Search found 140 matches

by RandomMarine
Tue Feb 13, 2018 4:08 am
Forum: General Chat
Topic: Input delay/freeze bug
Replies: 14
Views: 4836

Re: Input delay/freeze bug

Excuse the necropost, but I've also been getting this exact same issue for the past year or two. /tg/ only, even on the recently-launched Terry. It's really been the reason I've been observing 99% of rounds because with my luck, this happens every time I'm in a dangerous situation. https://pastebin....
by RandomMarine
Fri Feb 09, 2018 11:23 pm
Forum: Closed Policy Discussion
Topic: Proposed rules rewrite
Replies: 34
Views: 6480

Re: Proposed rules rewrite

Kind of sad how the current rules don't even discourage play2win behavior.
by RandomMarine
Fri Feb 09, 2018 11:09 pm
Forum: Closed Policy Discussion
Topic: Proposed rules rewrite
Replies: 34
Views: 6480

Re: Proposed rules rewrite

Did you just copypaste this from the oldest available revision on the wiki?
by RandomMarine
Wed Feb 07, 2018 5:27 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 954678

Re: Minor Suggestions

Plasmamen should create power when irradiated like the radiation collectors.
by RandomMarine
Sat Feb 03, 2018 7:46 am
Forum: Ideas
Topic: Persistent Security Ranks
Replies: 18
Views: 4531

Re: Persistent Security Ranks

I'm concerned that something like this would further reinforce the mentality that the game revolves around antags vs security.
by RandomMarine
Sat Jan 27, 2018 10:26 pm
Forum: Closed Policy Discussion
Topic: Admins pressing buttons in rounds they are/were playing
Replies: 51
Views: 12079

Re: Admins pressing buttons in rounds they are/were playing

I think of admins doing things like this from a Dungeon Master perspective: it's important for them to keep the round moving along, and throwing a wrench (that doesn't just screw over the antag of course) in their plans to mix it up is welcome. Heck, having an announcement that says you basically n...
by RandomMarine
Fri Jan 26, 2018 5:27 pm
Forum: Ideas
Topic: bring back singularity as main powersource
Replies: 110
Views: 23659

Re: bring back singularity as main powersource

solution: kill everybody other than you so nobody calls it realistically you could try and argue with the heads of staff that you can fix it if you are CE since 1) you can recall it 2) you can fix it 3) solars can provide power in the mean time will this fail? depends on how fast you can fix stuff ...
by RandomMarine
Wed Jan 24, 2018 5:21 am
Forum: Ideas
Topic: bring back singularity as main powersource
Replies: 110
Views: 23659

Re: bring back singularity as main powersource

It's really easy to set up a singulo delamination if you know what to do.
Thing is hardly anyone knows what to do.
by RandomMarine
Mon Jan 15, 2018 4:05 pm
Forum: Closed Policy Discussion
Topic: Reasonable force in self defence within a department.
Replies: 21
Views: 5251

Re: Reasonable force in self defence within a department.

I don't think this kind of situation needs any hard and fast rules. There are many factors that could be at play. And I really feel we need far, far less 'if they do X then valid' rules that can be toelined. Did the person breaking in attempt to contact the department first, was a perfectly reasonab...
by RandomMarine
Mon Jan 15, 2018 6:54 am
Forum: Ideas
Topic: Enlarge your round
Replies: 61
Views: 13968

Re: Enlarge your round

Less gamemodes and antags with round-ending features.
by RandomMarine
Sat Dec 30, 2017 5:30 pm
Forum: Closed Policy Discussion
Topic: Does killing Ian/other pets make you valid?
Replies: 23
Views: 8441

Re: Does killing Ian/other pets make you valid?

Out of curiosity, has the 'killing Ian doesn't make person valid' ruling had any impact on the rate of Ian killings?
by RandomMarine
Thu Dec 21, 2017 7:33 am
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39740

Re: Killing borgs for following laws

It is your choice to play as a nonhuman character. It is your choice to confront antagonists instead of running away. It may or may not have been the choice for the silicon to play as a silicon. Silicons have no choice but to stop you if you're fighting a human. If you're using your choices as a pap...
by RandomMarine
Fri Dec 08, 2017 2:25 am
Forum: Closed Policy Discussion
Topic: why should drones be valid
Replies: 73
Views: 20212

Re: why should drones be valid

cedarbridge wrote:You're not intended to ever be anywhere that you should have to run away from anything.
If you're not regularly running away from carp that you can't even tell is dead or not then you haven't played drone much, have you?
by RandomMarine
Fri Dec 01, 2017 12:03 am
Forum: General Chat
Topic: how do you repair the station fast enough
Replies: 18
Views: 4137

Re: how do you repair the station fast enough

Forget the foam and just pack a fucking RCD. Seriously, the engivend has had them for like a year. If the vendor's empty 15 metal sheets will get you one from an unupgraded hacked autolathe. If cargo's uncooperative BUILD YOUR OWN AUTOLATHE, grab the board from tech storage and use your magic new de...
by RandomMarine
Fri Nov 24, 2017 8:05 am
Forum: Ideas
Topic: Make unarmed attacks do stamina damage instead of brute
Replies: 76
Views: 16331

Re: Make unarmed attacks do stamina damage instead of brute

Consider using the system TES 4: Oblivion used and have punching do stamina damage until knockout, and then do only lethal damage. This will make beating a motherfucker to death with your bare god damned hands still possible and make chain stunning people a bit harder as you no longer do stamina da...
by RandomMarine
Thu Nov 23, 2017 3:06 am
Forum: Ideas
Topic: Gun safeties
Replies: 15
Views: 3003

Re: Gun safeties

It would be worth a chuckle watching someone get dunked because they forgot to switch the safety off in a fight.
by RandomMarine
Wed Nov 15, 2017 8:13 pm
Forum: Ideas
Topic: Moodlets
Replies: 106
Views: 24098

Re: Moodlets

NanookoftheNorth wrote:In other words, don't nerf everything implementing this, buff everyone.
In other words, the same exact end result as nerfing everything except with bonus powercreep.
by RandomMarine
Wed Nov 15, 2017 2:12 am
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39740

Re: Killing borgs for following laws

Use the "prisoner transfer centre".
If silicons use metaknowledge of it being an execution chamber, they should be banned.

Also the RD maybe not instantly pushing the lock button shouldn't be a valid reason to kill a law-abiding borg.
by RandomMarine
Mon Nov 13, 2017 11:32 pm
Forum: Ideas
Topic: Supermatter gas interactions brainstorm thread
Replies: 8
Views: 2636

Re: Supermatter gas interactions brainstorm thread

I kinda like the idea of gasses that make the SM produce more power at the cost of making it more dangerous to work on (instead of more likely to delaminate). What if one reaction heated up gas in a wide range of tiles around the supermatter, even going through walls? So that engineers either have ...
by RandomMarine
Mon Nov 13, 2017 1:03 am
Forum: Ideas
Topic: Decentralize Research
Replies: 86
Views: 19707

Re: Decentralize Research

That's what the experimentor should be for after this is implemented.
by RandomMarine
Thu Nov 09, 2017 1:16 am
Forum: Closed Policy Discussion
Topic: Disallow admins to make secborgs & remove them from config.
Replies: 229
Views: 43806

Re: Disallow admins to make secborgs & remove them from conf

I'm ambivalent regarding secborgs but it sure seems like most beefs against them stem from admins letting law violations slide.
by RandomMarine
Sun Nov 05, 2017 9:49 pm
Forum: Closed Policy Discussion
Topic: Fake antags
Replies: 54
Views: 12450

Re: Fake antags

If they aren't harming people directly, then what point is there to ban them? They know the consequences for acting like an antag nonharmfully, and the line between IC punishment and a ban. They should only be banned if they ahelp when theyre killed The argument being made here is that someone's an...
by RandomMarine
Fri Oct 20, 2017 4:27 am
Forum: Ideas
Topic: Gallows/Nooses
Replies: 58
Views: 16522

Re: Gallows/Nooses

Screemonster wrote:first day.
It was the first round.
by RandomMarine
Tue Oct 17, 2017 6:32 pm
Forum: Ideas
Topic: Pregame Lobby
Replies: 72
Views: 14957

Re: Pregame Lobby

Cram every ready player in the arrivals shuttle with nothing but a generic jumpsuit during lobby time. When the round begins, fade in a splash screen depicting crew members waiting in line to be assigned jobs by a centcom official at the arrivals checkpoint, then run the roundstart code that spawns ...
by RandomMarine
Tue Oct 17, 2017 6:41 am
Forum: Ideas
Topic: Pregame Lobby
Replies: 72
Views: 14957

Re: Pregame Lobby

Stuff everybody in the arrivals shuttle.
by RandomMarine
Sat Oct 14, 2017 1:11 am
Forum: Ideas
Topic: Increasing Relevancy of Service Department
Replies: 36
Views: 8161

Re: Increasing Relevancy of Service Department

If service jobs become important, powergamers won't rely on them, they'll just hop over the table and take what they want after disposaling the bartender/chef for not doing the job at maximum efficiency according to a guide.
by RandomMarine
Mon Oct 09, 2017 9:21 pm
Forum: Coding Feedback
Topic: LOUD NOISES
Replies: 22
Views: 4546

Re: LOUD NOISES

Playsound has distance and falloff arguments. People should be using them more often.
by RandomMarine
Fri Oct 06, 2017 9:26 pm
Forum: Coding Feedback
Topic: How often do you actually use the cargo desk?
Replies: 19
Views: 3635

Re: How often do you actually use the cargo desk?

It'd be nice if cargo got more unique stuff you could order for other departments. When power tools were being added I suggested giving them to cargo for this reason. But nope, into R&D they went. As for the subject, I once put in an order as a drone ( As was ruled allowed with the console ) fo...
by RandomMarine
Thu Oct 05, 2017 5:54 pm
Forum: Ideas
Topic: FTL Style-Random Encounters
Replies: 18
Views: 4399

Re: FTL Style-Random Encounters

How about as an alternative to pirates, there can be a small band of WESTERN SPACE BANDITS. Equipped with six-shooters, rope (themed cuffs), tamed and saddled carp for transportation, and space suits that include bandanas and cowboy hats, their objective would be to raid the station and rob the crew...
by RandomMarine
Tue Oct 03, 2017 4:31 am
Forum: General Chat
Topic: Do you think shuttle calling is a SS13 design flaw?
Replies: 73
Views: 20763

Re: Do you think shuttle calling is a SS13 design flaw?

It's really easy to patch up the station thanks to all the powercreep RCDs received over the years, not to mention tools like the experimental welder. Problem is air drain over a long round will eventually make the station unlivable unless someone goes through all the effort to set up a lavaland sip...
by RandomMarine
Tue Oct 03, 2017 4:25 am
Forum: Ideas
Topic: Randomized Weapon in the Armory
Replies: 33
Views: 6645

Re: Randomized Weapon in the Armory

oranges wrote:hey look steelpoint 2.0
Glad they fixed the apostrophe bug in this revision.

Anyway, I'd suggest fluffing it by placing the random spawn in the contraband locker. Imply that the previous shift seized it from some enemy agent.
by RandomMarine
Sun Oct 01, 2017 4:28 pm
Forum: Ideas
Topic: Making admin pms more obvious in afk situations.
Replies: 10
Views: 2262

Re: Making admin pms more obvious in afk situations.

Make a thing like this for the fancy schmancy goonchat when an admin-pm scrolls offscreen without a response.
Image
by RandomMarine
Thu Sep 28, 2017 3:53 pm
Forum: Closed Policy Discussion
Topic: "Pile on ick ock"
Replies: 73
Views: 22401

Re: "Pile on ick ock"

If 4-5 lines of bluetext really have that much impact on your game experience then just turn OOC off and yeah there we go APC destroyed mission accomplished.
by RandomMarine
Tue Sep 26, 2017 8:25 am
Forum: Coding
Topic: You can now link your github account
Replies: 28
Views: 8041

Re: You can now link your github account (Coder rank GET)

When everyone's a coder.

Nobody will be.
by RandomMarine
Fri Sep 22, 2017 9:33 am
Forum: Closed Policy Discussion
Topic: "Pile on ick ock"
Replies: 73
Views: 22401

Re: "Pile on ick ock"

Icky ocky is a player tradition as much as I ded pls restart. Unless someone's spamming 20 lines of it, it should be okay. I've been on both ends of the stick and I don't mind. This pretty much. This smells like yet another thing that only a vocal minority of players and forum dwelling ex-players c...
by RandomMarine
Sat Sep 16, 2017 3:32 pm
Forum: Ideas
Topic: Halloween is coming up and we're pretty not-spooky
Replies: 27
Views: 6615

Re: Halloween is coming up and we're pretty not-spooky

Qbopper wrote:...dumb shit like "if X is antag float over the paperbin!!"...
What if ghosts were offered rewards like respawns or antag tokens as bounties for ghosts adminhelping that shit instead of going along with it.

Dumb obvious metacheater gets banned.
Good ghostie gets rewarded.
by RandomMarine
Sat Sep 16, 2017 6:24 am
Forum: Closed Policy Discussion
Topic: why should drones be valid
Replies: 73
Views: 20212

Re: why should drones be valid

"Drone swiped my hat from my desk." should be a valid reason.
"I wanted the drone's tools." should be a valid reason.
"I told the drone to fuck off and it didn't." should be a valid reason.
"Fuk dron lmao" shouldn't be valid.
by RandomMarine
Sun Sep 03, 2017 6:52 am
Forum: General Chat
Topic: on the topic of security and cults
Replies: 10
Views: 2617

Re: on the topic of security and cults

as a side note, i'd like to point out that plasmamen are all but impossible to deconvert without them dying, as you need to remove their helmet/mask, causing burning and suffocation, feed them the water, then put it all back on before they outright die. maybe add some sort of "slit" to th...
by RandomMarine
Thu Aug 31, 2017 11:47 pm
Forum: Closed Policy Discussion
Topic: Drones and power sinks
Replies: 32
Views: 12327

Re: Drones and power sinks

A good rule to live by is if anyone(such as a traitor) can complain about your actions then you're doing something wrong as a drone This needs to be more strongly emphasized. As a drone, you are nobody's opponent and nobody's ally. You patch up damage or do construction projects and do your best to...
by RandomMarine
Thu Aug 31, 2017 9:29 am
Forum: Ideas
Topic: Additional Limbs
Replies: 16
Views: 3479

Re: Additional Limbs

Make it so you only benefit from multishields if you have a shield in every hand.

Don't let the Sundowner dream die.
by RandomMarine
Thu Aug 24, 2017 4:19 am
Forum: Closed Policy Discussion
Topic: [policy] WMD's are only bannable if the user's team loses
Replies: 28
Views: 9462

Re: [policy] WMD's are only bannable if the user's team lose

Why the fuck is play-to-win-fuck-everything-else behavior being codified? That's something that should always be left to admin judgement, making a hard and fast rule of 'Doesn't matter if you killed ten innocent people, YOU KILLED DAT FUKIN TATOR! GO YOU!!11! ' is just going to lead to toe-lining bu...
by RandomMarine
Mon Aug 21, 2017 7:16 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 539974

Re: Simple Questions Thread

Don't you (and everyone within eyesight) get told if someone's trying to empty your pockets, unlike stuffing bits and bobs into empty pockets? Not at all. Pickpocketing is a completely invisible action if successful. And failed attempts only alert the victim that their pockets were being fumbled wi...
by RandomMarine
Sat Aug 19, 2017 3:48 pm
Forum: Ideas
Topic: Mech equipment in mining vendor
Replies: 20
Views: 3924

Re: Mech equipment in mining vendor

D&B wrote:Ripleys were meant to mine, not fight. Get it in your head.
Too bad there's nowhere to mine that isn't flooded with hostile mobs.
by RandomMarine
Sat Aug 19, 2017 3:46 pm
Forum: General Chat
Topic: Stupid Reasons We've Seen For Calling The Shuttle
Replies: 75
Views: 17354

Re: Stupid Reasons We've Seen For Calling The Shuttle

Armhulen wrote:And number 2, that's a round ending antag ya shits
What do you mean by this?

Xenos don't have a round-ending mechanics unlike most other antagonists.
by RandomMarine
Fri Aug 18, 2017 3:01 pm
Forum: Ideas
Topic: Lizard cloning rework
Replies: 38
Views: 8684

Re: Lizard cloning rework

So are downstream servers without mutantraces enabled just going to have useless machines sitting around?
by RandomMarine
Thu Aug 03, 2017 8:22 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 539974

Re: Simple Questions Thread

It's just absurdly powerful booze. Nothing more nothing less.

To go any further would mean breaking down how alcohol in general works.
by RandomMarine
Sun Jul 30, 2017 2:19 am
Forum: Coding Feedback
Topic: Let's talk about gamemode odds of happening
Replies: 32
Views: 6903

Re: Let's talk about gamemode odds of happening

...though the biggest contributing factor that I've witnessed is the rise of people over the years pushing anti-roleplay gameplay... Anti-roleplay gameplay is already in. Almost every gamemode these days has what I call a delta situation (Ergo, nuke arming, AI takeover, narsie rune drawing, clock g...
by RandomMarine
Wed Jul 26, 2017 2:02 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 539974

Re: Simple Questions Thread

Both grenade casing type and matter bin quality is taken into account for making chemical payloads. You'll need large casings plus a bluespace bin to make a 7 beaker capacity payload. But now that this is all said metagamers are going to be suspicious of a botanist growing corn. So it's better use g...
by RandomMarine
Wed Jul 26, 2017 1:48 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 539974

Re: Simple Questions Thread

I've already tested that long ago. 11/22/45

You don't need to do anything fancy to get it hot enough, just heat up the beakers just below the reaction threshold before adding them to the payload.
by RandomMarine
Sat Jul 22, 2017 12:44 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 623220

Re: Pet Peeves Thread - Little things that REALLY annoy you

The SM Exploding 5 minutes in, or people calling the shuttle at the mere existence of a cult/ calling the shuttle once all the antags are dead,and the station is in good condition. I feel as though a solid half of my complaints nowadays are of people calling the shuttle. Why do we have a "Reas...