Search found 13 matches
- Sat Dec 02, 2023 6:49 am
- Forum: Player's Club
- Topic: Signature review thread
- Replies: 67
- Views: 31257
Re: Signature review thread
Signature inspection day.
- Sun Nov 26, 2023 6:50 am
- Forum: Player's Club
- Topic: Player's Club Dynamic Discussions
- Replies: 46
- Views: 18676
Re: Player's Club Dynamic Discussions
Dynamic should also spawn single antag rounds. Dynamic is fun, but shouldn't be the sole gamemode, I miss pure traitor or pure ling rounds. This reminds me of a round on Manuel where mostly everyone on station was a Traitor, but barely anything happened because we were using our tot powers to get s...
- Sun Nov 26, 2023 6:41 am
- Forum: Player's Club
- Topic: another deadmin wave
- Replies: 152
- Views: 105414
Re: another deadmin wave
They didn't secure dat fukken disk, so they summoned nukies upon all of /tg/Kendrickorium wrote: ↑Sat Nov 25, 2023 8:24 pm what fUCKING ADMIN CONDUCT
THIS IS A FUCKING PIXEL GAME WHAT FUCKING NUCLEAR INFORMATION COULD THEY POSSIBLY POSSESS
- Fri Nov 24, 2023 12:56 am
- Forum: Player's Club
- Topic: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
- Replies: 52
- Views: 30193
Re: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
Bumping this thread because I’m interested in how this poll ends. I’m not too happy with this term outside of Fikou, it feels like a massive overcorrection for how based last term was with how hard they’re trying to reign in LRP. Please don’t touch LRP anymore, we like how things are and TG is the ...
- Thu Nov 23, 2023 12:28 pm
- Forum: Player's Club
- Topic: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
- Replies: 52
- Views: 30193
- Thu Nov 23, 2023 10:31 am
- Forum: General Chat
- Topic: Space Station 13 Expansion pack
- Replies: 14
- Views: 7297
Re: Space Station 13 Expansion pack
linked servers with multiple persistent stations can all interact and fly too each other from cent comm, engineers and janitors to come fix evaced stations for the crew to staff again. Persistent station is harder but you could technically make cross server connections and have the same shit if you...
- Thu Nov 23, 2023 10:29 am
- Forum: Player's Club
- Topic: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
- Replies: 52
- Views: 30193
Re: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
The real question is where the heck were 93 (so far) players club participant forum posters dug up from. I didn't feel the need to contribute, since a good chunk of my gripes have already been documented by other users here. I'm not in the strong disapproval category, but I feel like things could b...
- Thu Nov 23, 2023 6:06 am
- Forum: Player's Club
- Topic: The nut of the immortal flying heretic
- Replies: 39
- Views: 16735
Re: The nut of the immortal flying heretic
Honestly this; I can do way more good, with way less scrutiny as any other department.
- Tue Nov 21, 2023 4:12 am
- Forum: Player's Club
- Topic: Definitive SS13 job tier list
- Replies: 22
- Views: 6825
Re: Definitive SS13 job tier list
Its purpose is to plasmaflood the station, obviouslyItseasytosee2me wrote: ↑Tue Nov 21, 2023 2:39 amIts in C. It would be higher if the job had any purpose.
- Mon Nov 20, 2023 11:59 pm
- Forum: Player's Club
- Topic: Codenut: Jacquerel leads the inquisition, smites heretics
- Replies: 87
- Views: 40645
Re: Codenut: Jacquerel leads the inquisition, smites heretics
I still think that prog traitors rob a lot of creativity from the player in terms of how they should "complete objectives". People rarely follow traitor's objectives and just do anything since they get a blank check to be the round's antagonist in a way they see fit. Heretic's got a cool k...
- Mon Nov 20, 2023 11:50 pm
- Forum: Player's Club
- Topic: Definitive SS13 job tier list
- Replies: 22
- Views: 6825
Re: Definitive SS13 job tier list
I hate how low Botanist is on the list. It's probably one of the more chillax and yet robust jobs you can have on the /tg/ codebase. And for the most part, people will leave you alone, unless people desperately need wood or apples. RIP glowshrooms though, they got nerfed right in the kneecaps. I wis...
- Fri Nov 17, 2023 11:30 am
- Forum: Player's Club
- Topic: Having a Crate time ban appeal nut
- Replies: 80
- Views: 27819
Re: Having a Crate time ban appeal nut
Cool! What a great crate! My great-great grandfather had a crate that was greater than thi-
- Fri Nov 17, 2023 6:51 am
- Forum: General Chat
- Topic: Does ss13 inherently need to be balanced?
- Replies: 18
- Views: 6544
Re: Does ss13 inherently need to be balanced?
This'll be a bit spicy, but I remember back when a coder/maintainer/whoever from Goon was pulling their hair out over people making bombs out of chips and soda and whatever they could scrape up around the server. Honestly, embrace the bizarre, broken things of SS13 but obviously make people work for...