Search found 1412 matches
- Fri Nov 14, 2014 6:29 pm
- Forum: Closed Policy Discussion
- Topic: [POLL]Headminstration 3: Term Lengths?
- Replies: 21
- Views: 3666
Re: Headminstration 3: Term Lengths?
I see no reason to have any sort of term limit. If someone's doing a good job, we want to KEEP them doing a good job. If someone's not, they should be pointed to by the other 'mins and announced as such, and then not re-elected. I'd rather not have to deal with fresh heads with fresh "OHH LEMM...
- Fri Nov 14, 2014 6:26 pm
- Forum: Closed Policy Discussion
- Topic: Roundstart suiciding in "non-important" roles
- Replies: 35
- Views: 8026
Re: Roundstart suiciding in "non-important" roles
Automated system is pretty much out of question. Closest we could get is dead/suicide/ghost/logoff/afk list popping up for admins to investigate like the one that's currently for heads only.
- Fri Nov 14, 2014 1:34 pm
- Forum: Ideas
- Topic: Remove Disappointing Artifact Rooms
- Replies: 31
- Views: 5685
Re: Remove Disappointing Artifact Rooms
Why would you remove something that doesn't do anything bad whatsoever if you cannot replace it?
- Fri Nov 14, 2014 1:30 pm
- Forum: Closed Policy Discussion
- Topic: Population Issues
- Replies: 184
- Views: 37279
Re: Population Issues
It's really not that simple. There can be only so many people doing one job at once. It's limited by equipment, needs of the crew and the size of departments.firecage wrote:Or, how about we return to having only 1 server and expand that one servers job system a bit.
- Fri Nov 14, 2014 9:43 am
- Forum: General Chat
- Topic: [Poll] Some Badger server configs
- Replies: 32
- Views: 8622
Re: [Poll] Some Badger server configs
take your stinking paws off me you damn dirty ape
- Fri Nov 14, 2014 9:41 am
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 56879
Re: Dont make space slow please
The existence of some positive effects doesn't necessarily cancel out of the fact that it's still a pretty bad way to do it.oranges wrote:Hmm, I've changed my mind, if space is actually dangerous now then lets keep the changes.
- Fri Nov 14, 2014 9:14 am
- Forum: Coding Feedback
- Topic: Can we have a visual indicator for Space Lube'd floors?
- Replies: 70
- Views: 13247
Re: Can we have a visual indicator for Space Lube'd floors?
Space lube has always been a terrible (if hilarious in certain contexts) mechanic, and I find it pretty funny that few people complained about it. Lube has always been overpowered. An invisible, incredibly long stun that can't be blocked by anything? It's just a bad game mechanic. Every nook ops ro...
- Fri Nov 14, 2014 8:50 am
- Forum: Closed Policy Discussion
- Topic: Population Issues
- Replies: 184
- Views: 37279
Re: Population Issues
On one hand, player limit on server is a thing in pretty much every other multiplayer game in the existence (except may be MMO, but you know). On the other hand, I don't really like that. If 34 people joined as assistants, it means they are okay with it. Meanwhile HoPs who do their jobs are gonna ge...
- Thu Nov 13, 2014 6:08 pm
- Forum: General Chat
- Topic: [Poll] Some Badger server configs
- Replies: 32
- Views: 8622
Re: [Poll] Some Badger server configs
But what about lizards god dammit
- Thu Nov 13, 2014 6:53 am
- Forum: Ideas
- Topic: [Poll] Should Security Officers spawn with gloves?
- Replies: 31
- Views: 5756
Re: [Poll] Should Security Officers spawn with gloves?
Just FYI, Cheri said it's bad because if somebody gets red gloves they're basically immune to detective's scanner.
- Thu Nov 13, 2014 6:52 am
- Forum: Ideas
- Topic: The ability to toggle on or off for breathing.
- Replies: 38
- Views: 7108
Re: The ability to toggle on or off for breathing.
Well jamming thumbs into your eyes wouldn't necessarily kill you either.cedarbridge wrote:Isn't that one of the suicide messages?
I mean, you could go as far as lose consciousness when holding your breath, but then your body wouldn't be controlled by a retard anymore and would just continue breathing normally.
- Wed Nov 12, 2014 6:06 pm
- Forum: General Chat
- Topic: [Poll] Some Badger server configs
- Replies: 32
- Views: 8622
Re: [Poll] Some Badger server configs
Why is enabling lizardcaptains not on the list
Does nobody want to run lizard station except me
Does nobody want to run lizard station except me
- Wed Nov 12, 2014 5:38 pm
- Forum: Ideas
- Topic: The ability to toggle on or off for breathing.
- Replies: 38
- Views: 7108
Re: The ability to toggle on or off for breathing.
Would make more sense if you got like 5-10 seconds of air before getting the 02 warning, since I'd imagine most people try to inhale before holding their breath. No. Oxyloss basically measures how long you have until you lose consciousness from lack of oxygen. It would be perfectly fine to just tic...
- Wed Nov 12, 2014 10:20 am
- Forum: Ideas
- Topic: Fix Firefighter APLU
- Replies: 37
- Views: 6791
Re: Fix Firefighter APLU
If you want to really be an asshole, an N2O flood would choke it out fairly fast, but now you have an N2O flood in a high-heat area which would likely cause more death than it saves. Only if people are dumb enough not to wear internals, but those would die in a fire anyway. Having fire extinguisher...
- Wed Nov 12, 2014 9:50 am
- Forum: Coding Feedback
- Topic: Beepsky doesn't care about physics.
- Replies: 15
- Views: 3697
Re: Beepsky doesn't care about physics.
Beepsky is SUPPOSED to be robust as fuck.If you fuck with THE LAW, beeps will TAKE YOU DOWN. I mean, seriously, he is a hover-bot. It isn't unreasonable that he has a little jetpack or something. He's hovering over what? And I won't believe for a second that this dummy who gets stuck in one-way gla...
- Tue Nov 11, 2014 7:53 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 56879
Re: Dont make space slow please
The question we should be asking is what has improved since this change. What did this change improve?
- Tue Nov 11, 2014 3:56 pm
- Forum: Ideas
- Topic: Buff Viruses
- Replies: 25
- Views: 5740
Re: Buff Viruses
"looking into" is the vaguest thing ever. Its just a different way to say "i might do this if i have any motivation to do so", which usually ends up with coders not doing it or leaving it as a half-finished concept. What the hell do you expect from people who spend their free ti...
- Tue Nov 11, 2014 3:10 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 56879
Re: Dont make space slow please
I can understand the initial reason for the speed change, to nerf people in no-gravity situations. Not really, it's to make people go inside for whatever reason. There's a billion better and more subtle ways to do it, but w/e. To be fair, with the amount of shit thrown around I wouldn't admit it wa...
Re: AEDs
No, I only just started to enjoy saving everyone as medic.
Seriously, medical JUST got something unique that they can use to do miraculous deeds.
Well they also don't exactly bring you back from the dead.Jacough wrote:Every workplace has them so why not an advanced research station?
Seriously, medical JUST got something unique that they can use to do miraculous deeds.
- Sun Nov 09, 2014 8:27 pm
- Forum: Ideas
- Topic: [Poll] Should Security Officers spawn with gloves?
- Replies: 31
- Views: 5756
Re: [Poll] Should Security Officers spawn with gloves?
I don't understand why everyone keeps using 1 option polls for this kind of thing, because it really should be "what I'm okay with" poll, not "my favorite option" poll.
- Sun Nov 09, 2014 7:32 am
- Forum: Ideas
- Topic: Ideas for High-End cargo content
- Replies: 60
- Views: 13614
Re: Ideas for High-End cargo content
>tiny sprites that can hide under shit and ventcrawl
Really?
Really?
- Sat Nov 08, 2014 8:10 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Well now who's making assumptions? First of all, seeing 4/5 or 5/5 slots I probably wouldn't consider offering job at all. Seeing 1/5 is quite enough to justify a transfer on my own. Sure, I could ask the head, but what possible reason outside of outright selfish ones they could have? Of course, if ...
- Sat Nov 08, 2014 6:23 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Look, you want to take away HoP's major responsibility. What's left is all access, egun and few cargo boys you can theoretically order around. The reason mostly being as I understand that heads will have to deal with people that he sends to them. Well, heads don't own their departments either. There...
- Sat Nov 08, 2014 11:40 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Because if he already has 10 times the shit to do and the HoP irresponsibly adds a bunch of new people to his apartment he now has between 11-20 times as much shit to do as he has to keep an eye on these guys, get them geared, assign them tasks, make sure they don't just start breaking shit and kil...
- Sat Nov 08, 2014 6:31 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
So you essentially want HoP removed and let heads assign their own? Okay. I'll still maintain the head of the department will always be more informed about the needs of their department than a guy sitting at a console watching job slot numbers count up or down. You could at least explain yourself wh...
- Fri Nov 07, 2014 8:46 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Which is why HoP can ask the head and still be the person with most information, ultimately making the decision. I mean, why would I be against HoP asking head's advise? I'm against this whole "head doesn't answer means you cannot give the relevant job to a person" thing. And frankly I'm a...
- Fri Nov 07, 2014 8:01 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Let me ask you this. What's legitimately bad about HoP, objectively the most informed person on the station, making a decision about someone's employment? If you're gonna talk about how he might do something bad and that is enough to remove that part of his job, then we should have whole station of ...
- Fri Nov 07, 2014 4:25 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Your example with the HoS is a red herring. You show me a HoS walking into sci and telling a telesci tech or roboticist what to do outside of arrest and search procedures and I'll show you a HoS that is going beyond his authority. HoS is enforcing the law and HoP is managing access, neither have th...
- Fri Nov 07, 2014 3:23 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1068654
Re: ITT: We make shitty suggestions and come up with poor id
I don't know whether to laugh or cry
EDIT: oh god this is shitty suggestions, I thought this was a legitimate suggestion and I really considered it for a minute
EDIT: oh god this is shitty suggestions, I thought this was a legitimate suggestion and I really considered it for a minute
- Fri Nov 07, 2014 3:22 pm
- Forum: Ideas
- Topic: Fix Firefighter APLU
- Replies: 37
- Views: 6791
Re: Fix Firefighter APLU
The former would be pretty damn awesome.deathhoof wrote:Fire fighter mechs need a vacuum tool that removes burning plasma from the air. They should also have gigantic fucking 50 brute damage axe for breaking walls and creating lulz
- Fri Nov 07, 2014 11:17 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Well actually people either said that they want heads of relevant departments decide whether or not they want more people or I misunderstood something. But I'm pretty sure people said they don't want HoP to decide.
- Fri Nov 07, 2014 10:51 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
The HoS is in charge of enforcing Space Law. Well there you go, a living example of head having authority beyond his department. 2nd-Captain-without-most-responsibility What makes HoP second captain though? Managing assignments != having authority. Just because he can decide where to assign somebod...
- Fri Nov 07, 2014 9:45 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
>heads aren't always right That's not for you, as HoP, to decide. If it's not your department, you have no authority. "HoS cannot arrest scientist, it's not his department, he has no authority" By the way, both HoS and HoP have access to all departments. Let me be clear here. We are going...
- Fri Nov 07, 2014 8:58 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
I legit cannot understand why you have this need to manage the other departments or exercise this extra control over them simply because you have a console that allows you to fuck with the number of people assigned to those departments. Because that's almost all there is to the job? Frankly it's li...
- Fri Nov 07, 2014 3:54 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Probably the people that get angriest at me for this are the hordes of assistant players who are asking for all sorts of jobs when only Sec is hiring today. Thems the breaks. Try adjusting your jobs preferences. >trying to invalidate opinion you do not like by making assumptions that have no releva...
- Thu Nov 06, 2014 4:44 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Protip: The Head of Personnel doesn't "manage" the heads of staff. If you want to throw your weight around, play Captain. I thought head of personnel manages, what a surprise, personnel. But I guess HoP should have no responsibility whatsoever, since everything apart from cargo and some u...
- Thu Nov 06, 2014 3:44 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
>refusing someone a job because head of staff did not reply
I dunno about you, but I want to play a management job, not button presser job.
I dunno about you, but I want to play a management job, not button presser job.
- Thu Nov 06, 2014 11:57 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
You want to restrict a job from ever doing a thing, because some players can misuse it.Scott wrote:How does that even relate?
- Thu Nov 06, 2014 7:43 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
So does captain who takes guns from armory at round start
I know, let's not let captain ever take them!
I know, let's not let captain ever take them!
- Thu Nov 06, 2014 6:36 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
I already answered this when I mentioned that there are limited resources and workspaces to go around in each department. Chemistry, for example, only has two workstations in it. If the HoP decides someone asked him real nicely so he's going to add another chemist position, someone now has nothing ...
- Wed Nov 05, 2014 7:37 pm
- Forum: Closed Policy Discussion
- Topic: What does the crew know about antagonists?
- Replies: 69
- Views: 13078
Re: What does the crew know about antagonists?
I attempted to arrest him for calling me an idiot. I always do that, or at least try, when I'm the head. That's... kinda shit. Not in my opinion. >changeling >did nothing wrong It is assumed that if you play normally as gloroious Nicolas Delacour®, when you are a changeling, original Nicolas was ki...
- Wed Nov 05, 2014 6:58 pm
- Forum: Closed Policy Discussion
- Topic: What does the crew know about antagonists?
- Replies: 69
- Views: 13078
Re: What does the crew know about antagonists?
So we had a couple of lings just fucking around, using public armor abilities and shit, just obviously dicking around. I was HoS. I wanted to do something fun with it, so I decided I would offer them a job at the force. But captain came into brig. He tried to shoot them (they were in the brig cell w...
- Wed Nov 05, 2014 3:01 pm
- Forum: Ideas
- Topic: Ian needs a UI.
- Replies: 17
- Views: 3745
Re: Ian needs a UI.
Plus it's actually rare that people get cloned What the hell why do I go through all this trouble of tracking down your shitty body as security only to find out you are playing some shitty drone that should've never been added anyway. It makes those moments when you finally save someone all the bett...
- Wed Nov 05, 2014 2:40 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Traitors infiltrating security is not a problem and I mean just anything beyond "stealthily do objective" and "murder everybody" is something to value.
- Wed Nov 05, 2014 1:43 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
The main complaint people have is HoPs assigning new people to security, security is antag blocked, so the majority of people asking for job changes to sec are people trying to weasel their way around that block. Similar reasons exist for Science, Engineering/Atmos, and the Virologist. They're prim...
- Wed Nov 05, 2014 12:11 pm
- Forum: Video Games
- Topic: Evolve: Spess monsters
- Replies: 62
- Views: 17358
Re: Evolve: Spess monsters
>locking a monster behind preorder and obvious future DLC
Welp, now I'm DEFINITELY not buying the game.
Welp, now I'm DEFINITELY not buying the game.
- Wed Nov 05, 2014 12:07 pm
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
Absolute most of the time head has no idea about who the guy actually is. HoP, on the other hand, has a chance to watch them, speak with them, ask them questions, check their security records. I don't think there's a huge question of who is better informed. Then again, HoP can and should ask heads f...
- Wed Nov 05, 2014 11:53 am
- Forum: Closed Policy Discussion
- Topic: Higher Standards for Head of Personnel
- Replies: 202
- Views: 44374
Re: Higher Standards for Head of Personnel
How does being in charge of jobs somehow give HoP authority over other departments? An0n3, you're suggesting that HoP should be a button presser and NOTHING else. Saying that he's in charge of supply is a joke, everyone knows that cargo is run by QM and service NEVER needs supervision. That's just s...
- Wed Nov 05, 2014 11:18 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1068654
- Tue Nov 04, 2014 6:27 pm
- Forum: Coding Feedback
- Topic: Dont make space slow please
- Replies: 239
- Views: 56879
Re: Dont make space slow please
There's actually quite a few bugs following this. Being able to drag buckled up people (who cannot move until they get a chair under them so they can unbuckle) is I think the result of this change. Something else I don't quite remember.
Can we just roll it back and start over with something better?
Can we just roll it back and start over with something better?