Search found 1056 matches

by Jacough
Tue May 19, 2015 9:39 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 976746

Re: Minor Suggestions

Improvised riot shield: use two cable cuffs on a metal plate (or lay them on a table you lazy fuck) and you'll make a ghetto riot shield. Doesn't offer quite as much protection as a riot shield and has the added detriment of slowing you down slightly when you're holding it but it's some protection a...
by Jacough
Mon May 18, 2015 3:02 am
Forum: Resolved Requests
Topic: Bork Lesnar (Captain job-ban request)
Replies: 23
Views: 7990

Re: Bork Lesnar (Captain job-ban request)

Might be worth noting but I've had quite a few problems with Xerxes myself lately. They are relatively minor but still pretty annoying. The first is that he never wears his uniform. It's always a red dress, a gas mask or something like that, and some other crap. It makes things a bit confusing. He a...
by Jacough
Fri May 15, 2015 11:31 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 668626

Re: Stories of Awesome (Or something close to it.)

> Warden > Round start some jackass who's been grey tiding every single time he's on immediately runs up to the brig and starts trying to break the brig windows > Chase him off > Set him to arrest > Sec brings him in > Brig him > He tries to break out of his cell > Extend his sentence > This literal...
by Jacough
Fri May 15, 2015 4:00 am
Forum: Closed Policy Discussion
Topic: Admin enforced requirement for Captain's Execution permissio
Replies: 82
Views: 17515

Re: Admin enforced requirement for Captain's Execution permi

As I've said before it's being discussed and I'm waiting for hg to say his bit It doesn't make sense for this rule to be in place, but yet we have it. If you're really having that much trouble reaching him then well, fuck him. I know this isn't a paid position, he's doing this in his free time, he ...
by Jacough
Fri May 15, 2015 2:26 am
Forum: General Chat
Topic: ITT: we whine
Replies: 181
Views: 43285

Re: ITT: we whine

> Warden > On brig, watching over dude in cell, listening to our resident "poor goat farmer" play the DF theme (If some dude's just chilling in the brig causing no trouble I usually let it be) > Suddenly a fucking bomb goes off in the court room > Hits me like a truck, in red, unconscious ...
by Jacough
Wed May 13, 2015 7:42 pm
Forum: Resolved Requests
Topic: Kaladin Stormblessed(TheBeheader)
Replies: 15
Views: 3678

Re: Kaladin Stormblessed(TheBeheader)

The consensus in asay was that- and while I empathize completely with how shitty he was- that this was an IC issue. We were looking very hard to see if he had done anything that stepped over the line OOC but policy is policy. Had he done this without any provocation at all or if he had escalated to...
by Jacough
Fri May 08, 2015 7:36 pm
Forum: Closed Policy Discussion
Topic: Security needs new rules
Replies: 186
Views: 39231

Re: Security needs new rules

If admins did not protect griefers to the point where security is obligated to play catch and release with them this wouldn't be such an issue. Or if the bartender was allowed to just kill the person ruinong his round for no reason Maybe it's just luck but I've gotten away with some pretty gnarly s...
by Jacough
Sat May 02, 2015 6:17 pm
Forum: Ideas
Topic: A use for Space rats (virology)
Replies: 18
Views: 5443

Re: A use for Space rats (virology)

this is actually a really cool idea rat processor for the virologist when? >kill a rat dead >insert rat into processor, activate >dispenses a random bottle of blood with preset symptoms (such as symptoms from the viro crate) doesn't even sound that hard to code, you wouldn't even need to do anythin...
by Jacough
Sat May 02, 2015 1:10 am
Forum: Ideas
Topic: SINGULARITY REPLACEMENT
Replies: 37
Views: 10254

Re: SINGULARITY REPLACEMENT

I had an idea a while back for a new power source of the station. Basically it'd be like some kind of weird nuclear power thing. I forget all the details about how it'd work but if you fucked up while setting it up or if it was tampered with it'd become unstable and periodically release huge waves o...
by Jacough
Fri May 01, 2015 2:27 pm
Forum: Ideas
Topic: SINGULARITY REPLACEMENT
Replies: 37
Views: 10254

Re: SINGULARITY REPLACEMENT

The singularity eating the station is one of the most iconic and exciting round ends though. I'm inclined to agree with you since I've had some hilarious moments like the singularity eating the escape shuttle and everyone on it but that tends to be overshadowed when you have a couple of rounds in a...
by Jacough
Fri May 01, 2015 7:50 am
Forum: Ideas
Topic: Admin buttons you'd like to see
Replies: 41
Views: 10654

Re: Admin buttons you'd like to see

A button that spawns two demigod luchador boxers with obscene amounts of health and extraordinary abilities like throws strong enough to send anyone our anything not bolted down flying through a couple of walls, ground slams that tear apart the station like bombs, punches that shoot mother fucking p...
by Jacough
Fri May 01, 2015 12:05 am
Forum: Coding Feedback
Topic: Borgs blind/stunned/deafened/muted from stuns
Replies: 16
Views: 3096

Re: Borgs blind/stunned/deafened/muted from stuns

also ling EMP was never ment to be the ultimate anti-borg weapon but what can you do. Remove the mute/deafen effect, perhaps make the stun shorter and give it a cool down (if there isn't one already. I almost never play antag so I'm not sure about that one). Long enough that the ling could use it f...
by Jacough
Wed Apr 29, 2015 10:39 pm
Forum: Ideas
Topic: New Job: Psychiatrist
Replies: 11
Views: 5076

Re: New Job: Psychiatrist

Doubt psychiatry could be something that'd warrant its own job but maybe it could be implemented into abduction somehow. Give the psychiatry ward some equipment that would allow them to diagnose and treat implanted abducted crew members.
by Jacough
Mon Apr 27, 2015 9:50 pm
Forum: Video Games
Topic: Killing Floor 2
Replies: 68
Views: 20922

Re: Killing Floor 2

Whenever Scrakes or Fleshpounders enter the map a global sound is played indicating their arrival, essentially said Zed making a very loud and ominous sound. Alerts you to their arrival but it tends to eliminate some tension, so its less likely for you to be shocked on turning a corner and seeing a...
by Jacough
Mon Apr 27, 2015 2:11 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 976746

Re: Minor Suggestions

Fresh gibs should slip you if you run on them. Why? Let's face it. Someone's recently expelled innards would be pretty slimy and easy to slip on. The idea of the chef accidentally slipping and sliding around his blood and gore caked meat locker seems like it could pretty entertaining as well.
by Jacough
Sat Apr 25, 2015 5:19 pm
Forum: Closed Policy Discussion
Topic: Workplace Invaders
Replies: 55
Views: 13975

Re: Workplace Invaders

I sometimes PDA the workers in a workplace (as warden) when someone's brought in for tresspass and say "What does the name "Griffs-The-Station" (example) mean to you?". If they can actually remember the guy's name, it's usually because he was being a shithead so I increase their...
by Jacough
Sun Apr 12, 2015 7:03 am
Forum: Coding Feedback
Topic: Escape shuttle now crushes you to death
Replies: 22
Views: 4765

Re: Escape shuttle now crushes you to death

it was more of an issue that cargo had two reusable gibbers (cargo and mining shuttle) then the escape shuttle, I think. Any access to space is equivalent to gibbing. Serves you right for standing in the bloody shuttle docks. Serioussly "wah I got killed by the single most predictable event in...
by Jacough
Sat Apr 11, 2015 10:52 pm
Forum: Coding Feedback
Topic: Gang War feedback
Replies: 345
Views: 78509

Re: Gang War feedback

https://tgstation13.org/wiki/Gang_War It's back, albeit in a simpler, stripped down form. Let me know what you think. I'm considering removing the uplinks as people are saying it's too strong. Or at least removing all non-weapons from it. I'd personally make it so they can only spawn ghettoish weap...
by Jacough
Sat Apr 11, 2015 6:20 pm
Forum: Ideas
Topic: Torture!
Replies: 42
Views: 10483

Re: Torture!

Fake waterboarding would be cool for arr pee (also for ghetto attacks that take a long time). You can already waterboard people, just give them swirlies. A good reason to make toilets constructable. Who wouldn't want to make a shit ton of toilets in the interrogation room so security could give mas...
by Jacough
Wed Apr 08, 2015 7:03 am
Forum: Ideas
Topic: Torture!
Replies: 42
Views: 10483

Re: Torture!

cables + power cell + groin
electroshocks the victim's testicles
by Jacough
Wed Apr 08, 2015 7:00 am
Forum: Ideas
Topic: Gunsmithing; And how it works
Replies: 93
Views: 27004

Re: Gunsmithing; And how it works

Maybe give it to the Warden so he can tool around and make customized firearms when the brig is moving slowly. Of course, maybe his time would be better spent watching and communicating with the other officers, so I dunno Replace the shit ass lawyers with "armory officers" with basic brig...
by Jacough
Tue Apr 07, 2015 2:36 am
Forum: Coding Feedback
Topic: "Removes stunprods, cablecuffs, spears"
Replies: 81
Views: 16803

Re: "Removes stunprods, cablecuffs, spears"

Which is dumb, antags should get cool antag weapons. Security catches you with an esword or ebow it's pretty much game over. Good luck explaining that you "just found it on the ground". Get caught with some shit stick stun prod and it's a bit easier to bullshit your way out of it by claim...
by Jacough
Tue Apr 07, 2015 2:20 am
Forum: Ideas
Topic: Gunsmithing; And how it works
Replies: 93
Views: 27004

Re: Gunsmithing; And how it works

Maybe give it to the Warden so he can tool around and make customized firearms when the brig is moving slowly. Of course, maybe his time would be better spent watching and communicating with the other officers, so I dunno Replace the shit ass lawyers with "armory officers" with basic brig...
by Jacough
Mon Apr 06, 2015 3:42 am
Forum: Ideas
Topic: Gunsmithing; And how it works
Replies: 93
Views: 27004

Re: Gunsmithing; And how it works

The only thing cargo would do is mass produce and hoard the guns to themselves because hurrr Guncargonia.
by Jacough
Tue Mar 31, 2015 4:37 am
Forum: Ideas
Topic: Remove roundstart asssitant
Replies: 22
Views: 5317

Re: Remove roundstart asssitant

You could always make people who choose to be assistants round start start off with clumsiness and maximum brain damage.
by Jacough
Tue Mar 31, 2015 12:32 am
Forum: Ideas
Topic: Remove roundstart asssitant
Replies: 22
Views: 5317

Re: Remove roundstart asssitant

If you're going to cut down the grey shirt antics then you're shit out of luck. The grey shirt isn't some uniform you wear or a shitty ID with no access. The grey shirt is in your heart. It's that voice that tells you to slip the captain, take all his shit, and leave him buck naked in the halls. The...
by Jacough
Mon Mar 30, 2015 4:33 am
Forum: Ideas
Topic: Sec helmet camera alternative, kinda like voice recorders
Replies: 6
Views: 1316

Re: Sec helmet camera alternative, kinda like voice recorder

Would it be possible to do a video recording sort of thing with them where a disk could be popped out of them, inserted into a console (maybe the detective's camera console?) and it'd play the last five or ten minutes of whatever was recorded before the disk was removed?
by Jacough
Sun Mar 29, 2015 7:06 pm
Forum: Ideas
Topic: Need more ambience
Replies: 13
Views: 2303

Re: Need more ambience

Have to agree having more of these creepy ambience sounds would work wonders for the feeling of the game. Is it actually possible to have sounds based on your location? More machine noises in maintenance (this is just me but I'd think it'd be loud as fuck in the maintenance tunnels). Maybe make the...
by Jacough
Sun Mar 29, 2015 5:57 pm
Forum: Ideas
Topic: Traitor item:Computer bug
Replies: 3
Views: 818

Re: Traitor item:Computer bug

Cyberpunk station 13? I had an idea like this some time ago, specifically a laptop a traitor could order and plug into an APC to get control of consoles linked to it. Once jacked in the traitor would select the terminal of his choice and hack in to it by selecting from a list of exploits unique to t...
by Jacough
Sun Mar 29, 2015 3:29 am
Forum: Coding Feedback
Topic: Deathsquads (And ERTs)
Replies: 31
Views: 6213

Re: Deathsquads (And ERTs)

Give them more toys http://www.progressiveruin.com/images/sftoyman.jpg One idea I had was an alternative set of armor they could go with, specifically a lightly armored exoskeleton. The protection it would provide would be laughable compared to the death squad armor but would let the officer move fa...
by Jacough
Sat Mar 28, 2015 1:21 am
Forum: Ideas
Topic: Improvised Throwing Stars (Code in progress)
Replies: 21
Views: 5344

Re: Improvised Throwing Stars (Code in progress)

Semi related, but NICHE exploitable hilarity. Make a piss weak nade, 30u bottles of pot and water. Use a infared/igniter assembly. Stick it in maint/other 1 wide corridor adn setthe laser to invisble. Pile a bunch of rods/glass shards/whatever the fuck else right in front of it. (BEFORE arming the ...
by Jacough
Fri Mar 27, 2015 11:01 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085501

Re: ITT: We make shitty suggestions and come up with poor id

Mind control dart: use this on an entire and you can use it to fire said dart at someone. Once shot, you can use a remote control to take over their mob 3 minutes. During this period of time their screen is black. Use it to frame someone for murder, make them read WgW over the radio, or just sort of...
by Jacough
Fri Mar 27, 2015 5:42 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 976746

Re: Minor Suggestions

Little gimmicky toy for traitors: ocular tracking implant Comes in a box with a visor disguised as a medical hud or sunglasses, a video screen, and four implants. The hud lets you see who has visual implants as well as what type they are. The implants themselves work instantly and display no message...
by Jacough
Fri Mar 27, 2015 5:04 pm
Forum: Coding Feedback
Topic: Cybernetic Implants
Replies: 60
Views: 18292

Re: Cybernetic Implants

With energy gun implants you could make it so certain non EMP weapons like stunprods or tasers have a chance to overload the weapon making them unusable for a few minutes. It would make sense for tasers and stun batons to temporarily disable the augs, at least. Shocked doors should affect them like...
by Jacough
Fri Mar 27, 2015 3:41 pm
Forum: Coding Feedback
Topic: Cybernetic Implants
Replies: 60
Views: 18292

Re: Cybernetic Implants

Again, emping is not a valid counter for this, considering other then the ONE ion rifle, R&D is the only source of non antag emp's (except the uranium/iron reaction, but who's going to have that except science and mining, who have no grinders). The idea behind my idea is that EMPs wouldn't be t...
by Jacough
Thu Mar 26, 2015 6:16 pm
Forum: Coding Feedback
Topic: Cybernetic Implants
Replies: 60
Views: 18292

Re: Cybernetic Implants

Some alternative ideas for the no drop and no stun implants: Gun platform: Screwdriver a taser/egun/small firearm and a cyborg arm then use the gun of your choice on it (optional: use synthflesh to make it look organic). You now have a gun platform. Attach it to yourself or the patient and you now h...
by Jacough
Tue Mar 24, 2015 5:30 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085501

Re: ITT: We make shitty suggestions and come up with poor id

Give the clown a new weapon for his arsenal of comic antics: glue bottle. The glue bottle has 30 uses and more can be ordered from cargo or found spawned randomly in maint lockers. When applied to an object it makes it sticky. If someone picks up a sticky object it gets stuck to their hand and if th...
by Jacough
Tue Mar 24, 2015 12:40 am
Forum: General Chat
Topic: You've been tasked with making an ss13 tycoon game
Replies: 2
Views: 1328

You've been tasked with making an ss13 tycoon game

How would you design it? Me? I'd have it be part sim city manager and part dwarf fortress. You'd start with a basic city weighed you're tasked with expanding by adding on additional departments, allocating resources, and managing the station's budget. You'd also bee able to hire new crew members wit...
by Jacough
Sun Mar 22, 2015 4:21 am
Forum: Resolved Requests
Topic: Metagaming secborg
Replies: 14
Views: 4145

Re: Metagaming secborg

>You COULD sift through the logs to see if the HoP cried out for help Please do >any mention over the radio of him being taken to perma Nope. Only "directions" I got was from the mime "nodding west" while standing in the brig. When we wasnt in interrogation (maybe he meant the g...
by Jacough
Sun Mar 22, 2015 2:29 am
Forum: Resolved Requests
Topic: Metagaming secborg
Replies: 14
Views: 4145

Re: Metagaming secborg

:ai: Honestly this is about what i'd expect. Asking us to sift through logs to catch something said outside of the game is quite literally impossible, and its not like the perma bathrooms are a blessed holy land where no wrong could ever happen. Lockers in maint get opened, that's pretty much how it...
by Jacough
Fri Mar 20, 2015 6:25 pm
Forum: Coding Feedback
Topic: Clown cuffing self
Replies: 42
Views: 11680

Re: Clown cuffing self

Bug genetics for a clean se. If you can prove you're not a shithead using the clown role to harass people and be a cunt they MIGHT just be willing to give one to you.
by Jacough
Fri Mar 20, 2015 12:59 am
Forum: Closed Policy Discussion
Topic: What are admin midis from an IC perspective?
Replies: 13
Views: 3416

Re: What are admin midis from an IC perspective?

Some pencil pushing cock huffing faggot in corporate who's never worked a real man's job in his life decided it'd be great for station moral if the station speakers played gay ass music at random intervals.
by Jacough
Thu Mar 19, 2015 8:31 pm
Forum: Coding Feedback
Topic: grappling relative uselessness
Replies: 21
Views: 5788

Re: grappling relative uselessness

Last I checked this was a forum for a game with full frontal male and female nudity, blood, gore, and explicit language but alright
by Jacough
Thu Mar 19, 2015 6:01 pm
Forum: Coding Feedback
Topic: grappling relative uselessness
Replies: 21
Views: 5788

Re: grappling relative uselessness

Make it that hulks can do that, spessmans aren't that strong Nah doing it as a hulk should just crush their head into a pulp if they're not wearing helmets. Game of Thrones style http://img3.wikia.nocookie.net/__cb20140604181722/gameofthrones/images/2/25/Game-Of-Thrones-Oberyns-crushed-head-and-wou...
by Jacough
Thu Mar 19, 2015 12:39 am
Forum: Coding Feedback
Topic: grappling relative uselessness
Replies: 21
Views: 5788

Re: grappling relative uselessness

Make it so that you get a kill grab with both hands you snap the person's neck, putting them in crit at -180 health
by Jacough
Fri Mar 13, 2015 11:52 pm
Forum: Resolved Requests
Topic: [Tristan Redeye] Ban request
Replies: 10
Views: 4271

Re: [Tristan Redeye] Ban request

Little inconsistency in Tristan's story the admins might want to make note of. Well, after i drag Liz to engineering bill took a revolver and shot Liz. I thought Liz did order it from locker and dropped it on ground then i batoned her, adn Bill took gun and saved me from sindie scum. I realy didnt k...
by Jacough
Wed Feb 11, 2015 2:13 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 976746

Re: Minor Suggestions

Committing suicide with a gun is possible regardless of whether that gun is capable of inflicting lethal damage, this includes practice and lasertag lasers. Have not checked with floral rays. Additionally, committing suicide via firearm does not expend a cartridge or unit of charge. In the event th...
by Jacough
Tue Feb 10, 2015 4:21 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 69595

Re: Shadowlings (Gamemode suggestion/replacement)

Make shadowling able to create dense darkness walls, however they vanish if someone brings light. ....So they're pretty much useless? Literally every crew member has a flashlight built into their PDA. Maybe give it the ability to knock out electronic light sources? Also make it cause flashlights an...
by Jacough
Tue Feb 10, 2015 2:05 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 69595

Re: Shadowlings (Gamemode suggestion/replacement)

How would this work for an ability? Consuming void: while on a pitch black or near pitch black tile the shadowling has the ability to turn into a black hole in the floor. Anyone that touches it gets stuck in it and the shadowling starts devouring them, dealing about 15 damage every 5 seconds. The sh...
by Jacough
Tue Feb 10, 2015 1:31 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 976746

Re: Minor Suggestions

420weedscopes wrote:PA radiation turns raw meat into bacon/meat steak
y/y
You have been banned
Reason: stole the PA and irradiated half the crew while "mass producing bacon"