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Re: New Hire Log

I'm going on leave at least for the summer, oranges and cyberboss are in charge now.
by onleavedontatme
Mon Jun 25, 2018 5:42 pm
 
Forum: Coding
Topic: New Hire Log
Replies: 84
Views: 20113

Re: SS13 Related Art / Hand Drawn Art

I think thats a seatbelt not a chair
by onleavedontatme
Fri Jun 22, 2018 9:52 pm
 
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2082
Views: 258917

Re: SS13 Related Art / Hand Drawn Art

Image
by onleavedontatme
Fri Jun 22, 2018 3:46 am
 
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2082
Views: 258917

Re: All of SS13 lore explained (spoiler, everyone is wrong but me)

MAGIC ISN'T REAL GHOSTS AREN'T REAL SOULS AREN'T REAL Stopped reading here. Cultists can astral project and talk to ghosts, nevermind all the wizard shit that utilizes them or makes them visible. stopped reading at >When you are backed up (I.E, on cent- Agree that centcom backups is garbage lore th...
by onleavedontatme
Mon Jun 18, 2018 4:12 pm
 
Forum: General Chat
Topic: All of SS13 lore explained (spoiler, everyone is wrong but me)
Replies: 32
Views: 2451

Re: Lavaland roles using ruin items

If headmins want I'll finish/encourage someone else to finish this PR

https://github.com/tgstation/tgstation/pull/25407
by onleavedontatme
Sun Jun 17, 2018 6:07 pm
 
Forum: Policy Discussion
Topic: Lavaland roles using ruin items
Replies: 46
Views: 2325

Re: The lavaland xenomorph ruin

https://github.com/tgstation/tgstation/pull/25407

Rather than gutting every ruin because you're mad about ghosts flying around someone should consider reviving this PR
by onleavedontatme
Sun Jun 17, 2018 6:07 pm
 
Forum: Coding Feedback
Topic: The lavaland xenomorph ruin
Replies: 80
Views: 5057

Re: Slime 918 Memorial Thread

Stories like this make the rest of the nonsense here worth it cheers OP
by onleavedontatme
Fri Jun 08, 2018 3:36 am
 
Forum: General Chat
Topic: Slime 918 Memorial Thread
Replies: 9
Views: 1567

Re: RoleBan from HoS for rule 5(Edit: Apparently ALL head roles)

I agree its weird to offer an alchoholism trait and penalize players for being alcoholics. Also kind of torn on the rationale behind this ban because incompetent heads of staff are annoying to deal with but it pretty directly feeds into the norp silent validhunt playstyle when we ban people who devi...
by onleavedontatme
Thu Jun 07, 2018 5:44 pm
 
Forum: Resolved Appeals
Topic: RoleBan from HoS for rule 5(Edit: Apparently ALL head roles)
Replies: 49
Views: 3019

Re: [pandarsenic]smartsniper - perma ban

ADMIN LOG: KorPhaeron/(KorPhaeron) has lifted smartsniper's ban.

Be nice
by onleavedontatme
Thu Jun 07, 2018 12:04 am
 
Forum: Resolved Appeals
Topic: [pandarsenic]smartsniper - perma ban
Replies: 7
Views: 1740

Re: Shuttle purchases

If the surviving crew can't fit in pods+daniel you called the shuttle too early
by onleavedontatme
Tue Jun 05, 2018 11:10 pm
 
Forum: Policy Discussion
Topic: Shuttle purchases
Replies: 17
Views: 1377

Re: Trialmin Review: Virtual John

Gave a series of notes that I think show a concerning lack of rule knowledge or strange logic, don't remember any response to my pings on discord asking about them so now I gotta be an ass and post them here Banned from Head of Security, Warden, Detective, Security Officer - As the Warden, killed pe...
by onleavedontatme
Tue Jun 05, 2018 4:46 pm
 
Forum: Town Hall
Topic: Trialmin Review: Virtual John
Replies: 12
Views: 4311

Re: aight for real about them escalation rules

I don't think it's really fair to say it's in "bad faith" to go take revenge on a player that (seemingly in this case) tried to murder you even if they are no longer actively hunting you. I also understand that the idea of killing someone 40 minutes later over a punch would be in bad faith...
by onleavedontatme
Tue Jun 05, 2018 12:35 am
 
Forum: Policy Discussion
Topic: aight for real about them escalation rules
Replies: 21
Views: 1357

Re: Shuttle purchases

If you buy a dumb shuttle every once and a while and people attack you and you kill them you won't be banned. If you buy a dumb shuttle every round you're captain so you have an excuse to kill people you'll be asked to stop or be banned because you're just running it into the ground at that point. T...
by onleavedontatme
Mon Jun 04, 2018 8:35 am
 
Forum: Policy Discussion
Topic: Shuttle purchases
Replies: 17
Views: 1377

Re: Shuttle purchases

The tl;dr being you have certain liberties to fuck around and make stupid decisions as a head of staff and the crew can attempt to violently remove you from your job if you're putting people in danger. This is all based on previous admin actions and rulings and what I see commonly enforced, the head...
by onleavedontatme
Sat Jun 02, 2018 11:35 pm
 
Forum: Policy Discussion
Topic: Shuttle purchases
Replies: 17
Views: 1377

Re: Shuttle purchases

If you're a random assistant/clown buying death shuttles like the arena/daniel/hyperfractal you'll probably end up talking to an admin and being warned or banned If you're a head of staff buying the death shuttles and people take issue with it then you better hope you're either very robust or securi...
by onleavedontatme
Sat Jun 02, 2018 11:33 pm
 
Forum: Policy Discussion
Topic: Shuttle purchases
Replies: 17
Views: 1377

Re: Yet another Drone Policy thread

If the drones were limited like the MOMMIs it'd be easier to tell antags to suck it up and deal with them, but it is miserable when there are an endless stream of very difficult to hit mobs respawning and fucking with you.
by onleavedontatme
Sat Jun 02, 2018 4:46 pm
 
Forum: Policy Discussion
Topic: Yet another Drone Policy thread
Replies: 96
Views: 6679

Re: Mining ideas: Mining map rotation

I think you vastly underestimate the number of assets you'd need to be able to do that. A single mob for example, Legion, has 3 sprites for directions, ~3 frame sprites for skulls that have 3 directions, and its drop (which also has minor animation). Even if you don't count the different frames that...
by onleavedontatme
Fri Jun 01, 2018 2:12 am
 
Forum: Ideas
Topic: Mining ideas: Mining map rotation
Replies: 6
Views: 540

Re: [Arianya] Tetr4 - Unlikely coincidence

Our public logs are here if you'd ever like to check any of this for yourself

https://tgstation13.org/parsed-logs/
by onleavedontatme
Tue May 29, 2018 12:31 am
 
Forum: Closed Complaints
Topic: [Arianya] Tetr4 - Unlikely coincidence
Replies: 3
Views: 735

Re: [Arianya] Tetr4 - Unlikely coincidence

Round 88633 seems to be the round after, the ninja spawn was in 88624 https://tgstation13.org/parsed-logs/terry/data/logs/2018/05/28/round-88624/game.txt [2018-05-28 21:21:53.706] GAME: Random Event triggering: Space Ninja (/datum/round_event/ghost_role/ninja) Ninja was random [2018-05-28 21:22:34.1...
by onleavedontatme
Tue May 29, 2018 12:30 am
 
Forum: Closed Complaints
Topic: [Arianya] Tetr4 - Unlikely coincidence
Replies: 3
Views: 735

Re: Code bounty, distributed materials 100 usd

Remove reagent requirements
by onleavedontatme
Mon May 28, 2018 10:03 pm
 
Forum: Coding
Topic: Code bounty, distributed materials 100 usd
Replies: 26
Views: 2753

Re: Trialmin Review: Jerry Derpington

made me a lovely birthday card
by onleavedontatme
Fri May 25, 2018 7:59 pm
 
Forum: Town Hall
Topic: Trialmin Review: Jerry Derpington
Replies: 15
Views: 1415

Re: What the salt reserves are.

I can suspend my belief enough for the time travelling robot but its a bridge too far to ask me to believe I'd have unbanned PKP from the hut by 2019
by onleavedontatme
Fri May 25, 2018 4:07 am
 
Forum: Thinking Cap
Topic: What the salt reserves are.
Replies: 2
Views: 362

Re: Additional Station Goals

I don't think an infinitely refreshing spellbook is really the same as "you finished the vault so now biotech techwebs are unlocked next round" If I spent 20 minutes working on the station goal, only for the next round to be a 3 minute wizard round if the rewards are too large I'd be pret...
by onleavedontatme
Thu May 24, 2018 11:10 pm
 
Forum: Ideas
Topic: Additional Station Goals
Replies: 24
Views: 1406

Re: Antagonist reputation system

As long as admins don't turn this into "what you did wasn't bad enough for a ban or a note so I'm lowering your antag rep", it can be an interesting way to force people into less played jobs I agree. What is the point of a line if we're going to penalize people who didn't cross it? Are we...
by onleavedontatme
Thu May 24, 2018 6:28 pm
 
Forum: Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 11704

Re: Antagonist reputation system

Blinky Light Bulbs] Why do you think reducing antag roll rep is a bad punishment for bad actions. I was mostly thinking of using it for cases of bad escalation, heavy greytiding, or aweful security play where they shouldn't be rewarded with extra points for it. That last one is things like beating ...
by onleavedontatme
Thu May 24, 2018 5:33 pm
 
Forum: Policy Discussion
Topic: Antagonist reputation system
Replies: 160
Views: 11704

Re: Additional Station Goals

I don't think an infinitely refreshing spellbook is really the same as "you finished the vault so now biotech techwebs are unlocked next round"
by onleavedontatme
Thu May 24, 2018 4:01 am
 
Forum: Ideas
Topic: Additional Station Goals
Replies: 24
Views: 1406

Re: Additional Station Goals

Nabski wrote:[but the most abuse-able


Elaborate
by onleavedontatme
Thu May 24, 2018 2:06 am
 
Forum: Ideas
Topic: Additional Station Goals
Replies: 24
Views: 1406

Re: [Arianya] BigPenorBoi - Very poor administrative skills

Arresting an officer for arresting an assistant with a stunprod is kind of weird, did he ever say why he did it?
by onleavedontatme
Wed May 23, 2018 9:51 pm
 
Forum: Closed Complaints
Topic: [Arianya] BigPenorBoi - Very poor administrative skills
Replies: 17
Views: 1130

Re: Additional Station Goals

We need to figure out how to make station goals worth doing at all before we add more.

It doesn't make sense to work on a long term goal if by the time you finish it the round will reset and erase your prize (or all the antags will be dead and you'll have nothing to use your prize on)
by onleavedontatme
Tue May 22, 2018 9:51 pm
 
Forum: Ideas
Topic: Additional Station Goals
Replies: 24
Views: 1406

Re: Roundstart Side Antagonist Spawn

If someone made a traitor+ mode that spawned traitors + group of lings/blob/abductors/ninja/nightmare etc, or some combination of them with a points system I'd merge it
by onleavedontatme
Mon May 21, 2018 6:24 pm
 
Forum: Ideas
Topic: Roundstart Side Antagonist Spawn
Replies: 16
Views: 1179

Re: Goonstation style Gen-pop brig.

To be clear unless 2/3 headmins tell me "yeah prisoners murdering one another or officers would be great!" this will not be merged
by onleavedontatme
Mon May 21, 2018 6:23 pm
 
Forum: Ideas
Topic: Goonstation style Gen-pop brig.
Replies: 22
Views: 1256

Re: idea: upgrading rnd servers makes you gain points faster

I don't see a benefit in dealing with the math of earyly/basic techweb upgrades increasing techweb speed rather than just adjusting their overall time if we're not satisfied with it.
by onleavedontatme
Mon May 21, 2018 5:27 pm
 
Forum: Ideas
Topic: idea: upgrading rnd servers makes you gain points faster
Replies: 4
Views: 350

Re: Free golems retailation on the crew.

If the station declares full scale war on you then you can use full scale war methods on the station If you're in spats with individual humans you can't nuke the entire station in response any more than you can max cap the brig because the clown slipped you I know I'm stupid for even saying this but...
by onleavedontatme
Mon May 21, 2018 4:46 pm
 
Forum: Policy Discussion
Topic: Free golems retailation on the crew.
Replies: 18
Views: 1088

Re: Xenomorph tackle spam is seriously broken.

User Details for deitus

Total Connections: 4626

User Details for korphaeron

Total Connections: 8487
by onleavedontatme
Mon May 21, 2018 3:38 am
 
Forum: Coding Feedback
Topic: Xenomorph tackle spam is seriously broken.
Replies: 23
Views: 1520

Re: Xenomorph tackle spam is seriously broken.

"muh station vs 1" / "THEY'RE SUPPOSED TO BE OP"


both of these but unironically
by onleavedontatme
Mon May 21, 2018 3:01 am
 
Forum: Coding Feedback
Topic: Xenomorph tackle spam is seriously broken.
Replies: 23
Views: 1520

Re: Goonstation style Gen-pop brig.

The behaviors enabled by this (prison breaks and prison riots) both generally result in bans and it seems backwards to add a feature then ban anyone who inevitably takes advantage of it.
by onleavedontatme
Mon May 21, 2018 12:47 am
 
Forum: Ideas
Topic: Goonstation style Gen-pop brig.
Replies: 22
Views: 1256

Re: Virtual Reality Feedback/Ideas Thread

Those are "real" locations with "real" people and potential impact on the story of the round.

They also recycle dead players rather than drawing from living ones.

They're not available every round either.
by onleavedontatme
Sun May 20, 2018 2:39 am
 
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 4796

Re: Virtual Reality Feedback/Ideas Thread

It'll also help with the paranoia factor of "if you mess up to prepare for a ban" sort of sense that players get whenever they try to experiment onto a ss13 round. No it wont, if anything it will make it worse because people will scream "why didn't you test in VR instead" Someon...
by onleavedontatme
Sat May 19, 2018 10:15 pm
 
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 4796

Re: Virtual Reality Feedback/Ideas Thread

I guess it is too late now for it to be fair to make big demands about the nature of VR in SS13 but I'd have preferred it be something like the Matrix or Megaman Battle Network where you plug to cyberworld to accomplish things in the real one (like hacking machines or stealing the PDA logs or whatev...
by onleavedontatme
Sat May 19, 2018 4:55 pm
 
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 4796

Re: Virtual Reality Feedback/Ideas Thread

I think even VR away missions or arenas ultimately miss the point of SS13 as well. You lose out on the narrative, creativity, "consequences" etc and just kill things. May as well go play another videogame if you want on demand slices of content with instant respawn and loadouts. And if the...
by onleavedontatme
Sat May 19, 2018 4:50 pm
 
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 4796

Re: Virtual Reality Feedback/Ideas Thread

Players complaining whenever their sprites turned sideways until the well meaning admins did their best to stamp out the grief and violence, leaving the players bored and clamouring for a new area of the game in which they may freely turn each others sprites sideways
by onleavedontatme
Sat May 19, 2018 4:01 pm
 
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 4796

Re: Virtual Reality Feedback/Ideas Thread

Suggestions to recreate all aspects of SS13 as a videogame within a videogame because the first layer of the game is taken so seriously is either super funny or super tragic and I'm not sure which.
by onleavedontatme
Sat May 19, 2018 3:54 pm
 
Forum: Coding Feedback
Topic: Virtual Reality Feedback/Ideas Thread
Replies: 87
Views: 4796

Re: Xenomorph tackle spam is seriously broken.

Good policy discussion
by onleavedontatme
Sat May 19, 2018 4:53 am
 
Forum: Coding Feedback
Topic: Xenomorph tackle spam is seriously broken.
Replies: 23
Views: 1520

Re: SS13 Related Art / Hand Drawn Art

Image

Spoiler:
Image
by onleavedontatme
Sat May 19, 2018 2:18 am
 
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2082
Views: 258917

Re: Moff naming policy

Named after your favourite doujin artist
by onleavedontatme
Fri May 18, 2018 10:58 pm
 
Forum: Policy Discussion
Topic: Moff naming policy
Replies: 20
Views: 1436

Re: You are allowed to respond with reasonable equivalent retaliation or intent?

If you are concerned about being "kill baited" then consider calling security, using non lethal means to subdue your opponent , fleeing, or otherwise working things out (talking them down, getting your stolen items replaced, etc) This part of the rules was meant to imply that disarming/sho...
by onleavedontatme
Fri May 18, 2018 6:25 am
 
Forum: Policy Discussion
Topic: You are allowed to respond with reasonable equivalent retaliation or intent?
Replies: 43
Views: 2835

Re: You are allowed to respond with reasonable equivalent retaliation or intent?

I might be naive and this might be completely insane but I like to believe that taking the guard rails off escalation policy will encourage non violent solutions. If you decide you're angry and gonna solve your problems with a toolbox and you end up floating in space with the admins telling you toug...
by onleavedontatme
Thu May 17, 2018 9:13 pm
 
Forum: Policy Discussion
Topic: You are allowed to respond with reasonable equivalent retaliation or intent?
Replies: 43
Views: 2835
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