Search found 288 matches

by Amnestik
Sun Jan 31, 2016 3:33 am
Forum: Admin Feedback
Topic: NikNakFlak
Replies: 233
Views: 85008

Re: NikNakFlak

Shaps wrote:Not to get too heavily into this because this isn't a formal complaint, but that thread wasn't really closed prematurely, I should have locked it after my post honestly
Your decision was premature and showed a lack of understanding of the situation
by Amnestik
Sat Jan 30, 2016 11:45 pm
Forum: Admin Feedback
Topic: NikNakFlak
Replies: 233
Views: 85008

Re: NikNakFlak

The first syllables of stalks and shit are st and sh, NikNak Also thank you for admitting to stalking me And here But why do you think I'm shit? And why do you stalk me in particular, when I doubt I'm the only player you consider shit? That's what I don't get. I never did anything to you to provoke ...
by Amnestik
Sat Jan 30, 2016 9:13 pm
Forum: Ideas
Topic: CARROTS IDEA
Replies: 31
Views: 4178

Re: CARROTS IDEA

this was a retarded idea

i've always wanted makeshift knives for those without access which they can pocket, but a sharpened carrot is brain damaged
by Amnestik
Sat Jan 30, 2016 9:12 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 962953

Re: Minor Suggestions

PKPenguin321 wrote:
TheNightingale wrote:Reverse-pickpocketing an inactive grenade into someone's pocket should prime it for activation. (Walk up to someone, plant a minibomb in their pocket, then run.)
you can already do this if you're quick
i kin do it so u kan to
by Amnestik
Sat Jan 30, 2016 9:06 pm
Forum: Admin Feedback
Topic: NikNakFlak
Replies: 233
Views: 85008

Re: NikNakFlak

This weirdo follows me around in OOC, the forums and GitHub and either shits in my mouth or uses his inexplicable forum powers to close my threads prematurely. Not even sure why he has a grudge against me, I've never shat on him before. He's like 12 years old in SS13 terms, irrelevant, and acts unde...
by Amnestik
Sat Jan 30, 2016 6:44 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1070791

Re: ITT: We make shitty suggestions and come up with poor id

One/two hit crit guns like in Counter-Strike
by Amnestik
Sat Jan 30, 2016 6:34 am
Forum: Off Topic
Topic: super hero shows
Replies: 9
Views: 1584

Re: super hero shows

no
they're bad
by Amnestik
Fri Jan 29, 2016 3:50 am
Forum: Off Topic
Topic: Music
Replies: 898
Views: 381426

Re: Music

The Knick's soundtracks are wondrous

Great for walking feeling shit to
[youtube]DDkN7xV3Xe4[/youtube]

[youtube]KtWMVSGGi-U[/youtube]
The above track is amazing

Utopia's were pretty great too - shame it got cancelled, along with the proposed Fincher remake
by Amnestik
Tue Jan 26, 2016 2:43 pm
Forum: General Chat
Topic: Is there anyway to discourage valid hunting?
Replies: 60
Views: 16428

Re: Is there anyway to discourage valid hunting?

Make the game more centred around teamwork and less around PvP. Exadv1 checked in a couple of years ago with an idea for a shift in the game's graphical perspective and commented on how he was amused it had become so PvP oriented when he had originally intended it to be more PvE. Not saying I agree ...
by Amnestik
Tue Jan 26, 2016 2:17 pm
Forum: Coding Feedback
Topic: A lot of modes are disabled (but do they suck?)
Replies: 49
Views: 9418

Re: A lot of modes are disabled (but do they suck?)

find the pull that reworked them to the state they're currently in
revert it
by Amnestik
Tue Jan 26, 2016 1:24 pm
Forum: Video Games
Topic: Fallout 4 - It's Happening
Replies: 456
Views: 109036

Re: Fallout 4 - It's Happening

when is
geck

mods already make the game playable
and dare i say it
fun!

so give us the geck so i can get motivated to finish it
by Amnestik
Tue Jan 26, 2016 1:20 pm
Forum: Coding Feedback
Topic: A lot of modes are disabled (but do they suck?)
Replies: 49
Views: 9418

Re: A lot of modes are disabled (but do they suck?)

They probably did suck but what we have now sucks for different reasons

At least some variation would spice up the rounds
by Amnestik
Tue Jan 26, 2016 1:19 pm
Forum: Coding Feedback
Topic: Slaughter demons' instakill isn't very fun
Replies: 5
Views: 1248

Re: Slaughter demons' instakill isn't very fun

Shaps wrote:I thought this was gonna be IDPN, but getting literally dragged to hell and having to fight your way back would actually pretty freaking cool

I dunno if it's actually plausible to make or not though
It is IDPN. It's balance feedback.
by Amnestik
Tue Jan 26, 2016 10:33 am
Forum: Coding Feedback
Topic: tgui random airlock wires
Replies: 51
Views: 11003

Re: tgui random airlock wires

plz fix

i've got eye problems and finding the right wire was difficult enough already

that ui has always been shitty and this, while making it prettier, didn't improve its usability
by Amnestik
Tue Jan 26, 2016 10:31 am
Forum: Coding Feedback
Topic: Slaughter demons' instakill isn't very fun
Replies: 5
Views: 1248

Slaughter demons' instakill isn't very fun

I'm not suggesting you get turned into some sort of slaughter demon underling or a slaughter demon themselves, but a non-lethal punishment for getting dragged into blood would be preferable to an instagib. Far more interesting too. They've been nerfed to be slow, but they hit pretty hard so it only ...
by Amnestik
Tue Jan 26, 2016 5:56 am
Forum: Spriting and Mapping
Topic: Human Sprites: What can be improved?
Replies: 53
Views: 17828

Re: Human Sprites: What can be improved?

Let dudes choose dick size

But only if they're BYOND members ;^)
by Amnestik
Mon Jan 25, 2016 2:24 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3341
Views: 876833

Re: What are you faggots playing?

I reinstalled Garry's Mod for some godforsaken reason and got to experience what life in Australia is like. A player was hacking and the Australian teenagers on the server weren't very happy about it. The combination of their whiny, high-pitched voices, liberal use of the word faggot, and unimaginat...
by Amnestik
Sun Jan 24, 2016 11:58 pm
Forum: Off Topic
Topic: 2016: Year In Progress
Replies: 77
Views: 17524

Re: 2016: Year In Progress

Some improvements, but it seems like there's a lot of feeling like garbage.

I'm trying harder, which is, well, hard.

This heat is fucking unbearable too, makes doing anything but sitting on the computer in front of a fan drinking cold water twice as hard.
by Amnestik
Sun Jan 24, 2016 11:51 pm
Forum: General Chat
Topic: What removed features/items/glitches do you miss?
Replies: 148
Views: 32867

Re: What removed features/items/glitches do you miss?

bugs, or accidental gameplay improvements?
by Amnestik
Sun Jan 24, 2016 11:03 pm
Forum: Video Games
Topic: Lets finish HL1 this Sunday - in Sven's Coop
Replies: 23
Views: 5596

Re: Lets finish HL1 this Sunday - in Sven's Coop

I'd give playing a try.

I hosted Minecraft once (I know) for a friend and I and I had to open the ports on my modem/router/thing for it to work. Simple, but annoying. Did you check the port you're using is open?
by Amnestik
Sat Jan 23, 2016 11:24 pm
Forum: Video Games
Topic: Lets finish HL1 this Sunday - in Sven's Coop
Replies: 23
Views: 5596

Re: Lets finish HL1 this Sunday - in Sven's Coop

This sounds great.
by Amnestik
Sat Jan 23, 2016 6:57 am
Forum: Coding Feedback
Topic: Server seems to be boring?
Replies: 15
Views: 3304

Re: Server seems to be boring?

I did for ages actually, only really started playing again this month. So much new content to catch up on.
by Amnestik
Sat Jan 23, 2016 6:26 am
Forum: Coding Feedback
Topic: Server seems to be boring?
Replies: 15
Views: 3304

Server seems to be boring?

Maybe this is a personal problem, but I've been finding the game pretty boring lately. It seems there's always something killing the entire station, usually the unbalanced newer stuff, sometimes some of the older stuff (which may have been buffed - not sure) which leads to either jobs interrupted by...
by Amnestik
Sat Jan 23, 2016 2:18 am
Forum: Coding Feedback
Topic: Tesla needs to be toned down
Replies: 111
Views: 22482

Re: Tesla needs to be toned down

The complaint was the instakill without warning, so why change anything else

I mean maybe bring the power generated down a little to match it being a little less deadly but that's all that needs to be done
by Amnestik
Fri Jan 22, 2016 5:49 pm
Forum: Off Topic
Topic: what shows are you watching?
Replies: 55
Views: 13630

Re: what shows are you watching?

Nothing since The Knick ended Really well-written, depressing and in some parts (for me at least) emotionally taxing show Darker than The Sopranos, or even Boardwalk Empire, which is saying something Fantastic soundtrack Gotta thank Anon for mentioning it in another thread (edit: actually on page 1)...
by Amnestik
Thu Jan 21, 2016 7:43 pm
Forum: Coding Feedback
Topic: Tesla needs to be toned down
Replies: 111
Views: 22482

Re: Tesla needs to be toned down

I was just saying to my friendly in deadchat how it's not got a lot of counterplay if it murders you as soon as you see it. Like, give people at least a second to run out of its range. Bearing in mind different people have different amounts of lag, and buttons don't always register, etc. tl;dr i ded...
by Amnestik
Sun Jan 17, 2016 11:26 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3341
Views: 876833

Re: What are you faggots playing?

F4

with mods
it's no good without them
can't wait for the geck, it'll be goty 2015
and '16 most likely
by Amnestik
Sun Jan 17, 2016 10:03 pm
Forum: Resolved Requests
Topic: Zeela Takk/Atticat - demoting an officer for arresting a cri
Replies: 17
Views: 8407

Re: Zeela Takk/Atticat - demoting an officer for arresting a

I'd like to request an admin resolve this if that's okay. Thanks.
by Amnestik
Fri Jan 15, 2016 1:11 am
Forum: Off Topic
Topic: Alan Rickman (Hans Gruber, Severus Snape) died
Replies: 10
Views: 2379

Re: Alan Rickman (Hans Gruber, Severus Snape) died

Goddamn

Slow down on the death, celebrities
by Amnestik
Fri Jan 15, 2016 1:07 am
Forum: Resolved Requests
Topic: Zeela Takk/Atticat - demoting an officer for arresting a cri
Replies: 17
Views: 8407

Re: Zeela Takk/Atticat - demoting an officer for arresting a

Had I seen the 'order', (didn't through a combination of bad eyesight and preoccupation getting Anda before she was allowed to run away), I wouldn't have stopped because it would've allowed her to run, perhaps never to be seen again. The latter has happened multiple times in my experience. However, ...
by Amnestik
Thu Jan 14, 2016 7:30 am
Forum: Resolved Requests
Topic: Zeela Takk/Atticat - demoting an officer for arresting a cri
Replies: 17
Views: 8407

Re: Zeela Takk/Atticat - demoting an officer for arresting a

I didn't witness Anda Lucia taking Maricio's ID, but you can be sure I would have granted him leeway if he had told me. Uh, I did. It's in the logs. I'm pretty sure I said it twice, once after she was dragged away when I was trying to arrest her, and then again after you brigged me for arresting he...
by Amnestik
Thu Jan 14, 2016 12:14 am
Forum: Video Games
Topic: Universim: What Spore could have been?
Replies: 25
Views: 4881

Re: Universim: What Spore could have been?

>early access
by Amnestik
Thu Jan 14, 2016 12:05 am
Forum: Resolved Requests
Topic: Zeela Takk/Atticat - demoting an officer for arresting a cri
Replies: 17
Views: 8407

Zeela Takk/Atticat - demoting an officer for arresting a cri

Your byond account: Amnestik Your character name: Mauricio Best Their character name: Zeela Takk Their byond account(optional, but useful if you can provide it): Atticat Server and time: Sybil, ~12:45pm UTC+13 Logs and/or screenshots: Description of what happened: Joined for my bi-monthly 20 minute ...
by Amnestik
Sat Dec 26, 2015 10:15 pm
Forum: Ideas
Topic: Traitor's pocket motion detector to facilitate stealth
Replies: 5
Views: 946

Traitor's pocket motion detector to facilitate stealth

Detects motion in a wider radius than the character's view range, to facilitate stealth as a valid strategy during higher population rounds, as an alternative to "pre-emptively murder all the men," gameplay which is most fun when a game's respawn/restart time doesn't stretch into the >10 m...
by Amnestik
Fri Nov 06, 2015 4:49 am
Forum: General Chat
Topic: hi kor
Replies: 22
Views: 7324

Re: hi kor

CharlieShinu wrote:colonic man you were just a branch off of something me, austin, napkin, sawrge and rook started , you and that other guy joe

ugly ass
ha what a fag
by Amnestik
Fri Oct 30, 2015 9:25 am
Forum: General Chat
Topic: What removed features/items/glitches do you miss?
Replies: 148
Views: 32867

Re: What removed features/items/glitches do you miss?

Gotta admit though, chloral in hypospray + drag to virology disposal pretty cheap
by Amnestik
Thu Oct 29, 2015 4:58 pm
Forum: Coding
Topic: Question about making supply request list update on click
Replies: 0
Views: 1265

Question about making supply request list update on click

So cargo supply consoles have been frustratingly slow when ordering things in bulk for years now, due to the confirmation screensaf you order something/confirm an order/decline a request/etc. I commented them out to see if just removing the code would work without a hitch, which it did, except now c...
by Amnestik
Thu Oct 29, 2015 4:33 pm
Forum: General Chat
Topic: What removed features/items/glitches do you miss?
Replies: 148
Views: 32867

Re: What removed features/items/glitches do you miss?

chloral
roburgers
xenoburgers
uterus
public autolathe
cloakers
thermals
bigger/no bombcap
paranoia
atmosphere
by Amnestik
Thu Oct 29, 2015 4:10 pm
Forum: Video Games
Topic: Undertale
Replies: 706
Views: 189525

Re: Undertale

Half an hour is all it takes to establish the quality of something's writing. Really, you can pretty much judge in the first 5 or 10 minutes of something how good someone's writing is. I'm happy it was up to your standard though. I don't know how people find the same turn-based "ATTACK-ITEM-ABI...
by Amnestik
Thu Oct 29, 2015 3:54 pm
Forum: Video Games
Topic: Undertale
Replies: 706
Views: 189525

Re: Undertale

this game has the same boring combat as 100's of others, and attempts to mix it up with a bullet hell minigame that's equally as boring games like earthbound and LISA make up for their similar boring combat systems with witty and idiosyncratic writing which makes you want to keep playing, which this...
by Amnestik
Thu Oct 29, 2015 3:30 pm
Forum: Video Games
Topic: Fallout 4 - It's Happening
Replies: 456
Views: 109036

Re: Fallout 4 - It's Happening

> Skills are indeed gone, with their effects rolled into a bounteous system of perks with levels of their own.
well you fucked it

e:
https://bethesda.net/?#en/events/game/f ... 5/09/24/31
actually mite be k
by Amnestik
Thu Oct 29, 2015 3:17 pm
Forum: Video Games
Topic: Pathologic
Replies: 11
Views: 3167

Re: Pathologic

OFFICIAL RE-RELEASE WITH IN-HOUSE RETRANSLATION AND "HD" GRAPHICS (so probably superficial texture upgrades that look worse than the old ones, but at least you can play it at 1080p without going through the rigmarole of setting up resolution hacks this time) IN TWO HOURS MOTHERFUCKERS LESS...
by Amnestik
Tue Oct 20, 2015 1:19 am
Forum: Coding Feedback
Topic: Genetics is outdated and a chore to play.
Replies: 31
Views: 7133

Re: Genetics is outdated and a chore to play.

It's always been boring and tedious, and I think it was Carn's updates to it a year or two ago (improving the code, changing the method used to calculate mutations) which also made it even worse, but I'm glad it's finally been made bad enough to prompt a discussion about it. Genetics isn't the only ...
by Amnestik
Sat Oct 03, 2015 6:29 pm
Forum: General Chat
Topic: hi kor
Replies: 22
Views: 7324

Re: hi kor

shinus list
by Amnestik
Sat Oct 03, 2015 6:22 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 274847

Re: Sprite Requests

New chapel pews would be nice http://i.imgur.com/Isdn0Tn.png Or at least north/south angles for the old ones, as the 'altar' hasn't been oriented that way since about 2011 In fact: an altar, collection plate, holy water font, communion chalice, communion wafers, paten, all that shit would be pretty ...
by Amnestik
Sat Oct 03, 2015 6:34 am
Forum: Resolved Requests
Topic: Oldman Robustin, DangerBot 3000, Vince Smith - False perma
Replies: 7
Views: 1755

Re: Oldman Robustin, DangerBot 3000, Vince Smith - False per

I don't think the lesson here should be "mimes are a ripe target for griefing". I think the lesson here should be that security needs to get both sides of the story before deciding whether to permabrig someone.
by Amnestik
Wed Sep 30, 2015 8:35 am
Forum: Resolved Requests
Topic: Oldman Robustin, DangerBot 3000, Vince Smith - False perma
Replies: 7
Views: 1755

Re: Oldman Robustin, DangerBot 3000, Vince Smith - False per

Deliberately failing to get both sides of the story out of sheer indifference isn't a genuine misunderstanding.
by Amnestik
Tue Sep 29, 2015 6:52 pm
Forum: Resolved Requests
Topic: Oldman Robustin, DangerBot 3000, Vince Smith - False perma
Replies: 7
Views: 1755

Oldman Robustin, DangerBot 3000, Vince Smith - False perma

Your byond account: Amnestik Your character name: Transparency (Mime) Their character name: Oldman Robustin (Captain), DangerBot 3000 (Security Cyborg), Vince Smith (Security Officer) Their byond account(optional, but useful if you can provide it): ForcefulCJS, Gouty, FantasticFwoosh? Server and ti...