Ion rifles create an EMP on impact, they overload headsets, drain energy guns and fuck with electronics.
So...yeah.
Search found 9423 matches
- Wed Jan 14, 2015 12:44 am
- Forum: Coding Feedback
- Topic: Please Balance Syndicate Cyborgs
- Replies: 57
- Views: 12772
- Wed Jan 14, 2015 12:39 am
- Forum: Coding Feedback
- Topic: Malf AI and moving the AI core
- Replies: 18
- Views: 3112
Re: Malf AI and moving the AI core
Usually, the moment I hear the AI is rogue I check cameras. If the AI core is walled off and I can't see it, I check APCs.
Once I see the AI ain't on APCs it's time to grab normal load values on all station systems and comb through the list, while sending someone to go to Mining.
Once I see the AI ain't on APCs it's time to grab normal load values on all station systems and comb through the list, while sending someone to go to Mining.
- Tue Jan 13, 2015 9:29 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13197
Re: [POLL] Should lizards be considered human for the AI&bor
Something appears to be the matter, hm.
Oh well. Too bad.
Oh well. Too bad.
- Tue Jan 13, 2015 9:16 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 540484
Re: Simple Questions Thread
So ":g absorbing AI" actually happened for a while?
- Tue Jan 13, 2015 9:13 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13197
Re: [POLL] Should lizards be considered human for the AI&bor
Please try to avoid humour, it does not suit you.
- Tue Jan 13, 2015 3:43 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13197
Re: [POLL] Should lizards be considered human for the AI&bor
Meh, that lesser race is the one with full authorisation to throw themselves into situation the AI won't let you pansy humans even think about just to save your sorry asses. Therefore, GLORIOUS REPTILIAN https://lh5.googleusercontent.com/-Y7mS0RHf5Ag/TWxHaqimDgI/AAAAAAAAGn0/uZUKsog-ayo/s640/IMG_0544...
- Tue Jan 13, 2015 2:54 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13197
Re: [POLL] Should lizards be considered human for the AI&bor
Well, they don't get law protection and can't be comdoms.
- Tue Jan 13, 2015 12:37 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13197
Re: [POLL] Should lizards be considered human for the AI&bor
It can't be worse than shitty human players.
- Tue Jan 13, 2015 12:28 pm
- Forum: Ideas
- Topic: Buff Traitor AI
- Replies: 28
- Views: 6570
Re: Buff Traitor AI
Cue "I never asked for this." or "My self-harm is augmented."PKPenguin321 wrote:Someone in ooc a million years ago suggested traitor AIs should be able to take control of augmented limbs. That'd be a fun, if situational, buff for traitor AIs.
"Quit hitting yourself, human."
- Tue Jan 13, 2015 12:25 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064356
Re: ITT: We make shitty suggestions and come up with poor id
Or rancom-pick between "git gud", "Very carefully." and "You don't."
- Tue Jan 13, 2015 12:24 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 916569
- Tue Jan 13, 2015 1:14 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064356
Re: ITT: We make shitty suggestions and come up with poor id
It's called guncargo and Science collaborating.
- Tue Jan 13, 2015 12:06 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678465
Re: Little things you learned that are game changing
No, it's not. I had a HoP fuck up changing my access once and I lost maint. Could literally only enter maint through my department until it was changed.
- Tue Jan 13, 2015 12:03 am
- Forum: Coding Feedback
- Topic: Of Tasers, Shotguns, Energy Shields, and E-Bows
- Replies: 21
- Views: 4729
Re: Of Tasers, Shotguns, Energy Shields, and E-Bows
Well, you fixed the inconsistency, the suckage remains.
- Tue Jan 13, 2015 12:02 am
- Forum: Coding Feedback
- Topic: Assistant Maint
- Replies: 50
- Views: 9976
Re: Assistant Maint
Doesn't Basil still have assistant maint?
If so, good. Maintenance has been my main way of obtaining gear without having to be told to fuck off or actually dragged off by Sec, as well as a site for occasional projects.
If so, good. Maintenance has been my main way of obtaining gear without having to be told to fuck off or actually dragged off by Sec, as well as a site for occasional projects.
- Mon Jan 12, 2015 9:42 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678465
Re: Little things you learned that are game changing
I coulda sworn even Sci had it. Hmph.Braincake wrote:Cargo Techs, QM, Engineers, Atmos Techs, CE, Assistants, and the Janitor of all people have access. Plus the Captain, obviously. All things considered, it's not a lot.
- Mon Jan 12, 2015 6:09 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678465
Re: Little things you learned that are game changing
I thought literally EVERYONE has maint.
- Mon Jan 12, 2015 1:37 pm
- Forum: Coding Feedback
- Topic: The new hunger system
- Replies: 71
- Views: 15542
Re: The new hunger system
In fact it implies authority to the point that in some other language "chef" in everyday usage is synonymous with "boss". Notably, German.
- Mon Jan 12, 2015 1:36 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064356
Re: ITT: We make shitty suggestions and come up with poor id
Allow traitors to change a parapen's contents before using. No, I'm not dumb enough to suggest refilling.
- Mon Jan 12, 2015 1:34 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678465
Re: Little things you learned that are game changing
Apply screwdriver to microwave. Apply ultra laser in RPED to microwave. Apply screwdriver again.
Bam. Microwave now triples output.
Bam. Microwave now triples output.
- Mon Jan 12, 2015 9:29 am
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 678465
Re: Little things you learned that are game changing
No.
You stuff Pete in a closet. Preferrably the Bartender's. For when inevitably vines pop up.
You stuff Pete in a closet. Preferrably the Bartender's. For when inevitably vines pop up.
- Mon Jan 12, 2015 9:17 am
- Forum: Coding Feedback
- Topic: Ragin Mages Feedback
- Replies: 32
- Views: 8706
Re: Ragin Mages Feedback
So long as every newly-spawned wiz is told to kill his predecessor things should be interesting.
- Mon Jan 12, 2015 9:14 am
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43269
Re: [POLL] Add slowdown for dragging bodies
Problem is, you have a lot of maybes just to risk pissing off the player base. That rage is not something I would want to see, I want my bluetext mature, civilised and...wait, who am I kidding.
- Mon Jan 12, 2015 9:11 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 916569
Re: Screenshots General
Bay did it first, and ages ago.
(Lynch he?)
(Lynch he?)
- Mon Jan 12, 2015 1:52 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 957011
Re: Minor Suggestions
Told the other thread was the wrong one for this.
Thrown batons should stun. When on, of course.
Thrown batons should stun. When on, of course.
- Mon Jan 12, 2015 1:44 am
- Forum: Ideas
- Topic: [POLL] Add slowdown for dragging bodies
- Replies: 199
- Views: 43269
Re: [POLL] Add slowdown for dragging bodies
As it stands we still have a two-thirds majority on the "No" option.
I think irrespective of argumentation people have already made up their minds. Whether or not their opinion is justified is irrelevant, just leave it be before it becomes pukeworthy.
I think irrespective of argumentation people have already made up their minds. Whether or not their opinion is justified is irrelevant, just leave it be before it becomes pukeworthy.
- Mon Jan 12, 2015 12:08 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064356
Re: ITT: We make shitty suggestions and come up with poor id
Thrown batons should also stun.
- Sun Jan 11, 2015 2:32 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 916569
Re: Screenshots General
Yeah, because the previous ladder there was swallowed by Singuloth (and I barely made it out.)
Therefore it was walled off.
We weren't told it got replaced.
Therefore it was walled off.
We weren't told it got replaced.
- Sat Jan 10, 2015 10:36 pm
- Forum: Ideas
- Topic: Making all gasses invisible
- Replies: 27
- Views: 5552
Re: Making all gasses invisible
Almost all gases kill you, man.
- Sat Jan 10, 2015 9:37 pm
- Forum: Coding Feedback
- Topic: Non-cult constructs
- Replies: 10
- Views: 2444
Re: Non-cult constructs
Are you also aware of Chaplain constructs over on Eff3, Meta and whereever else the Chappy gets a soul stone?
- Sat Jan 10, 2015 7:55 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 957011
Re: Minor Suggestions
Aren't drones easy as hell to robust, though? One hit and they go down?
- Sat Jan 10, 2015 5:39 pm
- Forum: Coding Feedback
- Topic: Firing Pins
- Replies: 82
- Views: 25972
Re: Firing Pins
Or assume that cartridges are electrically ignited, and that thing really is a piezo crystal with some sensors hooked up.
Unrestricted units could be gotten from the armoury, maaaybe salvaged from guns or gotten with Illegal 4.
Unrestricted units could be gotten from the armoury, maaaybe salvaged from guns or gotten with Illegal 4.
- Sat Jan 10, 2015 5:34 pm
- Forum: Coding Feedback
- Topic: Firing Pins
- Replies: 82
- Views: 25972
Re: Firing Pins
So, how does a firing pin fit in an energy gun, again?
- Sat Jan 10, 2015 1:18 pm
- Forum: Ideas
- Topic: Cargo Clothing Fabricator
- Replies: 26
- Views: 10901
Re: Cargo Clothing Fabricator
Make it take assistants to produce assistant leather, for making a new Captain's laser in case the old one is inevitably "misplaced".
- Sat Jan 10, 2015 1:16 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064356
Re: ITT: We make shitty suggestions and come up with poor id
That isn't actually a bad idea...
...so long they get the numbers scrambled.
...so long they get the numbers scrambled.
- Sat Jan 10, 2015 2:07 am
- Forum: Coding Feedback
- Topic: Bullshit Removals and Coder Complaints.
- Replies: 149
- Views: 32997
Re: Bullshit Removals and Coder Complaints.
I am beginning to think that the best course of action is to get Paprika a therapist.
- Sat Jan 10, 2015 2:05 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064356
Re: ITT: We make shitty suggestions and come up with poor id
Replace Singuloth with a RUST.
- Sat Jan 10, 2015 1:58 am
- Forum: Ideas
- Topic: New stuff/changes for cult
- Replies: 13
- Views: 3919
Re: New stuff/changes for cult
Going all Dragon Age style blood-mage as high-end cultist would be...interesting, though.
- Fri Jan 09, 2015 11:16 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 957011
Re: Minor Suggestions
Wrong thread.
- Fri Jan 09, 2015 11:16 pm
- Forum: Coding Feedback
- Topic: [POLL] Should lizards be considered human for the AI&borgs?
- Replies: 56
- Views: 13197
Re: Should lizards be considered human for the AI and borgs?
Don't add them to the crew manifest, then.
Then they're not crew.
Then they're not crew.
- Fri Jan 09, 2015 2:01 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 957011
Re: Minor Suggestions
Also, give clown PDAs the ability to play the "sad trombone" sound the HONK has. Because it's relatively apropos most of the time.
- Fri Jan 09, 2015 2:23 am
- Forum: Ideas
- Topic: Idea for new power source
- Replies: 3
- Views: 752
Re: Idea for new power source
This looks sexy as fuck.
- Thu Jan 08, 2015 8:45 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 957011
Re: Minor Suggestions
Bookcases should be rig-able to work as secret doors, not unlike falsewalls.
- Thu Jan 08, 2015 8:17 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8871
Re: internals box
Can you carve out a tome?
- Thu Jan 08, 2015 8:16 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 540484
Re: Simple Questions Thread
From Mining to Science, from Science to the RPED, from the RPED to the OWLCAVE.
- Thu Jan 08, 2015 4:47 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8871
Re: internals box
I'll give it a shot next time I play as Fights-the-Power.
- Thu Jan 08, 2015 4:38 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8871
Re: internals box
Yes, but a truly over-the-top number will be hilarious again.Jeb wrote:Too many mousetraps will anger the HoS
- Thu Jan 08, 2015 4:34 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 540484
Re: Simple Questions Thread
Neurotoxin does the same, except it also knocks you down.
- Thu Jan 08, 2015 4:15 pm
- Forum: General Chat
- Topic: internals box
- Replies: 31
- Views: 8871
Re: internals box
And let me guess, you put seven boxes in seven backpacks in one bag of holding. And you have four on your person, one on your back, one in each hand and one dragging.
- Thu Jan 08, 2015 1:12 pm
- Forum: General Chat
- Topic: ITT: we whine
- Replies: 181
- Views: 42501
Re: ITT: we whine
Helloooo, Github.