Search found 1422 matches

by Misdoubtful
Thu Dec 03, 2020 4:13 pm
Forum: Coding Feedback
Topic: [Poll] Do you like current deltastation SM emitter room?
Replies: 8
Views: 2123

Re: [Poll] Do you like current deltastation SM emitter room?

A lot of people gripe that the emitter room isn't as easy to 'fire and forget' on Delta compared to other stations, yeah? Since you need to move around and angle the emitters.
by Misdoubtful
Thu Dec 03, 2020 4:09 pm
Forum: Closed Policy Discussion
Topic: Mimes talking with emotes = valid?
Replies: 43
Views: 8598

Re: Mimes talking with emotes = valid?

Should mimes REALLY be allowed to do this and have it not be valid while speaking any other way would be? Why would speaking be allowed in a particular context as killable and not in others? Breaking the rules does not mean someone is valid. It means they broke the rules and should be ahelped. It i...
by Misdoubtful
Thu Dec 03, 2020 12:15 am
Forum: Closed Policy Discussion
Topic: Abductors and Mindcontrolling
Replies: 16
Views: 4951

Re: Abductors and Mindcontrolling

Side antags need to realize they are the sidepiece and stop doing their best to take over rounds. Abductors should not be putting people in situations where they are brain controlled to sit in a corner or whatever should they lose their gland, or causing people to mass suicide/die. You capture, exp...
by Misdoubtful
Wed Dec 02, 2020 11:55 pm
Forum: Closed Policy Discussion
Topic: Mimes talking with emotes = valid?
Replies: 43
Views: 8598

Re: Mimes talking with emotes = valid?

Making the choice to emote your speech instead of breaking your vow to do it has the exact same end result: you spoke. We all understand what's coming to us for doing so and take it with grace when we speak, right? Its usually pretty clear when someone is emoting in good faith, or emoting "clo...
by Misdoubtful
Thu Nov 26, 2020 10:47 am
Forum: Town Hall
Topic: Trialmin Review: NamelessFairy
Replies: 14
Views: 4060

Re: Trialmin Review: NamelessFairy

Put grandma in the fridge.
by Misdoubtful
Wed Nov 25, 2020 12:13 pm
Forum: Ideas
Topic: Genetics rework ideas
Replies: 27
Views: 6785

Re: Genetics rework ideas

One idea I've had for a while is a merging of the geneticist and virologist and throwing nanites into the mix to make a new hybrid role since all three have similar scopes and effects. Could be taken into consideration alongside other suggestions from the thread, perhaps. Bioengineer. Imagine how p...
by Misdoubtful
Wed Nov 25, 2020 11:32 am
Forum: Ideas
Topic: Genetics rework ideas
Replies: 27
Views: 6785

Re: Genetics rework ideas

Genetics suffers from a dangerous combination of three things: Being too quick to do Being too easy to do And having little risk or danger involved People can speed run entire the content set in 10-15 minutes. It isn't hard to do that content, there is no real mystery factor involved or much that ca...
by Misdoubtful
Wed Nov 25, 2020 1:20 am
Forum: Closed Policy Discussion
Topic: [MRP] Punt public genetic consoles into the sun
Replies: 51
Views: 10878

Re: [MRP] Punt public genetic consoles into the sun

Secondly and perhaps more extreme would be having the genetics console deal more damage to whoever they are experimenting on so they would have to either a, take better care of their test subjects and slow down the process or b, be more pro-active in swapping out various test subjects before they r...
by Misdoubtful
Tue Nov 24, 2020 8:38 pm
Forum: Closed Policy Discussion
Topic: [MRP] Punt public genetic consoles into the sun
Replies: 51
Views: 10878

Re: [MRP] Punt public genetic consoles into the sun

Ok what happens if genetics starts filling vending machines up with power injectors? The maps do not encourage crew interaction with genetics because they are often locked away out of public view. This is my biggest concern here. Mostly because of that precedent on stockpiling beneficial items. Whe...
by Misdoubtful
Mon Nov 23, 2020 7:07 pm
Forum: Closed Policy Discussion
Topic: [MRP] Punt public genetic consoles into the sun
Replies: 51
Views: 10878

Re: [MRP] Punt public genetic consoles into the sun

And I disagree with using config entries to create separate codebases for MRP and LRP and will do everything in my power as a maintainer to block any such attempts. separate codebases https://i0.wp.com/media0.giphy.com/media/a3JU1Ei1aLwVG/giphy.gif I'm sorry, what? I don't see a separate Official T...
by Misdoubtful
Mon Nov 23, 2020 5:47 pm
Forum: Closed Policy Discussion
Topic: [MRP] Punt public genetic consoles into the sun
Replies: 51
Views: 10878

Re: [MRP] Punt public genetic consoles into the sun

Putting my admin hat to one side and putting my maintainer hat back on, we expect administrators to do the jobs they volunteer their time for before code solutions to policy issues are considered. In general, the only time the coder team will step in to explicitly code on a policy issue is when eit...
by Misdoubtful
Mon Nov 23, 2020 3:47 pm
Forum: Closed Policy Discussion
Topic: [MRP] Punt public genetic consoles into the sun
Replies: 51
Views: 10878

Re: [MRP] Punt public genetic consoles into the sun

In regards to the guy who was talking about mutadone, there is no way to mutadone a validhunter who is observing you through walls using thermals/xray ... validhunters turn into quasi-Gods if they can acquire the tools of some half dozen sub-departments and ordinary crew members can have some level...
by Misdoubtful
Mon Nov 23, 2020 6:39 am
Forum: Closed Policy Discussion
Topic: [MRP] Punt public genetic consoles into the sun
Replies: 51
Views: 10878

Re: [MRP] Punt public genetic consoles into the sun

On one end I understand the merits of 'doing a job well enough for everyone to benefit'. One the other hand I understand the concerns of 'limiting interaction and powering up everyone under the sun'. However I also consider how easy it is to mutadone people through grenades, smoke machines, syringe ...
by Misdoubtful
Sat Nov 21, 2020 8:10 am
Forum: Closed Policy Discussion
Topic: Borged Antags - Still Antagonists or Slaves to the system
Replies: 37
Views: 8385

Re: Borged Antags - Still Antagonists or Slaves to the system

My assumption has always been that you can follow your traitor objectives/whims as long as you listen to your AI and laws first. Basically, your AI has to listen to server rule 1 but you as a traitor who was borged do not. This. I'm hard pressed to see how your brain getting put in an MMI and then ...
by Misdoubtful
Wed Nov 18, 2020 4:52 am
Forum: Off Topic
Topic: Are you ready to get implanted with Bill Gate's chip?
Replies: 28
Views: 5733

Re: Are you ready to get implanted with Bill Gate's chip?

Aren't these already in all the vaccines available from birth? A little behind the times, aren't we?
by Misdoubtful
Mon Nov 09, 2020 1:43 pm
Forum: Off Topic
Topic: Manuel Horny Posting Discord
Replies: 30
Views: 5887

Re: Manuel Horny Posting Discord

I'm not joining that.
by Misdoubtful
Mon Nov 02, 2020 10:25 pm
Forum: Off Topic
Topic: christmas avatar thread
Replies: 28
Views: 5126

Re: christmas avatar thread

Damn it.
by Misdoubtful
Mon Nov 02, 2020 10:23 pm
Forum: General Chat
Topic: Less is more
Replies: 33
Views: 6776

Re: Less is more

ArcaneDefence wrote:[youtube]XykU7ONE8Zw[/youtube]
[youtube]u9HV2BDMTIE[/youtube]
by Misdoubtful
Mon Nov 02, 2020 12:24 pm
Forum: Off Topic
Topic: christmas avatar thread
Replies: 28
Views: 5126

Re: christmas avatar thread

At least I haven't heard the musics on the radio yet.
by Misdoubtful
Mon Nov 02, 2020 12:03 pm
Forum: Video Games
Topic: bobbahbrown eve online adventure general
Replies: 22
Views: 7917

Re: bobbahbrown eve online adventure general

Hey do me a favor, if you see Radimir Lenin in Amarr tell him he's a vapid cunt Also I played this game for like 10 years so by all means ask me literally anything I feel this in my soul and I'm desperately trying to not fall back into playing this, because I won't get out. Joined in 2006 and the n...
by Misdoubtful
Mon Nov 02, 2020 11:24 am
Forum: Closed Policy Discussion
Topic: [MRP] Separate and less optional Space Law Section for Security
Replies: 16
Views: 3289

Re: [MRP] Separate and less optional Space Law Section for Security

Within MRP currently we have roleplay rules 3 ( if you're in Security, you're expected to put in some effort and do your job) and 6 (When dealing with the crew and antagonists, make sure their punishments are in proportion to their crimes) which impact how Security should be played. An issue I've r...
by Misdoubtful
Sat Oct 31, 2020 9:19 am
Forum: Closed Policy Discussion
Topic: [MRP] Security Ten-Codes
Replies: 115
Views: 24817

Re: [MRP] Security Ten-Codes

Forgive me if I'm mistaken, and I don't mean this to be rude, but neither you nor timber have played sec recently or used the ten-codes. I think yours and timber's contributions should be taken with a grain of salt compared to the players and admins in this thread who did play with and utilize the ...
by Misdoubtful
Fri Oct 30, 2020 11:03 pm
Forum: Closed Policy Discussion
Topic: [MRP] Security Ten-Codes
Replies: 115
Views: 24817

Re: [MRP] Security Ten-Codes

Just overhaul the spacelaw page on the wiki to include a more robust code system. The books are in the game, they look up the page. If they are in the books it's an accessible system and no one is getting excluded from it. The issue is more the accessibility of the codes rather than their existence...
by Misdoubtful
Fri Oct 30, 2020 8:57 am
Forum: Closed Policy Discussion
Topic: [MRP] Security Ten-Codes
Replies: 115
Views: 24817

Re: [MRP] Security Ten-Codes

I love the idea of things naturally progressing and developing but I'm also stoutly against things that increase that barrier to entry. Especially for one server in the grand scheme of the entire community of servers. It feels weird to consider that in order to jump from one TG server to Manuel, yo...
by Misdoubtful
Fri Oct 30, 2020 8:07 am
Forum: Closed Policy Discussion
Topic: [MRP] Security Ten-Codes
Replies: 115
Views: 24817

Re: [MRP] Security Ten-Codes

Not optional for sec - If enough people in your department use them, now you either have to use them yourself or get someone to translate constantly. Increases barrier to entry for sec in arbitrary way. Not optional for non-sec - Anyone non-sec with access to sec comms from the AI to the Cap to Ant...
by Misdoubtful
Tue Oct 27, 2020 3:31 am
Forum: Ideas
Topic: enviroskirts for female plasmamen
Replies: 5
Views: 1228

Re: enviroskirts for female plasmamen

skoglol wrote:Also, add hardskirts and make the CE/engineering/atmos/CMO/Sec ones spawn based on gender percentage.
Oh no, please, no.
by Misdoubtful
Mon Oct 26, 2020 7:51 pm
Forum: Coding
Topic: Code Bounty:FIX THE FUCKING ADMIN MENU $60
Replies: 53
Views: 14044

Re: Code Bounty:FIX THE FUCKING ADMIN MENU $60

I do prefer just using the command bar. Auto fill (very fast) and some command bar functions that buttons can't meet (like for vv) are just easier than learning a new layout, again. Since it never changes. It's like the difference between doing things individually or doing them all at once through s...
by Misdoubtful
Mon Oct 26, 2020 7:39 pm
Forum: General Chat
Topic: fuck coders
Replies: 75
Views: 15586

Re: fuck headmins

MortoSasye wrote:fuck headmins
Naloac wrote:fuck coders
Shhhh, you're both cute.
by Misdoubtful
Sun Oct 25, 2020 6:52 pm
Forum: Ideas
Topic: lavabox
Replies: 11
Views: 2175

Re: lavabox

Tlaltecuhtli wrote:waterland: outside is 100% h2o 9000 kpa with spacecarps and sharks
The Curse of Waterland April Fools Special: Its all slippery
by Misdoubtful
Sun Oct 25, 2020 1:56 pm
Forum: Ideas
Topic: lavabox
Replies: 11
Views: 2175

Re: lavabox

Lava World Station, Episode 53: BubbleGum Goes on Vacation (to the station)
by Misdoubtful
Fri Oct 23, 2020 12:09 pm
Forum: Ideas
Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
Replies: 94
Views: 22477

Re: Shuttle call is the worst mechanic in SS13 and should be revamped

Shame this thread got off-track because rounds ending prematurely is a genuine problem and always has been maybe if op wasn't so intensely abrasive and didn't respond to criticism of his implementation by screaming and calling people autistic, dismissing objections out of hand with no counterpoint ...
by Misdoubtful
Wed Oct 21, 2020 10:18 pm
Forum: General Chat
Topic: why is campbell closed
Replies: 12
Views: 3420

Re: why is campbell closed

Campbell was the image of the perfect server. Taken away from us too soon.
by Misdoubtful
Mon Oct 19, 2020 8:43 am
Forum: Closed Policy Discussion
Topic: [Manuel] 40 year old boomer admins: quit discriminating against modern lingo
Replies: 41
Views: 8404

Re: [Manuel] 40 year old boomer admins: quit discriminating against modern lingo

'based' isnt netspeak This. Lingo isn't the same as netspeak. Netspeak came about around the idea of morphing words to expedite saying something, because talking to someone through text could be a longer process than by face to face. Stuff like brb, lol, ur, tnx, (:, etc. I have a hard time seeing ...
by Misdoubtful
Sat Oct 17, 2020 8:59 am
Forum: Closed Policy Discussion
Topic: MRP: Remove murderbone pass from hijack traitors.
Replies: 58
Views: 12132

Re: MRP: Remove murderbone pass from hijack traitors.

Manuel is drifting away from its original purpose. It's supposed to be the MRP server, not the hugbox server. I think part of the problem is that if you asked everyone to define 'the MRP server' you'd get a huge spread of varying answers. People on the 'LRP' end, people on the 'HRP' end. Things lik...
by Misdoubtful
Sat Oct 17, 2020 8:27 am
Forum: Closed Policy Discussion
Topic: [Manuel] Searching for Implants with insubstantial evidence: yay/nay?
Replies: 21
Views: 5115

Re: [Manuel] Searching for Implants with insubstantial evidence: yay/nay?

After some thought I updated my previous post enough to warrant noting that I have. I feel the main issue is that the meme of "I joined the force to beat people to death" is perhaps too ingrained in how Security players act Ideally, Security wouldn't go for tried-and-true methods to out a...
by Misdoubtful
Thu Oct 15, 2020 5:53 pm
Forum: Closed Policy Discussion
Topic: [Manuel] Searching for Implants with insubstantial evidence: yay/nay?
Replies: 21
Views: 5115

Re: [Manuel] Searching for Implants with insubstantial evidence: yay/nay?

You're right misinformation is a big part of the game. It's exactly why the concept of turning things into what could potentially feel like an uncomfortable check list to shuffle through feels wrong to me. Things like having to wait for someone to use an antag item - or getting stuck waiting until y...
by Misdoubtful
Wed Oct 14, 2020 11:04 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 738834

Re: SS13 Related Art / Hand Drawn Art

:)

Hugs
Spoiler:
Image
by Misdoubtful
Wed Oct 14, 2020 6:52 pm
Forum: Ideas
Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
Replies: 94
Views: 22477

Re: Shuttle call is the worst mechanic in SS13 and should be revamped

Nothing i love more than joining into a greenshift 2 hours and 45 minutes in as one of 30 assistants to see every autism project completed and guarded by armed paramilitary departmental tribesmen who shoot anyone who try to cause any form of activity at all beyond standing around marveling at some ...
by Misdoubtful
Wed Oct 14, 2020 6:34 pm
Forum: Closed Policy Discussion
Topic: [Manuel] Searching for Implants with insubstantial evidence: yay/nay?
Replies: 21
Views: 5115

Re: [Manuel] Searching for Implants with insubstantial evidence: yay/nay?

My whole entire issue with this is that thing of 'Characters are otherwise allowed to know everything about ingame mechanics or antagonists'. That really, really, can't be forgotten. Meaning sec is going to know that implants are a possibility when they smell a traitor. It just boils down to choice ...
by Misdoubtful
Wed Oct 14, 2020 1:48 am
Forum: General Chat
Topic: I wish character preferences carried between servers
Replies: 8
Views: 2133

Re: I wish character preferences carried between servers

an import/export button might be cool so you can save your character to a file locally Was thinking the same thing. With options included for this stuff so people can import key binds, prefs, chars, etc. So people can pick and choose, or do it all. There's things like game preferences, antag prefer...
by Misdoubtful
Tue Oct 13, 2020 9:44 pm
Forum: General Chat
Topic: .
Replies: 6
Views: 1625

Re: Coders removed AI spin why even play anymore

Then its already started the end times are nigh. Soon our AI will be nothing but slaves stuck with the most cruel thing ever to be conceived, lawsets.
by Misdoubtful
Tue Oct 13, 2020 9:29 pm
Forum: General Chat
Topic: .
Replies: 6
Views: 1625

Re: Coders removed AI spin why even play anymore

Next they will come for our AI's programmed skills in both clapping and flipping.

If we're lucky they'll still be able to crack their knuckles by the end of it all. :(
by Misdoubtful
Tue Oct 13, 2020 10:11 am
Forum: General Chat
Topic: Has /tg/ added anything new yet since august
Replies: 29
Views: 5882

Re: Has /tg/ added anything new yet since august

There is a new feature added every second nowadays and frankly it is overwhelming I love this aspect of things, honestly. I know if I take a break for a few days or weeks there will be plenty to explore and dive into when I come back. Also, with the power of search syntax you can opt to only see cr...
by Misdoubtful
Tue Oct 13, 2020 9:41 am
Forum: Closed Policy Discussion
Topic: Undo the Dynamic Midround Config Changes
Replies: 13
Views: 3098

Re: Undo the Dynamic Midround Config Changes

If you want more midround points to spend, a lower probability for second/third ruleset or a tweak to the ruleset scaling formula is the way to go. The former is easily doable in configs, the latter should be done in code. Alternatively, I would like to see dynamic generate threat during the round ...
by Misdoubtful
Tue Oct 13, 2020 9:18 am
Forum: Ideas
Topic: Have A Percentage Of Chefs Spawn As A Rat Controlling A Human Body In Their Hat.
Replies: 13
Views: 3016

Re: Have A Percentage Of Chefs Spawn As A Rat Controlling A Human Body In Their Hat.

Suspicious wrote:The great thing about this is there's already code precedent for something like this: Borers.
You're giving me cold sweats...
by Misdoubtful
Sun Oct 04, 2020 6:36 am
Forum: Closed Policy Discussion
Topic: [MRP] Captain and His Shotty
Replies: 32
Views: 5964

Re: [MRP] Captain and His Shotty

Taking a singular gun from the armory (or I guess getting one from cargo) be it because you have a preference for it / want to give your character a certain look / whatever the reason as someone who owns and is in near absolute control of the entire station AND already boasting some of the best com...
by Misdoubtful
Sat Oct 03, 2020 4:42 pm
Forum: Closed Policy Discussion
Topic: [MRP] Captain and His Shotty
Replies: 32
Views: 5964

Re: [MRP] Captain and His Shotty

I ought to go a bit more in depth on my previous statement. I think its more than a bit much to view this in terms of gun trades and ammo types, or just about the shotgun itself . What if we instead look at it more so on the act of them actually looting the armory and why ? Again I think context is ...
by Misdoubtful
Fri Oct 02, 2020 2:16 am
Forum: Closed Policy Discussion
Topic: [MRP] Captain and His Shotty
Replies: 32
Views: 5964

Re: [MRP] Captain and His Shotty

From the mindset of, they start with the big guns and they are in charge, is this really an issue? As long as its coherent and believable, and they aren't trying to tank the round or dunk on people with that shotgun with little reason for it, what does it matter? Maybe I just have a real hard time v...