Search found 71 matches
- Wed Nov 08, 2023 7:17 pm
- Forum: Player's Club
- Topic: A Requiem for the Fallen
- Replies: 20
- Views: 6294
Re: A Requiem for the Fallen
you don't understand i need a peanut thread to get mad in, or else i might have a good day
- Wed Nov 08, 2023 5:53 pm
- Forum: Player's Club
- Topic: A Requiem for the Fallen
- Replies: 20
- Views: 6294
Re: A Requiem for the Fallen
going by what's presented in this lovingly woven tale, i have to say that this is a major admin L one of the biggest admin Ls i have seen as a matter of fact if there's more to it than just people screaming in commons then show it but if that's seriously all it is, actually one of the most bonehead...
- Sat Nov 04, 2023 8:58 pm
- Forum: Closed Policy Discussion
- Topic: Ban TC and Antag Trades (Sort of)
- Replies: 20
- Views: 7378
Re: Ban TC and Antag Trades (Sort of)
Why not just add that clause stating that you can ask an admin, while still allowing players to trade TC/antag status for something they wouldn't have gotten on the admin's good will alone? Allows a bit of wiggle room, there. Example A: "Can I have admin help with x?" "Sure." Exa...
- Thu Nov 02, 2023 11:49 am
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 37038
Re: Add basic job expectations to LRP ruleset
(which the CE is well within their rights to demote people for) I wish it were that simple but most times I have tried to demote people they are either protected by their metafriends or try to kill me (in the latter case I at least now have an excuse to hurl their tiding ass out the airlock) that s...
- Wed Nov 01, 2023 4:19 pm
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 21218
- Wed Nov 01, 2023 3:51 pm
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 21218
Knowledge of Someone's Tactics - Where Does It Become Meta?
There are plenty of people who have gimmicks and particular strengths, and often employ the same exact strategies round after round. Whether or not this makes them a one trick pony, I am not here to discuss. What I am wondering, however, is at what point does recognizing somebody's patterns and reac...
- Tue Oct 31, 2023 7:29 pm
- Forum: Roleplaying
- Topic: SS13 campaign mode
- Replies: 4
- Views: 2223
Re: SS13 campaign mode
He hasn't unlocked it lol
- Tue Oct 31, 2023 2:34 pm
- Forum: Roleplaying
- Topic: SS13 campaign mode
- Replies: 4
- Views: 2223
SS13 campaign mode
Okay cretins, if SS13 was an actual game and not a horrible framework of mishmashed ideas and salt PRs, utilizing the setting we have now, what would its single player campaign be about?
- Mon Oct 30, 2023 11:56 am
- Forum: General Chat
- Topic: Friendly Antags AKA The Embodiment of Vile Evil
- Replies: 7
- Views: 3193
Friendly Antags AKA The Embodiment of Vile Evil
I saw a wizard bar RPing and taking part in a costume contest on Manuel the other day. What possesses people to play friendly wizards? Is it a desire to make the world an infinitely worse place? A rare opportunity that few players get to enjoy, one of the few antagonists on Manuel where you can actu...
- Sat Oct 28, 2023 5:14 pm
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 5257
Re: GET RID OF THE HALLOWEEN DARK FILTER
From Round 217653: [2023-10-28 05:54:03.696] GAME-OOC: RedBaronFlyer/(RedBaronFlyer) "the halloween lighting is way, way too dark" (start area (8,248,1)) [2023-10-28 05:56:00.312] GAME-OOC: RedBaronFlyer/(RedBaronFlyer) "like you can be in a perfectly lit room and it's still ...
- Sat Oct 28, 2023 4:58 pm
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 5257
Re: GET RID OF THE HALLOWEEN DARK FILTER
Since my bitching and crying and pissing and moaning (and shitting) didn't seem to resolve anything, allow me to present my argument in a far more structured manner: To be clear it did and there's a PR open to improve things as you requested it's just not a PR to remove it That's fortunate, at leas...
- Sat Oct 28, 2023 4:16 pm
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 5257
Re: GET RID OF THE HALLOWEEN DARK FILTER
That's legitimately not enough. It's a filter applied over the screen or some shit; You literally cannot counteract it.just build floodlights to counter the """""""""vibe """"""""""".
- Sat Oct 28, 2023 1:45 pm
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 5257
Re: GET RID OF THE HALLOWEEN DARK FILTER
Since my bitching and crying and pissing and moaning (and shitting) didn't seem to resolve anything, allow me to present my argument in a far more structured manner: My complaints in the OP post are still in full force. It's far past 'mood lighting', it's actually detrimental to gameplay itself. Dar...
- Sat Oct 28, 2023 12:29 am
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 5257
Re: GET RID OF THE HALLOWEEN DARK FILTER
yeah it's on the verge of scaring me off the server
- Fri Oct 27, 2023 11:50 pm
- Forum: Coding Feedback
- Topic: GET RID OF THE HALLOWEEN DARK FILTER
- Replies: 18
- Views: 5257
GET RID OF THE HALLOWEEN DARK FILTER
it's awful, holy shit, it's terrible
mesons have ZERO effect essentially, that's how dark everything is by default, it strains the eyes to look at and just makes everything unbearable and awful and terrible.
FIX IT!!!
mesons have ZERO effect essentially, that's how dark everything is by default, it strains the eyes to look at and just makes everything unbearable and awful and terrible.
FIX IT!!!
- Mon Oct 16, 2023 1:40 pm
- Forum: Ideas
- Topic: Tackling from a higher Z-Level
- Replies: 1
- Views: 1087
Tackling from a higher Z-Level
We should make it so that if you have combat mode on and you fall from a higher Z level, you tackle and heavily damage whoever/whatever you land on. Also have it break your fall.
WHY:
funny and impractical so it isn't OP and it'll be fucking hilarious if somebody pulls it off on an anteg
WHY:
funny and impractical so it isn't OP and it'll be fucking hilarious if somebody pulls it off on an anteg
- Wed Oct 11, 2023 10:51 pm
- Forum: Closed Policy Discussion
- Topic: Mime In Bitrunning | Because someone had to bring it up™
- Replies: 17
- Views: 4573
Mime In Bitrunning | Because someone had to bring it up™
hello it's me the other day a mime was talking while Bitrunning (or more accurately, their avatar was) and people were conflicted as to whether or not this made them valid now before you say "oh here goes reman trying to find reasons to murderbone 3 days after he returns" but this is only...
- Tue Oct 10, 2023 12:50 am
- Forum: Resolved Appeals
- Topic: [SOME ADMIN YEARS AGO] the gamer formerly known as remanseptim | even if i get unbanned i probably won't play much ™
- Replies: 5
- Views: 1366
- Mon Oct 09, 2023 7:25 pm
- Forum: Resolved Appeals
- Topic: [SOME ADMIN YEARS AGO] the gamer formerly known as remanseptim | even if i get unbanned i probably won't play much ™
- Replies: 5
- Views: 1366
Re: [SOME ADMIN YEARS AGO] the gamer formerly known as remanseptim | even if i get unbanned i probably won't play much ™
above post is correct, i think the 'pulled aside' part is to do with the perma clown ban I got, as well as some other things I can't place at the moment. probably greyshirt related.
- Mon Oct 09, 2023 7:03 pm
- Forum: Resolved Appeals
- Topic: [SOME ADMIN YEARS AGO] the gamer formerly known as remanseptim | even if i get unbanned i probably won't play much ™
- Replies: 5
- Views: 1366
[SOME ADMIN YEARS AGO] the gamer formerly known as remanseptim | even if i get unbanned i probably won't play much ™
BYOND account: 8botticus, formerly Remanseptim Character name: Zachary Chester probably Ban type: Server Ban length: Permanent!!!! Eternity!!! Ban reason: I don't know exactly since I can't nab it easily, but I recall getting bwoinked and the admin asking if I'd improve my behavior. I promptly repl...