Search found 14 matches
- Sat Apr 11, 2020 6:26 pm
- Forum: Coding Feedback
- Topic: Turbotany Test Merge Feedback Thread
- Replies: 64
- Views: 16579
Re: Hydroponics Revamp Test Merge Feedback Thread
I think the real issue is that hydroponics is just very boring to do The reality is that it was always boring to do, but at least before this change, you could get something out of it, you could make really robust healing plants, and plants that will inject you with morphine on impact, now, you can...
- Fri Apr 10, 2020 11:14 pm
- Forum: Coding Feedback
- Topic: Turbotany Test Merge Feedback Thread
- Replies: 64
- Views: 16579
Re: Hydroponics Revamp Test Merge Feedback Thread
Can you please answer this question, why did you decide that mutating a plant should take 20-40 minutes? Especially when half of the rounds last that long, open the hydroponics wiki and look throw the mutated plants, do they make you god? Are they super beneficial? No, so why is it such a tiresome a...
- Sat Apr 04, 2020 9:50 am
- Forum: Coding Feedback
- Topic: Turbotany Test Merge Feedback Thread
- Replies: 64
- Views: 16579
Re: Hydroponics Revamp Test Merge Feedback Thread
what pisses me off is that there isn't a way to remove and insert chems
- Sat Apr 04, 2020 9:47 am
- Forum: Coding Feedback
- Topic: Turbotany Test Merge Feedback Thread
- Replies: 64
- Views: 16579
Re: Hydroponics Revamp Test Merge Feedback Thread
I don't think anyone who used to be a botanist will keep playing botanist, losing the luxury of being able to do what ever you want to the plant very easily is too much for us
- Tue Mar 31, 2020 5:48 am
- Forum: Coding Feedback
- Topic: Flashes
- Replies: 37
- Views: 8314
Re: Flashes
Super Aggro Crag wrote:Use glass shard to cut up bedsheet
Use cloth from bedsheet to craft blindfold
Be flash immune
- Mon Mar 30, 2020 6:32 am
- Forum: Coding Feedback
- Topic: Flashes
- Replies: 37
- Views: 8314
Re: Flashes
please do tellShadowflame909 wrote:>He doesn't know about the glass shards + bedsheets trick
- Sun Mar 29, 2020 9:11 am
- Forum: Coding Feedback
- Topic: Flashes
- Replies: 37
- Views: 8314
Flashes
Note to self: acquire a welding helmet and have it covering your eyes every millisecond of every moment in the game, or else you will get non stop stunned and blinded by some random nigga with a flash for 2 minutes straight while being mercilessly beaten to the bitter end, knowing there is no hope t...
- Fri Mar 20, 2020 11:00 pm
- Forum: Ideas
- Topic: The new strange reagent.......
- Replies: 4
- Views: 1263
The new strange reagent.......
Is anything going to be done about the new strange reagent change? I really liked it until I realized the amount of damage strange reagent does to you when it's in your system, and how counterproductive and retarded it is, If you need 30u to revive a corpse with full organ damage, you end up revivin...
- Thu Mar 19, 2020 9:40 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 943731
Re: Minor Suggestions
upgrade laser guns ammunition with powercells
be able to carry a fuel tank on your back for your flamethrower
be able to carry a fuel tank on your back for your flamethrower
- Mon Mar 16, 2020 11:08 am
- Forum: Ideas
- Topic: How to make traitor objectives more rewarding, and discourage murderboning
- Replies: 11
- Views: 3157
Re: How to make traitor objectives more rewarding, and discourage murderboning
ok this idea is retarded nevermind
- Sun Mar 15, 2020 9:12 pm
- Forum: Ideas
- Topic: How to make traitor objectives more rewarding, and discourage murderboning
- Replies: 11
- Views: 3157
How to make traitor objectives more rewarding, and discourage murderboning
By completing all of your objectives as a traitor, in your next round as a traitor you will start with 25 tc instead of 20, if this would be implemented, traitors would actually go for objectives and murderbone less, thoughts?
- Wed Mar 11, 2020 6:28 pm
- Forum: Ideas
- Topic: Fix botany, it's all too tiresome...
- Replies: 6
- Views: 1819
- Wed Mar 11, 2020 12:01 pm
- Forum: Ideas
- Topic: Fix botany, it's all too tiresome...
- Replies: 6
- Views: 1819
Re: Fix botany, it's all too tiresome...
Nothing is going to be changed, is it?
- Tue Mar 10, 2020 10:49 pm
- Forum: Ideas
- Topic: Fix botany, it's all too tiresome...
- Replies: 6
- Views: 1819
Fix botany, it's all too tiresome...
Problem with botany is, plant mutations are random, and this can result in very tiresome situations, for example I always get glowshrooms which cost half of the credits I start with and only 2 seeds are available, to mutate into glowcaps, so I get the electrical activity trait to make good potato ba...