Search found 376 matches
- Sat Sep 07, 2019 8:57 pm
- Forum: Ideas
- Topic: Books Should Have Pages / Redo Books
- Replies: 3
- Views: 1187
Re: Books Should Have Pages / Redo Books
At least just add the ability to scan multiple pages sequentially.
- Sat Sep 07, 2019 6:19 pm
- Forum: Closed Policy Discussion
- Topic: Escalation against security falsely arresting you
- Replies: 59
- Views: 14035
Re: Escalation against security falsely arresting you
This is what we in the business call the "scared straight method."TheMythicGhost wrote:Just know, this doesn't mean you should strip them entirely down, cuff them in maint somewhere, and forget about them for god knows how long.
- Sat Sep 07, 2019 6:14 pm
- Forum: Ideas
- Topic: Energy market
- Replies: 20
- Views: 4446
Re: Energy market
That assistant breaking grilles is in for the shock of a lifetime.Ghilker wrote:Making 1e22 GW of power right into the grid is not an exploit!
Is a way of life
- Sat Sep 07, 2019 9:28 am
- Forum: General Chat
- Topic: Poll to revert the medical changes.
- Replies: 62
- Views: 14896
Re: Poll to revert the medical changes.
- orange guy, 2019TheMythicGhost wrote:That margin is fairly insane, but of course it's just people hating it for no reason.
- Sat Sep 07, 2019 1:02 am
- Forum: Coding
- Topic: $20 to whoever removes dynamic.
- Replies: 10
- Views: 3545
Re: $20 to whoever removes dynamic.
We just need a port of the VGstation antag danger value system, so if the wizard dies at roundstart the round continues but other tators can spawn.
- Fri Sep 06, 2019 9:59 pm
- Forum: Ideas
- Topic: Energy market
- Replies: 20
- Views: 4446
Re: Energy market
I don't think we should add this until some exploits are smoothed out, namely the stupid shit with radiation breaking the laws of thermodynamics Does it really matter? We can already use fusion to do that, or siphon miasma with a vacuum chamber for infinite buxx. The money economy isn't really that...
- Fri Sep 06, 2019 9:43 pm
- Forum: Coding Feedback
- Topic: How i can save game?
- Replies: 9
- Views: 3330
Re: How i can save game?
Not only "was there" a persistent station, but they recently moved to a new codebase and a special map and it's run really well. It's pretty interesting, though it's based mainly on Baycode so IDK how much of what they do could be applied to /tg/.
- Fri Sep 06, 2019 7:08 pm
- Forum: Coding Feedback
- Topic: It's faster to disassemble a reinforced wall than a reinforced window
- Replies: 16
- Views: 4021
Re: It's faster to disassemble a reinforced wall than a reinforced window
Current windows have their own benefits- I’m not sure removing them to leave only singletilers is a good idea. Also, I’d have to sprite the sladded shit. Wall sprites scare me. Adding rods to a girder to make a reinforced girder has a sprite with rods on it. Arguably you could reuse that and change...
- Fri Sep 06, 2019 6:48 pm
- Forum: General Chat
- Topic: We post some epic features that we want more people to remember and use
- Replies: 41
- Views: 8611
Re: We post some epic features that we want more people to remember and use
A bluespace capsule can be used as a portable space base with healing food, constantly refilling air and a stasis machine. Cultists on the run do well using this. You can also use them to trap people or throw off people chasing you on the station if there's enough space. Another good use for them i...
- Fri Sep 06, 2019 6:33 pm
- Forum: Closed Policy Discussion
- Topic: Escalation against security falsely arresting you
- Replies: 59
- Views: 14035
Re: Escalation against security falsely arresting you
The sec should fear the robust.CPTANT wrote:Yes we are going in circles. Rule 10 applies to security as well as the crew. It's not wrong for there to be consequences to falsely trying to hunt someone down. You try to fuck someone up, he fucks you up. Tadaaa, the circle of life.
- Fri Sep 06, 2019 8:35 am
- Forum: General Chat
- Topic: ITT: We list admin only items that we're aware of
- Replies: 69
- Views: 17301
Re: ITT: We list admin only items that we're aware of
I got to see a few during a special packet retrieval event. The only one I think wasn't mentioned here is the Rainbow Knife.
I'm still not sure what it does.
I'm still not sure what it does.
- Fri Sep 06, 2019 8:27 am
- Forum: Closed Policy Discussion
- Topic: golems, revs, and cults
- Replies: 11
- Views: 3448
Re: golems, revs, and cults
I have always been told that conversion rules override roundstart or spawn rules. If you're a blood brother but a rev converts you, you have to kill your brother if he's fighting you and you have to accomplish the revolution's goals even if it will make you redtext.
- Fri Sep 06, 2019 8:24 am
- Forum: General Chat
- Topic: Going on a murderbone spree and ghosting the moment you are arrest is such bad sports
- Replies: 15
- Views: 3503
Re: Going on a murderbone spree and ghosting the moment you are arrest is such bad sports
staying until you're proper dead is the real power move, people fuck up arrests all the time and even after you die you might get lucky and get revived by someone or otherwise become free Exactly this. I've escaped from numerous arrests by sheer sec-drone retardation. If you feel like you've finall...
- Fri Sep 06, 2019 8:19 am
- Forum: General Chat
- Topic: We post some epic features that we want more people to remember and use
- Replies: 41
- Views: 8611
Re: We post some epic features that we want more people to remember and use
You can emag more than doors and borgs and honestly its more useful as a tool to start chaos than a door opener. Beepskys, Medibots and Cleanbots. Holodeck. Ok, you knew those. Security gas masks. Megaphones. Cargo console. Meteor satellites. Library computer. Firing pins. Light replacers. Limb gro...
- Fri Sep 06, 2019 4:06 am
- Forum: Coding
- Topic: Code bounty: Winterland mining area
- Replies: 40
- Views: 14459
Re: Code bounty: Winterland mining area
You're probably gonna want to make two bounties, one for spriting and one for coding. Sprites for snow and stuff currently already exist due to things like Snowdin and the Winter area ruin. Would we want to sprite snow versions of the lava mobs and whatever? I feel like it would need a lot more wor...
- Fri Sep 06, 2019 1:43 am
- Forum: Ideas
- Topic: Energy market
- Replies: 20
- Views: 4446
Re: Energy market
CE could just blow the 50k department card on energy and not set SM as if that isnt a good thing pls PR It can be fixed with a proper supply/demand scale. Basically the more you buy the more it costs. I think a better solution would be creating capacitor banks that can be connected to the grid to c...
- Fri Sep 06, 2019 1:38 am
- Forum: Closed Policy Discussion
- Topic: Escalation against security falsely arresting you
- Replies: 59
- Views: 14035
Re: Escalation against security falsely arresting you
don't worry, most of us sec players don't ahelp cause ahelping is gay and we hate when we get bwoinked ourselves your only risk is probably nosey admins And all the bad sec players are too afraid of being noticed and won't ahelp for that reason. That being said, it's much more punishing to stun, ha...
- Fri Sep 06, 2019 1:11 am
- Forum: Coding
- Topic: Code bounty: Winterland mining area
- Replies: 40
- Views: 14459
Re: Code bounty: Winterland mining area
You're probably gonna want to make two bounties, one for spriting and one for coding.
- Thu Sep 05, 2019 7:11 pm
- Forum: Closed Complaints
- Topic: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
- Replies: 8
- Views: 3130
Re: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
Well I didn't see that conversation in OOC because at the time I was handling a shuttle bombing as well as your ahelp. The appeal up at the moment was literally that bombing because I couldn't get the person who did it to respond. Also, I think you're mistaken for the playtime of the player. They h...
- Thu Sep 05, 2019 4:45 am
- Forum: Coding Feedback
- Topic: It's faster to disassemble a reinforced wall than a reinforced window
- Replies: 16
- Views: 4021
Re: It's faster to disassemble a reinforced wall than a reinforced window
I've had this idea I can't possibly sprite, which is a rework of windows like when we made em fulltile. this time, turn the "windows" used on most of the station into walls built with windows placed in them. adding rods to a girder would make it a slatted wall, can add whatever kind of gl...
- Thu Sep 05, 2019 3:19 am
- Forum: Coding Feedback
- Topic: Radiation is a terrible mechanic
- Replies: 43
- Views: 9498
Re: Radiation is a terrible mechanic
Wear a radsuit/hardsuit and take a shower before leaving engineering.
- Thu Sep 05, 2019 2:25 am
- Forum: General Chat
- Topic: Poll to revert the medical changes.
- Replies: 62
- Views: 14896
Re: Poll to revert the medical changes.
IMO the problem is that the entire medical system is based on a flawed attempt to correct a system that was already flawed. In my ideal medbay, treating wounds would have several different outcomes based on the level of severity and curing people of difficult injuries would require medic engagement ...
- Thu Sep 05, 2019 2:05 am
- Forum: General Chat
- Topic: ITT: We post exploitable character weaknesses
- Replies: 46
- Views: 10921
Re: ITT: We post exploitable character weaknesses
Steals-the-Gloves will, without question, help out another lizard with whatever stupid scheme they've cooked up unless it's obviously going to kill her. Dirk Danger is willing to try any drink or reagent if you dare him, especially if it's been rendered into pill form and deposited on the floor. He ...
- Wed Sep 04, 2019 9:29 pm
- Forum: Closed Complaints
- Topic: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
- Replies: 8
- Views: 3130
Re: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
Well I didn't see that conversation in OOC because at the time I was handling a shuttle bombing as well as your ahelp. The appeal up at the moment was literally that bombing because I couldn't get the person who did it to respond. Also, I think you're mistaken for the playtime of the player. They h...
- Wed Sep 04, 2019 9:21 pm
- Forum: Closed Complaints
- Topic: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
- Replies: 8
- Views: 3130
Re: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
Even if it's as you say, there's no excuse for a long-time player to go on a murdering spree as a silicon. They had a non-violent solution right in front of them, and used it, but went the extra step to kill me while I was blacked out from being flashed. They could have even just put me in crit and ...
- Wed Sep 04, 2019 7:34 pm
- Forum: Closed Complaints
- Topic: [NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
- Replies: 8
- Views: 3130
[NecromancerAnne] Sandshark808 - Bizarre ruling on RDM
Byond account and character name: Sandshark808, Steals-the-Gloves Admin: NecromancerAnne Time and Server incident occurred: Sybil, around 12:30 or 1:00 AM on 9/4/2019 ROUND ID HERE: 117805 Detailed summary: So, this round had some admin fuckery going on that I really don't know the full extent of an...