Search found 559 matches
- Wed May 24, 2023 12:30 pm
- Forum: Player's Club
- Topic: Huebone Progressive party Peanut
- Replies: 206
- Views: 149648
Re: Huebone Progressive party Peanut
You mean... he holds the belief that the OTHER half of the American population holds?! *clutches pearls* [sips coffee] if half the american population can't hold conservative political values without being bigoted anti-intellectual dumbasses thats frankly a skill issue on their part and maybe their...
- Thu May 18, 2023 12:17 am
- Forum: Player's Club
- Topic: Why do you admin?
- Replies: 41
- Views: 8908
Re: Why do you admin?
i played for a year straight and someone took me to brazil and asked if i wanted to admin and i said yes
i enjoy helping people and i like having dm authority to make silly/dumb shit happen for people
i enjoy helping people and i like having dm authority to make silly/dumb shit happen for people
- Tue May 16, 2023 4:22 am
- Forum: Player's Club
- Topic: Reider Meza - How I learned to stop worrying and love the Bwoink
- Replies: 205
- Views: 264395
Re: Reider Meza - How I learned to stop worrying and love the Bwoink
the fact that people will use this as an excuse to shit on vekter specifically, despite the fact that qc bans like this are something no admin would be confident trying to pull off without knowing they can convince a good amount of headmins/other admins, is a great example of why admins dont always ...
- Mon May 08, 2023 8:03 pm
- Forum: Player's Club
- Topic: You need a medical license to use sutures [PR peanut]
- Replies: 44
- Views: 4100
Re: You need a medical license to use sutures [PR peanut]
i think it should be morally okay to autolock goof prs if any significant portion of the "why its good for the game" section is dedicated to shitting on the admins
- Wed May 03, 2023 3:54 am
- Forum: Player's Club
- Topic: The Plan: Freedom
- Replies: 71
- Views: 8845
Re: The Plan.
why dont we just kill the bat man
- Thu Apr 20, 2023 3:58 pm
- Forum: Player's Club
- Topic: Beret Anti-Proliferation Treaty
- Replies: 30
- Views: 2830
Re: Beret Anti-Proliferation Treaty
we should add a beret anomaly that causes crewmembers on the same z-level to slowly begin spawning departmentally colored berets on their heads until someone destroys the anomaly, at which point all berets are destroyed, in order to stoke beret vs anti-beret tribalism over whether or not it should b...
- Tue Apr 18, 2023 2:44 am
- Forum: Ideas
- Topic: pedal powered shuttle
- Replies: 16
- Views: 2545
Re: pedal powered shuttle
a shuttle that takes 3 minutes to arrive at centcom from the station, but can be sped up to 1 minute if the crew can cooperate on a specific action, sounds like an extremely funny social experiment and im all for it
- Mon Apr 17, 2023 2:26 am
- Forum: Closed Policy Discussion
- Topic: NURP'D UP IDEA: Let's test a NURP server for a few months
- Replies: 38
- Views: 5583
Re: NURP'D UP IDEA: Let's test a NURP server for a few months
1. Don't be a big enough dick that admins have to get involved. 1.1 Don't kill someone without a reason. Don't round remove someone without a decent reason. 1.2 Don't do anything that might lag/crash the server. 2. Don't use information pertaining to the round that you obtained out of game. 2.1 Esta...
- Sun Apr 16, 2023 8:30 pm
- Forum: Closed Policy Discussion
- Topic: NURP'D UP IDEA: Let's test a NURP server for a few months
- Replies: 38
- Views: 5583
Re: NURP'D UP IDEA: Let's test a NURP server for a few months
im always up for trying new wacky things as long as theres an explicit understanding that its a test so people wont get mad if it gets canned in a few weeks
also i agree with timbers re: the urf philosophy but still it might be fun
also i agree with timbers re: the urf philosophy but still it might be fun
- Thu Apr 13, 2023 4:53 pm
- Forum: Closed Policy Discussion
- Topic: Remove sentient disease Part II
- Replies: 19
- Views: 3025
Re: Remove sentient disease Part II
sentient disease's problem is either you win and get to have fun making everyone miserable or you lose and you waste an antag roll, and which of the two happens is determined entirely by the state of the round when it pops there are rounds where disease randomly rolls and i think "maybe i shoul...
- Wed Apr 12, 2023 4:36 pm
- Forum: Player's Club
- Topic: In this thread we come up with ways to end racism
- Replies: 284
- Views: 30453
Re: In this thread we come up with ways to end racism
This is an autism simulator first and foremost, I do not plan to ever have our autism simulator cater to normies. I have spent my entire life sitting in the 10 to 30% watching one by one as everything pushed me to side to chase after the same 60% of "normies" and mass appeal and i do not ...
- Tue Apr 11, 2023 6:26 pm
- Forum: Player's Club
- Topic: In this thread we come up with ways to end racism
- Replies: 284
- Views: 30453
Re: In this thread we come up with ways to end racism
i can think of at least 5-6 good friends i have outside /tg/, several of whom are active players on downstreams and at least one of which is/was a very active and talented coder who contributed a lot to one of them, and im pretty sure if i tried to get them to try out /tg/ they would very easily be ...
- Tue Apr 11, 2023 4:28 pm
- Forum: Player's Club
- Topic: do you think rounds are too long
- Replies: 53
- Views: 4818
Re: do you think rounds are too long
personally i think if a round gets to the 1 hour 10 mins point and theres no indication of anything that could potentially end the round, its a good time to manually spawn in an antag or two to make sure something is happening its hard to say what the ideal round length should be because some rounds...
- Sat Apr 08, 2023 4:54 pm
- Forum: Player's Club
- Topic: Human supremacist blows the whistle.
- Replies: 117
- Views: 91649
Re: Human supremacist blows the whistle.
at some point the question is less "is my argument factually sound" and more "does my argument make me sound like a pedantic racist" and when you veer too close to the latter it stops being a reasonable debate to have for a lot of people
- Thu Apr 06, 2023 6:00 pm
- Forum: Player's Club
- Topic: digg mod rampage peanut
- Replies: 18
- Views: 1709
Re: digg mod rampage peanut
this is why leaking admin channels is deadmin worthy
because we can't let the peasants know how cringe all of us are where they cant see
because we can't let the peasants know how cringe all of us are where they cant see
- Sat Mar 25, 2023 1:22 pm
- Forum: Closed Policy Discussion
- Topic: Current TC Trade Policy
- Replies: 8
- Views: 1292
Re: Current TC Trade Policy
personally for me it comes down to a) will it not fuck up the round too much balance wise b) is it a novel idea that probably hasnt been run into the ground c) am i not distracted enough to push the buttons a lot of trades ive done in the past while have just been in the vein of "i rolled sleep...
- Tue Mar 14, 2023 7:01 pm
- Forum: Player's Club
- Topic: Goofball Backseat admins, gets run over by the bus
- Replies: 252
- Views: 18431
Re: Goofball Backseat admins, gets run over by the bus
i dont think goof is a shitty person i just find it hard to take their opinions on the game seriously when they use every single one to relentlessly shit on the admin team
- Mon Mar 13, 2023 7:42 am
- Forum: Player's Club
- Topic: Kendra Hunter vs Lisa Green to the (kayfabe) death
- Replies: 5
- Views: 527
Re: Kendra Hunter vs Lisa Green to the (kayfabe) death
vgcw season 600 looking pretty rough ngl
- Wed Mar 08, 2023 3:58 pm
- Forum: Closed Policy Discussion
- Topic: Mimes breaking oaths after changing jobs
- Replies: 26
- Views: 3442
Re: Mimes breaking oaths after changing jobs
willingly choosing to play as a mime should come with the intrinsic expectation that you commit to the mime life no matter what happens, with the understanding that if you betray the oath of silence you open yourself up to being relentlessly dunked on its one of those things where i think the long-t...
- Wed Mar 08, 2023 3:53 pm
- Forum: Closed Policy Discussion
- Topic: Make revs not allowed to kill people without at least a reason
- Replies: 72
- Views: 9699
Re: Make revs not allowed to kill people without at least a reason
revolutionaries are antags and should be allowed to kill whoever they want they're also *team* antagonists and are expected to not work against their team, which mass murderbone probably counts as given they need crew alive to recruit and win i personally wouldnt feel very confident bwoinking a rev ...
- Tue Mar 07, 2023 8:35 am
- Forum: General Chat
- Topic: Clown/Mime features worth stealing
- Replies: 5
- Views: 1368
Re: Clown/Mime features worth stealing
can we please steal the jestrographic sequencer from paradise
its a clown emag that does a bunch of silly annoying things and makes you wash clown goo out of airlock circuitry
its a clown emag that does a bunch of silly annoying things and makes you wash clown goo out of airlock circuitry
- Mon Mar 06, 2023 4:10 pm
- Forum: Player's Club
- Topic: Progression Changeling Brainstorming thread
- Replies: 62
- Views: 5414
Re: Progression Changeling Brainstorming thread
They should make a regression system where you start with all abilities and gradually lose them unless you husk people. antag that starts off deliberately overpowered but becomes weaker every time someone dies on the station, so the crew is encouraged to commit mass ritual sacrifices in order to ki...
- Thu Mar 02, 2023 1:07 pm
- Forum: Ideas
- Topic: Scorched Horizon (desert planet) - Map idea
- Replies: 21
- Views: 3201
- Thu Mar 02, 2023 7:46 am
- Forum: Player's Club
- Topic: congratulations to the misdoubtful/timberpoes/kieth4 headmin triumvarate
- Replies: 74
- Views: 77139
congratulations to the misdoubtful/timberpoes/kieth4 headmin triumvarate
have fun dealing with all this bullshit suckers [drives off in a van] [crashes the van and dies]
- Tue Feb 28, 2023 9:13 pm
- Forum: Player's Club
- Topic: TF2 Player's Club Thread
- Replies: 67
- Views: 10799
Re: TF2 Player's Club Thread
Can u believe there are still people who play TF2 who are sniper apologists…. crazy stuff man pyro can just make soldiers and demomen unable to play the game. but everything else about pyro is fine methinks. i like playing shotgun pyro. i wish i could play shotgun pyro but i am physiologically and ...
- Tue Feb 28, 2023 3:45 am
- Forum: General Chat
- Topic: So Chemical Pyrotechnics
- Replies: 5
- Views: 1020
Re: So Chemical Pyrotechnics
real spesspeople use phlog plasma clf3 napalm thermite foam smoke just to be absolutely safe
- Tue Feb 28, 2023 1:19 am
- Forum: Player's Club
- Topic: TF2 Player's Club Thread
- Replies: 67
- Views: 10799
Re: TF2 Player's Club Thread
pyro
3,400~ hours but probably two or three hundred of them were idling when that was a thing
upward is probably the most uninteresting answer but its fun, i prefer payload and cp in general
probably eventually
3,400~ hours but probably two or three hundred of them were idling when that was a thing
upward is probably the most uninteresting answer but its fun, i prefer payload and cp in general
probably eventually
- Fri Feb 24, 2023 9:36 pm
- Forum: Closed Policy Discussion
- Topic: Roboticist and AIs making.
- Replies: 36
- Views: 6387
Re: Roboticist and AIs making.
i think it would be funny if malf ais had a malf ability to cause other ais to malfunction with the same objectives and a law -1 that makes the original malf ai the boss
- Wed Feb 01, 2023 7:05 am
- Forum: Player's Club
- Topic: What random events are good and which ones are bad
- Replies: 21
- Views: 1909
Re: What random events are good and which ones are bad
highly intelligent random event tier list top tier: events that directly affect gameplay and can lead to interesting and unusual circumstances without being incredibly overwhelming or destructive -bluespace, pyro, flux and grav anomalies -carp migration -communications blackout -disease outbreak (if...
- Mon Jan 30, 2023 12:08 am
- Forum: Player's Club
- Topic: Derailing heated debates with an inferior discussion topic in a vain attempt to mimick "comedy"
- Replies: 46
- Views: 4031
Re: Derailing heated debates with an inferior discussion topic in a vain attempt to mimick "comedy"
buddy daddies is pretty fun so far
- Wed Jan 18, 2023 2:11 pm
- Forum: Player's Club
- Topic: i am retardededededede
- Replies: 12
- Views: 1237
Re: i am retardededededede
sometimes the biggest brains do the greatest farts
- Mon Jan 16, 2023 10:20 am
- Forum: Player's Club
- Topic: THE HOST IS FUCKING OLDER THAN DIRT.
- Replies: 14
- Views: 1513
Re: THE HOST IS FUCKING OLDER THAN DIRT.
does this count as making your own peanut thread
- Tue Jan 10, 2023 9:06 pm
- Forum: Closed Policy Discussion
- Topic: What exactly is the point of rule 12?
- Replies: 16
- Views: 2369
Re: What exactly is the point of rule 12?
the thing you have to realize is that a lot of the admin team is actually really hesitant to ban people that are objectively making the game worse if we can't nail down a specific rule they're breaking, because we know the community has a lot of standards and opinions on these sorts of bans and the ...
- Sun Jan 08, 2023 6:55 am
- Forum: Player's Club
- Topic: "We Decide What's Fun" Clubmember Coder Killed By Salt Hating Antagonist Ghost, Makes PR to Remove It
- Replies: 23
- Views: 1605
Re: "We Decide What's Fun" Clubmember Coder Killed By Salt Hating Antagonist Ghost, Makes PR to Remove It
arent you three weeks late on this
- Sat Jan 07, 2023 6:47 pm
- Forum: Player's Club
- Topic: ForumGames 2: The Typhnox Peanut
- Replies: 34
- Views: 4799
Re: ForumGames 2: The Typhnox Peanut
its a just a ban from the peanut forum and tbh if someone is constantly causing headaches for the admin team because they cannot stop touching the poop then this is the least disruptive way to make them stop
- Fri Jan 06, 2023 8:10 pm
- Forum: Player's Club
- Topic: DEFINITIVE 2022 drama/peanut thread tierlist
- Replies: 93
- Views: 13340
Re: DEFINITIVE 2022 drama/peanut thread tierlist
we should make a new forum rule that says you're only allowed to post about lolicon debates in the starsector thread
- Tue Jan 03, 2023 1:51 pm
- Forum: Player's Club
- Topic: THE NEW YEAR, THE NEW YOU THREAD
- Replies: 26
- Views: 2211
Re: THE NEW YEAR, THE NEW YOU THREAD
learn to murderbone instead of rolling antag and doing nothing but 25 minutes because im unrobust
- Sun Jan 01, 2023 10:04 am
- Forum: Player's Club
- Topic: IMPORTANT PLAYER'S CLUB FOCUS GROUP, PARTICIPATE HERE
- Replies: 23
- Views: 1813
- Tue Oct 11, 2022 11:43 pm
- Forum: Ideas
- Topic: New Abductor Gamer Gear: Bubble Gun
- Replies: 12
- Views: 2342
Re: New Abductor Gamer Gear: Bubble Gun
This thread gave me an idea for a less than lethal weapon. N2O launcher. Flamethrower with an N20 tank instead. Instead of lighting people on fire it throws sleeping gas in their direction and makes them want to leave. Could be less than useful by security guards when assistants riot outside sec. i...
- Wed Oct 05, 2022 9:14 pm
- Forum: Player's Club
- Topic: changeling mad at restart vote nut
- Replies: 34
- Views: 3217
Re: changeling mad at restart vote nut
I did ask for it, and an apology from me is in order instead. Nianjiilical, you didn't need to apologize. I cut into everyone's already limited playtime outside of work/daily life and attempted to force them into one of my traitor rounds thinking I was the star of the show. I got what I wanted and ...
- Wed Oct 05, 2022 9:12 pm
- Forum: Player's Club
- Topic: The end of transphobia
- Replies: 56
- Views: 5341
- Tue Oct 04, 2022 7:53 am
- Forum: Player's Club
- Topic: changeling mad at restart vote nut
- Replies: 34
- Views: 3217
Re: changeling mad at restart vote nut
for what its worth i dont really blame him for being annoyed
- Mon Oct 03, 2022 4:17 am
- Forum: Closed Complaints
- Topic: Nianjiilical- Hard Restarting a changeling murderbone
- Replies: 5
- Views: 2851
Re: Nianjiilical- Hard Restarting a changeling murderbone
to clarify, the mistake i made here (and admitted to both in ooc and in discord) was ending the round instantly with no round end screen or end-of-round-grief; i intended to end the round normally regardless, as in make the round end report pop up at the time this vote was happening i was basically...
- Sun Oct 02, 2022 2:56 pm
- Forum: Closed Complaints
- Topic: Nianjiilical- Hard Restarting a changeling murderbone
- Replies: 5
- Views: 2851
Re: Nianjiilical- Hard Restarting a changeling murderbone
to clarify, the mistake i made here (and admitted to both in ooc and in discord) was ending the round instantly with no round end screen or end-of-round-grief; i intended to end the round normally regardless, as in make the round end report pop up at the time this vote was happening i was basically ...
- Tue Sep 20, 2022 12:42 am
- Forum: Player's Club
- Topic: New Sprites
- Replies: 34
- Views: 3999
Re: New Sprites
Honestly, I have trouble with sprites in general, it all blends together and makes identifying things difficult for me. They look good honestly, that ain't the problem. I'd say, it's that this game is overloaded with features and items, and your way of perceiving them is a small 2D sprite from this...
- Sun Sep 18, 2022 12:28 am
- Forum: Player's Club
- Topic: Bigot wars 2022 nut
- Replies: 127
- Views: 11969
Re: Bigot wars 2022 nut
And I thought you guys were just about ready to let this drop. the simple fact is that the more we allow and permit people throwing around slurs (obviously outside of conversations about them like this one), and the more cases where we find ways to justify and exempt their use, the more emboldened ...
- Sat Sep 17, 2022 10:17 pm
- Forum: Player's Club
- Topic: Bigot wars 2022 nut
- Replies: 127
- Views: 11969
Re: Bigot wars 2022 nut
i sincerely do not believe mso is bigoted based on what ive seen of his conduct and attitude since joining the tgstation admin team but i do believe that if a word solely exists for no other reason than to discriminate or dehumanize people, and is actively used to do so, then it becomes incredibly d...
- Fri Sep 16, 2022 4:55 pm
- Forum: Player's Club
- Topic: Bigot wars 2022 nut
- Replies: 127
- Views: 11969
Re: Bigot wars 2022 nut
look im generally against violence and hate hurting people but after reading the shit trans people go through i think they deserve to punch a transphobe or two and if that makes me "mentally ill" maybe you're not realizing how bad they have it in half the world is it legitimately that hard...
- Fri Sep 16, 2022 4:14 pm
- Forum: Coding Feedback
- Topic: Fax machines!
- Replies: 16
- Views: 3668
Re: Fax machines!
i saw a round or two where admins spawned a fax machine at centcom in the room with the dead intern and it worked pretty well, all it really needs is some sort of notification for admins that a fax arrived
- Fri Sep 16, 2022 3:12 pm
- Forum: Player's Club
- Topic: Bigot wars 2022 nut
- Replies: 127
- Views: 11969
Re: Bigot wars 2022 nut
You guys are taking this too seriously. 2 day discord ban. It would be an issue if it was a game ban. MSO is still the best host around. Timber and Melbert has done great during Mothblock's absence. tbh the problem a lot of us have with this ban isnt the specific ban, so much as the precedent it's ...