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Re: Minor Suggestions

Malkevin wrote:Use remote signallers


This may or may not be my antag meme.

C4, signaller, wrapping paper, into pocket. *beep*
by invisty
Mon Mar 07, 2016 12:37 am
 
Forum: Ideas
Topic: Minor Suggestions
Replies: 3601
Views: 413470

Re: Demon gamemode. It's nearing completion, and I want inp

I feel I (and others) would enjoy this addition more if it was more thematically appropriate to ss13. It seems to stand on its own as ill-fitting of the universe of the game. How about giving them more connection to the lore, or alterting their identity/appearance/background to fit somewhere into th...
by invisty
Fri Mar 04, 2016 7:22 am
 
Forum: Ideas
Topic: Demon gamemode. It's nearing completion, and I want input.
Replies: 66
Views: 9152
PostThis topic was deleted from Player's Headmin Election by oranges on Sun Mar 20, 2016 9:19 am.
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Re: application of "IC OOC" when the game glitches

ishner wrote:what i am unclear on is how to ask other players about a glitch.
glitches aren't supposed to happen IC.

also, the Tesla gen was in the very center.


If you think something isnt working as intended and you want to check, use adminhelp and ask an admin to look into it for you.
by invisty
Sat Feb 27, 2016 1:02 am
 
Forum: Policy Discussion
Topic: application of "IC OOC" when the game glitches
Replies: 19
Views: 2324

Re: [Saegrimr] - Overpoliceing players?

Tbh we shoulda have a policy that makes people valid if they break into a place without any attempt at asking for what they want first. After all, such behaviour contributes nothing to the round and is entirely selfish.
by invisty
Thu Feb 25, 2016 11:30 pm
 
Forum: Closed Complaints
Topic: [Saegrimr] - Overpoliceing players?
Replies: 35
Views: 4266

Re: Monkeys have been nerfed into complete shit

Shift ventcrawling to dispoals.

let some creatures use disposals for movement, but if anything gets flushed down disposals, it hits the ventcrawler as if it was thrown.
by invisty
Tue Feb 09, 2016 10:16 pm
 
Forum: Coding Feedback
Topic: Monkeys have been nerfed into complete shit
Replies: 18
Views: 1677

Re: make traitors start with 25 TCs instead of 20

How about making the uplink menu have a per-round and all-time supply/demand cost calculation, that sets both the round-start cost of items, and then adjusts the cost of those items as they are purchased. It could also decrease the cost of unpopular items during the round, meaning each tater round w...
by invisty
Sun Feb 07, 2016 10:26 pm
 
Forum: Ideas
Topic: make traitors start with 25 TCs instead of 20
Replies: 28
Views: 2090

Re: Drone and Silicon vision of humans

The point being to try and visually get across that the sillycones shouldn't be valid hunting or defining people differently based on how they look and to give a barrier of immediate recognition by a secborg on who's security and who they would beat up/cuff if they were security. Oh and the inhands...
by invisty
Fri Feb 05, 2016 7:26 pm
 
Forum: Ideas
Topic: Drone and Silicon vision of humans
Replies: 47
Views: 4359

Re: Paranoia on a deathtrap

if you can't trust people, why rely on them at all? That's the problem. There's no reason to make yourself dependent on other players unless you're unambiguously allied. eg. metabuddies, no-antag-sec, syndies. Lone-wolfing, either as a protagonist or antagonist, should ideally put you at a greater ...
by invisty
Fri Feb 05, 2016 2:07 am
 
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 21070

Re: Starbound

Tbh I do prefer the sergals over the silly avians.

But maybe im biases.
by invisty
Fri Feb 05, 2016 1:15 am
 
Forum: Video Games
Topic: Starbound
Replies: 283
Views: 34273

Re: Some Philosophical Bullshit

I dont see why you cant have both a simple set of Rules and then moderate by Act-based decision-making - which is in the rules and is supposedly something admins do already. The problem is that the rules and policy are enormous and stifle player creativity and choices. Why not permit one AI to be a ...
by invisty
Fri Feb 05, 2016 1:07 am
 
Forum: Policy Discussion
Topic: Some Philosophical Bullshit
Replies: 13
Views: 1715

Re: Paranoia on a deathtrap

Paranioa died with the likes of cryo "usability" changes, the nerfing of hunger, etc. If you want to improve the paranoia, make people dependent on each other, then design the antagonists to play on that. Then nerf the capacity of individuals to go full walking-armoury-murderboner. "B...
by invisty
Fri Feb 05, 2016 12:51 am
 
Forum: Coding Feedback
Topic: Paranoia on a deathtrap
Replies: 222
Views: 21070

Re: Sprite Requests

I prefer the new one.

Overruled!
by invisty
Wed Feb 03, 2016 1:03 am
 
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 676
Views: 120331

Re: Stricter ASIMOV AI punishments.

How do you expect AIs to receive harsher punishment for law violations if nobody bothers to report it?
by invisty
Mon Feb 01, 2016 2:58 am
 
Forum: Policy Discussion
Topic: Stricter ASIMOV AI punishments.
Replies: 80
Views: 7397

Re: tgui

NanoUI that doesnt update correctly to represent the true state of the game. >Canister menu with a tank inserted and valve opened. >Click "Close" valve button. >Button responds, indicating the new state. >BONUS STEP: You click remove tank. >Suddenly the UI reverts to the previous state. >S...
by invisty
Thu Jan 28, 2016 5:59 am
 
Forum: Coding Feedback
Topic: tgui
Replies: 18
Views: 3779

Re: Make Telekinesis users immune to Handcuffs.

IMO make stun batons do stamina damage when set to non-harm intents, as well as stunning.

And of course you shouldn't be able to resist out of cuffing while stunned or unconscious so there's that.
by invisty
Thu Jan 21, 2016 3:01 am
 
Forum: Ideas
Topic: Make Telekinesis users immune to Handcuffs.
Replies: 16
Views: 2060

Re: Is the Wiz Academy away mission disabled?

Exile firing pins plz. :revolver:
by invisty
Mon Jan 18, 2016 9:20 pm
 
Forum: Coding Feedback
Topic: Is the Wiz Academy away mission disabled?
Replies: 19
Views: 1788

Re: Nuke ops scaling.

Too hard to code tbh.
by invisty
Sun Jan 17, 2016 5:19 pm
 
Forum: Coding Feedback
Topic: Nuke ops scaling.
Replies: 17
Views: 2023

Re: Alan Rickman (Hans Gruber, Severus Snape) died

The best die young.
by invisty
Thu Jan 14, 2016 7:12 pm
 
Forum: Off Topic
Topic: Alan Rickman (Hans Gruber, Severus Snape) died
Replies: 10
Views: 982

Re: The Expanse, hard sci-fi show based on a novel series

I'm rightly informed that in the books they're basically taking these drugs non-stop during the scenes in the ships.
by invisty
Thu Jan 14, 2016 4:46 am
 
Forum: Off Topic
Topic: The Expanse, hard sci-fi show based on a novel series
Replies: 32
Views: 4744

Re: [Lollerderby/Thunder12345] Spawning nukeop during rev

0. Enforcement of these rules is at the discretion of admins. Admins are fully accountable for any consequences should they invoke this rule. Admins are also allowed to intervene in rounds when it is in the best interest of the playerbase. What part of the admin intervention here was in the "i...
by invisty
Thu Jan 14, 2016 2:02 am
 
Forum: Successful Complaints
Topic: [Lollerderby/Thunder12345] Spawning nukeop during rev
Replies: 34
Views: 4093

Re: ReAdd NTSL

What Invisty said. It made AI much more fun. I actually meant removing it made impersonation viable. Because there was some really easy way of detecting impersonation (I forget what it was), and it made it far too common such that people were very quick to call out impersonation over comms. A probl...
by invisty
Thu Jan 14, 2016 12:02 am
 
Forum: Ideas
Topic: ReAdd NTSL
Replies: 17
Views: 1976

Re: The Expanse, hard sci-fi show based on a novel series

The ships are really nicely done. Very utilitarian, reminds me of the Homeworld style. That bit with the Rocicante tearing up the hangar was super cool. I really want to model it and run it through my 3d printer now. My only real objection so far is the simple violations of physics that are thrown i...
by invisty
Wed Jan 13, 2016 11:57 pm
 
Forum: Off Topic
Topic: The Expanse, hard sci-fi show based on a novel series
Replies: 32
Views: 4744

Re: ReAdd NTSL

tbh I kind of enjoy voice changers and impersonation actually being viable fam.
by invisty
Wed Jan 13, 2016 11:30 pm
 
Forum: Ideas
Topic: ReAdd NTSL
Replies: 17
Views: 1976

Re: What would you spend 20 Telecrystals on?

Thermals, Cham Projector, Emag.

The would-be assassin. In reality, a good old uplink implant would likely prove the best value.
by invisty
Wed Jan 13, 2016 11:29 pm
 
Forum: General Chat
Topic: What would you spend 20 Telecrystals on?
Replies: 33
Views: 3521

Re: Make Basil a No-Rulz Fun Zone

I like your thinking, but I think we can give them even more of a carrot. Give all crew members a NanotrasenTM uplink on their PDA for purchasing cosmetic clothing, musical instruments, immersion-busting and just-plain-annoying items with greentextcrystals . Greentextcrystals are obtained by winning...
by invisty
Wed Jan 13, 2016 3:17 am
 
Forum: Policy Discussion
Topic: Make Basil a No-Rulz Fun Zone (Locked by OP)
Replies: 28
Views: 3191

Re: ERP unbanning 3: Oh God It's Still Happening

Ban them all, then.

Zero tolerance.
by invisty
Wed Jan 13, 2016 12:40 am
 
Forum: Policy Discussion
Topic: ERP unbanning 3: Oh God It's Still Happening
Replies: 215
Views: 22728

Re: ERP unbanning 3: Oh God It's Still Happening

Can we just ban J_Madison already?

This thread and his posts are the literal self-fulfilling prophecy of his purported complaints about ERP: That it causes drama.
by invisty
Tue Jan 12, 2016 10:28 pm
 
Forum: Policy Discussion
Topic: ERP unbanning 3: Oh God It's Still Happening
Replies: 215
Views: 22728

Re: Lizards as donator only privlege

Shh. Don't tell the plebeians how to read code, you'll just empower them further.
by invisty
Mon Jan 11, 2016 8:32 pm
 
Forum: Coding Feedback
Topic: Lizards as donator only privlege
Replies: 54
Views: 6475

Re: THE SAND PLAGUE - new game mode

>Diluter
>New protective outfits

Snowflake code. Snowflake code everywhere.
by invisty
Sun Jan 10, 2016 11:00 pm
 
Forum: Ideas
Topic: THE SAND PLAGUE - new game mode
Replies: 23
Views: 3333

Re: Lizards as donator only privlege

Lets not conflate lizard/species restriction with being an uncharitable and stingy cunt.

Why don't we just add special on-round-start hats for donors, instead? $5 lets you unlock a slightly-different hat for a job of your choice?

At least you can steal hats.
by invisty
Sun Jan 10, 2016 9:11 pm
 
Forum: Coding Feedback
Topic: Lizards as donator only privlege
Replies: 54
Views: 6475

Re: Turning Bagil into an Official Medium RP server

Add a stealth player approval/disapproval system for bagil. Players could approve or disapprove of another player, but they only ever get to vote on each player once, and can subsequently change their vote as often as they like. If a player drops below an admin-defined margin, they get blacklisted a...
by invisty
Wed Jan 06, 2016 9:56 pm
 
Forum: General Chat
Topic: Turning Bagil into an Official Medium RP server
Replies: 66
Views: 9608

Re: A craftable gun that isn't shit (mostly)

Saegrimr wrote:I want the gun nerds to leave.
by invisty
Mon Jan 04, 2016 10:50 pm
 
Forum: Ideas
Topic: A craftable gun that isn't shit (mostly)
Replies: 29
Views: 3343

Re: The final solution to the antag pop-up prompt question.

Isnt low ping bias still a problem?
by invisty
Sun Jan 03, 2016 6:34 pm
 
Forum: Ideas
Topic: The final solution to the antag pop-up prompt question.
Replies: 14
Views: 1425

Re: Happy Holidays Everyone

Merry christmas you great big nerds.

A summer christmas is nice, but its thirty-fucking-degrees-celcius every day. Good thing we have an ocean here.
by invisty
Sun Dec 27, 2015 9:38 pm
 
Forum: Off Topic
Topic: Happy Holidays Everyone
Replies: 66
Views: 6292

Re: STAR WARS: DISNEY UNLEASHED (TRIGGER WARNING : SPOILERS)

If you want good sci-fi, you read books. Television, film, anime, games, all fail to deliver the real hard or deep sci fi that defines the genre.
by invisty
Wed Dec 23, 2015 12:00 am
 
Forum: Off Topic
Topic: STAR WARS: DISNEY UNLEASHED (TRIGGER WARNING : SPOILERS)
Replies: 140
Views: 16036

Re: Helldivers is back, on PC!

So anything more than solo at high levels seems unambiguously difficult, and it all seems to stem from the fact that players have to manage the camera. I'm not sure I like it, but it's certainly a challenge. One of the big advantages of ammo-less lasers is that you can spam them at off-screen scouts...
by invisty
Thu Dec 17, 2015 10:10 pm
 
Forum: Video Games
Topic: Helldivers is back, on PC!
Replies: 246
Views: 29006

Re: New New New New New^50 Cult Feedback Thread

Basically, we remove conversion, and turn cult into a magic version of nuke, with a small team of stealth elite cultists that have to build a base in the station and sacrifice people in order to build an army of constructs and get materials to eventually summon Nar-Sie. A team [gangsters] that have...
by invisty
Wed Dec 16, 2015 11:32 pm
 
Forum: Coding Feedback
Topic: New New New New New^50 Cult Feedback Thread
Replies: 137
Views: 14064

Re: Helldivers is back, on PC!

Builds for high-end solo?

I'm currently running the Sickle/Shield meta and it's really strong. It feels like cheating, though, to not use ammo.
by invisty
Wed Dec 16, 2015 9:49 pm
 
Forum: Video Games
Topic: Helldivers is back, on PC!
Replies: 246
Views: 29006

Re: Helldivers is back, on PC!

If any of you nerds are looking to do git gud and maybe take down some masters of the universe, I'm looking for folks to do 9+ difficulty runs. Usually on around after 0100 EST/2000 PST, onwards. Steam name is the same.
by invisty
Tue Dec 15, 2015 11:50 pm
 
Forum: Video Games
Topic: Helldivers is back, on PC!
Replies: 246
Views: 29006

Re: Military RCD for Nuke ops

Give them clackers for their C4. Do signallers still work with C4 after it's been planted? If that is functional, they could simply start with a small handful of them... fuck it, more inventory juggling.
by invisty
Mon Dec 14, 2015 11:44 pm
 
Forum: Ideas
Topic: Military RCD for Nuke ops
Replies: 14
Views: 1329

Re: Helldivers is back, on PC!

My loadout is 3 mechs and an APC. Mechs seem way better than anything else in the game. For the most part, I have to agree. The main downside is that they're single-use stratagems. I've not sussed out a priority-air-support loadout yet, but I have seen some excellent use of shredders to clear out e...
by invisty
Mon Dec 14, 2015 11:37 pm
 
Forum: Video Games
Topic: Helldivers is back, on PC!
Replies: 246
Views: 29006

Re: Helldivers is back, on PC!

The EXO-51 is pretty nice though. Sure, the armour is inadequate and the flamethrower doesn't last long, but it's an excellent source of anti-boss AP and doesn't suffer the awful accidental rocket wasting problem the EXO-44 does.
by invisty
Mon Dec 14, 2015 1:18 am
 
Forum: Video Games
Topic: Helldivers is back, on PC!
Replies: 246
Views: 29006

Re: on the topic of feminine penises

Deitus wrote:now on to the questions i wanted to ask; is it gay to perform fellatio on this female's penis if...


You're asking for people to draw a black and white disinfection on a gradient of grey-area scenarios. That's a really pointless question.

Why the fuck does it even matter, anyway?
by invisty
Sat Dec 12, 2015 8:21 pm
 
Forum: Off Topic
Topic: on the topic of feminine penises
Replies: 231
Views: 25856

Re: cataclysm dark days ahead- You just cant win

Super Aggro Crag wrote:turrents


Don't do this.
by invisty
Fri Dec 11, 2015 2:43 am
 
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1213
Views: 127347

Re: Feminism

Are you guys actually arguing with John Oxford? You realise all he ever does is shitpost and hide under bridges, right?
by invisty
Thu Dec 10, 2015 11:40 am
 
Forum: Off Topic
Topic: Feminism
Replies: 169
Views: 15117

Re: Have emagging Drones do *something*

Even better, make emagged drones valid, by having them electrocute people if they walk past them. People will try to kill them, and they'll blow up.

tl;dr - emag drone, people get griefed.
by invisty
Thu Dec 10, 2015 12:48 am
 
Forum: Ideas
Topic: Have emagging Drones do *something*
Replies: 35
Views: 3981

Re: ITT: We make shitty suggestions and come up with poor id

People who don't roleplay should lose rule 1 protection. :3
by invisty
Wed Dec 09, 2015 12:09 am
 
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3779
Views: 441346

Re: active shooter in california

by invisty
Tue Dec 08, 2015 8:35 pm
 
Forum: Off Topic
Topic: active shooter in california
Replies: 149
Views: 13795

Re: Have emagging Drones do *something*

Have it so that their laws instruct them to deconstruct the station.
by invisty
Tue Dec 08, 2015 8:20 pm
 
Forum: Ideas
Topic: Have emagging Drones do *something*
Replies: 35
Views: 3981
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