Search found 3439 matches

by iamgoofball
Sat Jan 17, 2015 5:46 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51003

Re: Goon Chem Feedback

oh shit man i thought that got updated

fuck me i'll look into updating that, sorry
by iamgoofball
Sat Jan 17, 2015 4:13 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51003

Re: Goon Chem Feedback

stop using the word vanilla to describe TG, the only vanilla is 4407
by iamgoofball
Sat Jan 17, 2015 2:07 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51003

Re: Goon Chem Feedback

silver is in the machine already
by iamgoofball
Fri Jan 16, 2015 12:33 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51003

Re: Goon Chem Feedback

uh

silver is in the chem dispenser guys

you can easily mix it
by iamgoofball
Thu Jan 15, 2015 2:42 pm
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51003

Re: Goon Chem Feedback

I'll get the extra shit like Ash and Oil added to the wiki, sorry about that.
by iamgoofball
Thu Jan 15, 2015 2:05 am
Forum: Coding Feedback
Topic: Goon Chem Feedback
Replies: 224
Views: 51003

Re: Goon Chem Feedback

the point of goonchem is so that you can't just go "lol he's dying? here have a 50u tricord healeverything pill, have a nice day you're back up and running at max health"

Tkdrg did a rework of heaters, PR is up for that.

Crank, I'll look into.
by iamgoofball
Tue Jan 13, 2015 5:34 am
Forum: Spriting and Mapping
Topic: Spheretech's Sprites
Replies: 48
Views: 17702

Re: Spheretech's Sprites

Needs some rocketeers and space kirovs.
by iamgoofball
Fri Jan 02, 2015 7:51 pm
Forum: General Chat
Topic: [POLL] Favorite revolver skin
Replies: 31
Views: 7028

Re: [POLL] Favorite revolver skin

Search Warrant.
by iamgoofball
Thu Jan 01, 2015 7:10 am
Forum: Ideas
Topic: dark crystal mode
Replies: 24
Views: 5750

Re: dark crystal mode

drunk/10
by iamgoofball
Wed Dec 03, 2014 4:42 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Re: Goon Chemistry & The Codebase Drug Ban

so fun fact about the goonchem stuff: apparently right after I left the discussion about goonchem being ported that was a few days ago, the important goon coders showed up and vetoed it, and I wasn't informed. I didn't find out about this until about 5 minutes ago after asking for clarification abo...
by iamgoofball
Wed Dec 03, 2014 1:41 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Re: Goon Chemistry & The Codebase Drug Ban

That's not in your PR, though. All that you're trying to port here is a handful of medicines and also lol feces drugs and krokodil so random maek u a zbomie. Don't try and make things sound cooler than they are to put pressure on maintainers. You make good points. I'm coding liquid dark matter, sor...
by iamgoofball
Tue Dec 02, 2014 5:53 am
Forum: Coding Feedback
Topic: Dont make space slow please
Replies: 239
Views: 56549

Re: Dont make space slow please

Why do we care about realism in a video game involving clowns, space wizards, elder god cults, and assistants?

I say revert it. Realism that adds fun is good.

This doesn't add fun.
by iamgoofball
Mon Dec 01, 2014 2:48 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Re: Goon Chemistry & The Codebase Drug Ban

This is not the baymed discussion thread.
by iamgoofball
Sun Nov 30, 2014 5:27 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Re: Goon Chemistry & The Codebase Drug Ban

Styptic powder patches are effectively the same thing as bruise packs tho, same with silver sulf patches and ointment.
by iamgoofball
Sun Nov 30, 2014 2:23 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Re: Goon Chemistry & The Codebase Drug Ban

yeah, maybe 1 of the chemists a round will make mindbreaker toxin and only mindbreaker toxin, but the other 1-2 will actually make medicines right now. Yeah, sure, if this gets merged and goes live the first few rounds will probably have a shitton of people swarming chemistry trying out the chemical...
by iamgoofball
Sun Nov 30, 2014 12:17 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Re: Goon Chemistry & The Codebase Drug Ban

This might lead to a lot of broken/exploitable things occurring. Personally I think it would be far more efficient to redo chemistry from the ground up instead of sewing on other servers chem code. All there is to say. No, that isn't all there is to say, because that's really vague. Give some examp...
by iamgoofball
Sun Nov 30, 2014 12:05 am
Forum: Ideas
Topic: Goon Chemistry & The Codebase Drug Ban
Replies: 60
Views: 13906

Goon Chemistry & The Codebase Drug Ban

PSA: so fun fact about the goonchem stuff: apparently right after I left the discussion about goonchem being ported that was a few days ago, the important goon coders showed up and vetoed it, and I wasn't informed. I didn't find out about this until about 5 minutes ago after asking for clarificatio...
by iamgoofball
Sat Oct 04, 2014 5:35 am
Forum: Closed Policy Discussion
Topic: [POLL] New Name Policy
Replies: 183
Views: 43844

Re: [POLL] New Name Policy

I've been using Func U Vehicle since I started playing in 2011. I have had no reason to ever change it.
by iamgoofball
Mon Aug 25, 2014 5:09 pm
Forum: Ideas
Topic: New Botany Plant (The Devourer)
Replies: 9
Views: 2927

Re: New Botany Plant (The Devourer)

This looks like a really crappy version of the man-eating plant from goon which is a nice looking version of the one from little shop of horrors. :-1: traitor botanists don't have the time or ability to hide one of these and grow it. sec would just firebomb the entire room if they thought they saw o...
by iamgoofball
Thu Aug 14, 2014 2:12 pm
Forum: Video Games
Topic: Nanotrasen Inc Needs You! (EVE online)
Replies: 401
Views: 104496

Re: Nanotrasen Inc Needs You! (EVE online)

eeeewwwww

you guys are playing eve wrong

you're supposed to be lying and scheming and fucking with people and pirating and scamming

not running missions

missions are the worst part of the game

so is mining

and if you're not in nullsec don't bother ratting
by iamgoofball
Tue Aug 12, 2014 4:41 am
Forum: Video Games
Topic: Nanotrasen Inc Needs You! (EVE online)
Replies: 401
Views: 104496

Re: Nanotrasen Inc Needs You! (EVE online)

inb4 someone steals literally everything in the corporate hangar
by iamgoofball
Sun Aug 03, 2014 6:52 pm
Forum: Ideas
Topic: [POLL]Should the Assistant role have reduced Antag status?
Replies: 291
Views: 71422

Re: [POLL]Should the Assistant role have reduced Antag statu

Stop being autistic. People will play what they want to play. Here we have an example of your average person who doesn't play any other job then assistant. so I have a few questions for you. Why do you play assistant? What attracts you to the role of assistant? What would make it better or worse? W...
by iamgoofball
Tue Jul 29, 2014 10:23 pm
Forum: Off Topic
Topic: The big bad dog
Replies: 26
Views: 7642

Re: The big bad dog

Cipher3 wrote:
callanrockslol wrote:
paprika wrote:
Mr Wondrous wrote:
miggles wrote:
Mr Wondrous wrote:
420goslingboy69 wrote:
Mr Wondrous wrote:Fuck red tape
WeeYakk wrote:
iamgoofball wrote:
TheTerbs wrote:fuck you
It grows
peoplearestrange wrote:
WeeYakk wrote:
miggles wrote:
geilebeer wrote:
ColonicAcid wrote:>people discovering quote pyramids.
Oh my it feels like 1991.
Soon.
by iamgoofball
Sun Jul 27, 2014 6:09 am
Forum: Ideas
Topic: [POLL]Should the Assistant role have reduced Antag status?
Replies: 291
Views: 71422

Re: [POLL]Should the Assistant role have reduced Antag statu

port MoMMIs from VG

prevent hearing/seeing humans on them

ping all mommis when an assistant slot shows up so they can self destruct which will immediately send them back to lobby.
by iamgoofball
Sun Jul 27, 2014 6:07 am
Forum: Off Topic
Topic: SS13 RPG story summary
Replies: 12
Views: 4345

Re: SS13 RPG story summary

question:

can I fart in this high tech space station simulation role playing game

if not,

CODE IT NOW
by iamgoofball
Sun Jul 27, 2014 6:00 am
Forum: Ideas
Topic: [POLL]Should the Assistant role have reduced Antag status?
Replies: 291
Views: 71422

Re: [POLL]Should the Assistant role have reduced Antag statu

Idea: For every 3 people who are in a job other then assistant, a assistant slot opens. Assistants are job assigned last to ensure this works. Not counting assistants we have enough job slots for 54 players not counting the roundstart AI or cyborg. Therefore, if all the job slots on Sybil are full u...
by iamgoofball
Sat Jul 26, 2014 6:44 pm
Forum: NTStation Ideas
Topic: (Poll) Artyom server gametype probabilities for secret
Replies: 15
Views: 8362

Re: (Poll) Artyom server gametype probabilities for secret

[quote]extended = 1[/quote]

what are you smoking
by iamgoofball
Sat Jul 26, 2014 4:40 am
Forum: Ideas
Topic: [POLL]Should the Assistant role have reduced Antag status?
Replies: 291
Views: 71422

Re: [POLL]Should the Assistant role have reduced Antag statu

If greyshirts have increased antag spawning chances, then give me some numbers. As I got code right here saying that's bullshit.

For all we fucking know this could just be BYOND being BYOND.
by iamgoofball
Sat Jul 26, 2014 4:19 am
Forum: Ideas
Topic: [POLL]Should the Assistant role have reduced Antag status?
Replies: 291
Views: 71422

Re: [POLL]Should the Assistant role have reduced Antag statu

FUN FACT: GOING ASSISTANT DOES NOT GIVE YOU PRIORITY IN ROLLING ANTAG. [/u][/i][/b] There is no code in place to do this. Lemme show you the code for making antags. /datum/game_mode/proc/get_players_for_role(var/role) var/list/players = list() var/list/candidates = list() var/list/drafted = list() ...
by iamgoofball
Fri Jul 25, 2014 8:18 pm
Forum: Ideas
Topic: Remove assistants from antag selection
Replies: 42
Views: 10065

Re: Remove assistants from antag selection

Fun Fact:

After examination of the code, it shows that assistants do not get "first dibs" on antag status. This is a myth.

https://github.com/tgstation/-tg-station/pull/4250
by iamgoofball
Fri Jul 18, 2014 6:56 pm
Forum: NTStation Feedback
Topic: [POLL] [IMPORTANT] Should extended be removed from secret?
Replies: 29
Views: 12151

Re: [POLL] [IMPORTANT] Should extended be removed from secre

Around this time before I left we would of had 15-20 people on artyom. Now the most we have is 5-10 people, tops. In the middle of what was once the busiest season of ss13. For a game of extended to be "fun" we'd need at least 15-20 people so it's not just talking to the same guy the entir...
by iamgoofball
Thu Jul 17, 2014 6:17 pm
Forum: NTStation Feedback
Topic: [POLL] [IMPORTANT] Should extended be removed from secret?
Replies: 29
Views: 12151

Re: [POLL] [IMPORTANT] Should extended be removed from secre

extended does not fucking work when we have less then 15 people who regularly get on the server remove that shit, it shouldn't be able to be rolled anyways and it being rolled is a bug because of the fact scaredy has the probability for extended set to 0 So technically, it needs to be removed anyway...
by iamgoofball
Mon Jun 30, 2014 4:16 am
Forum: General Chat
Topic: A Question About Tele-Science
Replies: 13
Views: 4558

Re: A Question About Tele-Science

Kraso wrote:You actually can get to 100 power. You just need actual bluespace crystals from the bluespace slimes, not R&D ones.
that uh

that's a really shitty way to shoehorn in xenobio into other jobs

someone should change it to rely on upgrading instead
by iamgoofball
Wed Jun 18, 2014 8:39 pm
Forum: Ideas
Topic: Give the chef a real oven
Replies: 19
Views: 5041

Re: Give the chef a real oven

Remie Richards wrote:
Kavaloosh wrote:like the jews!
Me and goof found a file in the Paradise repository called jewoven.dm

It's exactly how it sounds.
No, it was d2k5, not paradise.
by iamgoofball
Wed Jun 18, 2014 6:43 am
Forum: Ideas
Topic: Give the chef a real oven
Replies: 19
Views: 5041

Re: Give the chef a real oven

callanrockslol wrote:
Apparently someone was working on a cooking overhaul at some stage.
see: artyom's kitchen

it's live there
by iamgoofball
Mon Jun 16, 2014 6:08 am
Forum: Off Topic
Topic: The big bad dog
Replies: 26
Views: 7642

Re: The big bad dog

TheTerbs wrote:fuck you
by iamgoofball
Mon Jun 16, 2014 1:20 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75233

Re: Minor Suggestions Mk. III; Artyom Edition

paprika wrote:>building beepskies
>sec giving a baton to roboticists

uh. do you even play?
uh, do you even cargo?
by iamgoofball
Sun Jun 15, 2014 4:34 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75233

Re: Minor Suggestions Mk. III; Artyom Edition

Kavaloosh, keep in mind robotics with supplies from cargo can make a beepsky a minute if they have the supplies.
by iamgoofball
Fri Jun 13, 2014 3:24 am
Forum: NTStation Feedback
Topic: [POLL] Murders space ninja and removes it from the events
Replies: 29
Views: 11851

Re: [POLL] Murders space ninja and removes it from the event

Not being able to trust anyone is why we're on git not SVN.
by iamgoofball
Thu Jun 12, 2014 9:07 am
Forum: NTStation Feedback
Topic: [POLL] Murders space ninja and removes it from the events
Replies: 29
Views: 11851

Re: [POLL] Murders space ninja and removes it from the event

It's less "i ded pls nerf", more that we're willingly executing the worst code in the history of ss13.

You know how you throw around snowflake and laggy as buzzwords?

ninja_equipment.dm is what they had in mind when they invented those words.
by iamgoofball
Thu Jun 12, 2014 4:49 am
Forum: NTStation Feedback
Topic: [POLL] Murders space ninja and removes it from the events
Replies: 29
Views: 11851

[POLL] Murders space ninja and removes it from the events

FUCK NINJA.

That's all I have to say on this, but I need a poll.
by iamgoofball
Thu Jun 12, 2014 4:15 am
Forum: Coding Feedback
Topic: You answer directly to absolutely everyone
Replies: 18
Views: 5035

Re: You answer directly to absolutely everyone

reve gnihtyna ot gnirewsna elpoep<
by iamgoofball
Wed Jun 11, 2014 7:50 pm
Forum: General Chat
Topic: What SS13 taught you
Replies: 139
Views: 45860

Re: What SS13 taught you

Kraso wrote:
paprika wrote:tfw pete doesnt eat kudzu anymore
WHAT MONSTER COULD POSSIBLY HAVE DONE THIS
WE'RE ALL GONNA DIE TO VINES OH GOD

REVERT LIKE SANIC
by iamgoofball
Wed Jun 11, 2014 7:37 pm
Forum: Coding Feedback
Topic: Can we make Space Ninja less stupidly broken? Please?
Replies: 75
Views: 19830

Re: Can we make Space Ninja less stupidly broken? Please?

kill ninja

replace with a wizard traitor ling instead.
by iamgoofball
Wed Jun 11, 2014 6:51 am
Forum: Coding Feedback
Topic: You answer directly to absolutely everyone
Replies: 18
Views: 5035

Re: You answer directly to absolutely everyone

>people answering to anything ever
by iamgoofball
Wed Jun 11, 2014 6:46 am
Forum: NTStation Feedback
Topic: How satisifed are you with NTstation/Nanobus?
Replies: 60
Views: 23709

Re: How satisifed are you with NTstation/Nanobus?

No OOC is great and I argue it is a feature. No new players accidentally spoiling the roundtype. b-b-but muh talking about the game and/or non game related stuff with other players!!! Try using the IRC channels for once. You can access them from your browser. irc.rizon.net #nanobus #coderbus #tgstat...
by iamgoofball
Mon Jun 09, 2014 6:53 pm
Forum: Coding
Topic: Power Suits
Replies: 28
Views: 8732

Re: Power Suits

Brotemis wrote:tentacle explosion
oh dear god
by iamgoofball
Sun Jun 08, 2014 6:22 am
Forum: NTStation Feedback
Topic: Restricting Robotics Access on Artyom
Replies: 40
Views: 17435

Re: Restricting Robotics Access on Artyom

that is extremely rude behavior and you should report it to an admin Uh, no you don't? You call security if someone uses up all your chem juice just to be a dick. Security's there for a reason. That is security's job, not admin's job. I don't think you could find something more IC then that. That i...
by iamgoofball
Sun Jun 08, 2014 5:42 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75233

Re: Minor Suggestions Mk. III; Artyom Edition

miggles wrote:It's not really an exploit. It's all just game mechanics working as intended in a way that wasn't intended.
um

that's what an exploit is miggles, seeing as it benefits you.