Search found 227 matches

by Tunder
Tue Jun 16, 2015 2:24 am
Forum: Coding Feedback
Topic: Gang War feedback
Replies: 345
Views: 77265

Re: Gang War feedback

AI Law changing at the onset of gang is pretty shitty, and seems to happen in every Gang War round. EDIT: Also, in the face of validhunting Sec, possession of spray paint and nothing else should only be punishable with brig time. Implanting because they have paint but no weapons, or implanting peopl...
by Tunder
Mon Jun 15, 2015 11:48 pm
Forum: Coding Feedback
Topic: Changeling Adrenaline Sacs Do Nothing Against Abductor Stuns
Replies: 15
Views: 3008

Re: Changeling Adrenaline Sacs Do Nothing Against Abductor S

Incomptinence wrote:Then make lings worth double points to catch and release.
But lings are no harder to take down with the abductor baton than normal humans, as their anti-stun mechanism does not work. The only thing lings can do is monkey off the operating table if there is a gap between minute+ unconscious bouts
by Tunder
Mon Jun 15, 2015 11:14 pm
Forum: Ideas
Topic: Give Cult a leader
Replies: 32
Views: 5856

Re: Give Cult a leader

The biggest problem I see with this is the previously mentioned "What if the boss is shit?" and this applies to other things aswell aside from just cult; xenos and nuke ops. Account age thing will not fix this, it might alleviate it slightly but it is not a fix as I can personally say I h...
by Tunder
Mon Jun 15, 2015 11:07 pm
Forum: Coding Feedback
Topic: Gang War feedback
Replies: 345
Views: 77265

Re: Gang War feedback

Fedoras are definitely available. Leather jackets are in the biogenerator, black suits are in the laundry room, colored jumpsuits are already fucking everywhere, just make it bannable to metagame based off clothing. It's not hard. But Sec will argue that anything they find as a result of metagaming...
by Tunder
Mon Jun 15, 2015 10:06 am
Forum: Coding Feedback
Topic: Changeling Adrenaline Sacs Do Nothing Against Abductor Stuns
Replies: 15
Views: 3008

Re: Changeling Adrenaline Sacs Do Nothing Against Abductor S

Abductors rarely kill their victims so I don't understand the whining. At most you'll get one gland out of twelve that gibs you but this is on top of admins actually pressing the abductor button, which only happens in certain and uncommon circumstances. Changelings already have an edge over the dem...
by Tunder
Mon Jun 15, 2015 6:32 am
Forum: Coding Feedback
Topic: New 'AI Nerf'
Replies: 4
Views: 1263

New 'AI Nerf'

Does the AI get an automatic warning now when cams are cut? Because the previous way where you only had a 1 in 4 chance of sending the alarm was superior. The new AI changes were flaunted as balances meant to tone down AI validhunting, but if they automatically send an alarm it's anything but.
by Tunder
Mon Jun 15, 2015 4:45 am
Forum: Coding Feedback
Topic: Changeling Adrenaline Sacs Do Nothing Against Abductor Stuns
Replies: 15
Views: 3008

Changeling Adrenaline Sacs Do Nothing Against Abductor Stuns

Amazed this hasn't come up yet. Lings are shit enough, they need to be able to juke the bullshit abductor foreverstun. 30 chemicals is 30 chemicals, a whole hell of a lot for it to not work. A magical bullshit stun baton with infinite charge that can't be EMP'd or countered should not exist in this ...
by Tunder
Mon Jun 15, 2015 4:42 am
Forum: Former Admins
Topic: [No Longer Admin] Stickymayhem
Replies: 329
Views: 121720

Re: Stickymayhem

Scones wrote:
EDIT: Also, he edited or asked an admin to edit his objectives to give him greentext after the aforementioned murderboning ended with a dunk.
Why lie?
Wasn't a lie, it almost never happens aside from admin intervention.

I amended the post to reflect this.
by Tunder
Sun Jun 14, 2015 2:02 pm
Forum: Thinking Cap
Topic: Nice tune, real easy
Replies: 953
Views: 244734

Re: Nice tune, real easy

ColonicAcid wrote:since the i killed my mentor thread got locked i will have to post this pictureh here
Image


It really is a shame the gameplay is so hit or miss, the story and idea is amazing.
by Tunder
Sun Jun 14, 2015 12:52 pm
Forum: Coding Feedback
Topic: "Removing people from the round."
Replies: 56
Views: 13595

Re: "Removing people from the round."

I would like to add that the current climate and code of the game makes for very little danger on most rounds, and as a result the average crew robustness has plummeted as we get new players who weren't around for the old, dangerous SS13. Team based antag types are a joke, conversion based antag typ...
by Tunder
Sun Jun 14, 2015 12:17 pm
Forum: Former Admins
Topic: [No Longer Admin] Stickymayhem
Replies: 329
Views: 121720

Re: Stickymayhem

That's because the other headmins know better. http://i.imgur.com/rn91Hgz.png Doing his usual low pop Armory grab murderboner run, as an activemin. I'm sure he's not using the information pouring through deadchat and asay to his advantage :^) But seriously, activeminning while playing is questionabl...
by Tunder
Sun Jun 14, 2015 12:01 pm
Forum: Coding Feedback
Topic: Gang War feedback
Replies: 345
Views: 77265

Re: Gang War feedback

Had a good long run as Omni leader, even though we ended up losing in the end. Couple bits of input: -Gang outfits need footwear, executive suits and Science white shoes are a poor match. -Tommy guns need purchasable ammunition drums. Make it expensive, sure, but they still need it. I really like Ga...
by Tunder
Sun Jun 14, 2015 11:17 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 385759

Re: What do you faggots look like (REDUX)

>being a pipe hipster

>2015

Jesus Christ, it's better to let the art die with dignity.
by Tunder
Sat Jun 13, 2015 5:14 pm
Forum: Ideas
Topic: Disablers Need To Be Regulated
Replies: 8
Views: 2002

Disablers Need To Be Regulated

Noticed today on multiple occasions that the slowdown effects from a disabler went into effect before the bolts actually hit, almost as soon as the officer fired.

Dunno if it's because badmins keep fucking with the tickrate, but it's not very fair if you can't dodge.
by Tunder
Thu Jun 11, 2015 10:44 pm
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1286462

Re: Watercooler/Slowchat 2: Son of Watercooler

Scones wrote:I have upgraded from a folding chair to a proper office chair and it feels like I moved into the 21st century for real this time
Be careful, with the newer chairs, falling asleep in them is a strong possibility.
by Tunder
Thu Jun 11, 2015 9:13 am
Forum: Ideas
Topic: Timelock/Whitelist Nuke Ops Leader
Replies: 23
Views: 5817

Timelock/Whitelist Nuke Ops Leader

Just had to go through a Nuke Ops round with a team leader who has never done it before. Why is this allowed? Why was it ever allowed? It puts the Ops at a massive disadvantage, and basically autoflukes if the guy is too retarded to even accept that he shouldn't be explaining a game plan when he for...
by Tunder
Thu Jun 11, 2015 6:48 am
Forum: Off Topic
Topic: Texas Pool Party
Replies: 104
Views: 22875

Re: Texas Pool Party

This is exactly why nobody on this forum should ever discuss politics. It turns into a shitshow real fast. A wise man once said that if friends want to stay friends, they never talk about religion or politics. But we're not friends, we're just cohabitating an artificial spess station community. Bet...
by Tunder
Thu Jun 11, 2015 6:19 am
Forum: Off Topic
Topic: Texas Pool Party
Replies: 104
Views: 22875

Re: Texas Pool Party

I guess those who live in the U.S. are too used to this to see anything wrong with it though. I guess you Europeans are lucky enough to not have to deal with a significant minority that is drastically overrepresented in violent crime. I'm from Philly, I'll not have some lily livered Euro telling me...
by Tunder
Thu Jun 11, 2015 4:48 am
Forum: Off Topic
Topic: Texas Pool Party
Replies: 104
Views: 22875

Re: Texas Pool Party

I guess those who live in the U.S. are too used to this to see anything wrong with it though. I guess you Europeans are lucky enough to not have to deal with a significant minority that is drastically overrepresented in violent crime. I'm from Philly, I'll not have some lily livered Euro telling me...
by Tunder
Thu Jun 11, 2015 3:12 am
Forum: Ideas
Topic: Raise Minimum Players/Force Heads in Rev
Replies: 9
Views: 1752

Re: Raise Minimum Players/Force Heads in Rev

invisty wrote:The sooner rev is replaced with gang the better.

Rev has never been a good game mode, and it's unlikely that it ever will be.
Rev makes for the most amazing stories and massive fights in SS13.

But only when there are enough Heads and Sec to oppose them.
by Tunder
Thu Jun 11, 2015 2:14 am
Forum: Ideas
Topic: Raise Minimum Players/Force Heads in Rev
Replies: 9
Views: 1752

Raise Minimum Players/Force Heads in Rev

Rev is shit and not balanced at all on low pop. Rev is shit and not balanced at all when there are only a few Heads.

It has been like this forever.

Please alter it to cover these very common and very glaring scenarios.
by Tunder
Thu Jun 11, 2015 1:34 am
Forum: Off Topic
Topic: Texas Pool Party
Replies: 104
Views: 22875

Re: Texas Pool Party

Incomptinence wrote:Oh no the public are invading a public pool.
It was a community pool, and very few of those involved lived in the community.
by Tunder
Thu Jun 11, 2015 1:33 am
Forum: Off Topic
Topic: Weekly /tg/ EUIV Game
Replies: 3
Views: 1282

Weekly /tg/ EUIV Game

Hey everybody, I've noticed that a lot of the regulars on /tg/ are also avid Paradox Interactive players.

I'd like to know if anyone is interested in a weekly or biweekly multiplayer EUIV game, I'm thinking 8-15 players. I have all DLC and can host at 3-4 speed.
by Tunder
Thu Jun 11, 2015 1:22 am
Forum: Off Topic
Topic: Texas Pool Party
Replies: 104
Views: 22875

Re: Texas Pool Party

-snip- Not saying the cops were wrong, it was a public pool in a middle class white neighborhood being crashed by a mob of loud nigs and their friends, cops did what they needed to when the intruders got uppity. But that one dark haired cop who was putting people on the ground, he was doing somersa...
by Tunder
Wed Jun 10, 2015 9:46 pm
Forum: Ideas
Topic: We wanna hear your sweet MAGICAL voices!
Replies: 41
Views: 11115

Re: We wanna hear your sweet MAGICAL voices!

Second attempt, parrot removed.

http://cancer killing /tg/.com/i/s1DmfKgzB2Zv
by Tunder
Wed Jun 10, 2015 6:57 pm
Forum: Thinking Cap
Topic: Nice tune, real easy
Replies: 953
Views: 244734

Re: Nice tune, real easy

Vekter wrote:Why the fuck is it called wololo.webm
monks from AoEII.
by Tunder
Tue Jun 09, 2015 1:45 am
Forum: Admin Feedback
Topic: Admin Candidate and Tempmin Feedback General
Replies: 100
Views: 45862

Re: Admin Candidate and Tempmin Feedback General

Dude Really not helping your case here There is no case. An Asimov Secborg killed humans, a lot of humans, and I warned him about it in neither a nice or menacing manner, even though he started responding aggressively from the start, and was salty enough about it afterwards that he wrote a few para...
by Tunder
Mon Jun 08, 2015 11:26 pm
Forum: Admin Feedback
Topic: Admin Candidate and Tempmin Feedback General
Replies: 100
Views: 45862

Re: Admin Candidate and Tempmin Feedback General

You also had no idea who ausops was. Because he apparently changed his ckey multiple times. Yeah, I've been shit a few times, but I've only had a single weekban in the five years I've played, and maybe a half dozen other assorted, short bans. My style of play has been molded with administrative inp...
by Tunder
Mon Jun 08, 2015 11:01 pm
Forum: Admin Feedback
Topic: Admin Candidate and Tempmin Feedback General
Replies: 100
Views: 45862

Re: Admin Candidate and Tempmin Feedback General

No reason to dogpile the guy, he made a mistake and that's that. However, I'm starting to wonder what our standards for recruitment are becoming; Tunder's notes are long and tedious, as have been the notes for other recent candidates (AustinRosello, Zaross). There is a line wherein someone's histor...
by Tunder
Mon Jun 08, 2015 10:05 pm
Forum: Coding Feedback
Topic: Asteroid Station Trial
Replies: 40
Views: 9394

Re: Asteroid Station Trial

Scott wrote:Maybe you just played with shitty officers, man.
Yeah, I've been regular Sec for almost half a decade but I played with all shitty officers.

Depsec didn't work, at all. It broke Sec just as badly as Antagsec did.
by Tunder
Mon Jun 08, 2015 8:34 am
Forum: Coding Feedback
Topic: Asteroid Station Trial
Replies: 40
Views: 9394

Re: Asteroid Station Trial

Can we discuss DEPSEC aka HITLER aka SOMETHING THAT WE CAN'T HAVE IF THIS MAP IS GOING TO SYBIL I honestly think that Depsec deserves it's own thread, but in my experience, having regularly played Sec throughout the duration of the ill-fated departmental Sec run, it utterly dismantled Sec's effecti...
by Tunder
Mon Jun 08, 2015 6:48 am
Forum: Closed Policy Discussion
Topic: AIs/Borgs Requesting Law Changes
Replies: 29
Views: 8821

Re: AIs/Borgs Requesting Law Changes

Asimov AI's already have a great deal of freedom in regards to their laws. Anything they want to do or to make happen as a result of an asimov-compliant law change can already be done as a vanilla asimov silicon. An AI could ask for a law making it honk every five minutes for example, but nothing s...
by Tunder
Mon Jun 08, 2015 5:52 am
Forum: Admin Feedback
Topic: Admin Candidate and Tempmin Feedback General
Replies: 100
Views: 45862

Re: Admin Candidate and Tempmin Feedback General

[20:08:29]ADMIN: PM: Tunderchief/(Tore Hrafnsson)->Razharas/(Rowan Adams): I mean, should I continue the investigation? I was physically there to witness him do this, he was present to see a bunch of people get facehugged and drug into the shuttle. That on top of his priors makes it seem pretty cut...
by Tunder
Mon Jun 08, 2015 4:48 am
Forum: Admin Feedback
Topic: Admin Candidate and Tempmin Feedback General
Replies: 100
Views: 45862

Re: Admin Candidate and Tempmin Feedback General

We don't take into account ancient notes. This is a basic thing every candidate should know within their first day. Who's been actually teaching you? You seem hellbent on punishing and brought up personal problems with them in game, which is iffy at best for any admin to do, let alone a candidate. ...
by Tunder
Mon Jun 08, 2015 3:56 am
Forum: Admin Feedback
Topic: Admin Candidate and Tempmin Feedback General
Replies: 100
Views: 45862

Re: Admin Candidate and Tempmin Feedback General

-snip- Whoa, there, buddy. I wasn't overtly hostile to you, and I didn't imply anything. I was overseeing the event, and was a direct witness to everything that transpired. I was simply asking questions, going off of your notes, and explaining to you that ASIMOV borgs are not supposed to do what yo...
by Tunder
Sun Jun 07, 2015 10:15 pm
Forum: Ideas
Topic: We wanna hear your sweet MAGICAL voices!
Replies: 41
Views: 11115

Re: We wanna hear your sweet MAGICAL voices!

http://cancer killing /tg/.com/i/s0RKx2DXkbuL Wow, that is almost perfect. It's a bit quiet, if you can fix that and remove background bird, you've got a good shot of winning unless someone else makes a better one. You got it. Wanted to do a rough draft to see if I'd even be a viable candidate, aim...
by Tunder
Sun Jun 07, 2015 8:14 pm
Forum: Closed Policy Discussion
Topic: AIs/Borgs Requesting Law Changes
Replies: 29
Views: 8821

Re: AIs/Borgs Requesting Law Changes

I'll probably come back and reword this OP a bit later to flesh out exactly what I'm wanting to talk about. However, I figure its best to get it set first and ~patch~ it in a few minutes/hours. I've noticed a lot of AI/Borg players either asking for law changes, "strong-arming" crew into ...
by Tunder
Sun Jun 07, 2015 7:51 pm
Forum: Closed Policy Discussion
Topic: Hiding Bodies in Escalated Fights
Replies: 42
Views: 8526

Re: Hiding Bodies in Escalated Fights

>admins voting yes It's like you want more work. No, this is to avoid more work. 'Halp admins clown griffing me' 'IC issue, kill him and shut up.' It's essentially gonna make every round more like Rev in that shitters will be murderboning people through baiting and intentional escalation and admins...
by Tunder
Sun Jun 07, 2015 4:38 am
Forum: Coding Feedback
Topic: REMOVE SHOTGUNS FROM OPS
Replies: 36
Views: 7185

Re: REMOVE SHOTGUNS FROM OPS

How many TC's did the Ops get as a whole back before the TC change where all the TC's were loaded onto one uplink? Maybe it was more balanced simply because that while all Ops started with a c20 but they were more limited in spending tcs That was exactly it. Ops were not given a fair shake, as the ...
by Tunder
Sat Jun 06, 2015 9:12 am
Forum: Off Topic
Topic: Your beer sucks America Rules
Replies: 60
Views: 22482

Re: Your beer sucks America Rules

>knob creek

hue, Maker's>>>>>>>>>Knob


Also, it's that Maibock time of year, picked up some Hofbräu, the best thing about springtime.
by Tunder
Sat Jun 06, 2015 9:02 am
Forum: Thinking Cap
Topic: Nice tune, real easy
Replies: 953
Views: 244734

Re: Nice tune, real easy

>There are adults who actively watch and enjoy 'professional wrestling'
by Tunder
Sat Jun 06, 2015 8:35 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 385759

Re: What do you faggots look like (REDUX)

Image

Best city coming through.
by Tunder
Sat Jun 06, 2015 8:07 am
Forum: Coding Feedback
Topic: Simple mobs in general have too much health
Replies: 7
Views: 1748

Re: Simple mobs in general have too much health

Git gud

EDIT: But seriously, mobs are fine, the game is meant to have a degree of difficulty, the players are normal human beings fighting against often alien, abstract or monstrous horrors. It shouldn't be easy.

Also, with few exceptions a player can easily outrun mobs.
by Tunder
Sat Jun 06, 2015 8:05 am
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1286462

Re: Watercooler/Slowchat 2: Son of Watercooler

Aloraydrel wrote:I've been bent over icing cakes for the past two hours while doing two cake orders due tomorrow since one of my co workers called in sick.

My back hurts
>He spouts memes

>He bakes cakes

What can't this based bastard do?
by Tunder
Sat Jun 06, 2015 7:56 am
Forum: Off Topic
Topic: Vehicle Thread
Replies: 49
Views: 14363

Re: Vehicle Thread

Oh, we're competing for oldest now? http://i.imgur.com/XbefNT3l.jpg My previous ride, a 91 Dodge Stealth R/T, which is a rebadged/remodelled 3.0 DOHC V6 Mitsubishi GTO from the Diamond Star era. Still had the original spark plugs and oil filter when I got her in 2012. >Japanese supercar >FWD Wry.jpg
by Tunder
Fri Jun 05, 2015 8:10 am
Forum: Closed Policy Discussion
Topic: Hiding Bodies in Escalated Fights
Replies: 42
Views: 8526

Re: Hiding Bodies in Escalated Fights

If you're voting no could you explain why? I can't think of a good reason that this is a thing other than that it's already a thing. Because 'escalated fights' is hard to define, and 'Hiding bodies in escalated fights' will translate into 'Shoving bodies into maint/brig lockers at will' which, outs...
by Tunder
Fri Jun 05, 2015 7:54 am
Forum: Closed Policy Discussion
Topic: Hiding Bodies in Escalated Fights
Replies: 42
Views: 8526

Re: Hiding Bodies in Escalated Fights

If you're voting no could you explain why? I can't think of a good reason that this is a thing other than that it's already a thing. Because 'escalated fights' is hard to define, and 'Hiding bodies in escalated fights' will translate into 'Shoving bodies into maint/brig lockers at will' which, outs...
by Tunder
Fri Jun 05, 2015 7:47 am
Forum: Coding Feedback
Topic: REMOVE SHOTGUNS FROM OPS
Replies: 36
Views: 7185

Re: REMOVE SHOTGUNS FROM OPS

Not-Dorsidarf wrote:I'll givee ops slug clips as standard if you promise to stop using extreme hyperbole in thread titles.
N-never.

But if you toss in an ops shuttle bandage I'll think about it :^)
by Tunder
Fri Jun 05, 2015 5:45 am
Forum: Coding Feedback
Topic: REMOVE SHOTGUNS FROM OPS
Replies: 36
Views: 7185

Re: REMOVE SHOTGUNS FROM OPS

>I got merk'd by another syndie, please remove Paprika attitude there cap'n Cranky's advice: git gud Okay, on a less shitty note, really it comes down to whether we want to revert something because people are fucking up with it or not. I don't think it's nearly as bad as you're making it out to be....
by Tunder
Fri Jun 05, 2015 4:25 am
Forum: Closed Policy Discussion
Topic: Hiding Bodies in Escalated Fights
Replies: 42
Views: 8526

Re: Hiding Bodies in Escalated Fights

I regularly see Sec hiding bodies in random lockers all over the station, and that really isn't too cool, but aside from that I guess it's never been an issue.