Search found 398 matches

by Jazaen
Sat Jul 16, 2016 4:27 pm
Forum: General Chat
Topic: We need a Purge
Replies: 23
Views: 6260

Re: We need a Purge

Well, this year April Fools was ruined by auto-GM, remember?
by Jazaen
Sat Jul 16, 2016 10:39 am
Forum: General Chat
Topic: Secborg/Peacekeeper are real?
Replies: 21
Views: 7256

Re: Secborg/Peacekeeper are real?

Anonmare wrote:Children aren't Human.
No law violations here my friends.
So, before AI harmalerts it has to check med records for those pesky seventeen year-olds?
by Jazaen
Tue Jul 12, 2016 8:28 pm
Forum: Coding Feedback
Topic: The stickyban system is broken and does more harm than good
Replies: 26
Views: 7625

Re: The stickyban system is broken and does more harm than g

The CORRECT term is "target practice", mind.
by Jazaen
Wed Jun 29, 2016 8:37 pm
Forum: Coding Feedback
Topic: Positivity thread
Replies: 15
Views: 2988

Re: Positivity thread

Well, lavaland as a whole is pretty neat, even if some individual things could use balance, and it more or less made mining from one of the least popular jobs into what might be the most popular one.
by Jazaen
Tue Jun 28, 2016 11:09 pm
Forum: Coding Feedback
Topic: Science is no longer balanced to roundtimes.
Replies: 49
Views: 12284

Re: Science is no longer balanced to roundtimes.

Memes can't be removed without mass-purging the playerbase and the code, and that is never going to happen. Best we can do is discourage them, enforce naming policy, and such. Also, there are still some mechs getting made, see http://www.ss13.eu/tgdb/tg/latest_stats.html#mech , although it's half (o...
by Jazaen
Tue Jun 28, 2016 11:03 pm
Forum: Roleplaying
Topic: GET DAT FUKKEN DISK 3: This time, it's BS
Replies: 128
Views: 40266

Re: GET DAT FUKKEN DISK 3: This time, it's BS

Oh, for fucks sake. It's over, and you can't necromance whole forum game into existence, especially not by shitposting like that. Please, just move it to the Shed. Archive it. Close it. Start a new one. Do SOMETHING. But, most importantly...
LET.
IT.
DIE.
by Jazaen
Tue Jun 28, 2016 10:57 pm
Forum: General Chat
Topic: Your LEAST favourite roundtype 2
Replies: 26
Views: 6068

Re: Your LEAST favourite roundtype 2

Ehh, I guess Gang gets my vote, since it is Rev with less definite goals (kill people, but not too much, paint gangtags, either get cucked because one person sprayed a tag in front of HoS or plop a dominator and fortify the position) and special toys for gangsters themselves. Rev, in the meantime, h...
by Jazaen
Tue Jun 21, 2016 10:03 am
Forum: Town Hall
Topic: Event Workshop
Replies: 90
Views: 36772

Re: Event Workshop

That works most of the time, but the game is not really constructed to support large pop past about 3 hours. After that, destructive potential of random spessmen reaches the point where most of the time is spent fixing station. The plus is, that for once, you actually have an incentive to fix things...
by Jazaen
Tue Jun 14, 2016 9:04 pm
Forum: Town Hall
Topic: Event Workshop
Replies: 90
Views: 36772

Re: Event Workshop

Stanford prison experiment! http://i.imgur.com/FM90yRj.png It's not that pink, I was just too derpy to remove the area filter. Also, I added some clothes for prisoners. https://www.dropbox.com/s/bm0y3g5tlnu881i/Prison%20Experiment.dmm?dl=0 For either a small crew, or abducting part of larger one. Yo...
by Jazaen
Sun Jun 12, 2016 7:43 pm
Forum: Coding Feedback
Topic: Augmentations seem mundane, awkwardly balanced
Replies: 16
Views: 3722

Re: Augmentations seem mundane, awkwardly balanced

Out of current researchable genetic powers, in fluff: Three affect entire body (Hulk, chameleon, dwarfism) One affects the eyes (XRay) One seems to affect the chest (Cold resist) One affects the mind/head/brain (TK) By the way, let's see which ones can be done using researchable augmentics: Xray == ...
by Jazaen
Sat Jun 11, 2016 4:44 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 916086

Re: Screenshots General

Image

The sad life of posibrain
by Jazaen
Fri Jun 10, 2016 2:34 pm
Forum: Ideas
Topic: Tele-Gulag. For faster, and safer dealing with grey tide.
Replies: 46
Views: 12721

Re: Tele-Gulag. For faster, and safer dealing with grey tide

But wouldn't this require a set amount of pods? There would be only so many people that could be there, and sooner or later the ones going braindead on gulag would make the whole system unusable.
Also, how would sec get there?
by Jazaen
Fri Jun 10, 2016 2:32 pm
Forum: Coding Feedback
Topic: Pope of Sin
Replies: 15
Views: 2458

Re: Pope of Sin

What is this , stupid "demans man demunz" antag? How many variations of ooga booga occult beluga antagonists are we gonna have until you remove all evidence of space from this game and turn the setting into early 1900s new England? Well, that will never happen. Spessmens won't accept a ga...
by Jazaen
Thu Jun 09, 2016 6:09 pm
Forum: General Chat
Topic: Silicons aren't people
Replies: 16
Views: 4111

Re: Silicons aren't people

A meat puppet animated by the will of an otherworldly intelligence bent on destruction and spoilage of other intelligence's fun.
by Jazaen
Tue Jun 07, 2016 8:36 pm
Forum: Closed Policy Discussion
Topic: basil off the hub
Replies: 125
Views: 29281

Re: basil off the hub

Yet the question of who exactly took bagil off the hub remains. Also, my most pessimistic pop estimate for today was wrong, but we shall see how the week goes.
by Jazaen
Tue Jun 07, 2016 1:59 pm
Forum: Closed Policy Discussion
Topic: basil off the hub
Replies: 125
Views: 29281

Re: basil off the hub

I'm not sure if we can reach that without hub, to be honest.
by Jazaen
Mon Jun 06, 2016 3:31 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 540300

Re: Simple Questions Thread

Hotwiring the engine, is it possible? Can I reroute the power cables to lead directly from the engine into the power grid (bypassing the SMES) and greatly increase damage by shocked doors/grilles? Yes, it is, and it actually is a valid (heh) strategy for engiborgs slaved to traitor AI, engineering ...
by Jazaen
Sun Jun 05, 2016 12:26 pm
Forum: General Chat
Topic: Silicons aren't people
Replies: 16
Views: 4111

Re: Silicons aren't people

They are [TECHNOBABBLE] positronic quantum constructs drawing from constant Boltzmann brain population in casual parallel Minkowski space using closed timelike curve of Schwarzschild wormhole maintained by a bluespace interface [/TECHNOBABBLE]
by Jazaen
Sun Jun 05, 2016 8:32 am
Forum: Closed Policy Discussion
Topic: New R&D and traitor objectives
Replies: 7
Views: 1767

Re: New R&D and traitor objectives

This topic will soon be irrelevant, since tator objectives tech levels are getting removed(https://github.com/tgstation/tgstation/pull/18246). I'm not sure if you can decon them now, since they now have no tech levels, and I can't be bothered to look through the code.

Move along, citizen!
by Jazaen
Sat Jun 04, 2016 1:55 pm
Forum: Closed Complaints
Topic: [Aliannera]- Hulk Hogan - Giving out Round Info in Deadchat.
Replies: 18
Views: 4523

Re: [Aliannera]- Hulk Hogan - Giving out Round Info in Deadc

Wait.. If dead chat is OOC then it is okay to say in OOC that Hulk was a antag? Don't be fucking retarded. I am not being retarded here Saegrimr. Any one can state someone is an antag.. but the admin came out and confirmed it directly. why wasnt this in a bwoink. Because deadchat is an OOC channel ...
by Jazaen
Sat Jun 04, 2016 1:44 pm
Forum: Closed Complaints
Topic: [Aliannera]- Hulk Hogan - Giving out Round Info in Deadchat.
Replies: 18
Views: 4523

Re: [Aliannera]- Hulk Hogan - Giving out Round Info in Deadc

For the record, at that moment I was decapitated by one of your borgs, singuloth was eating a good part of station and you were (in Deadchat) acting like you just picked up an emag and told borgs to "Have fun".
by Jazaen
Sat Jun 04, 2016 11:50 am
Forum: Closed Policy Discussion
Topic: New R&D and traitor objectives
Replies: 7
Views: 1767

New R&D and traitor objectives

Since the R&D level remake you are supposedly able to deconstruct certain special items, like HoS gun and CE magboots, for fairly high tech levels (medicore in case of HoS gun, pretty good in case of magboots). Those items can be, at the same time, made into traitor objectives, destroying which ...
by Jazaen
Sat Jun 04, 2016 9:47 am
Forum: General Chat
Topic: RE:RE Learning Research
Replies: 45
Views: 11637

Re: RE:RE Learning Research

Link to PR for quick reference: https://github.com/tgstation/tgstation/pull/17576 So, technically, you could get some heads to hand in their special items (Boots for CE, Laser for HoS) and effectively GG traitors that have them as objectives? It's like throwing station plans into singulo containment...
by Jazaen
Tue May 31, 2016 5:44 pm
Forum: Ideas
Topic: Clone Pod 'upgrade'
Replies: 14
Views: 3933

Re: Clone Pod 'upgrade'

What, since when is medical tator good? Compared to Sci, Eng and Detective traitors Medical is quite bad, unless you have chemistry access and no one is watching or you can quietly morphine your target.
by Jazaen
Tue May 31, 2016 5:28 pm
Forum: Town Hall
Topic: Event Workshop
Replies: 90
Views: 36772

Re: Event Workshop

http://i.imgur.com/tNFGwMX.png https://www.dropbox.com/s/6uz2gdpctjyg77e/SaviourPod.dmm?dl=0 Another low-to-mid pop event! Step zero: Wall off the station Z-Level, and remove mining shuttle. Step one: Message crew about incoming apocalypse Step two: Place these bomb shelters. Step three: Announce t...
by Jazaen
Tue May 31, 2016 1:54 pm
Forum: Ideas
Topic: Clone Pod 'upgrade'
Replies: 14
Views: 3933

Re: Clone Pod 'upgrade'

It does. It can give you a random bad genetics power, and a random good genetics power if upgraded.
by Jazaen
Sat May 28, 2016 4:16 pm
Forum: Site, Forums, And Wiki
Topic: Getting clean images and screenshots
Replies: 10
Views: 3566

Re: Getting clean images and screenshots

Not really, ashwalkers are a special mutantrace that has slightly different sprites (I think) and, like many other lavaland spawns, messes with genetics and Envy's Knife.
by Jazaen
Mon May 16, 2016 4:51 pm
Forum: Coding Feedback
Topic: Ratvar, the Clockwork Justiciar
Replies: 160
Views: 39987

Re: Ratvar, the Clockwork Justiciar

Wyzack wrote:>Clown performs show in the theatre, summons the king in yellow
FUND IT! MAKE IT AN EVENT! RESPRITE SINGULOTH/NAR'SIE/RATVAR AND DO IT.

And speaking of Clockcult, again, Nar'sie cultists could use some anti-Ratvar stuff, since so far they get the advantage.
by Jazaen
Mon May 16, 2016 4:39 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 540300

Re: Simple Questions Thread

As a slime person how do you get more mass to split your body,. get real fat If you are doing xenobio, you might as well get silver slimes. Another way of quickly getting the slime jelly is to inject purple slimes with sugar, and then injecting it into yourself. This won't turn you fat. You'll have...
by Jazaen
Tue May 10, 2016 2:03 pm
Forum: General Chat
Topic: Roleplay Levels Discussion
Replies: 71
Views: 19044

Re: Longbowman is King of Basil

It kind of depends what you base your scale on. By SS13 standards, bay is highRP, but by general RP game standards bay is mid RP (then again, most Ultra-hi-RP-wow games, especially GMod ones, are so edgy you could cut slabs of solid steel with them).
by Jazaen
Mon May 09, 2016 3:36 pm
Forum: General Chat
Topic: Roleplay Levels Discussion
Replies: 71
Views: 19044

Re: Longbowman is King of Basil

To be honest, basil is hard to classify. From the rule standpoint, it is lowRP, with most players oscillating somewhere between lowRP and midRP, with occasional mid-highRP spikes, depending on things like round length, round type, violence of antags, occurrence actions that could be interpreted as c...
by Jazaen
Sun May 08, 2016 10:46 am
Forum: Thinking Cap
Topic: Security's representation on Github.
Replies: 229
Views: 44128

Re: Security's representation on Github.

Also I really want to know who keeps removing the brig medkit. I added it in a PR but it seems someone keeps removing it without mentioning it, despite me constantly saying I'm adding it. If the last time you added it was https://github.com/tgstation/-tg-station/pull/12122 , then you must have remo...
by Jazaen
Sun May 08, 2016 9:41 am
Forum: Coding Feedback
Topic: Tesla Engine vs Singulo
Replies: 66
Views: 13545

Re: Tesla Engine vs Singulo

Actually you can turn the emitters off without entering the pen, but only if the emitter configuration hasn't been altered, by cutting the wires leading to the emitters in the airlocks. Doesn't work if some cuck re-wires the tesla's field gens to be powered by a dedicated tesla coil and/or makes th...
by Jazaen
Sat May 07, 2016 7:58 pm
Forum: Ideas
Topic: Cloning needs to start working off DNA
Replies: 45
Views: 11106

Re: Cloning needs to start working off DNA

It's not that death is deadly, it's the return of EI NATH wizard, except now every human antag can use it, not just robed assholes. I really like the idea of cloning from blood, but just copying DNA sequence from medical records is a step in the wrong direction. It is good that if you go through eno...
by Jazaen
Fri May 06, 2016 12:44 pm
Forum: Coding Feedback
Topic: The Basil improvement process.
Replies: 47
Views: 11773

Re: The Basil improvement process.

Changeling would be even better if there was a thing against murderboning, since with traitor you know (or at least are pretty sure) that despite all of the uplink items in the world they are still human, and that 100 damage will more or less kill them, while lings can both heal like crazy and get u...
by Jazaen
Thu May 05, 2016 3:53 pm
Forum: Coding Feedback
Topic: Tesla Engine vs Singulo
Replies: 66
Views: 13545

Re: Tesla Engine vs Singulo

Because we have stupid people become engineers who do stuff like turning on PA without turning on field gen beforehand.
by Jazaen
Tue May 03, 2016 1:55 pm
Forum: Coding Feedback
Topic: Security uniforms have been ruined once again.
Replies: 282
Views: 55419

Re: Security uniforms have been ruined once again.

Erm, could we make a special security clothes vendor? I know it would more or less double the amount of some armour, but it would solve the sprite war. Either that, or an item which changes the sprites between alternative and old, call it "Sewing kit" or something. EDIT: It would double th...
by Jazaen
Sat Apr 30, 2016 8:10 pm
Forum: Town Hall
Topic: Event Workshop
Replies: 90
Views: 36772

Re: Event Workshop

New thingy! http://i.imgur.com/ITTToBP.jpg Certain things omitted, to prevent spoilers Colonization: 0. Find a lowpop round. No more than 20 players, unless you have other things for rest of the group planned. Maybe force them to expand through overpopulation. 1. Spawn the blueprint. Before you do, ...
by Jazaen
Sun Apr 10, 2016 2:21 pm
Forum: Coding Feedback
Topic: The Basil improvement process.
Replies: 47
Views: 11773

Re: The Basil improvement process.

Well, as a ganghead I have experienced the joy that is having your goons carry spraycans openly. Pretty much most conversion modes that require some experiemce (Cult, gang) fare badly, while lowpop rev is <reference to my previous post>. Shadowling is disabled.
by Jazaen
Sun Apr 10, 2016 11:41 am
Forum: Coding Feedback
Topic: The Basil improvement process.
Replies: 47
Views: 11773

Re: The Basil improvement process.

The problem with rev is that it is one of the modes that leads to total bloodbath, but on lowpop it almost always ends in either revs rushing heads or sec implanting *everyone* and killing headrevs, without that prolonged struggle that makes rev interesting, though, to be honest, bagil isn't THAT lo...
by Jazaen
Sun Apr 10, 2016 9:51 am
Forum: Coding Feedback
Topic: The Basil improvement process.
Replies: 47
Views: 11773

Re: The Basil improvement process.

Do you mean all ideas, including those code-based, or just bagil/basil/whatever only stuff?
by Jazaen
Thu Apr 07, 2016 6:40 pm
Forum: Ideas
Topic: Warpgate or Portable Gateway
Replies: 4
Views: 1196

Re: Warpgate or Portable Gateway

Couldn't you do just that with two teleporters, consoles hidden behind wall, linked to beacons close to them? (Well, calibration is still a problem, but you could code a teleporter without it.) I am all in for backpack-sized telegates that you could set up at places with no power(as in, remove backp...
by Jazaen
Wed Apr 06, 2016 5:58 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 540300

Re: Simple Questions Thread

How do you upload laws to the AI? Do you have to set laws on a freeform board in a specific way then click on the upload console with it? 1. When console is constructed, you must click on it to set which AI it will upload to. If there is more than 1 AI, clicking will toggle through them. 2. Freefor...
by Jazaen
Sat Apr 02, 2016 6:07 pm
Forum: Coding Feedback
Topic: Memememememememe
Replies: 50
Views: 15133

Re: Memememememememe

I think he means https://github.com/tgstation/-tg-station/pull/16555 , that was testmerged.
by Jazaen
Fri Apr 01, 2016 9:22 pm
Forum: Coding Feedback
Topic: April Fools - It gets stale
Replies: 25
Views: 6610

Re: April Fools - It gets stale

The problem with game master is that other april fools are at least slightly limited - they aren't gamechangers on their own, and in most cases require either an admin or someone else to "set them off". The gamemaster does things on it's own, and in most cases it's changes are quite... Dra...
by Jazaen
Fri Apr 01, 2016 12:08 pm
Forum: Town Hall
Topic: Event Workshop
Replies: 90
Views: 36772

Re: Event Workshop

Event ideas, April Fools edition: YES, THOSE ARE SUPPOSED TO BE BAD 1: Spawn everyone (EVEEEEERYONE) a multi-use dice of fate, or another meme item of choosing. 2: 1# Make every head into a traitor with objective: "Make your department rule the station." 2# Give each department except secu...
by Jazaen
Thu Mar 31, 2016 7:41 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 540300

Re: Simple Questions Thread

Then your explosive yield will not be arbitrarily limited by the bomb cap. In the past this was generally a bad idea for admins to do ever, as it caused massive amounts of lag and could potentially lead to a crash. However apparently lag is ded (although this is certainly not true on basil) and so ...
by Jazaen
Wed Mar 30, 2016 11:41 am
Forum: Coding Feedback
Topic: 2 shot taser
Replies: 19
Views: 4361

Re: 2 shot taser

But it also makes AI unable to let anyone dispense tasers in good faith, since >Giving crew lethal weapons
by Jazaen
Wed Mar 30, 2016 11:24 am
Forum: Town Hall
Topic: Event Workshop
Replies: 90
Views: 36772

Re: Event Workshop

The holy grail of all events would be something forcing players to RP without constant admin intervention. It's either admins swarming over players all the time, which both reminds people of railroading (even thought it isn't) and doesn't work with higher populations or events like these when the gr...
by Jazaen
Sat Mar 26, 2016 6:19 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 124978

Re: Lavaland

Adding a way to recycle dead golems would be nice too, since one suicide/ash-storm victim costs you 20 iron and 10 of whatever.