Search found 341 matches
- Wed Jun 10, 2015 8:54 pm
- Forum: Off Topic
- Topic: Texas Pool Party
- Replies: 104
- Views: 22735
Re: Texas Pool Party
And he wouldn't have had to bust out his best rod farva impression if the dindus stayed the fuck home and did not go out looking to start shit. But they didn't, they couldn't, and now they had to face the wrath of rod farva. You reap what you sow nigga. They went out looking for trouble, and that's ...
- Wed Jun 10, 2015 8:18 pm
- Forum: Off Topic
- Topic: Texas Pool Party
- Replies: 104
- Views: 22735
Re: Texas Pool Party
If two guys creeped up behind me in an already tense situation I'd draw my gun on them too, and I'd sure as hell aim it at them too. I mean really, how stupid do you have to be to try to surround a cop and not expect them to do something about it? Dindus have a funny way of creating unrealistic expe...
- Wed Jun 10, 2015 6:38 am
- Forum: Video Games
- Topic: Ark: Shitting any where by pressing Z
- Replies: 35
- Views: 10175
Re: Ark: Shitting any where by pressing Z
I'll get this once summer sales roll around. Of course, its price is low enough to where I'm tempted to just buy it now.
- Tue Jun 09, 2015 12:54 pm
- Forum: Coding
- Topic: XHUIS' SUMMER THAW EVENT (ended)
- Replies: 146
- Views: 35468
Re: XHUIS' SUMMER THAW EVENT
New Syndie Bundle: Fuggin Gommie
-Bolt Action Rifle
-2 clips
-Soviet Uniform
-Ushanka
-Bottle of Vodka
-Bolt Action Rifle
-2 clips
-Soviet Uniform
-Ushanka
-Bottle of Vodka
- Tue Jun 09, 2015 12:32 pm
- Forum: Ideas
- Topic: Turning Abductor into a full mode
- Replies: 5
- Views: 1421
Re: Turning Abductor into a full mode
XCOM game mode? Hell ya.
- Tue Jun 09, 2015 12:29 pm
- Forum: Coding Feedback
- Topic: Security Mask Preference
- Replies: 29
- Views: 7427
Re: Security Mask Preference
Put the full face ones with the riot gear in the armory and give officers the half face ones in their lockers. I kinda like the more subtle half face masks but its really not a massive deal. Also, everything CPTANT said. Make three settings on the mask, by default it will just say the basic lines li...
- Tue Jun 09, 2015 12:25 pm
- Forum: Closed Policy Discussion
- Topic: AIs/Borgs Requesting Law Changes
- Replies: 29
- Views: 8781
Re: AIs/Borgs Requesting Law Changes
The difference between us is that I see the inaction clause as present tense only. If I see a human in a burning room, I have to pull him out because he is being harmed by the fire. If I see a human pointing a gun at another human, nobody has been harmed so I am not compelled by my laws to do anythi...
- Tue Jun 09, 2015 7:39 am
- Forum: General Chat
- Topic: What is this ''god'' that i found?
- Replies: 6
- Views: 2149
Re: What is this ''god'' that i found?
Christians: 1 Atheists: 0
- Tue Jun 09, 2015 7:37 am
- Forum: Closed Policy Discussion
- Topic: Stripping players naked and other security things
- Replies: 110
- Views: 31238
Re: Stripping players naked and other security things
If they are really, truly objectively being shitcurity with no possible excuse and admins have said its an IC issue, take that as your signal that IC escalation is approved. Feel free to fuck with them, because its obviously an IC issue. My favorite method is R-Walling the brig off. Welding the door...
- Tue Jun 09, 2015 1:25 am
- Forum: Ideas
- Topic: UPGRADE UPDATE: BLUESPACE BOOGALOO
- Replies: 49
- Views: 10384
Re: UPGRADE UPDATE: BLUESPACE BOOGALOO
That is true, it should require considerable bluespace, engineering, and/or data theory research considering both balance and the fact that it is an extreme precision portable teleporter. If that sounds like too much and your worried that it will make people not want to upgrade at all, make the norm...
- Tue Jun 09, 2015 1:11 am
- Forum: Closed Policy Discussion
- Topic: AIs/Borgs Requesting Law Changes
- Replies: 29
- Views: 8781
Re: AIs/Borgs Requesting Law Changes
None of this really matters since the 3 Laws clearly state that they only apply to robots. By definition, the roundstart AI and any borg made via brain removal are objectively not robots, but cyborgs. Therefore the 3 Laws do not apply to them at all, they only apply to borgs/AIs made with posibrains...
- Tue Jun 09, 2015 12:18 am
- Forum: Ideas
- Topic: UPGRADE UPDATE: BLUESPACE BOOGALOO
- Replies: 49
- Views: 10384
Re: UPGRADE UPDATE: BLUESPACE BOOGALOO
That almost makes it seem too easy, but I guess considering the cost of the materials of both the BRPED and the components themselves it would be fine.
- Mon Jun 08, 2015 11:20 pm
- Forum: Ideas
- Topic: UPGRADE UPDATE: BLUESPACE BOOGALOO
- Replies: 49
- Views: 10384
Re: UPGRADE UPDATE: BLUESPACE BOOGALOO
But can we really expect scientists to bother running around the station upgrading things when they already have R&D, toxins, xenobio, and the experimentor to play with? Thats not even considering the addition of research chemistry if goof had his way. I like the sound of all these T4 upgrades b...
- Sat Jun 06, 2015 11:22 pm
- Forum: Closed Policy Discussion
- Topic: AIs/Borgs Requesting Law Changes
- Replies: 29
- Views: 8781
Re: AIs/Borgs Requesting Law Changes
But how does the removal of human status cause harm? Does that mean that everything that is not human exists in a perpetual state of harm?
- Sat Jun 06, 2015 11:16 pm
- Forum: Coding Feedback
- Topic: REMOVE SHOTGUNS FROM OPS
- Replies: 36
- Views: 7152
Re: REMOVE SHOTGUNS FROM OPS
Just tighten the spread on buckshot. Its spread is hilarious compared to how buckshot actually works, even if we are bending the rules of ballistics for the sake of gameplay.
Its spread should really only begin after about two tiles.
Its spread should really only begin after about two tiles.
- Sat Jun 06, 2015 11:12 pm
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51821
Re: AI Feedback: Constructive Edition
Ya, it seemed like a good idea earlier this morning.
You know, when I was still hung over. Disregard my shit lawsets, but asimov is still shit.
You know, when I was still hung over. Disregard my shit lawsets, but asimov is still shit.
- Sat Jun 06, 2015 7:29 pm
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51821
Re: AI Feedback: Constructive Edition
Why don't we just ditch Asimov? Its a lawset from a time when people didn't pull bullshit like "Letting someone have magnetic boots is possibly harmful." It was put in so silicons would be slaves to humans, not to be Mr. Valid Hunter the Cunt Punter. We could full the exact same goals as A...
- Sat Jun 06, 2015 6:15 pm
- Forum: Ideas
- Topic: Respawn Mechanics
- Replies: 31
- Views: 6282
Re: Respawn Mechanics
We have enough ways to get back into a round.
The very best way to stay in a round is by not dying.
The very best way to stay in a round is by not dying.
- Fri Jun 05, 2015 7:27 pm
- Forum: Closed Policy Discussion
- Topic: Hiding Bodies in Escalated Fights
- Replies: 42
- Views: 8481
Re: Hiding Bodies in Escalated Fights
Voted no. If you have been forced to use lethal force to defwnd yourself, thats all well and good, but once the attacker is dead than the escalation of force stops. Once the escalation of force stops, you can't keep trying to fuck with the person or else its you who is picking the fight. By hiding/d...
- Thu Jun 04, 2015 9:00 am
- Forum: Video Games
- Topic: XCOM2 - More like SyndiCOM
- Replies: 277
- Views: 70780
Re: XCOM2 - deathsquid's turn
Gas all xenos. Gas all race traitors. Gas all xeno race traitors, even if that means they are betraying the xeno race. Scale suckers, suck on my S.H.I.V.
- Mon Jun 01, 2015 10:44 pm
- Forum: Closed Policy Discussion
- Topic: Do we have a third headmin?
- Replies: 23
- Views: 4665
Re: Do we have a third headmin?
Yes, but the separation between HG and any concept of responsibility is absolute.
But don't worry. The situation is being "monitored" which I'm sure will bring about a speedy resolution to the issue.
But don't worry. The situation is being "monitored" which I'm sure will bring about a speedy resolution to the issue.
- Sat May 30, 2015 4:52 am
- Forum: General Chat
- Topic: Poll: Are the forums over moderated?
- Replies: 28
- Views: 6210
Re: Poll: Are the forums over moderated?
Some moderation is always required to move or prune off topic threads and delete blatant spam. I believe the challenge in forum moderation is trimming the pointless shitposting while at the same time respecting peoples ability to voice an unpopular or even disgusting opinion. In my opinion, so long ...
- Sat May 30, 2015 4:41 am
- Forum: Off Topic
- Topic: Watercooler/Slowchat 2: Son of Watercooler
- Replies: 5185
- Views: 1276685
Re: Watercooler/Slowchat 2: Son of Watercooler
Well today is a historic day for my family. After 275ish years, our ancestral family villa is back in our hands and back to its former condition. Evidently my third uncle has done rather well for himself and got sick of seeing the ol' villa rot away, so he bought it and the surrounding 80 acres from...
- Sat May 30, 2015 3:37 am
- Forum: Closed Policy Discussion
- Topic: Limit Permabans to Yearbans
- Replies: 42
- Views: 8990
Re: Limit Permabans to Yearbans
Fair enough, but in that case can we really call them permabans if theres no intention for them to be permanent? I know at this point its just semantics but it could be seen as misleading.
- Sat May 30, 2015 12:08 am
- Forum: Closed Policy Discussion
- Topic: Limit Permabans to Yearbans
- Replies: 42
- Views: 8990
Re: Limit Permabans to Yearbans
Might as well. Permabans are a joke, the majority of them are lifted with a stern but loving "don't do that again."
These days it seems bans are either 5-30 minutes or permabans. Things like month bans should be more common and permabans should be much rarer but much more serious.
These days it seems bans are either 5-30 minutes or permabans. Things like month bans should be more common and permabans should be much rarer but much more serious.
- Wed May 27, 2015 3:53 am
- Forum: Off Topic
- Topic: Watercooler/Slowchat 2: Son of Watercooler
- Replies: 5185
- Views: 1276685
Re: Watercooler/Slowchat 2: Son of Watercooler
Sore losers and casinos don't mix well. Too bad for me I am both a sore loser and in a casino... and unlucky.
Whoever said Reno pays out better than Vegas can go suck a lemon.
Whoever said Reno pays out better than Vegas can go suck a lemon.
- Mon May 25, 2015 9:36 pm
- Forum: Closed Policy Discussion
- Topic: Naming Policy
- Replies: 108
- Views: 25011
Re: Naming Policy
This is just a result of people demanding set-in-stone rules instead of using their fucking head. Rule 7 is a fucking paragraph and it still has 3 subsections, when all it ever needed was "Don't have a retarded name. If you have a retarded name for no reason an admin will change it for you, if ...
- Mon May 25, 2015 9:27 pm
- Forum: Off Topic
- Topic: The F-35 Joint Strike Fighter
- Replies: 124
- Views: 37197
Re: The F-35 Joint Strike Fighter
As far as I know, Halon is practically always at least slightly toxic anyway. At least, thats what I learned in my emergency response classes. Besides, the way I see it, I'll take inhaling some toxic fumes over burning alive any day of the week. I like the Bradley, with the growing focus on MOUT we ...
- Mon May 25, 2015 8:40 am
- Forum: Off Topic
- Topic: The F-35 Joint Strike Fighter
- Replies: 124
- Views: 37197
Re: The F-35 Joint Strike Fighter
I don't get it. What does this thing do that a Super Tucano can't do for less than 1/32nd of the price? Remember, all we do anymore is blow the fuck out of third world subhuman ghettos. The only air defense they have is rusted cold war era garbage that is pretty easily spoofed by even basic modern c...
- Mon May 25, 2015 8:15 am
- Forum: General Chat
- Topic: headministration locaterations.
- Replies: 85
- Views: 18517
Re: headministration locaterations.
I love how he doesn't even bother to show up and explain why he never took his position seriously.
- Sun May 24, 2015 8:49 am
- Forum: General Chat
- Topic: The "UnbanTerbs" poll.
- Replies: 77
- Views: 20546
Re: The "UnbanTerbs" poll.
I've played with him way back when he was still kicking and to be honest he really wasn't exceptionally bad. Ya, he toed the line every so often but it was really nothing too major and he always had some kind of reasoning to back up his actions. Sure, bring him back. As long as he doesn't shit up OO...
- Sat May 23, 2015 1:33 am
- Forum: Video Games
- Topic: Galactic Civilization III: Invasion of the Dicks
- Replies: 11
- Views: 3550
Re: Galactic Civilization III: Invasion of the Dicks
I want this pretty bad but I'm livin' the NEET life right now. I don't even think I have fifty dollars in my bank account right now.
- Fri May 22, 2015 7:59 pm
- Forum: Ideas
- Topic: SEC HUD and Security Records Changes
- Replies: 18
- Views: 4010
Re: SEC HUD and Security Records Changes
Just add a "Person of Interest" flag.
Someone who is suspected of something or should otherwise be observed, but not arrested.
Someone who is suspected of something or should otherwise be observed, but not arrested.
- Fri May 22, 2015 7:33 pm
- Forum: Coding
- Topic: Good Things To Port
- Replies: 106
- Views: 27529
Re: Good Things To Port
Mechanics from vg would be radical, but since our rounds only last as long as peoples source of valids upgrading the station and making useful machines is kind of a moot point.
- Thu May 21, 2015 9:08 pm
- Forum: Coding Feedback
- Topic: Plasmapeople
- Replies: 54
- Views: 13097
Re: Plasmapeople
That doesn't happen on /vg/ and they have even more stuff to loot in space than we do. Just because people can go to space doesn't mean they will.
Besides, have fun without a jetpack and no new source of internals.
Besides, have fun without a jetpack and no new source of internals.
- Thu May 21, 2015 7:35 pm
- Forum: Coding Feedback
- Topic: Plasmapeople
- Replies: 54
- Views: 13097
Re: Plasmapeople
Wow.DemonFiren wrote:Well, space is access to most of the station, there's laser guns, EMP grenades, batons, a teleporter, an intelicard, a whole ship of goodies floating out there.
Its fucking nothing.
Also, maint also has access to most the station.
- Thu May 21, 2015 7:11 pm
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 13150
Re: New Silicon Job: Subroutine
If subroutines are mute, what's the point of having them? Nobody wants to play something which can't communicate in any way and can do nothing whatsoever except open doors. Than you don't have to play as one. Besides, my original idea had them able to do almost everything AIs can, which is a lot mo...
- Thu May 21, 2015 7:06 pm
- Forum: Coding Feedback
- Topic: Plasmapeople
- Replies: 54
- Views: 13097
Re: Plasmapeople
They have to wear suits that slow them way down, have to breath a rare gas that nobody trusts anybody with, have no AI protection, can't wear armor, can't wear disguises, can't even change their appearance (good luck finding a new plasmaman suit), they almost always die if they have their suit taken...
- Wed May 20, 2015 10:56 pm
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 13150
Re: New Silicon Job: Subroutine
>get killed >spawn as subroutine >chase person that killed you around constantly >he does one bad thing >call him out >he gets dunked 10/10 the best part is that this is impossible to moderate, unlike posibrains or drones and shit. I don't get it. If you read the thread than you would know that pro...
- Wed May 20, 2015 10:50 pm
- Forum: Closed Policy Discussion
- Topic: A Reminder and Discussion on Drone behaviour
- Replies: 45
- Views: 12839
Re: A Reminder and Discussion on Drone behaviour
That was actually done on /vg/. I'm not sure how it turned out because I hate autistic crabs and never listen to anything they have to say.
- Wed May 20, 2015 6:22 pm
- Forum: Closed Policy Discussion
- Topic: Theft as an IC issue, Why is this ok?
- Replies: 58
- Views: 12415
Re: Theft as an IC issue, Why is this ok?
If someone is stealing your shit, either report them to security or beat them up and chuck em out, and then report it to security. Theft isn't even a big deal, which is why I almost never actually kill anyone for fucking with my stuff. After all, its only a 20 second walk from anywhere on the statio...
- Tue May 19, 2015 3:28 pm
- Forum: Closed Policy Discussion
- Topic: Theft as an IC issue, Why is this ok?
- Replies: 58
- Views: 12415
Re: Theft as an IC issue, Why is this ok?
Absolutely not true. On servers that allow it, I will cut off one of their hands. That gets the point across rather well. Here, I'd say the brig really is a decent but underused alternative. Remember, space law is just a suggestion, if someone is being a shitter lock them up for 7-10 minutes. If you...
- Tue May 19, 2015 1:05 am
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 13150
Re: New Silicon Job: Subroutine
Loonikus let's be real for a moment here. I'm sorry my criticism came off personally and got you mad. You and I prettymuch always disagree on everything. It is what it is. This time it's my fault. I shot first. I'm sorry. But you're suggesting adding more AI's to the game when two doors down there'...
- Tue May 19, 2015 12:42 am
- Forum: Coding Feedback
- Topic: AI Feedback: Constructive Edition
- Replies: 224
- Views: 51821
Re: AI Feedback: Constructive Edition
As time goes on, I am beginning to see the merits of just removing roundstart AIs. If the station wants an AI, they have to build one themselves. Edit: For further clarification, I always thought people who seriously wanted the AI outright removed were just suffering from a massive case of "I D...
- Mon May 18, 2015 8:31 pm
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 13150
Re: New Silicon Job: Subroutine
Good thing there'd still only be one AI and two gimped subroutines who can't do anything outside of a single department and have multiple vulnerabilities. In addition, the B.I.G. only generates a new Subroutine every 10-15 minutes. So bad guys have a good window of time to complete their objectives ...
- Sun May 17, 2015 10:49 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1064536
Re: ITT: We make shitty suggestions and come up with poor id
Changelings should have an ability that allows them to eat space cash and digest it into change, which they can shoot at people. The bigger the bill, the more change they create.
- Sun May 17, 2015 10:14 pm
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 13150
Re: New Silicon Job: Subroutine
Consider the following: -The Research Server Room is practically always unguarded, destroy it to eliminate all current Subroutines -Use an AI detector traitor item to tell if there is a silicon watching you -If you know there are active Subroutines, avoid the department they are operating in -Disabl...
- Sun May 17, 2015 9:26 pm
- Forum: Ideas
- Topic: New Silicon Job: Subroutine
- Replies: 59
- Views: 13150
New Silicon Job: Subroutine
"Nanotrasen shareholders were delighted to hear Nanotrasens recent announcement of a new project in the field of artificial intelligence. Although details are scant, representatives present at the latest press conference claim the new project will increase the efficiency of both new and existi...
- Fri May 15, 2015 8:27 pm
- Forum: Closed Policy Discussion
- Topic: Population Cap Discussion
- Replies: 38
- Views: 9760
Re: Population Cap Discussion
65 player hardcap, any clients attempting to connect to a full server are redirected to the other server.
Problem solved.
Problem solved.
- Fri May 15, 2015 8:22 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 957173
Re: Minor Suggestions
As long as he has no actual obligation to use it for anything, that would be a pretty useful tool to have as a Captain.