Actually, at the very least, grabbing someone who is on fire should probably cause burn damage.
Search found 1567 matches
- Wed Mar 25, 2015 6:53 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1072047
- Wed Mar 25, 2015 1:40 pm
- Forum: Archived/Deleted
- Topic: Headmin Candidate: [Stickymayhem]
- Replies: 45
- Views: 11985
Re: Headmin Candidate: [Stickymayhem]
You said you wanted to "change" singulo- care to elaborate on that? How would you like to see it change? Do you intend to do so by actual policies ("Post this and it'll get deleted"), or by engaging with the community in some other way? Most critically- do you intend to seek incr...
- Tue Mar 24, 2015 11:14 pm
- Forum: Archived/Deleted
- Topic: headmin candindate: dannno
- Replies: 60
- Views: 19466
Re: headmin candindate: dannno
I would vote for you, for what it's worth. You at least showed some goddamn initiative with the NTstation situation, something a lot of people are sorely lacking in.
- Tue Mar 24, 2015 10:58 pm
- Forum: General Chat
- Topic: Implanting new Sec Officers...
- Replies: 48
- Views: 12414
Re: Implanting new Sec Officers...
These exist?RG4 wrote: HUDless officers.
- Tue Mar 24, 2015 6:35 pm
- Forum: Coding Feedback
- Topic: Cybernetic Implants
- Replies: 60
- Views: 18093
Re: Cybernetic Implants
The Thermal implant should have an Illegal Tech requirement (How did you not think of this when coding it?), but require very few if any exotic materials.
- Tue Mar 24, 2015 4:12 pm
- Forum: General Chat
- Topic: HEADMIN ELECTION 2: RETURN OF THE VOTE
- Replies: 201
- Views: 70364
Re: HEADMIN ELECTION 2: RETURN OF THE VOTE
Hold on a minute. Coderbus's vote was transferred to them by SoS- the "official" method of determining the headmins is 1 admin vote, 1 player vote, and 1 appointed by the host. SoS had handed off his appointment to Coderbus to assign. Anon3, do you plan on doing the same?
- Mon Mar 23, 2015 11:48 am
- Forum: Off Topic
- Topic: Hiding in a locker waiting for your target.
- Replies: 5
- Views: 2046
Re: Hiding in a locker waiting for your target.
lockers are essential to muh /tg/ culture
- Mon Mar 23, 2015 3:38 am
- Forum: Video Games
- Topic: The Hammershield Chronicles: ReDorfed
- Replies: 337
- Views: 56216
Re: The Hammershield Chronicles: ReDorfed
Only if we have silver, it's the best material for warhammers
- Mon Mar 23, 2015 2:59 am
- Forum: Town Hall
- Topic: Fascist Work Station 13 (event discussion)
- Replies: 53
- Views: 17233
Re: Fascist Work Station 13 (event discussion)
How will you prevent cyborg construction?
Personally I'm in favor of an AI, just for that big-brother-is-watching vibe.
Personally I'm in favor of an AI, just for that big-brother-is-watching vibe.
- Sun Mar 22, 2015 3:42 pm
- Forum: Coding Feedback
- Topic: grappling relative uselessness
- Replies: 21
- Views: 5768
Re: grappling relative uselessness
callanrockslol wrote:Malkevin wrote:Bring back quick choke - 2015!
- Sun Mar 22, 2015 12:54 am
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91553
Re: Three word game
to a whorehouse
- Sat Mar 21, 2015 8:02 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 121902
Re: Stickymayhem
Ran a Necrodancer event. It kicked ass.
- Sat Mar 21, 2015 6:54 pm
- Forum: Off Topic
- Topic: Three word game
- Replies: 441
- Views: 91553
Re: Three word game
and are retarded.
- Sat Mar 21, 2015 6:47 pm
- Forum: Video Games
- Topic: The Hammershield Chronicles: ReDorfed
- Replies: 337
- Views: 56216
Re: The Hammershield Chronicles: ReDorfed
What am I up to in Siege Operator? Also make sure you can lock the ballista room, and maybe stick some food and drink in it, since Siege Engineers are lazy assholes civilians and will therefore wander off to masturbate eat, drink, and sleep, even if there are enemies that really need ballista bolts ...
- Fri Mar 20, 2015 11:46 pm
- Forum: Video Games
- Topic: The Hammershield Chronicles: ReDorfed
- Replies: 337
- Views: 56216
Re: The Hammershield Chronicles: ReDorfed
*amedinade intensifies*
- Thu Mar 19, 2015 8:14 pm
- Forum: Ideas
- Topic: The Cheri Spring Into Fun Event! March 16-22 IT'S HAPPENING
- Replies: 71
- Views: 27367
Re: The Cheri Spring Into Fun Event! March 16-22 IT'S HAPPEN
b-but coderbus is an independent entity ( ͡° ͜ʖ ͡°)miggles wrote:if i was overlord of /tg/ for a day the first thing i would do is remove the copyright rule
- Thu Mar 19, 2015 6:16 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 546023
Re: Simple Questions Thread
Active energy swords block projectiles (50 - damage of projectile/3) percent of the time, disabler beams included. Disabler beams deal 36 points of (stamina) damage, so they are blocked by an esword 38% of the time.
- Thu Mar 19, 2015 6:08 pm
- Forum: General Chat
- Topic: MY FIRST BAN
- Replies: 97
- Views: 27495
Re: MY FIRST BAN
Permabanned from Security after a while, stopped playing on /tg/ I think.
- Thu Mar 19, 2015 4:54 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 232421
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
Chikky chikky BOOM
chikky chikky BOOM
chikky chikky BOOM
- Thu Mar 19, 2015 4:37 pm
- Forum: Coding Feedback
- Topic: Temperature Gun is utter shit how do we fix it
- Replies: 21
- Views: 5901
Re: Temperature Gun is utter shit how do we fix it
What is this tool?Not-Dorsidarf wrote:Atmos techs literally have a tool which instantly puts out fires and replaces the air with cool nitrogen in a 9*9 area now.
They still don't fight fires.
- Thu Mar 19, 2015 4:34 pm
- Forum: General Chat
- Topic: MY FIRST BAN
- Replies: 97
- Views: 27495
Re: MY FIRST BAN
As a relative newfag, can someone explain the meta/story behind JLP? Also, what was the "JLP Era", that I saw referenced by some older players several times? JLP, AKa Jean-Luc Price, was a notorious HoS who enforced space law maliciously, with the intent of brigging people for as long as ...
- Thu Mar 19, 2015 4:20 pm
- Forum: Video Games
- Topic: The Hammershield Chronicles: ReDorfed
- Replies: 337
- Views: 56216
Re: The Hammershield Chronicles: ReDorfed
Catapults do have a use- they can train the Siege Engineer skill much more easily than Ballistas, because their ammo is much easier to obtain. (Feel free to make use of this with Drynwyn.)
- Thu Mar 19, 2015 4:08 pm
- Forum: Town Hall
- Topic: Fascist Work Station 13 (event discussion)
- Replies: 53
- Views: 17233
Re: Fascist Work Station 13 (event discussion)
This pleases me.QuartzCrystal wrote:Hey folks, I'm going to host this event sometime in the near future. I'll make a separate post (possibly have it made into an announcement) outlining all the rules, etc. I've taken suggestions from you guys as well.
- Wed Mar 18, 2015 3:13 pm
- Forum: Video Games
- Topic: The Hammershield Chronicles: ReDorfed
- Replies: 337
- Views: 56216
Re: The Hammershield Chronicles: ReDorfed
Oooh, I'll take a dorf named after me. Preferably a mechanic.
- Wed Mar 18, 2015 2:48 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70967
Re: BATTLE OF THE SERBERS
THE TRUE /TG/STATION WAYDemonFiren wrote:
I say, trial by bitchfest!
- Wed Mar 18, 2015 4:48 am
- Forum: Site, Forums, And Wiki
- Topic: Lists of destructible and non-destructible items
- Replies: 6
- Views: 2523
Re: Lists of destructible and non-destructible items
toy AI 6 0 0 0 0 0 0 0 3 7 lmao, toy AIs have illegal tech. /obj/item/weapon/ aiModule /toyAI Thats the syndicate hacked freeform module Nope, that's the Toy AI. It's an unimplemented traitor item, I think. Does weird stuff. Correction: I think it appears in one of the Syndicate bundles- it lets yo...
- Mon Mar 16, 2015 7:52 pm
- Forum: General Chat
- Topic: IC Character Alignment Test 2k15
- Replies: 42
- Views: 64803
Re: IC Character Alignment Test 2k15
Paladins can multiclass, they just can't go back to taking Paladin levels after they multiclass (Unless they multiclass into certain PrC's.)Wyzack wrote:Also what the shit, pretty sure paladins cant multiclass
- Sun Mar 15, 2015 5:53 am
- Forum: Coding
- Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
- Replies: 124
- Views: 32857
Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
I don't like either of these. Current chem position is good because it means there is always someone who is watching the main entrance to medbay for injured people, even if no doctors are in the reception desk. Furthermore, this feels like yet another instance of "change for the sake of change&...
- Sat Mar 14, 2015 4:48 pm
- Forum: Off Topic
- Topic: R.I.P. Terry Pratchett
- Replies: 11
- Views: 3581
- Sat Mar 14, 2015 4:47 pm
- Forum: Ideas
- Topic: One person converting instead of this 3 person bullshit
- Replies: 44
- Views: 9321
Re: One person converting instead of this 3 person bullshit
Can we just start cultists with all of their words? You can get them all in <10 minutes anyway if you have a single cultist who knows how to research. It's just a pointless thing that screws over cults that don't have any experienced starting members even harder than they were already screwed over.
- Sat Mar 14, 2015 4:41 pm
- Forum: Ideas
- Topic: Timeline Eradication Agent
- Replies: 46
- Views: 13802
Re: Timeline Eradication Agent
Skorvold spawned one of these to erase a player who named himself Adolf Hilter from the timeline.
10/10 would be admin abused by again.
10/10 would be admin abused by again.
- Sat Mar 14, 2015 4:39 pm
- Forum: Ideas
- Topic: Attach remote signallers to cloners.
- Replies: 4
- Views: 1927
Re: Attach remote signallers to cloners.
Timer-Signaller assembly, duh.Saegrimr wrote:Or you know, upgrade to autocloner.
How are you gonna hit the signal when you're dead?
- Sat Mar 14, 2015 4:37 pm
- Forum: General Chat
- Topic: [Global] Shit got hacked bro.
- Replies: 51
- Views: 21127
Re: [Global] Shit got hacked bro.
~~PACKETS~~Miauw wrote:PACKETSMastigos wrote:packets
- Sat Mar 14, 2015 4:35 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 964179
Re: Minor Suggestions
Also a motley backpack.
- Sat Mar 14, 2015 4:26 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70967
Re: BATTLE OF THE SERBERS
I may be unable to make this- old friends doing a thing. Don't be shocked if I don't show up.
EDIT: Nope. I will be there.
EDIT: Nope. I will be there.
- Sat Mar 14, 2015 4:16 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1072047
Re: ITT: We make shitty suggestions and come up with poor id
Forget Tajarans and Greys. Let's have Skaven as a roundstart race. -Immune (ish) to a bunch of annoying disease effects, but still spread it really well -Get slowed down a lot if you splash a bucket of water into their fur -Have disgusting tails that drag along the floor behind them -Communicate wi...
- Sat Mar 14, 2015 4:11 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 964179
Re: Minor Suggestions
The clown needs a Jester outfit. Preferably including a hat with bells on it that jingles when you walk.
- Thu Mar 12, 2015 1:38 pm
- Forum: Thinking Cap
- Topic: Nice tune, real easy
- Replies: 953
- Views: 245134
Re: Nice tune, real easy
the griffAn0n3 wrote:Someone deleted this thread.
I have used my magic powerz to restore it. Griff on.
it is good
- Thu Mar 12, 2015 4:03 am
- Forum: Ideas
- Topic: Table Flipping
- Replies: 9
- Views: 2697
Table Flipping
Clicking a table on harm intent should cause you to FLIP THE TABLE ON THEM BITCHES (Doesn't work on reinforced tables.) This would cause anything on the table to go flying elsewhere, and the table to become flipped and allow you to move over it. I need to be able to negotiate properly! http://www.qw...
- Thu Mar 12, 2015 1:10 am
- Forum: General Chat
- Topic: IC Character Alignment Test 2k15
- Replies: 42
- Views: 64803
Re: IC Character Alignment Test 2k15
Lawful Neutral Human Wizard (4th level) Spessmen: Firmware, the Artificial Intelligence. Ability Scores: Strength- 6 Dexterity- 12 Constitution- 13 Intelligence- 19 Wisdom- 16 Charisma- 10 Alignment: Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXX (25) Neutral Good ---- XXXXXXXXXXX (11) Chaotic Good ---...
- Thu Mar 05, 2015 5:39 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70967
Re: BATTLE OF THE SERBERS
Any time in the next two weeks works for me- I'm on spring break.
- Wed Mar 04, 2015 7:05 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70967
Re: BATTLE OF THE SERVERS
i'll stop him with ~~packets~~OliveOil wrote:Zaross on Sybil? gg no re start printing the second place medals for basil at least you tried
- Mon Mar 02, 2015 2:45 pm
- Forum: General Chat
- Topic: BATTLE OF THE SERBERS
- Replies: 205
- Views: 70967
Re: BATTLE OF THE SERVERS
Put me down for Basil. I haven't been on in too long... but I'll still defend my homeland.
- Thu Feb 12, 2015 3:43 am
- Forum: Ideas
- Topic: Ape-man Species.
- Replies: 30
- Views: 9199
Re: Ape-man Species.
3.5 nanoseconds.ThanatosRa wrote:You know... as a thought. If we DID have a Tarajan thing here...
How long until one named Maiq is permabrigged every round?
- Tue Feb 10, 2015 5:24 am
- Forum: General Chat
- Topic: What became of the stat gatherer? Can we get it back?
- Replies: 2
- Views: 1122
What became of the stat gatherer? Can we get it back?
I actually am pretty sure I know the answer to the first question- Erro made and hosted the stat gatherer, so it was lost in the Great Forum Drama of 2014. That said- do we still have the code? Can we set stat gathering back up? The stat gatherer was a useful tool for having meaningful discussions a...
- Tue Feb 10, 2015 2:47 am
- Forum: Video Games
- Topic: Dying Light: Not Dead Island THE GAME
- Replies: 10
- Views: 3508
Re: Dying Light: Not Dead Island THE GAME
Aaaaaaaaand FUCKING HELL THE FINAL BOSS IS ANOTHER QTE CHAIN.
THIS SHIT WAS NOT OKAY WHEN SHADOW OF MORDOR PULLED IT, IT'S *DEFINITELY* NOT OK FOR YOU FUCKERS.
I WANTED TO KILL RAIS WITH YOU FUCKERS.
THIS SHIT WAS NOT OKAY WHEN SHADOW OF MORDOR PULLED IT, IT'S *DEFINITELY* NOT OK FOR YOU FUCKERS.
I WANTED TO KILL RAIS WITH
Spoiler:
- Sun Feb 08, 2015 5:20 pm
- Forum: Video Games
- Topic: Dying Light: Not Dead Island THE GAME
- Replies: 10
- Views: 3508
Re: Dying Light: Not Dead Island THE GAME
Man, this game's story could have been SO MUCH BETTER! It actually started out well! Complex moral decisions with no clear right answer, and implied information that you cannot actually be certain of! THEN SUDDENLY NOPE NOPE CAN'T HAVE ANY SUBTLETY IN AAA GAMING, QUICK CHANGE IT TO THE STANDARD &quo...
- Sun Feb 08, 2015 5:12 pm
- Forum: Off Topic
- Topic: Military power
- Replies: 105
- Views: 28055
Re: Military power
Has anyone actually SEEN North Korea's "submarines"?
I suspect they might be ducks.
I suspect they might be ducks.
- Fri Jan 30, 2015 5:52 pm
- Forum: Video Games
- Topic: Nosgoth AKA I can't think of a funny title
- Replies: 31
- Views: 6536
Re: Nosgoth AKA I can't think of a funny title
Trap is pretty good, yeah. I usually run Swiftbow (Warbow if with friends) + Knives + Trap or Turret. Turret is really quite good and a worthwhile alternative to Trap. It's deploy range is surprisingly long if you angle your camera up, especially if you're on a ledge. It's not as reliable as Trap in...
- Fri Jan 30, 2015 3:01 pm
- Forum: Coding
- Topic: Ideas for the /tg/ code repo
- Replies: 11
- Views: 2805
Re: Ideas for the /tg/ code repo
It's quite simple- you don't even need to go through the "setting up Git".Vekter wrote:1) How hard is it to compile the changelog? Can someone who has minimal BYOND coding knowledge do it? I wouldn't mind doing this for you guys.