Search found 17 matches
- Fri Apr 03, 2015 3:00 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Silvertorch had saved us! Now that the graphics engine is changed it is now cross platform and we can start working on the graphics. basically we aren't dead yet.
- Sat Jan 24, 2015 7:21 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Oh woah i didn't know you finished the toolbox. Dang bro them sprites so sexy.
- Sat Jan 24, 2015 2:30 am
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Yeah it is going suprisingly fast actually we allready have new 3D models for placeholders and the graphics engine is being changed for a multi platform release. Also we have new sprites for all the tools and they look awesome. My favorite though is definatly the new multitool.
- Thu Jan 22, 2015 5:41 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Its going to end up being a bastardized SS13 lite with a couple of cool things but never have mules. NEVER. What happened to the remake that was actually going places? Well it will take a while for the remake to get the level of content we have today, but it also took about a decade for classic SS1...
- Wed Jan 21, 2015 5:33 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Yep that is the correct term. Sorry for any confusion i may have caused.Remie Richards wrote:3D models converted to 2D sprites right, or has this changed?Prophoem wrote:For anyone still courious we are using 3D that will look 2D there is a explanation for it on #Spacebus that Ikarrus pointed out.
- Wed Jan 21, 2015 3:58 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
For anyone still courious we are using 3D that will look 2D there is a explanation for it on #Spacebus that Ikarrus pointed out.
- Tue Jan 20, 2015 8:51 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Allready asked about graphics on there forum. Well see how it goes from here.
I sorta wish that Supernorn would have left the graphics in because now the allready small teams are all going to have to make there own art and it will take even longer to get a decent game out for people to play.
I sorta wish that Supernorn would have left the graphics in because now the allready small teams are all going to have to make there own art and it will take even longer to get a decent game out for people to play.
- Tue Jan 20, 2015 1:34 am
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
I think that one of the best things we can do to keep this remake from dying is just spread the word. Annoying people in OOC and Deadchat maybe even doing a full announcement on the site i don't know I am certain that given the opperotunity to leave the junky BYOND engine most people would happily j...
- Mon Jan 19, 2015 9:54 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
SS14 has a Phabricator page we are going to move everything from the current graphical stuff to OpenGL in order to allow Macs and linux to play.
- Mon Jan 19, 2015 7:43 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
Have you been paying attention bro? Phalanx posted the link to SS14 just a little up the screen.
- Mon Jan 19, 2015 7:37 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
http://scottlilly.com/learn-c-by-building-a-simple-rpg-index/ Here is a really good tutorial for all interested in learning C#. Its long but the person making it is very good at describing everything in a way that at least i understand. For anyone else getting System.IO.FileNotFoundException you are...
- Mon Jan 19, 2015 7:15 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
I am really happy that this engine was written in C# because that is the only language i really know XDPhalanx300 wrote:http://www.spacestation14.com/
- Mon Jan 19, 2015 6:39 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
I honestly dont know what you guys where expecting it to look like. This game isnt near done and they took a lot of the art assets out because of legal reasons. I know, I was implying with my comment that I'm looking forward to someone making new sprites that don't look goofy. This is a good thing....
- Mon Jan 19, 2015 5:08 pm
- Forum: General Chat
- Topic: SS13 Remake Source
- Replies: 124
- Views: 103257
Re: SS13 Remake Source
I honestly dont know what you guys where expecting it to look like. This game isnt near done and they took a lot of the art assets out because of legal reasons. What matters is that we have base, an engine we have a start which is far more then any other project has had yet we can't just sit and com...
- Wed Nov 12, 2014 8:21 pm
- Forum: Spriting and Mapping
- Topic: Spriting clothes.
- Replies: 5
- Views: 2258
Re: Spriting clothes.
Thanks now its all good! I hope to be able to put my sprites up soon!
- Wed Nov 12, 2014 8:11 pm
- Forum: Spriting and Mapping
- Topic: Spriting clothes.
- Replies: 5
- Views: 2258
Re: Spriting clothes.
I think i am misunderstanding when i double click a icon it takes me to edit mode.
- Wed Nov 12, 2014 7:52 pm
- Forum: Spriting and Mapping
- Topic: Spriting clothes.
- Replies: 5
- Views: 2258
Spriting clothes.
So i decided to start spriting (Or at least attempt to) so i thought that a fairly easy thing to start out making that i would like is clothes. I have some basic images they still need some tweaking but how do i put them all into .dmi? most of the other clothes in the source code is just the front v...