Search found 25 matches
- Mon Feb 06, 2023 6:52 pm
- Forum: General Chat
- Topic: How to cure Toxin & Oxy damage in a dead body before revival
- Replies: 11
- Views: 2374
Re: How to cure Toxin & Oxy damage in a dead body before revival
From the code if the patient has -100 health or less then he can't be revived. The defib says ...They convulsed for a bit then cease so I have to remove the toxin and oxy damage so the health improves a little bit for revival to work You can test this out in your local server actually just give a mo...
- Mon Feb 06, 2023 5:51 pm
- Forum: General Chat
- Topic: How to cure Toxin & Oxy damage in a dead body before revival
- Replies: 11
- Views: 2374
Re: How to cure Toxin & Oxy damage in a dead body before revival
But the lungs and liver don't work in a dead body. I did replace them with cybernetic organs but it didn't help.
In fact I replaced all organs before attempting revival but his stats remained the same. Only his organ damage stats were cleared but his toxicity and oxy damage remained
In fact I replaced all organs before attempting revival but his stats remained the same. Only his organ damage stats were cleared but his toxicity and oxy damage remained
- Mon Feb 06, 2023 4:21 pm
- Forum: General Chat
- Topic: How to cure Toxin & Oxy damage in a dead body before revival
- Replies: 11
- Views: 2374
How to cure Toxin & Oxy damage in a dead body before revival
So someone died (as usual) they bring him to medical. Before revival i fix his brute & burn damage easy with surgery but he has 100 Toxin & 100 Oxy(Respiratory) damage. How do i fix toxin & respiratory damage in a dead patient before revival? He doesn't have any chemicals in him i filter...
- Tue Nov 15, 2022 5:44 am
- Forum: General Chat
- Topic: How to create a list variable in Integrated Circuit
- Replies: 4
- Views: 789
Re: How to create a list variable in Integrated Circuit
That didn't even occur to me. Thank you soooo much .
- Fri Nov 11, 2022 9:11 am
- Forum: General Chat
- Topic: How to create a list variable in Integrated Circuit
- Replies: 4
- Views: 789
How to create a list variable in Integrated Circuit
When i scroll through the list of variables types available i don't see a list type
How do i create a list variable of an particular type? I tried using the List Literal component & the associative list component but they create dynamic lists not static variables.
How do i create a list variable of an particular type? I tried using the List Literal component & the associative list component but they create dynamic lists not static variables.
- Tue Nov 01, 2022 10:34 am
- Forum: General Chat
- Topic: MOD suit construction module . How to use?
- Replies: 2
- Views: 725
Re: MOD suit construction module . How to use?
Yup you were right. Blew up lava land base with some tank bombs and it showed all the places where walls & grill windows were previously positioned. It doesn't show doors though. It only speeds up construction of those destroyed parts.Thanks
- Mon Oct 31, 2022 7:05 am
- Forum: General Chat
- Topic: MOD suit construction module . How to use?
- Replies: 2
- Views: 725
MOD suit construction module . How to use?
How to use the construction module printed in the exo suit fabricator? After installing it in the mod suit ,when I hold a RCD in my hand and point to the RCD icon on the top left corner of the screen It says "scans surrounding area for deconstruction Scanned structures will be built significant...
- Wed Oct 12, 2022 11:38 am
- Forum: General Chat
- Topic: Some question about the supermatter
- Replies: 5
- Views: 1132
Re: Some question about the supermatter
The Pluoxium makes sense why CO2 decreases over time. Good to know we have a unlimited source of power , O2 and Plasma
- Tue Oct 11, 2022 1:53 pm
- Forum: General Chat
- Topic: Some question about the supermatter
- Replies: 5
- Views: 1132
Some question about the supermatter
1) Will the supermatter crystal last forever? Will it eventually decay and vanish after a few hours of use? 2)Will the supermatter absorb all gases pumped in the chamber after a few hours? The chamber moniter has a constant called absorbed moles. If you pump co2 in the chamber it jumps to 16.75 mole...
- Mon Oct 10, 2022 4:26 am
- Forum: Ideas
- Topic: Some Feature/component requests
- Replies: 9
- Views: 2103
Re: Some Feature/component requests
Just checking up. Has anyone made progress on this yet?
- Wed Oct 05, 2022 8:12 am
- Forum: General Chat
- Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
- Replies: 6
- Views: 1679
Re: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
I pumped the gas from the cannister into the pipes,waited for it to become empty then unwrenched and deleted it is what I meant to say.
- Tue Oct 04, 2022 4:50 pm
- Forum: General Chat
- Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
- Replies: 6
- Views: 1679
Re: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
Also another observation. If we make too many moles of the gas the freezers take a longer time to cool down the large number of moles and making hyper-nob is already difficult enough which requires fusion level 6. Maybe this should be reported as a bug. 35000 moles of hypernob in the pipes[used admi...
- Tue Oct 04, 2022 4:33 pm
- Forum: General Chat
- Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
- Replies: 6
- Views: 1679
Re: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
The temperature in the pipes increases to 15 kelvin max but the gas in the crystallizer spikes to 75 kelvin and doesn't exchange heat with the pipes quickly enough to cool down the gas. I also used admin powers to spawn like 5 cannisters of Hyper-Nob in the pipes and the unwrenched & deleted all...
- Tue Oct 04, 2022 2:17 pm
- Forum: General Chat
- Topic: SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
- Replies: 6
- Views: 1679
SuperMatter Crystal Shard: How to keep gas temps within 2-5 kelvin range in crystallizer?
I am trying to create a supermatter shard inside the crystallizer for fun just to see if i can. I know i can order these from cargo but the delay of waiting 20 minutes is too boring for me so might as well try to make it in the mean time. Creating the gas mixture although difficult is not impossible...
- Sat Oct 01, 2022 6:07 pm
- Forum: General Chat
- Topic: Making the ultimate tank bomb
- Replies: 3
- Views: 1511
Re: Making the ultimate tank bomb
After a whole day of testing various combinations of o2 and plasma tanks these are the readings i have recorded . I have only noted the pressure of the tanks and not their moles as i use the tank compressor to pressurize the tanks which does not display moles but only pressure. From my experimentati...
- Fri Sep 30, 2022 10:52 am
- Forum: General Chat
- Topic: Making the ultimate tank bomb
- Replies: 3
- Views: 1511
Making the ultimate tank bomb
The anomaly refinery required implosion radius starts at 4 tiles goes all the way to 20 tiles and increases by 2 tiles after every implosion for the same type of core. Anyone here knows how to make a tank bomb which yields a explosive radius of 20 tiles? The maximum i could reach is 17 tiles after f...
- Mon Sep 26, 2022 5:44 pm
- Forum: General Chat
- Topic: Some questions about supermatter
- Replies: 7
- Views: 1859
Some questions about supermatter
If I order multiple supermatter shards from cargo or make them in crystallizer is it possible to merge them into a larger crystal like the one found in the current SM chamber? Also how do I use these shards to make supermatter scalpels and a supermatter sword? I can spawn these using admin powers bu...
- Fri Sep 23, 2022 6:20 am
- Forum: Ideas
- Topic: Allow protolathe boards to be made using circuit printer
- Replies: 9
- Views: 1202
Allow protolathe boards to be made using circuit printer
The wiki says it's possible but I cannot find the option to print protolathe Circuit boards using Circuit printer. Only autolathes circuit boards can be printed. I was hoping to build an protolathe inside lavaland mining base so I can buy advanced plasma cutter and other components for the base rath...
- Wed Sep 14, 2022 5:02 pm
- Forum: Ideas
- Topic: Even more feature requests
- Replies: 1
- Views: 496
Even more feature requests
Sorry I couldn't find a better title for this cause it involves a lot of unrelated things put together in one post. Anyway here are my ideas Design disk upgrade for rapid part exchange device : with this upgrade RPED's could be enabled to pick up materials such as metal/glass sheets , cable coil , b...
- Wed Aug 31, 2022 7:32 am
- Forum: Ideas
- Topic: Some Feature/component requests
- Replies: 9
- Views: 2103
Re: Some Feature/component requests
After more than a week of looking at the code and causing all kinds of mess by changing variables and adding procedures i give up. I clearly have no idea what i'm doing. Anyone made progress on this?
- Sat Aug 20, 2022 1:52 pm
- Forum: Ideas
- Topic: Save Game??
- Replies: 2
- Views: 569
Save Game??
Definitely a 100% huge undertaking and i am not expecting to see this implemented at least until next year but would be a huge bonus if it is. Basically the save game could a)Save Changes made to the station[layout and new areas created,AI,Computers,Machines etc] b)Items dropped by players could als...
- Sat Aug 20, 2022 9:03 am
- Forum: Ideas
- Topic: Some Feature/component requests
- Replies: 9
- Views: 2103
Re: Some Feature/component requests
For any code maintainers out there here are some design ideas on how to do implementation. Each idea is divided into 3 subsections Construction , Installation & Configuration. Igniter a) Construction: This could be easily implemented in the crafting menu as there is a component already present i...
- Mon Aug 08, 2022 8:57 am
- Forum: Ideas
- Topic: Some Feature/component requests
- Replies: 9
- Views: 2103
Some Feature/component requests
The following components that are listed below can only be made using map maker or admin tools but i would like to see these features available in game for the following reasons i will list below 1)Gas sensor[Not to be confused with the hand held gas analyser] Path : obj/machinery/air_sensor Screens...
- Mon Aug 08, 2022 7:51 am
- Forum: General Chat
- Topic: How to create gas sensors and link them to atmospheric computers?
- Replies: 2
- Views: 1507
Re: How to create gas sensors and link them to atmospheric computers?
I see. I will open up a new post requesting for this feature and a couple of other suggestions i would like to see in game. Hope to get an reply on that post when those features do get implemented
- Sun Aug 07, 2022 2:22 pm
- Forum: General Chat
- Topic: How to create gas sensors and link them to atmospheric computers?
- Replies: 2
- Views: 1507
How to create gas sensors and link them to atmospheric computers?
Platform : Tg Station Github Byond Server : windows 514.1585 installer Hosted a local private server and i'm the only person playing in it just to see whats up. Also been playing this game for just 2 months and this is my first time ever posting here So I've been playing around with hypertorus react...