Search found 376 matches

by Sandshark808
Wed Oct 23, 2019 9:32 pm
Forum: Ideas
Topic: Name ideas for tgui-next
Replies: 28
Views: 6046

Re: Name ideas for tgui-next

Yotsuba-C
by Sandshark808
Wed Oct 23, 2019 7:20 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 628523

Re: Pet Peeves Thread - Little things that REALLY annoy you

Cargo will bitch and moan about shitsec if you stop them from owning infinity nuclear weapons. Then, when you come to take them, they'll murder you and the admins will call it an IC issue. Why bother? They usually don't kill anyone anyway.
by Sandshark808
Wed Oct 23, 2019 5:51 am
Forum: Closed Policy Discussion
Topic: The 'Admin intervention without anyone ahelping' policy tweaking suggestion
Replies: 48
Views: 12932

Re: The 'Admin intervention without anyone ahelping' policy tweaking suggestion

here's a great idea: players only get to open an ahelp ticket once every three days, better wait for something serious to happen! and for admemes, an inverse ban quota: they can only note/ban x number of times every y days, so make sure it's worth it (or get another admin to use their quota when yo...
by Sandshark808
Tue Oct 22, 2019 2:55 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 628523

Re: Pet Peeves Thread - Little things that REALLY annoy you

The only difference between a lawyer and an assistant is that the lawyer can spam WGW to the entire station easier.
by Sandshark808
Mon Oct 21, 2019 7:23 am
Forum: Closed Policy Discussion
Topic: Dragging Around Birdboat
Replies: 46
Views: 11910

Re: Dragging Around Birdboat

We get it, you want to shit up places without repercussion. It's not going to happen. Quite the contrary. I'm very much against shitters roaming free with no recourse. I just don't see how a visual gag/infinite food for flymen is equivalent to fireaxing every window you can see. Honestly, there's m...
by Sandshark808
Mon Oct 21, 2019 5:21 am
Forum: Ideas
Topic: Robotics Augtodoc
Replies: 43
Views: 10261

Re: Robotics Augtodoc

Roboticists are always willing to aug you. It's a boring job if nobody asks for surgery and nobody is signing up for posi brains.
by Sandshark808
Sun Oct 20, 2019 10:41 pm
Forum: Ideas
Topic: Robotics Augtodoc
Replies: 43
Views: 10261

Re: Robotics Augtodoc

Surgery is pretty quick when you get used to it.

BTW when you have fully auged parts you can heal yourself with a welder. It's pretty great for miners.
by Sandshark808
Sun Oct 20, 2019 9:47 pm
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 18867

Re: On felinids

Delete catgirls and give us tramp stamps instead.
by Sandshark808
Sun Oct 20, 2019 7:10 pm
Forum: Ideas
Topic: A Future for the Science Department - Reworking Research Points
Replies: 13
Views: 4114

Re: A Future for the Science Department - Reworking Research Points

Just be careful to balance these new additions. A lot of what other people have added re: medicine/cobbychem/surgery, mining tech, robotics, etc., are based on a high passive research point gain. Miners will riot if they can't get mining tech early, and medical is handicapped by not having good surg...
by Sandshark808
Sun Oct 20, 2019 6:26 pm
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 18867

Re: On felinids

No matter what your opinion on coderbus is, felinids belong in the brapp chamber.
by Sandshark808
Sun Oct 20, 2019 9:16 am
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 18867

Re: On felinids

This is now a "how to mess with catgirl starics" thread.

Did you know they automatically run towards laser pointer dots? If you feed them chocolate, they will get organ damage and vomit everything in their stomachs.
by Sandshark808
Sun Oct 20, 2019 12:39 am
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 18867

Re: On felinids

In the dark, all cats are gay.
by Sandshark808
Sat Oct 19, 2019 9:54 pm
Forum: Ideas
Topic: Give lawyers an actual job
Replies: 25
Views: 6150

Re: Give lawyers an actual job

Adherence to a non-moderated wiki page hmmm... there's precedent for pages of this kind being used to defend a ban The security policy only came up because of the conversation they had about not executing people randomly, and asking for permission first if you really want to do it. The actual defen...
by Sandshark808
Sat Oct 19, 2019 9:52 pm
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 13325

Re: Clock cult 2019

Cobby wrote:what does being spread out over several files have to do with anything?
If you read the commentary from the person who removed it, it seemed like a lot of features and dependencies were hard to locate.
by Sandshark808
Sat Oct 19, 2019 4:30 am
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 13325

Re: Clock cult 2019

i don't even understand half of the arguments here. CC was removed because it was unmaintained and hasn't been in the game for AT LEAST over half a year. I would sorta believe the argument of It's harder to readd a mode that's fully removed, but the elephant in the room is that no one wanted to do ...
by Sandshark808
Sat Oct 19, 2019 4:00 am
Forum: Closed Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 27843

Re: Assistants and Maint Access

WarbossLincoln wrote:
HommandoSA wrote:AI, law 2, make maint emergency access.

Every round, every day.
This could be solved by forcing assistants to be non humans, the second class citizens they are.
All Assistants have to be lizards.
t. Lizard player
by Sandshark808
Fri Oct 18, 2019 9:23 pm
Forum: General Chat
Topic: Note worthy one off events. The thread. The nostalgia
Replies: 34
Views: 8109

Re: Note worthy one off events. The thread. The nostalgia

I've tried my best to continue the tradition but was shut down hard by nervere last year I vow to overcome and deliver an april fools that makes you wish you'd never installed BYOND I'm gonna make you people have to explain what SS13 is to your fucking therapists All normal shoes behave like clown ...
by Sandshark808
Fri Oct 18, 2019 6:55 am
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 13325

Re: Clock cult 2019

The largest problem for clock cult was that it was a conversion mode. If it was made into reverse nuke ops it would have been much better. Coderbase-wise the largest problem was whoever made it managed to secret away bits of the code in every fucking file in the entire game. It was basically imposs...
by Sandshark808
Fri Oct 18, 2019 2:31 am
Forum: Closed Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 16897

Re: Talking mimes shouldn't be valid

I have no idea why we have such different experiences then.
by Sandshark808
Fri Oct 18, 2019 2:28 am
Forum: Spriting and Mapping
Topic: Kilo Station
Replies: 184
Views: 90354

Re: Kilo Station

Crashing after an hour might not be related to this map. I've noticed rounds on Meta and Delta also crash if they get long.
by Sandshark808
Fri Oct 18, 2019 1:29 am
Forum: Closed Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 16897

Re: Talking mimes shouldn't be valid

Nobody really kills talking mimes if you talk for a good reason Yes, and nobody kills the friendly wizard either. Do you even play the same game that the rest of us do? I've been forced to talk as a mime (tortured by security) and also tried to get people robusted as a traitor with a mime target, b...
by Sandshark808
Thu Oct 17, 2019 10:15 pm
Forum: Closed Policy Discussion
Topic: Talking mimes shouldn't be valid
Replies: 66
Views: 16897

Re: Talking mimes shouldn't be valid

Nobody really kills talking mimes if you talk for a good reason, but realistically why play mime if you want to talk? It's not called "Assistant Clown" or "I want to tide but in a mask," it's a mime. BTW, if a mime fights back against the lynch mob they're in the wrong. If they a...
by Sandshark808
Thu Oct 17, 2019 5:01 am
Forum: Closed Policy Discussion
Topic: The 'Admin intervention without anyone ahelping' policy tweaking suggestion
Replies: 48
Views: 12932

Re: The 'Admin intervention without anyone ahelping' policy tweaking suggestion

Let's also not forget that appeals are reviewed by the banning admin, not a headmin. An admin can permanently close an appeal on the ban they made without much recourse even if it's malicious. Though I suppose the headmins might intervene if it looks extremely bad.
by Sandshark808
Thu Oct 17, 2019 4:58 am
Forum: Ideas
Topic: Ai Lawset Ideas
Replies: 17
Views: 3941

Re: Ai Lawset Ideas

OFQ wrote:Meta meta

1. Replace this text with the best possible rule set.
This is fantastic. It's like a more hilarious version of purged, because the AI actually has to think of a lawset for itself.

Next time I get a purge board I am so doing this.
by Sandshark808
Thu Oct 17, 2019 4:00 am
Forum: Ideas
Topic: Ai Lawset Ideas
Replies: 17
Views: 3941

Re: Ai Lawset Ideas

It would be cool to have a lawset where it's like a tournament or game show with the AI as host. Like maybe Battle Royale ruleset or some kind of less-deadly meme thing.
by Sandshark808
Thu Oct 17, 2019 1:58 am
Forum: Closed Policy Discussion
Topic: Enforce higher expectations for heads of staff and security roles
Replies: 112
Views: 23275

Re: Enforce higher expectations for heads of staff and security roles

Truly based. Hopefully this stops sec shitters from abandoning their posts to play gimmicks with their gamer gear.
by Sandshark808
Thu Oct 17, 2019 1:56 am
Forum: Coding
Topic: ITT: We lament over all the dead coding PRs that were pretty great
Replies: 15
Views: 5632

Re: ITT: We lament over all the dead coding PRs that were pretty great

Kryson wrote:https://github.com/tgstation/tgstation/pull/43108


Golem commander bundle

No maintainer wanted to look at it. Sad.
The fact that they openly said they wouldn't review it just to screw him is really lame.
by Sandshark808
Wed Oct 16, 2019 10:18 pm
Forum: Ideas
Topic: Make Clock Cult admin only
Replies: 11
Views: 2784

Re: Make Clock Cult admin only

Just use CC assets for a Lavaland boss. Altrought having something resembling tower defense with crew having to leave the station and invade was refreshing and unlike any other mode. Too bad Invading CentCom ins't a thing. Every time we discover a new exploit to do it, it briefly becomes a thing ag...
by Sandshark808
Wed Oct 16, 2019 8:06 am
Forum: Closed Policy Discussion
Topic: Reactionary Balance: The Rule 0 Discussion
Replies: 29
Views: 7486

Re: Reactionary Balance: The Rule 0 Discussion

Fusion nerds got nae-naed, btw. Code solutions work, and they make shitters mad as fuck.

https://github.com/tgstation/tgstation/pull/47073
by Sandshark808
Wed Oct 16, 2019 7:57 am
Forum: Closed Policy Discussion
Topic: Reactionary Balance: The Rule 0 Discussion
Replies: 29
Views: 7486

Re: Reactionary Balance: The Rule 0 Discussion

I disagree with this rule extension, but I swear to fuck the next time Dornan murders the entire crew I'm going to maxcap him and you should too.
by Sandshark808
Wed Oct 16, 2019 7:54 am
Forum: Spriting and Mapping
Topic: Kilo Station
Replies: 184
Views: 90354

Re: Kilo Station

Not only that but its incredibly visually displeasing, with damaged plates, blood stains, or oil stains every 2 tiles. I get that these are good for atmosphere and that maint isn't supposed to be a pretty or safe place, but I think to some degree it is supposed to be a fun place, which it is curren...
by Sandshark808
Tue Oct 15, 2019 9:10 pm
Forum: Closed Policy Discussion
Topic: What counts as bug abuse and what doesnt?
Replies: 26
Views: 5845

Re: What counts as bug abuse and what doesnt?

My question is: If you're not going to fix it, then isn't it a feature?

The most basic ruling on whether something should or shouldn't be allowed ingame is whether or not it's going to be patched.
by Sandshark808
Tue Oct 15, 2019 8:43 pm
Forum: Closed Policy Discussion
Topic: What counts as bug abuse and what doesnt?
Replies: 26
Views: 5845

Re: What counts as bug abuse and what doesnt?

Should we have specific rulings related to certain extreme sorts of bugs being used? Such as ones which result in a round crashing being done intentionally, or mass duplication in terms of items leading to a crash related to yield, or the bug directly impacting the round in an extreme which ruins t...
by Sandshark808
Tue Oct 15, 2019 8:39 pm
Forum: Ideas
Topic: Chemistry, more like ChemFactory
Replies: 46
Views: 12965

Re: Chemistry, more like ChemFactory

What we really need is the ability for chems to actually "begome gaz xDDDD" and be filterable by atmos. Imagine being able to collect healing chem vapors to release stationwide, or make trapped oxygen tanks filled with chloral hydrate.
by Sandshark808
Tue Oct 15, 2019 8:24 pm
Forum: Closed Policy Discussion
Topic: What counts as bug abuse and what doesnt?
Replies: 26
Views: 5845

Re: What counts as bug abuse and what doesnt?

IMO the rule should be that maintainers are required to comment on bug reports to decide whether they're exploits or not. Admins can rule based on that. Right now we have grey areas where major bugs exist without fixes for over a year, but are clearly not considered important enough to work on. Nobo...
by Sandshark808
Tue Oct 15, 2019 4:19 am
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 13325

Re: Clock cult 2019

Now this is an idea that I haven't fleshed out yet, and certainly would not be able to code- What if clock cult was based off of building multi-tile clockwork machines in hidden parts of the station. The size and complexity of these machines would vary, and could function to produce constructs, con...
by Sandshark808
Tue Oct 15, 2019 2:50 am
Forum: General Chat
Topic: Note worthy one off events. The thread. The nostalgia
Replies: 34
Views: 8109

Re: Note worthy one off events. The thread. The nostalgia

wesoda25 wrote:The time jerry gave someone a water vapor miner and they froze the entire station (way after freon removal)
I remember hearing a story about a guy freezing the station by connecting distro to an array of heat exchange pipes in space. Maybe it was the same event?
by Sandshark808
Tue Oct 15, 2019 2:47 am
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 22494

Re: Classic traitoring tactics that need to be used more

Nothing beats the old cigar dipped in plasma trick, you both kill and debrain your target if he is silly enough to smoke the cigar. sometimes i just offer cigars to people for absolutely no reason other than kindness to see how they react. usually i get stunbatonned. it's funny One time I started a...
by Sandshark808
Mon Oct 14, 2019 10:10 pm
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 22494

Re: Classic traitoring tactics that need to be used more

Cargo traitors ordering SM shards and dragging them around/wrenching them down in the halls.
by Sandshark808
Mon Oct 14, 2019 10:05 pm
Forum: Coding Feedback
Topic: Clock cult 2019
Replies: 48
Views: 13325

Re: Clock cult 2019

Thank fuck. Now that one Sybil admin will stop force-spawning a mode that almost nobody knows how to play.
by Sandshark808
Mon Oct 14, 2019 8:47 am
Forum: General Chat
Topic: Classic traitoring tactics that need to be used more
Replies: 92
Views: 22494

Re: Classic traitoring tactics that need to be used more

Good job they removed the one massive advantage sec used to have (tasers). People (as in sec players) are way too lenient with greytiders who steal sec gear. Source: I steal sec gear all the time. This led to the problem of antags just killing sec with a stolen taser and gaining a juicy loot pinata...
by Sandshark808
Mon Oct 14, 2019 6:02 am
Forum: Ideas
Topic: Buff Meme Races - Also add em to the dam Wiki
Replies: 12
Views: 3236

Re: Buff Meme Races - Also add em to the dam Wiki

It's to offset the fact that they have constant draining of blood and their unconventional way of healing. So the Vampire can either kill themselves a little bit more by the attack or not attack and stay alive longer. I have to meme myself again but I think the Vampire only drains 50ccs of blood pe...
by Sandshark808
Mon Oct 14, 2019 1:58 am
Forum: Ideas
Topic: DobbyChem and You: Plan(t)s Moving Forward!
Replies: 8
Views: 3144

Re: DobbyChem and You: Plan(t)s Moving Forward!

seiver? Simply not good enough to deal with the level of contamination we experience. This might be more an indictment of radiation as it currently stands, but Seiver will kill people with heart damage before curing them of even the average amount you'd get poisoned from approaching engineering on ...
by Sandshark808
Mon Oct 14, 2019 12:41 am
Forum: Ideas
Topic: DobbyChem and You: Plan(t)s Moving Forward!
Replies: 8
Views: 3144

Re: DobbyChem and You: Plan(t)s Moving Forward!

Will you be addressing radiation at all with these new chems?
by Sandshark808
Mon Oct 14, 2019 12:27 am
Forum: Closed Policy Discussion
Topic: Remove Escalation
Replies: 57
Views: 15240

Re: Remove Escalation

To my understanding, we're probably more lax now than we ever were in terms of how permissible it is to mess with other people. I can't tell if it's my rosetints or (yours) though. I think the complaint he has (and certainly the one I have) is that we're more lax on killing people but it's harder t...
by Sandshark808
Sun Oct 13, 2019 10:21 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 81670

Re: Cobbychem: A Separate Thread

Timonk wrote:
oranges wrote:go play on bay then
Can you stop shitposting and give good feedback
You already know the answer to that question.
by Sandshark808
Sun Oct 13, 2019 8:18 pm
Forum: Closed Policy Discussion
Topic: Remove Escalation
Replies: 57
Views: 15240

Re: Remove Escalation

Maybe when Kor was headmin and headcoder we're moving away from revival and healing being so easy though but we don't have a headmincoder to adjust the rules as fast as the code gets adjusted This. The fiction of ubiquitous cloners and sleepers to bring the dead back from the brink is vanishing pat...
by Sandshark808
Sun Oct 13, 2019 8:31 am
Forum: General Chat
Topic: Things we love about the current state of /tg/
Replies: 28
Views: 6072

Re: Things we love about the current state of /tg/

peoplearestrange wrote:Also make some of the roles now enjoyable and less about pot luck (shout out to genetics).
You should have seen it before Orange nerfed the genetics scanner. A competent geneticist with a pad of paper or a digital tool could sequence the whole crew's genomes by 20 minutes.
by Sandshark808
Sun Oct 13, 2019 4:36 am
Forum: Ideas
Topic: Buff Meme Races - Also add em to the dam Wiki
Replies: 12
Views: 3236

Re: Buff Meme Races - Also add em to the dam Wiki

oranges wrote:no
Based.