Search found 39 matches
- Mon Nov 06, 2023 5:03 am
- Forum: Roleplaying
- Topic: SS13 campaign mode
- Replies: 4
- Views: 2152
Re: SS13 campaign mode
probably a story about the command and security trying to maintain order, through betrayals, war, alien invasion, and the last shot is the lone survivor lighting a smoke, though more likely shooting themselve with an empty gun
- Mon Nov 06, 2023 3:46 am
- Forum: Ideas
- Topic: Department Revolution
- Replies: 1
- Views: 1652
Department Revolution
Currently revs is really boring, because the final goal is just murderboning one of the departments(command is a department fight me), either revs robust all of sec and command, or revs get robusted by all of sec and command. So what if it was one whole department that was revs. The head of the depa...
- Wed Oct 25, 2023 4:27 am
- Forum: Roleplaying
- Topic: Everyone on manual is so nice and accepting it gives me a fucking headache.
- Replies: 99
- Views: 49567
Re: Everyone on manual is so nice and accepting it gives me a fucking headache.
Roleplaying isn't (or at least it shouldn't be) having a polite conversation with someone. What happened to paranoia? Are people not comfortable hating or disliking someone in character but not out of character? People don't want to offend others, people don't want to make people dislike them OCC. ...
- Mon Oct 23, 2023 9:47 pm
- Forum: Ideas
- Topic: MODsuit antag?
- Replies: 3
- Views: 1820
MODsuit antag?
stupid idea but what if there was a ship with like 3 corpses wearing MODsuits, with MODsuit AIs, and their goal is to kidnap crew, take them back to their ship's lab, and force a custom MODsuit on them, with more controls, and which overrides the nerves of it's host. that's it, just my dumbass rambl...
- Mon Oct 23, 2023 7:26 am
- Forum: Ideas
- Topic: Advanced Blindness
- Replies: 14
- Views: 3958
Re: Advanced Blindness
only when unconscious or restrained, but yes, this would be something
- Mon Oct 23, 2023 7:21 am
- Forum: Ideas
- Topic: How to fix Revs
- Replies: 5
- Views: 2416
Re: How to fix Revs
gimmick where revs restrain all the heads of staff, then once they have their full collection, they get to take them to the courtroom and have one big roleplay opportunity where there's a trial for the heads of staff.
- Mon Oct 23, 2023 7:17 am
- Forum: Ideas
- Topic: we should make the chain of command useful
- Replies: 6
- Views: 2657
Re: we should make the chain of command useful
make it just do a fuckload of stamina damage, so you can just discipline your subjects, instead of killing them
- Mon Oct 23, 2023 7:14 am
- Forum: Ideas
- Topic: Example executions
- Replies: 2
- Views: 3529
Re: Example executions
personally I think an execution with a melee weapon should behead them, imagine a tot being brought into trial, and once the dust settles, SLICE and bam, head rolling
- Mon Oct 23, 2023 7:08 am
- Forum: Ideas
- Topic: Meaty Shotguns
- Replies: 0
- Views: 3723
Meaty Shotguns
Idea for shotgun changes Shotguns currently are weird, I don't like them, I want to like them, Shotguns should be dangerous, but when I see security walk out of the armory with a riot shotgun in hand, I am not as scared as I should be. Security armory: gets 1 box of buckshot, let us order buckshot f...
- Mon Oct 23, 2023 6:49 am
- Forum: Ideas
- Topic: Limb-Based combat expansion
- Replies: 8
- Views: 2475
Re: Limb-Based combat expansion
actually looks like a pretty decent set of ideas, might also be balanced (although arm grab might become meta) now attacking every body part has a purpose; head for funny brain traumas and damage and wounds chest if i dunno arms to disarm/stop yourself getting attacked (maybe should make some sets ...
- Mon Oct 23, 2023 6:47 am
- Forum: Ideas
- Topic: True Makeshift Weapons.
- Replies: 8
- Views: 3052
Re: True Makeshift Weapons.
hand made crossbow, does 15 damage, make it a heavy crossbow, give it 60 damage and a quick action you have to do, winding it up. So it's fire, load, wind(a quick action where you fill up a meter standing still), fire
- Mon Oct 23, 2023 6:45 am
- Forum: Ideas
- Topic: Remove the Captain
- Replies: 20
- Views: 6962
Re: Remove the Captain
This is stupid, an head of staff antagonist literally has nothing standing in their way. A heretic could be sacrificing somebody in their office, and nobody can do anything
- Mon Oct 23, 2023 6:34 am
- Forum: Ideas
- Topic: Antagonist on Antagonist special interactions.
- Replies: 7
- Views: 2271
Re: Antagonist on Antagonist special interactions.
I think antags should have more interactions than "I'm a changeling lol look at my arm blade lol wanna kill the captain?" Like maybe a ling could remember a traitor uplink and their victim's traitor goals, gain the enlightenment of the mansus as well. Maybe sacrificing a traitor could leav...
- Mon Oct 23, 2023 6:30 am
- Forum: Ideas
- Topic: Have a version of the suicide command that lets you be revived.
- Replies: 2
- Views: 1588
Re: Have a version of the suicide command that lets you be revived.
Do it with a gun. Aim for the mouth. Click yourself. the shot will do 10 X damage. Can be done to other people at point blank too perhaps melee executions could be done too, like, combat off, right click with a knife on your arm, and you just cut open the veins on your entire arm and rapidly bleed ...
- Mon Oct 23, 2023 6:27 am
- Forum: Ideas
- Topic: RPG Stats (okay wait hear me out)
- Replies: 4
- Views: 2023
Re: RPG Stats (okay wait hear me out)
it could always just be in the character creator. STR - Melee damage, Melee stamina damage, lift things quicker, right vending machines quicker, break out of grabs easier, tackle better, grab better, maybe resist shoves, maybe high levels could do blunt wounds with punches DEX - Faster move speed, s...
- Mon Oct 23, 2023 6:10 am
- Forum: Ideas
- Topic: Buffs to blood brothers
- Replies: 8
- Views: 2678
Re: Buffs to blood brothers
there's something sad when I see my blood brother is a fucking assistantItseasytosee2me wrote: ↑Fri Jul 28, 2023 8:03 am I think there is something soulful about blood brothers having no antag tells.
- Mon Oct 23, 2023 6:08 am
- Forum: Ideas
- Topic: Please give ideas for things in outfits
- Replies: 58
- Views: 25030
Re: Please give ideas for things in outfits
Head coders have approved a cosmetic loadouts system. Please use this thread for ideas on what kinds of things should be in them. For reference, we will *definitely* include things like existing heterochromia and pride pin quirks, and scarves. We will *probably* add coats (I want them at least). We...
- Mon Oct 23, 2023 6:07 am
- Forum: Ideas
- Topic: Please give ideas for things in outfits
- Replies: 58
- Views: 25030
Re: Please give ideas for things in outfits
I don't know if this has been discussed yet at all, but make it so paradox clones get the same features as the original one in order to make it easier to blend in. Clones being called out or suspected because they have fewer "personal customized" clothing pieces (or might even have the wr...
- Mon Oct 23, 2023 6:03 am
- Forum: Ideas
- Topic: Russians having more of a presence
- Replies: 3
- Views: 1865
Russians having more of a presence
the Russians are not seen period. The only presence they have is the aftermath of the derelict, ordering their surplus from cargo, and finding dead russians in space. All in all, this is nothing, just straight nothing, maybe a dead role or two(like a comms agent but wants to be rescued intead of jus...
- Mon Oct 23, 2023 6:00 am
- Forum: Ideas
- Topic: Buff derelict station
- Replies: 8
- Views: 2990
Re: Buff derelict station
the derelict is derelict for a reasonSteelpoint wrote: ↑Thu Feb 12, 2015 3:50 am I was looking over the derelict a little while ago and did plan on a few minor improvements, my main concern was how poorly the solars are wired and the lack of gravity.
- Mon Oct 23, 2023 5:56 am
- Forum: Ideas
- Topic: What to do with the traitor flavors that don't make sense?
- Replies: 16
- Views: 5947
Re: What to do with the traitor flavors that don't make sense?
I don't think that we should both have randomly assigned factions and have any mechanical link to factions (be it missions which can generate, or gear which is available). I am not sure you were proposing any of those (frankly I am not sure if you are proposing anything at all?) but I would prefer ...
- Mon Oct 23, 2023 5:54 am
- Forum: Ideas
- Topic: Allow one/no armed shitheads to be restrained
- Replies: 13
- Views: 4492
Re: Allow one/no armed shitheads to be restrained
cuff their arm to their leg, boom, now they're restrained, and slower
- Mon Oct 23, 2023 5:52 am
- Forum: Ideas
- Topic: Try to force a captain shift-start
- Replies: 19
- Views: 3790
Re: Try to force a captain shift-start
make the would-be acting captain, the captain, regardless of antag status or not, that would be hilarious
- Mon Oct 23, 2023 5:51 am
- Forum: Ideas
- Topic: War Ops for Revolution.
- Replies: 4
- Views: 2097
Re: War Ops for Revolution.
The other thing is, Revolutions never seem to feel like anything has been accomplished. If Post-Rev is going to be a thing, we can change how the game fundamentally works, in a way we would not want the base game to work. 1. Instead of being denominated in Credits, all purchases on the station are ...
- Mon Oct 23, 2023 5:48 am
- Forum: Ideas
- Topic: Secborg midround LOL!
- Replies: 1
- Views: 1168
Re: Secborg midround LOL!
lame, no win condition, maybe give them a condition to like explode and die
- Mon Oct 23, 2023 5:47 am
- Forum: Ideas
- Topic: Untranslated Cussing
- Replies: 6
- Views: 2502
Re: Untranslated Cussing
Counter idea, all species now instinctively curse in their native language even if they are speaking a different language, and we make up words for their specific curse words. this should be an option, in case somebody doesn't want it, like you could pick a language you know, and always curse in th...
- Mon Oct 23, 2023 5:45 am
- Forum: Ideas
- Topic: 250 player rounds and a city map
- Replies: 7
- Views: 2533
Re: 250 player rounds and a city map
free lag
- Mon Oct 23, 2023 5:42 am
- Forum: Ideas
- Topic: New Technological Antag Ideas?
- Replies: 23
- Views: 7760
Re: New Technological Antag Ideas?
cybermen from doctor who, kidnap people, do some unique surgeries(like 1 that makes them a robot shell, and one that connects the brain to the shell), they a cyberman now
- Mon Oct 23, 2023 5:41 am
- Forum: Ideas
- Topic: The Thing blood test for lings
- Replies: 9
- Views: 9256
Re: The Thing blood test for lings
changelings should just be a shameless thing ripoff at this point, make it a team antag, that can convert people, but make them permanently die from fire, and take extra damage from fire New abilities for lings: Hey I have friends! New counters for lings: Burn it with fire it's stupid that lings are...
- Mon Oct 23, 2023 5:38 am
- Forum: Ideas
- Topic: Combat mechs deserve a nerf
- Replies: 7
- Views: 1976
Re: Combat mechs deserve a nerf
yeah, getting behind them is the best way to kill them but the problem is actually doing that without being instakilled by 5000 rounds of ammo, i feel maybe (maybe) it should be against space law to build combat mechs unless approved by the RD or captain, because at the moment there's always that t...
- Mon Oct 23, 2023 5:36 am
- Forum: Ideas
- Topic: Make roundstart perma prisoner have a low chance of rolling 'Ling
- Replies: 7
- Views: 3291
Re: Make roundstart perma prisoner have a low chance of rolling 'Ling
just let prisoners be antags like every other role
- Fri Oct 20, 2023 4:06 am
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 86399
Re: Character Bio Thread
Log_Randall_Craig_Wolfe Password: ****** Access Granted, Wolfe File 'Nanotrasen_employee_record_102' Name: Randall Craig Wolfe Age: biologically 20, but was born over a century ago Date of birth: 11.20 Homeworld: Terra Applied for position: Security Officer Qualifications: passed secondary education...
- Wed Oct 18, 2023 1:12 am
- Forum: Admin Feedback
- Topic: Pumpkin0
- Replies: 30
- Views: 10777
Re: Pumpkin0
Loved the cultcomm event, hope we get a sequel with NT remnants and nukies declaring war on a cult station
- Thu Sep 28, 2023 2:35 am
- Forum: Admin Feedback
- Topic: Pumpkin0
- Replies: 30
- Views: 10777
Re: Pumpkin0
Please post any positive or negative feedback for the administrator here. This is not the place to discuss ban appeals, admin complaints, or ban requests. This is for specific feedback for this administrator. Loved the vampire event, it gave a grey area to the station, and something that drives the...
- Sun Sep 24, 2023 11:36 pm
- Forum: Ideas
- Topic: Command have brain chips
- Replies: 6
- Views: 1327
Command have brain chips
instead of the command staff having their vitals monitored by suit sensors like PEASANTS, they should have chips in their brains that start on full sensors. They can also be removed by surgery
- Sun Sep 24, 2023 2:39 am
- Forum: Ideas
- Topic: Untranslated Cussing
- Replies: 6
- Views: 2502
Re: Untranslated Cussing
Itseasytosee2me wrote: ↑Mon Oct 17, 2022 2:17 am Counter idea, all species now instinctively curse in their native language even if they are speaking a different language, and we make up words for their specific curse words.
- Sun Sep 24, 2023 2:22 am
- Forum: Ideas
- Topic: "Investment Banker" TTS voice
- Replies: 1
- Views: 796
"Investment Banker" TTS voice
the sigma from american psycho
- Wed Sep 20, 2023 3:18 am
- Forum: Town Hall
- Topic: Naming Policy Update
- Replies: 18
- Views: 8075
Re: Naming Policy Update
Here's an update to naming policy, An individual may have one additive to their name, either a nickname, a single prefix, or a single suffix. These additives are subject to the same rules as first names and last names and should not be excessively OOC. Acceptable Names: Dr. James Williams James Wil...
- Mon Aug 21, 2023 9:29 pm
- Forum: Resolved Appeals
- Topic: [Atlanta-ned] Randumb Phantomb - 30 day ban from sec and com
- Replies: 5
- Views: 1380
[Atlanta-ned] Randumb Phantomb - 30 day ban from sec and com
Byond Account: Randumb Phantomb Character Name: R.C. Wolfe Ban Type: Captain, Head of Personnel, Chief Engineer, Quartermaster, Chief Medical Officer, Research Director, Head of Security, Warden, Detective, Security Officer Ban Length: 30 days Ban Reason: Banned from Roles: Captain, Head of Personne...