Search found 1056 matches
- Tue May 19, 2015 9:39 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 976746
Re: Minor Suggestions
Improvised riot shield: use two cable cuffs on a metal plate (or lay them on a table you lazy fuck) and you'll make a ghetto riot shield. Doesn't offer quite as much protection as a riot shield and has the added detriment of slowing you down slightly when you're holding it but it's some protection a...
- Mon May 18, 2015 3:02 am
- Forum: Resolved Requests
- Topic: Bork Lesnar (Captain job-ban request)
- Replies: 23
- Views: 7990
Re: Bork Lesnar (Captain job-ban request)
Might be worth noting but I've had quite a few problems with Xerxes myself lately. They are relatively minor but still pretty annoying. The first is that he never wears his uniform. It's always a red dress, a gas mask or something like that, and some other crap. It makes things a bit confusing. He a...
- Fri May 15, 2015 11:31 pm
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 668626
Re: Stories of Awesome (Or something close to it.)
> Warden > Round start some jackass who's been grey tiding every single time he's on immediately runs up to the brig and starts trying to break the brig windows > Chase him off > Set him to arrest > Sec brings him in > Brig him > He tries to break out of his cell > Extend his sentence > This literal...
- Fri May 15, 2015 4:00 am
- Forum: Closed Policy Discussion
- Topic: Admin enforced requirement for Captain's Execution permissio
- Replies: 82
- Views: 17515
Re: Admin enforced requirement for Captain's Execution permi
As I've said before it's being discussed and I'm waiting for hg to say his bit It doesn't make sense for this rule to be in place, but yet we have it. If you're really having that much trouble reaching him then well, fuck him. I know this isn't a paid position, he's doing this in his free time, he ...
- Fri May 15, 2015 2:26 am
- Forum: General Chat
- Topic: ITT: we whine
- Replies: 181
- Views: 43285
Re: ITT: we whine
> Warden > On brig, watching over dude in cell, listening to our resident "poor goat farmer" play the DF theme (If some dude's just chilling in the brig causing no trouble I usually let it be) > Suddenly a fucking bomb goes off in the court room > Hits me like a truck, in red, unconscious ...
- Wed May 13, 2015 7:42 pm
- Forum: Resolved Requests
- Topic: Kaladin Stormblessed(TheBeheader)
- Replies: 15
- Views: 3678
Re: Kaladin Stormblessed(TheBeheader)
The consensus in asay was that- and while I empathize completely with how shitty he was- that this was an IC issue. We were looking very hard to see if he had done anything that stepped over the line OOC but policy is policy. Had he done this without any provocation at all or if he had escalated to...
- Fri May 08, 2015 7:36 pm
- Forum: Closed Policy Discussion
- Topic: Security needs new rules
- Replies: 186
- Views: 39231
Re: Security needs new rules
If admins did not protect griefers to the point where security is obligated to play catch and release with them this wouldn't be such an issue. Or if the bartender was allowed to just kill the person ruinong his round for no reason Maybe it's just luck but I've gotten away with some pretty gnarly s...
- Sat May 02, 2015 6:17 pm
- Forum: Ideas
- Topic: A use for Space rats (virology)
- Replies: 18
- Views: 5443
Re: A use for Space rats (virology)
this is actually a really cool idea rat processor for the virologist when? >kill a rat dead >insert rat into processor, activate >dispenses a random bottle of blood with preset symptoms (such as symptoms from the viro crate) doesn't even sound that hard to code, you wouldn't even need to do anythin...
- Sat May 02, 2015 1:10 am
- Forum: Ideas
- Topic: SINGULARITY REPLACEMENT
- Replies: 37
- Views: 10254
Re: SINGULARITY REPLACEMENT
I had an idea a while back for a new power source of the station. Basically it'd be like some kind of weird nuclear power thing. I forget all the details about how it'd work but if you fucked up while setting it up or if it was tampered with it'd become unstable and periodically release huge waves o...
- Fri May 01, 2015 2:27 pm
- Forum: Ideas
- Topic: SINGULARITY REPLACEMENT
- Replies: 37
- Views: 10254
Re: SINGULARITY REPLACEMENT
The singularity eating the station is one of the most iconic and exciting round ends though. I'm inclined to agree with you since I've had some hilarious moments like the singularity eating the escape shuttle and everyone on it but that tends to be overshadowed when you have a couple of rounds in a...
- Fri May 01, 2015 7:50 am
- Forum: Ideas
- Topic: Admin buttons you'd like to see
- Replies: 41
- Views: 10654
Re: Admin buttons you'd like to see
A button that spawns two demigod luchador boxers with obscene amounts of health and extraordinary abilities like throws strong enough to send anyone our anything not bolted down flying through a couple of walls, ground slams that tear apart the station like bombs, punches that shoot mother fucking p...
- Fri May 01, 2015 12:05 am
- Forum: Coding Feedback
- Topic: Borgs blind/stunned/deafened/muted from stuns
- Replies: 16
- Views: 3096
Re: Borgs blind/stunned/deafened/muted from stuns
also ling EMP was never ment to be the ultimate anti-borg weapon but what can you do. Remove the mute/deafen effect, perhaps make the stun shorter and give it a cool down (if there isn't one already. I almost never play antag so I'm not sure about that one). Long enough that the ling could use it f...
- Wed Apr 29, 2015 10:39 pm
- Forum: Ideas
- Topic: New Job: Psychiatrist
- Replies: 11
- Views: 5076
Re: New Job: Psychiatrist
Doubt psychiatry could be something that'd warrant its own job but maybe it could be implemented into abduction somehow. Give the psychiatry ward some equipment that would allow them to diagnose and treat implanted abducted crew members.
- Mon Apr 27, 2015 9:50 pm
- Forum: Video Games
- Topic: Killing Floor 2
- Replies: 68
- Views: 20922
Re: Killing Floor 2
Whenever Scrakes or Fleshpounders enter the map a global sound is played indicating their arrival, essentially said Zed making a very loud and ominous sound. Alerts you to their arrival but it tends to eliminate some tension, so its less likely for you to be shocked on turning a corner and seeing a...
- Mon Apr 27, 2015 2:11 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 976746
Re: Minor Suggestions
Fresh gibs should slip you if you run on them. Why? Let's face it. Someone's recently expelled innards would be pretty slimy and easy to slip on. The idea of the chef accidentally slipping and sliding around his blood and gore caked meat locker seems like it could pretty entertaining as well.
- Sat Apr 25, 2015 5:19 pm
- Forum: Closed Policy Discussion
- Topic: Workplace Invaders
- Replies: 55
- Views: 13975
Re: Workplace Invaders
I sometimes PDA the workers in a workplace (as warden) when someone's brought in for tresspass and say "What does the name "Griffs-The-Station" (example) mean to you?". If they can actually remember the guy's name, it's usually because he was being a shithead so I increase their...
- Sun Apr 12, 2015 7:03 am
- Forum: Coding Feedback
- Topic: Escape shuttle now crushes you to death
- Replies: 22
- Views: 4765
Re: Escape shuttle now crushes you to death
it was more of an issue that cargo had two reusable gibbers (cargo and mining shuttle) then the escape shuttle, I think. Any access to space is equivalent to gibbing. Serves you right for standing in the bloody shuttle docks. Serioussly "wah I got killed by the single most predictable event in...
- Sat Apr 11, 2015 10:52 pm
- Forum: Coding Feedback
- Topic: Gang War feedback
- Replies: 345
- Views: 78509
Re: Gang War feedback
https://tgstation13.org/wiki/Gang_War It's back, albeit in a simpler, stripped down form. Let me know what you think. I'm considering removing the uplinks as people are saying it's too strong. Or at least removing all non-weapons from it. I'd personally make it so they can only spawn ghettoish weap...
Re: Torture!
Fake waterboarding would be cool for arr pee (also for ghetto attacks that take a long time). You can already waterboard people, just give them swirlies. A good reason to make toilets constructable. Who wouldn't want to make a shit ton of toilets in the interrogation room so security could give mas...
Re: Torture!
cables + power cell + groin
electroshocks the victim's testicles
electroshocks the victim's testicles
- Wed Apr 08, 2015 7:00 am
- Forum: Ideas
- Topic: Gunsmithing; And how it works
- Replies: 93
- Views: 27004
Re: Gunsmithing; And how it works
Maybe give it to the Warden so he can tool around and make customized firearms when the brig is moving slowly. Of course, maybe his time would be better spent watching and communicating with the other officers, so I dunno Replace the shit ass lawyers with "armory officers" with basic brig...
- Tue Apr 07, 2015 2:36 am
- Forum: Coding Feedback
- Topic: "Removes stunprods, cablecuffs, spears"
- Replies: 81
- Views: 16803
Re: "Removes stunprods, cablecuffs, spears"
Which is dumb, antags should get cool antag weapons. Security catches you with an esword or ebow it's pretty much game over. Good luck explaining that you "just found it on the ground". Get caught with some shit stick stun prod and it's a bit easier to bullshit your way out of it by claim...
- Tue Apr 07, 2015 2:20 am
- Forum: Ideas
- Topic: Gunsmithing; And how it works
- Replies: 93
- Views: 27004
Re: Gunsmithing; And how it works
Maybe give it to the Warden so he can tool around and make customized firearms when the brig is moving slowly. Of course, maybe his time would be better spent watching and communicating with the other officers, so I dunno Replace the shit ass lawyers with "armory officers" with basic brig...
- Mon Apr 06, 2015 3:42 am
- Forum: Ideas
- Topic: Gunsmithing; And how it works
- Replies: 93
- Views: 27004
Re: Gunsmithing; And how it works
The only thing cargo would do is mass produce and hoard the guns to themselves because hurrr Guncargonia.
- Tue Mar 31, 2015 4:37 am
- Forum: Ideas
- Topic: Remove roundstart asssitant
- Replies: 22
- Views: 5317
Re: Remove roundstart asssitant
You could always make people who choose to be assistants round start start off with clumsiness and maximum brain damage.
- Tue Mar 31, 2015 12:32 am
- Forum: Ideas
- Topic: Remove roundstart asssitant
- Replies: 22
- Views: 5317
Re: Remove roundstart asssitant
If you're going to cut down the grey shirt antics then you're shit out of luck. The grey shirt isn't some uniform you wear or a shitty ID with no access. The grey shirt is in your heart. It's that voice that tells you to slip the captain, take all his shit, and leave him buck naked in the halls. The...
- Mon Mar 30, 2015 4:33 am
- Forum: Ideas
- Topic: Sec helmet camera alternative, kinda like voice recorders
- Replies: 6
- Views: 1316
Re: Sec helmet camera alternative, kinda like voice recorder
Would it be possible to do a video recording sort of thing with them where a disk could be popped out of them, inserted into a console (maybe the detective's camera console?) and it'd play the last five or ten minutes of whatever was recorded before the disk was removed?
- Sun Mar 29, 2015 7:06 pm
- Forum: Ideas
- Topic: Need more ambience
- Replies: 13
- Views: 2303
Re: Need more ambience
Have to agree having more of these creepy ambience sounds would work wonders for the feeling of the game. Is it actually possible to have sounds based on your location? More machine noises in maintenance (this is just me but I'd think it'd be loud as fuck in the maintenance tunnels). Maybe make the...
- Sun Mar 29, 2015 5:57 pm
- Forum: Ideas
- Topic: Traitor item:Computer bug
- Replies: 3
- Views: 818
Re: Traitor item:Computer bug
Cyberpunk station 13? I had an idea like this some time ago, specifically a laptop a traitor could order and plug into an APC to get control of consoles linked to it. Once jacked in the traitor would select the terminal of his choice and hack in to it by selecting from a list of exploits unique to t...
- Sun Mar 29, 2015 3:29 am
- Forum: Coding Feedback
- Topic: Deathsquads (And ERTs)
- Replies: 31
- Views: 6213
Re: Deathsquads (And ERTs)
Give them more toys http://www.progressiveruin.com/images/sftoyman.jpg One idea I had was an alternative set of armor they could go with, specifically a lightly armored exoskeleton. The protection it would provide would be laughable compared to the death squad armor but would let the officer move fa...
- Sat Mar 28, 2015 1:21 am
- Forum: Ideas
- Topic: Improvised Throwing Stars (Code in progress)
- Replies: 21
- Views: 5344
Re: Improvised Throwing Stars (Code in progress)
Semi related, but NICHE exploitable hilarity. Make a piss weak nade, 30u bottles of pot and water. Use a infared/igniter assembly. Stick it in maint/other 1 wide corridor adn setthe laser to invisble. Pile a bunch of rods/glass shards/whatever the fuck else right in front of it. (BEFORE arming the ...
- Fri Mar 27, 2015 11:01 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3941
- Views: 1085501
Re: ITT: We make shitty suggestions and come up with poor id
Mind control dart: use this on an entire and you can use it to fire said dart at someone. Once shot, you can use a remote control to take over their mob 3 minutes. During this period of time their screen is black. Use it to frame someone for murder, make them read WgW over the radio, or just sort of...
- Fri Mar 27, 2015 5:42 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 976746
Re: Minor Suggestions
Little gimmicky toy for traitors: ocular tracking implant Comes in a box with a visor disguised as a medical hud or sunglasses, a video screen, and four implants. The hud lets you see who has visual implants as well as what type they are. The implants themselves work instantly and display no message...
- Fri Mar 27, 2015 5:04 pm
- Forum: Coding Feedback
- Topic: Cybernetic Implants
- Replies: 60
- Views: 18292
Re: Cybernetic Implants
With energy gun implants you could make it so certain non EMP weapons like stunprods or tasers have a chance to overload the weapon making them unusable for a few minutes. It would make sense for tasers and stun batons to temporarily disable the augs, at least. Shocked doors should affect them like...
- Fri Mar 27, 2015 3:41 pm
- Forum: Coding Feedback
- Topic: Cybernetic Implants
- Replies: 60
- Views: 18292
Re: Cybernetic Implants
Again, emping is not a valid counter for this, considering other then the ONE ion rifle, R&D is the only source of non antag emp's (except the uranium/iron reaction, but who's going to have that except science and mining, who have no grinders). The idea behind my idea is that EMPs wouldn't be t...
- Thu Mar 26, 2015 6:16 pm
- Forum: Coding Feedback
- Topic: Cybernetic Implants
- Replies: 60
- Views: 18292
Re: Cybernetic Implants
Some alternative ideas for the no drop and no stun implants: Gun platform: Screwdriver a taser/egun/small firearm and a cyborg arm then use the gun of your choice on it (optional: use synthflesh to make it look organic). You now have a gun platform. Attach it to yourself or the patient and you now h...
- Tue Mar 24, 2015 5:30 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3941
- Views: 1085501
Re: ITT: We make shitty suggestions and come up with poor id
Give the clown a new weapon for his arsenal of comic antics: glue bottle. The glue bottle has 30 uses and more can be ordered from cargo or found spawned randomly in maint lockers. When applied to an object it makes it sticky. If someone picks up a sticky object it gets stuck to their hand and if th...
- Tue Mar 24, 2015 12:40 am
- Forum: General Chat
- Topic: You've been tasked with making an ss13 tycoon game
- Replies: 2
- Views: 1328
You've been tasked with making an ss13 tycoon game
How would you design it? Me? I'd have it be part sim city manager and part dwarf fortress. You'd start with a basic city weighed you're tasked with expanding by adding on additional departments, allocating resources, and managing the station's budget. You'd also bee able to hire new crew members wit...
- Sun Mar 22, 2015 4:21 am
- Forum: Resolved Requests
- Topic: Metagaming secborg
- Replies: 14
- Views: 4145
Re: Metagaming secborg
>You COULD sift through the logs to see if the HoP cried out for help Please do >any mention over the radio of him being taken to perma Nope. Only "directions" I got was from the mime "nodding west" while standing in the brig. When we wasnt in interrogation (maybe he meant the g...
- Sun Mar 22, 2015 2:29 am
- Forum: Resolved Requests
- Topic: Metagaming secborg
- Replies: 14
- Views: 4145
Re: Metagaming secborg
:ai: Honestly this is about what i'd expect. Asking us to sift through logs to catch something said outside of the game is quite literally impossible, and its not like the perma bathrooms are a blessed holy land where no wrong could ever happen. Lockers in maint get opened, that's pretty much how it...
- Fri Mar 20, 2015 6:25 pm
- Forum: Coding Feedback
- Topic: Clown cuffing self
- Replies: 42
- Views: 11680
Re: Clown cuffing self
Bug genetics for a clean se. If you can prove you're not a shithead using the clown role to harass people and be a cunt they MIGHT just be willing to give one to you.
- Fri Mar 20, 2015 12:59 am
- Forum: Closed Policy Discussion
- Topic: What are admin midis from an IC perspective?
- Replies: 13
- Views: 3416
Re: What are admin midis from an IC perspective?
Some pencil pushing cock huffing faggot in corporate who's never worked a real man's job in his life decided it'd be great for station moral if the station speakers played gay ass music at random intervals.
- Thu Mar 19, 2015 8:31 pm
- Forum: Coding Feedback
- Topic: grappling relative uselessness
- Replies: 21
- Views: 5788
Re: grappling relative uselessness
Last I checked this was a forum for a game with full frontal male and female nudity, blood, gore, and explicit language but alright
- Thu Mar 19, 2015 6:01 pm
- Forum: Coding Feedback
- Topic: grappling relative uselessness
- Replies: 21
- Views: 5788
Re: grappling relative uselessness
Make it that hulks can do that, spessmans aren't that strong Nah doing it as a hulk should just crush their head into a pulp if they're not wearing helmets. Game of Thrones style http://img3.wikia.nocookie.net/__cb20140604181722/gameofthrones/images/2/25/Game-Of-Thrones-Oberyns-crushed-head-and-wou...
- Thu Mar 19, 2015 12:39 am
- Forum: Coding Feedback
- Topic: grappling relative uselessness
- Replies: 21
- Views: 5788
Re: grappling relative uselessness
Make it so that you get a kill grab with both hands you snap the person's neck, putting them in crit at -180 health
- Fri Mar 13, 2015 11:52 pm
- Forum: Resolved Requests
- Topic: [Tristan Redeye] Ban request
- Replies: 10
- Views: 4271
Re: [Tristan Redeye] Ban request
Little inconsistency in Tristan's story the admins might want to make note of. Well, after i drag Liz to engineering bill took a revolver and shot Liz. I thought Liz did order it from locker and dropped it on ground then i batoned her, adn Bill took gun and saved me from sindie scum. I realy didnt k...
- Wed Feb 11, 2015 2:13 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 976746
Re: Minor Suggestions
Committing suicide with a gun is possible regardless of whether that gun is capable of inflicting lethal damage, this includes practice and lasertag lasers. Have not checked with floral rays. Additionally, committing suicide via firearm does not expend a cartridge or unit of charge. In the event th...
- Tue Feb 10, 2015 4:21 am
- Forum: Coding Feedback
- Topic: Shadowlings (Gamemode suggestion/replacement)
- Replies: 264
- Views: 69595
Re: Shadowlings (Gamemode suggestion/replacement)
Make shadowling able to create dense darkness walls, however they vanish if someone brings light. ....So they're pretty much useless? Literally every crew member has a flashlight built into their PDA. Maybe give it the ability to knock out electronic light sources? Also make it cause flashlights an...
- Tue Feb 10, 2015 2:05 am
- Forum: Coding Feedback
- Topic: Shadowlings (Gamemode suggestion/replacement)
- Replies: 264
- Views: 69595
Re: Shadowlings (Gamemode suggestion/replacement)
How would this work for an ability? Consuming void: while on a pitch black or near pitch black tile the shadowling has the ability to turn into a black hole in the floor. Anyone that touches it gets stuck in it and the shadowling starts devouring them, dealing about 15 damage every 5 seconds. The sh...
- Tue Feb 10, 2015 1:31 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 976746
Re: Minor Suggestions
You have been banned420weedscopes wrote:PA radiation turns raw meat into bacon/meat steak
y/y
Reason: stole the PA and irradiated half the crew while "mass producing bacon"