From what I've seen undercover cops just go to the security and play regular supercop, fishing out gangsters one by one.
I guess they're meant to provide reasons for families to be violent.
Search found 1412 matches
- Tue Jul 28, 2020 7:53 am
- Forum: Coding Feedback
- Topic: FBI Sucks
- Replies: 13
- Views: 3150
- Fri Dec 27, 2019 9:39 am
- Forum: Coding Feedback
- Topic: Paramedic feedback
- Replies: 59
- Views: 13808
Re: Paramedic feedback
Five doctors should really be enough for this, they already have access to handheld monitors. I think it's more interesting to have people take on such roles rather than force it.
- Tue Jul 26, 2016 7:00 am
- Forum: Closed Policy Discussion
- Topic: Should people be allowed to suicide at roundstart
- Replies: 193
- Views: 52624
Re: Should people be allowed to suicide at roundstart
add a departures shuttle that lets unimportant (but unessential) spessmen "punch out" recycle the job, non-standard gear into a lost-and-found, or better, categorized capsules add fun lore like the ship flying into a blast furnace then we can talk about banning suishits If only a certain ...
- Thu Jun 23, 2016 11:35 pm
- Forum: Coding Feedback
- Topic: To whomever nerfed water and made it dry instantly
- Replies: 9
- Views: 2854
Re: To whomever nerfed water and made it dry instantly
Wetness time scales with volume of water, spray more down That's a good thing. However, last time I tried using it as a traitor, it felt like you'd need to spray half a spray bottle to even get something comparable to old drying times. I guess it's still useful in combat, but ambushes are completel...
- Thu Mar 03, 2016 11:26 am
- Forum: General Chat
- Topic: Put goon code on a server for a bit?
- Replies: 25
- Views: 6944
Re: Put goon code on a server for a bit?
I would very much welcome this.
- Thu Mar 03, 2016 12:16 am
- Forum: General Chat
- Topic: Goonstation's full code got leaked.
- Replies: 127
- Views: 50036
Re: Goonstation's full code got leaked.
According to this, goonstation admins will release a fixed version of the leaked code themselves, for everyone's free use. Does that mean that tgstation policy about leaked code will not longer apply?
- Wed Feb 17, 2016 4:59 pm
- Forum: General Chat
- Topic: Turn the AI off for a week
- Replies: 188
- Views: 59264
Re: Turn the AI off for a month
You know what, do it. It would be interesting to see the results. And there's always the second server if people can't take it for a few days.
That said, it's probably not a good solution long term, but it may show that AI tracking abilities need a nerf.
That said, it's probably not a good solution long term, but it may show that AI tracking abilities need a nerf.
- Mon Feb 15, 2016 1:01 pm
- Forum: Former Admins
- Topic: [No Longer Admin] K Peculier
- Replies: 12
- Views: 7552
Re: K Peculier
Spawned me as Ian, +100 to his karma.
- Sat Jan 23, 2016 5:17 pm
- Forum: General Chat
- Topic: "How many hours have you wasted?" thread
- Replies: 144
- Views: 45413
Re: "How many hours have you wasted?" thread
Tell me, please
- Wed Jan 13, 2016 8:16 am
- Forum: Closed Policy Discussion
- Topic: Make Basil a No-Rulz Fun Zone (Locked by OP)
- Replies: 28
- Views: 6563
Re: Make Basil a No-Rulz Fun Zone
On one hand I can see where you're going with this, on the other hand it will split the community, it will encourage even more of server wars and elitism and shitlers will constantly leak, probably with people from both servers trying to push that playstyle onto the other one. Not to mention that ne...
- Tue Jan 05, 2016 8:49 am
- Forum: Ideas
- Topic: add an ellipsis bubble for when people are typing
- Replies: 19
- Views: 4095
Re: add an ellipsis bubble for when people are typing
I'm pretty sure the way it's done on bay doesn't always work. Though may be that changed.
- Thu Dec 31, 2015 11:27 am
- Forum: Ideas
- Topic: Replace Major/Minor crimes in the records with Crime Codes.
- Replies: 15
- Views: 3631
Re: Replace Major/Minor crimes in the records with Crime Cod
It would make filling in any crime that's not directly represented in Space Law (which isn't supposed to be more than a guideline and all that) a pain in the ass.
- Wed Dec 30, 2015 2:58 pm
- Forum: Closed Policy Discussion
- Topic: Sentient xenobio shit
- Replies: 10
- Views: 3162
Re: Sentient xenobio shit
Also bolt of nothing.
- Mon Dec 28, 2015 5:17 pm
- Forum: Coding Feedback
- Topic: Rev and communication
- Replies: 18
- Views: 4278
Re: Rev and communication
This. Don't try to blend all team modes. Revolution is decentralized by design.Steelpoint wrote:The whole point of Rev is a bunch of people using whatever they can steal and scrounge together to over throw the Security and Command staff.
- Fri Dec 18, 2015 6:51 am
- Forum: Ideas
- Topic: Security Override Key
- Replies: 24
- Views: 6024
Re: Security Override Key
Put it in armory perhaps.
- Tue Dec 15, 2015 2:45 pm
- Forum: Ideas
- Topic: Syndicate Support Cyborg
- Replies: 9
- Views: 2447
Re: Syndicate Support Cyborg
Not a bad idea. Make it happen.
- Tue Dec 15, 2015 2:14 pm
- Forum: Ideas
- Topic: Syndicate Support Cyborg
- Replies: 9
- Views: 2447
Re: Syndicate Support Cyborg
I'd say go full support drone (mule, borg, whatever) and add things like ammo resupply, medical assistance, may be some (de)construction and hacking capabilities. Different kinds of drones could be implemented. And they don't necessarily need to be cheap.
- Tue Dec 15, 2015 1:42 pm
- Forum: Ideas
- Topic: Syndicate Support Cyborg
- Replies: 9
- Views: 2447
Re: Syndicate Support Cyborg
110 health backpack that isn't reliably on your back when you need it.
Why?
Why?
- Sat Dec 12, 2015 11:24 pm
- Forum: General Chat
- Topic: Lifeweb got taken down
- Replies: 93
- Views: 35704
Re: Lifeweb got taken down
Well I am. I went onto the Russian server already anyhow, but why can't I go to another one I have no idea.Malkevin wrote:All pigs must die means the server think you're a ruski.
- Sat Dec 12, 2015 10:46 pm
- Forum: General Chat
- Topic: Lifeweb got taken down
- Replies: 93
- Views: 35704
Re: Lifeweb got taken down
What does the thing with "Banned by host: All Pigs Must Die" mean? I remember long time ago trying to check it out and running into the same thing.
- Sat Dec 12, 2015 5:17 am
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
Actually, let's talk about the situation where the victim of search is actually an antagonist that was caught with syndicate items. And the main question is, can you adminhelp a security officer for a random search without a reason where you got caught as an antagonist or not?
- Fri Dec 11, 2015 10:47 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
what point are you even trying to make here That either we're supposed to know game mechanics and use them accordingly or we're not. There's no particular reason to use dorms room unless you want to hide. But okay, suppose I accept that it's not a good enough reason to warrant a search and I could ...
- Fri Dec 11, 2015 9:43 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
So can I ask warden to escort me to the toilet because I want to pee? You know, IC, one should think that it's plausible.
- Fri Dec 11, 2015 8:25 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
FYI in the US "Probable Cause" has a very clear legal meaning, which means you have credible, specific articulable reason this person could have committed a specific crime. Simply being suspicious is not probable cause. Reasonable Suspicion is a lesser standard for a credible articulable ...
- Fri Dec 11, 2015 6:21 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
I think saeg meant to point out that locking a private dormitory should be a perfectly normal thing to do. Do you not lock your own dorm/apartment/house/toilet stall? It's just that simply because of the game the players just have to see what's behind every locked door, and what should be perfectly...
- Fri Dec 11, 2015 1:45 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
"Sir, may I see what's in your bag?"Saegrimr wrote:Remember kids:
"Light" "RP" server.
"No"
"Oh. Okay."
Mindblowing arr pee.
- Fri Dec 11, 2015 1:36 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
...but it wasn't random. You were bolted alone in the dorms room. Yes, that seems suspicious to me as there was no indication of you being afk. If it hadn't been bolted, I would have moved along. Bolting it means you don't want anyone to see what's going on inside. That does seem like a valid reason...
- Fri Dec 11, 2015 12:41 pm
- Forum: Closed Policy Discussion
- Topic: Random searches and Code Blue
- Replies: 82
- Views: 21590
Re: Random searches and Code Blue
I'm pretty sure I was the HoS there. And yeah, I think that bolting yourself in a dorm room without being braindead (I didn't know if you were really afk, and you responded to my question immediately), plus refusing to show your backpack, I think that's a pretty clear indication that you have someth...
- Fri Dec 11, 2015 9:45 am
- Forum: General Chat
- Topic: It seems someone has the Lifeweb code
- Replies: 17
- Views: 7684
Re: It seems someone has the Lifeweb code
Yeah, the guy actually said he doesn't have the code. There's a high likelihood that it's lost forever.Malkevin wrote:Sprites !=code
- Wed Dec 09, 2015 11:41 pm
- Forum: Ideas
- Topic: What to do with Space Ninja
- Replies: 8
- Views: 2771
Re: What to do with Space Ninja
Well then you need to choose whether you think of them as game mode antagonist and "side" antagonist. Because those are different and they have different balance requirements as well. Besides, it's hard to talk about how hardmode they would be when we don't have any concrete abilities or o...
- Wed Dec 09, 2015 11:17 pm
- Forum: Ideas
- Topic: What to do with Space Ninja
- Replies: 8
- Views: 2771
Re: What to do with Space Ninja
Also, this was supposed to be in Ideas. Pardon. Ninja could have the objective to bomb certain areas, such as research, head offices, or atmospherics. Also, for the love of all that is holy, give these guys a temporary mute on one target or shit like that so that when engaging a stray maint prowler ...
- Wed Dec 09, 2015 10:46 pm
- Forum: Ideas
- Topic: What to do with Space Ninja
- Replies: 8
- Views: 2771
What to do with Space Ninja
I don't think anyone needs convincing that ninja in its current form is not good. The way I see it, if ninja is to remain a random event, it needs to lose capability to murder people with a rate of a wizard, a high level antagonist to which the entire game mode is dedicated. Ninjas aren't supposed t...
- Tue Dec 08, 2015 10:38 pm
- Forum: Ideas
- Topic: Bleed overhaul
- Replies: 21
- Views: 4422
Re: Bleed overhaul
A traitor could run up to somebody, stab them a bunch of times rapidly, and run away before their victim can retaliate. I cannot imagine a situation where this would be better than just murdering them. Like, I got nothing. Honestly, bleed is just a tacked on mechanic that was only added because cer...
- Tue Dec 08, 2015 10:40 am
- Forum: Ideas
- Topic: Bleed overhaul
- Replies: 21
- Views: 4422
Re: Bleed overhaul
if you hit someone really hard with a blunt object they will bleed Exactly. You'd need to go over ALL or most items to see how much of this new damage type they need (I mean paper can cut, right? Let's totally add that). You'd need to balance that out. If you nerf brute damage of things like fire a...
- Mon Dec 07, 2015 7:43 am
- Forum: Closed Policy Discussion
- Topic: ERP unbanning 3: Oh God It's Still Happening
- Replies: 215
- Views: 55706
Re: ERP unbanning 3: Oh God It's Still Happening
Punishment: a public whipping naked. Oh wait they might like that.DrPillzRedux wrote:So people died because an engineer was getting it on in the other room instead of doing his assigned task.
Holy fuck that is gold. Imagine if they had been caught and put on trial.
- Sun Dec 06, 2015 8:32 pm
- Forum: Coding Feedback
- Topic: Re-enabling cat people
- Replies: 105
- Views: 24426
Re: Re-enabling cat people
It's actually a damn good graphic novel. Beautifully illustrated and the story line is great, but now I'm getting off topic They had me at polar bears and arctic foxes being against black horses and stuff. And Blacksad is black with white patches. Hue. Also, pretty cute vote line up http://i.imgur....
- Fri Dec 04, 2015 11:02 pm
- Forum: Closed Policy Discussion
- Topic: ERP unbanning 3: Oh God It's Still Happening
- Replies: 215
- Views: 55706
Re: ERP unbanning 3: Oh God It's Still Happening
I've eaten too many bans for doing what seemed like a perfectly reasonable thing at the time as security. I've gotten banned and appealed getting banned for killing a player who was sexually harassing my character, but I still had to wade through the drama. Plus, with ERPers most of the time they e...
- Thu Dec 03, 2015 4:18 am
- Forum: Closed Policy Discussion
- Topic: People trying to ruin round because of map
- Replies: 53
- Views: 13498
Re: People trying to ruin round because of map
so if people could provide more feedback than "box is only good map" then maybe someone else could make a map that people like to play on - or people just shit on map rotation because change = bad and why would I want to play anything I'm not used to Well I can't speak for all the people,...
- Sat Nov 28, 2015 5:55 am
- Forum: Ideas
- Topic: Remove the common channel from headsets
- Replies: 61
- Views: 16842
Re: Remove the common channel from headsets
Am I the only one who likes the game for its social aspect? I mean, seriously. Most of the game's systems are terrible. Combat is terrible, things like R&D are bad, most of them are just a recipe of clicks that you have to repeat over and over. Gets old quickly enough. Talking to people though? ...
- Sat Nov 21, 2015 9:52 am
- Forum: Closed Policy Discussion
- Topic: People trying to ruin round because of map
- Replies: 53
- Views: 13498
Re: People trying to ruin round because of map
It's simply a side-effect of map rotation system. What did you think was gonna happen when you implemented it?
Apart from what Saegrimr said, I don't think there's much to be done.
Apart from what Saegrimr said, I don't think there's much to be done.
- Wed Nov 18, 2015 11:42 am
- Forum: Closed Policy Discussion
- Topic: Lizards being thrown into people
- Replies: 80
- Views: 20371
Re: Lizards being thrown into people
As hilarious as that is, doesn't that mean if I throw a spear at someone, secborg should baton the spear into submission? Fuck no, arrest the one tossing it.
- Thu Nov 12, 2015 11:01 am
- Forum: Closed Policy Discussion
- Topic: Lowpop murderboner is getting bad.
- Replies: 51
- Views: 13867
Re: Lowpop murderboner is getting bad.
Reading this thread gave me an idea. Bear in mind, I haven't played in quite a while, for one, for two, it's nothing fleshed out and just a sudden thought that might or might not work. Basically, automatically call ERT when a certain number of people died (percentage of the total crew, for example)....
- Tue Aug 25, 2015 2:47 pm
- Forum: Coding
- Topic: Best code comments
- Replies: 78
- Views: 38171
- Wed Apr 01, 2015 11:01 pm
- Forum: Ideas
- Topic: More AI UI Buttons
- Replies: 6
- Views: 2215
Re: More AI UI Buttons
Why the hell would you want more shitty buttons that all look alike and are very hard to distinguish.
Why can't we have the verbs AND the buttons? Verbs are a lot clearer in my experience.
And sure, you can get used to the buttons. You can get used to verbs as well.
Why can't we have the verbs AND the buttons? Verbs are a lot clearer in my experience.
And sure, you can get used to the buttons. You can get used to verbs as well.
- Mon Mar 30, 2015 5:57 am
- Forum: Ideas
- Topic: PAI REWORKS AND STUFF
- Replies: 24
- Views: 4723
Re: PAI REWORKS AND STUFF
I think letting a pAI tap into the camera network would be a good enough buff to make them useful. "Master, I accidentally found this dead body on cameras!" Isn't the point of pAIs to be a talking buddy? I feel like they lack particularly useful features for the same reason service borg d...
- Sun Mar 29, 2015 1:43 pm
- Forum: Closed Policy Discussion
- Topic: Population Cap Discussion
- Replies: 38
- Views: 10335
Re: Population Cap Discussion
What's the point in having server cap if you are trying to find ways to let people in the round. This is absolutely counter-intuitive. All you're doing is forcing people into positions they wouldn't otherwise take. High population is bad, you say? Apparently it's not bad enough for people to actuall...
- Fri Mar 20, 2015 3:24 am
- Forum: Closed Policy Discussion
- Topic: What are admin midis from an IC perspective?
- Replies: 13
- Views: 3587
Re: What are admin midis from an IC perspective?
That's a very accurate description, thank god for the off button.Jacough wrote:Some pencil pushing cock huffing faggot in corporate who's never worked a real man's job in his life decided it'd be great for station moral if the station speakers played gay ass music at random intervals.
- Mon Feb 09, 2015 4:35 pm
- Forum: Closed Policy Discussion
- Topic: Lizards shouldn't be able to be security
- Replies: 69
- Views: 18774
Re: Lizards shouldn't be able to be security
This guy gets it. "B-but it allows for roleplay" was a retarded argument from the very beginning. The whole thing is just a farce. "ayy lmao gas the lizards" describes it about right.Kangaraptor wrote: Not allow.
Enforce.
- Tue Feb 03, 2015 8:33 am
- Forum: Closed Policy Discussion
- Topic: Killing People For Killing Damn Pets
- Replies: 80
- Views: 24080
Re: Killing People For Killing Damn Pets
Also make them fight back.peoplearestrange wrote:Could do that, give them 100 hp rather than 20 which most of them seem to have.
- Sun Feb 01, 2015 3:50 pm
- Forum: Closed Policy Discussion
- Topic: Killing People For Killing Damn Pets
- Replies: 80
- Views: 24080
Re: Killing People For Killing Damn Pets
Falamazeer wrote:I'm one of the pet killers
Oh look, the policy works exactly as intended.Falamazeer wrote:I expect to get dunked over it. it's kinda the point.