Maybe Secret Hitler? It's max 10 players.
Speaking of 40k, there are some figures around the workshop, ranging from 3D to "Papercut placed on a stand". Not sure how it would handle Dark Heresy, but it seems to have no problem with other RPGs.
Search found 398 matches
- Mon Feb 15, 2016 9:09 pm
- Forum: Video Games
- Topic: Tabletop Simulator
- Replies: 118
- Views: 30667
- Sun Feb 14, 2016 3:48 pm
- Forum: Video Games
- Topic: SPACE ENGINEERS
- Replies: 206
- Views: 50017
Re: SPACE ENGINEERS
Wait, is is still alive?
- Mon Feb 01, 2016 9:25 pm
- Forum: Roleplaying
- Topic: real plot of ss13
- Replies: 13
- Views: 3648
Re: real plot of ss13
Why is the Death Squad so similar in function to Nukeops (Except nukeops get to choose their own equipment, while DS uses standardized yet more powerful stuff)? Maybe, at syndicate research stations, crewmembers are working in fear of sudden attack by Nanotrasen Death Squad that wants to destroy the...
- Sun Jan 31, 2016 6:29 pm
- Forum: Roleplaying
- Topic: Ask the Axe Wielding RD.
- Replies: 31
- Views: 10030
Re: Ask the Axe Wielding RD.
Dear RD, You are requested to remove harmful device OBJ:AXE"VAR:HARMFUL,MISUSED,DANGEROUS" from LOCATION:SS13/*RESEARCH* . Our statistics show that *Static* STATISTICS FABRICATION SOFTWARE ONLINE 90% of axe wielding OBJ:LIVING/HUMAN/NT/SS13/HEAD/RD suffer DEATH at the hands of REVOLTING CR...
- Fri Jan 29, 2016 7:04 pm
- Forum: Roleplaying
- Topic: real plot of ss13
- Replies: 13
- Views: 3648
Re: real plot of ss13
Yeah, I belive in Crag explaination, but with a small change - Space Station 13 is not the name of the station, but a designation for a certain type of smallish (max about 100 people) multi-purpose stations (in that it's not just, say, large R&D or botany or whatever and 5x5 tile other departmen...
- Fri Jan 29, 2016 4:20 pm
- Forum: Roleplaying
- Topic: real plot of ss13
- Replies: 13
- Views: 3648
Re: real plot of ss13
If anything, this should go into "Roleplaying", since that's the closest thing we have to "Dank memes".
- Thu Jan 28, 2016 4:57 pm
- Forum: General Chat
- Topic: "How many hours have you wasted?" thread
- Replies: 144
- Views: 43366
Re: "How many hours have you wasted?" thread
It says "In this time span". I think it means "Since you first logged".
- Thu Jan 28, 2016 4:53 pm
- Forum: Video Games
- Topic: Undertale
- Replies: 706
- Views: 191214
Re: Undertale
You have to admit, they got Mettaton kind of right Except for him, well, it's not even political correctness, since in that case they would have one or two token characters. This is something else entirely. This, ladies and gentlemen, is Tumblr. EDIT: SPOILERS! And Chara IS nonbinary, being evil spi...
- Wed Jan 27, 2016 10:50 pm
- Forum: Video Games
- Topic: Undertale
- Replies: 706
- Views: 191214
Re: Undertale
If anyone wants to fry their brain (even more thorough than watching ERP!), here is the link https://www.tumblr.com/login_required/ask-humantale
Tumblr account required, for reasons.
Edit: Wait, SANS IS A GOD-DARN FEMALE? WHAT IN THE NAME OF ALL FANDOMS IS THIS.
Tumblr account required, for reasons.
Edit: Wait, SANS IS A GOD-DARN FEMALE? WHAT IN THE NAME OF ALL FANDOMS IS THIS.
- Tue Jan 26, 2016 6:27 am
- Forum: Coding Feedback
- Topic: A lot of modes are disabled (but do they suck?)
- Replies: 49
- Views: 9478
Re: A lot of modes are disabled (but do they suck?)
Wait, they are disabled? How? WHY?
- Mon Jan 25, 2016 8:14 pm
- Forum: Video Games
- Topic: Undertale
- Replies: 706
- Views: 191214
Re: Undertale
That would be Godwin, except that you really DO become kid Hitler at the end of genocide route.
- Sun Jan 24, 2016 6:55 pm
- Forum: Video Games
- Topic: Undertale
- Replies: 706
- Views: 191214
Re: Undertale
Fun thing(s) come(s) after undying.
- Sun Jan 24, 2016 10:01 am
- Forum: General Chat
- Topic: Nuke Ops Tactics
- Replies: 54
- Views: 19056
Re: Nuke Ops Tactics
Nope, traitors could ignore it, since "As a round antagonist, you are free to do whatever you want other than <INSERT BANNED THINGS HERE>". This being said, if captain gets creative god help you and your ops coven. As you noticed, antimov with "All crewmembers are non-human." is ...
- Sat Jan 23, 2016 10:36 pm
- Forum: General Chat
- Topic: Nuke Ops Tactics
- Replies: 54
- Views: 19056
Re: Nuke Ops Tactics
That's just what we need, more people going stealth ops I-kill-cap-get-nuke-blow-station-by-myself-you-stay-here meme.
- Fri Jan 22, 2016 10:17 am
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
As it was said before, spess be hard and VERY big, and you can always park the shuttle pretty much anywhere you want to, not just on low earth orbit. Just park anywhere outside that 10 minute missile range and you are golden. Just stay fairly close to Earth so comms delay doesn't get annoying
- Wed Jan 20, 2016 5:01 pm
- Forum: General Chat
- Topic: If a job were to have theme music...
- Replies: 81
- Views: 26819
Re: If a job were to have theme music...
Revolution (both antag and Captain-and-HoS-are-both-shittlers) :
[youtube]gMYNfQlf1H8[/youtube]
[youtube]gMYNfQlf1H8[/youtube]
- Sat Jan 16, 2016 11:19 am
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
So... Are coders RL antags?
- Fri Jan 15, 2016 10:42 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
Hm, I assumed exhaust would be visible enough. In that case, you could always just park far enough from Earth so that missiles can't reach the shuttle under 10 minutes (or 5 minutes, it depends on you how often you want to jump). Number of launch sites able to launch said surface to space missiles c...
- Fri Jan 15, 2016 6:45 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
I still am a fan of idea of holding Earth ransom with syndieshuttle. Pay or say bye to your ecosystem! That sounds like a decent idea on paper, but we do have Air to Space missiles. Meant for satellites but the syndie shuttle just has mounted LMGs for defense, and I doubt they'll see much success i...
- Fri Jan 15, 2016 3:42 pm
- Forum: Coding Feedback
- Topic: Fix Odysseus/Firefighter Ripley so they are actually used.
- Replies: 55
- Views: 11929
Re: Fix Odysseus/Firefighter Ripley so they are actually use
Though combat mechs are exceedingly useful in xenobio, if you are messing with gold slime cores.
- Fri Jan 15, 2016 3:42 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
I still am a fan of idea of holding Earth ransom with syndieshuttle. Pay or say bye to your ecosystem! That sounds like a decent idea on paper, but we do have Air to Space missiles. Meant for satellites but the syndie shuttle just has mounted LMGs for defense, and I doubt they'll see much success i...
- Thu Jan 14, 2016 10:25 pm
- Forum: General Chat
- Topic: What would you spend 20 Telecrystals on?
- Replies: 33
- Views: 7404
Re: What would you spend 20 Telecrystals on?
*Hand waving intensifies* BUT THEY ARE, UM... Ah, well, I admit it, you can get screwed really badly. But in most cases the surplus crate works pretty well.
- Thu Jan 14, 2016 10:23 pm
- Forum: Coding Feedback
- Topic: Fix Odysseus/Firefighter Ripley so they are actually used.
- Replies: 55
- Views: 11929
Re: Fix Odysseus/Firefighter Ripley so they are actually use
Speaking of mechs, I might actually try to code something (God help me) and make a ghetto mech. The main trouble with most mechs is that roboticists are NOT going to give them to anyone but themselves (and if not, round must be going really long), except for RIPLEYs. For every round ODYSSEUS they de...
- Thu Jan 14, 2016 10:12 pm
- Forum: General Chat
- Topic: What would you spend 20 Telecrystals on?
- Replies: 33
- Views: 7404
Re: What would you spend 20 Telecrystals on?
You buy a surplus crate! It contains... A .357 revolver and speedloader. A mag of 10mm ammunition. Two pairs of noslip shoes. A pack of razor-sharp cards. A military belt. And a bar of soap. HNGGGGGGGGGGGGGG... Noslips maybe? Boots that look normal but you won't slip EVEN ON LUBRICATED FLOORS? You ...
- Thu Jan 14, 2016 10:02 pm
- Forum: Coding Feedback
- Topic: Lizards as donator only privlege
- Replies: 54
- Views: 13197
Re: Lizards as donator only privlege
What if we add custom inventory? Depending on how much youve donated you could spawn as several races + new custom ones and with a list of selectable items, like pulse rifles. Maybe they could be dna locked to your byond tag. Also, maybe we could offer in game micro transactions like 5 telecrystals...
- Thu Jan 14, 2016 9:58 pm
- Forum: General Chat
- Topic: What would you spend 20 Telecrystals on?
- Replies: 33
- Views: 7404
Re: What would you spend 20 Telecrystals on?
Unless I get 50 soaps, you are bound to get some marvel of technology that is beyond what we currently have. Just watch out, or you will roll for Havoc.ThanatosRa wrote:Lumbermancer wrote:Surplus crate.
- Thu Jan 14, 2016 9:56 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
I still am a fan of idea of holding Earth ransom with syndieshuttle. Pay or say bye to your ecosystem!
- Thu Jan 14, 2016 9:20 pm
- Forum: Ideas
- Topic: traitor laws should be purgeable
- Replies: 29
- Views: 5926
Re: traitor laws should be purgeable
You can blow field generators themselves, with malf powers.
- Thu Jan 14, 2016 9:19 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
Five slaughter demons for entire planet doesn't seem to be enough to cause good mayhem.
- Thu Jan 14, 2016 9:18 pm
- Forum: Closed Policy Discussion
- Topic: apply bans for being dickweeds to new players
- Replies: 31
- Views: 6016
Re: apply bans for being dickweeds to new players
>Replacing MSO When it comes to new players, well, everyone was new once. Guiding them to wiki guides is great, but so is IC help. Best way to learn how to play this game is by hands-on learning, and no guide can replace help from another player. Though, truth to be told, hub DOES cause a regular s...
- Thu Jan 14, 2016 9:07 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
- Rev Similar to gang, except killing every national leader seems hard. You can just stay quiet with your coven of loyal supporters, however, and lead fairly comfortable life as long as you won't attract too much attention (failing that, well, with a core of ultra-loyal supporters you could just ma...
- Thu Jan 14, 2016 7:03 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
Also, since John has not launched into a long post with paragraphs, it falls to me to examine every single antag we have! (Outside badminspawned ones) Before I start, I'd like to warn that I will catalog antags according to how hard to kill they are. Low tier means that they can be killed more or le...
- Thu Jan 14, 2016 5:42 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
Nope, about 7 billion.
- Thu Jan 14, 2016 5:27 pm
- Forum: Ideas
- Topic: traitor laws should be purgeable
- Replies: 29
- Views: 5926
Re: traitor laws should be purgeable
See, the thing stopping people from going "Roundstart, time to card and check AI" is (besides TG's Inqu... I mean, observing admins) the fact that core is usually protected by quite some turrets, with (usually) at least two layers of reinforced walls. While upload does have turrets too, it...
- Wed Jan 13, 2016 8:11 pm
- Forum: General Chat
- Topic: Which antag would you rather be?
- Replies: 92
- Views: 16809
Re: Which antag would you rather be?
Pretty sure no antags except for Ascended Shadowlings, cult after Nar'nar, blob that could get LOTS of biomass undisturbed (middle of the ocean?) and maybe Malf could survive "going loud". Funnily enough, however, rev is surprisingly good - if you are able to convert someone with just a fl...
- Mon Jan 11, 2016 9:23 pm
- Forum: Video Games
- Topic: Universim: What Spore could have been?
- Replies: 25
- Views: 4888
Re: Universim: What Spore could have been?
I once hoped for Spore 2. Then, I learned that Maxis has been assimilated by You-know-who. Strangely enough, given their logic they should make a sequel. Weird.
- Fri Jan 08, 2016 3:32 pm
- Forum: Video Games
- Topic: XCOM2 - More like SyndiCOM
- Replies: 277
- Views: 72098
Re: XCOM2 - deathsquid's turn
One was about looting some cargo , another to take down a statue, and another to loot a macguffing , also, I know there is an assassination mission (but I couldn't see it in play, so I don't know if there is a timer) There are two mission types with timer, one to acquire intel , and another to dest...
- Fri Jan 08, 2016 3:28 pm
- Forum: General Chat
- Topic: Does magic exist to crew members?
- Replies: 30
- Views: 6765
Re: Does magic exist to crew members?
It depends on your headcannon. Following Clarke's third law, any sufficiently advanced technology is indistinguishable from magic. Or it can be actual magic. Or beding energies of the universe in a weird way, whatever that means. We already have what either is a naked singularity or a few-meter wide...
- Fri Jan 08, 2016 12:58 am
- Forum: General Chat
- Topic: Turning Bagil into an Official Medium RP server
- Replies: 66
- Views: 22197
Re: Turning Bagil into an Official Medium RP server
Though at what price? AT WHAT PRIIIICE?
TBH though, hub is not that bad barring occasional MLGPROHACKER who gets on to griff and sets new records in "arrival to ban" time. It certainly summons lots of people who, while sometimes unable to grasp every concept, aren't malicious.
TBH though, hub is not that bad barring occasional MLGPROHACKER who gets on to griff and sets new records in "arrival to ban" time. It certainly summons lots of people who, while sometimes unable to grasp every concept, aren't malicious.
- Thu Jan 07, 2016 10:52 pm
- Forum: Video Games
- Topic: SPACE ENGINEERS
- Replies: 206
- Views: 50017
Re: SPACE ENGINEERS
Here I come, from low-fps and stability hell to mention that there are mod ways to deal with asteroids! Other than just disabling themI'm not marketing them well, am I?
- Tue Jan 05, 2016 6:10 pm
- Forum: Closed Policy Discussion
- Topic: AIs shutting down sec because of law 1
- Replies: 68
- Views: 19983
Re: AIs shutting down sec because of law 1
Well, HoS could always hire some random assistant to act as a one-time guard, or just have normal sec guard wear a grey jumpsuit with normal radio, boots, mask and assistant ID (find suicided assistant, confiscate from brig, ask HoP). The foot chases work because you always see sec coming, and that ...
- Tue Jan 05, 2016 6:04 pm
- Forum: General Chat
- Topic: How to have a Hostage Crisis
- Replies: 71
- Views: 16529
Re: How to have a Hostage Crisis
Luke is right, you really do have to be a dick about this whole thing. The worst part is that you can't really do a demonstration - the second you blow up medbay and announce you have more bombs people will either take crowbars and start prying every single tile up looking for them or ignore you. Th...
- Tue Jan 05, 2016 3:12 pm
- Forum: Off Topic
- Topic: STAR WARS: DISNEY UNLEASHED (TRIGGER WARNING : SPOILERS)
- Replies: 140
- Views: 27259
Re: STAR WARS: DISNEY UNLEASHED (TRIGGER WARNING : SPOILERS)
Well, Portal 2 had two talking robots, two mute robots, one mute human, one old-timey talking human, one old-timey backstory cameo human, one automatic announcer and one nanobot. And a bird.
- Sat Jan 02, 2016 7:26 pm
- Forum: Closed Policy Discussion
- Topic: AIs shutting down sec because of law 1
- Replies: 68
- Views: 19983
Re: AIs shutting down sec because of law 1
Pretty sure AI has cameras on the gulag. Just silently disable those, and then cause a workplace accident.
- Sat Jan 02, 2016 7:20 pm
- Forum: General Chat
- Topic: Turning Bagil into an Official Medium RP server
- Replies: 66
- Views: 22197
Re: Turning Bagil into an Official Medium RP server
Bagil rounds usually are long enough to make most Donald Trumps, Adolf Hitlers and the like go braindead.
- Sat Jan 02, 2016 1:25 pm
- Forum: Closed Policy Discussion
- Topic: AIs shutting down sec because of law 1
- Replies: 68
- Views: 19983
Re: AIs shutting down sec because of law 1
The good way to kill prisoners is to sign them into perma first, then make sure intercoms are down and get them into the transfer room. If AI asks where they went, tell it they escaped (or are braindead at the bathroom, or were sent to gulag that conveniently had some of it's cameras cut by someone ...
- Sat Jan 02, 2016 8:39 am
- Forum: Coding Feedback
- Topic: Tesla needs to be toned down
- Replies: 111
- Views: 22676
Re: Tesla needs to be toned down
Oh, thanks for clearing this up. This means that RD with autocloner/death wish can charge at Tesla with two bags of holding, right?
- Sat Jan 02, 2016 8:27 am
- Forum: General Chat
- Topic: Turning Bagil into an Official Medium RP server
- Replies: 66
- Views: 22197
Re: Turning Bagil into an Official Medium RP server
I meant that doing your job kind of is one of the lowest tiers of RP existing, and enforcing RP being just keeping mute stunbaton cablecuff assistants at bay.
- Sat Jan 02, 2016 8:22 am
- Forum: Coding Feedback
- Topic: Tesla needs to be toned down
- Replies: 111
- Views: 22676
Re: Tesla needs to be toned down
Also, making it Singulothable would be great, or giving all hardsuits some resistance. While Lord Singuloth does favour engineering a bit (hardsuits with jetpacks and good rad protection), for tator engineer relasing tesla has NO disadvantage.
- Sat Jan 02, 2016 8:12 am
- Forum: General Chat
- Topic: Turning Bagil into an Official Medium RP server
- Replies: 66
- Views: 22197
Re: Turning Bagil into an Official Medium RP server
Great idea, except for the whole IC ability thing. Fairly basic RP is quite a lot for most players, and having ANY RP requirement is already a pretty big leap forward.