Search found 10 matches
- Fri Aug 21, 2015 7:07 pm
- Forum: Ideas
- Topic: Make floors deconstructable?
- Replies: 6
- Views: 1983
Re: Make floors deconstructable?
I say no in general, but even if we made them deconstructable, your method has way too few steps.
- Wed Aug 19, 2015 9:46 pm
- Forum: Town Hall
- Topic: Do we really need Basil?
- Replies: 193
- Views: 46534
Re: Do we really need Basil?
I think a lot of people here, on both sides, are missing the point. The problem is that Basil was intended to be an overflow for Sybil when it hit the population cap. However, people aren't going to Basil, they're waiting on Sybil or they're going elsewhere or they're not playing at all. But they're...
- Thu Aug 13, 2015 6:33 am
- Forum: Closed Complaints
- Topic: Saegrimr - a literal IRL jew does ingame jew things
- Replies: 19
- Views: 5291
Re: Saegrimr - a literal IRL jew does ingame jew things
Wait, you think that Saegrimr told the Captain to kill the HoP or something? Because that wasn't the impression that I got from the round at all. There were a lot of people yelling about being Nazis and all sorts of drama between a lot of departments and the Captain. I think there's more to it than ...
- Tue Aug 04, 2015 5:15 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 912487
- Sat Jul 25, 2015 7:00 pm
- Forum: Closed Policy Discussion
- Topic: Shredding Security Policy
- Replies: 67
- Views: 14238
Re: Shredding Security Policy
Personally, I'm not a fan of this idea. I play sec quite a bit, and I've never got the impression that I'm on the noose or that, if I make one small mistake, I'm going to get banned. I've been bwoinked a couple of time for some things, but a bit of clarification and everything worked out fine. I hav...
- Mon Jul 20, 2015 12:58 am
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88709
Re: MetaStation (v41D 17/07) and Mapping Guide
I really like the new Brig layout. I'm really liking the the armory is more secure, but it might make things a bit more difficult for antagonists, and I'm not sure if that's a good thing. The lack of security lockers might screw some people over in high-population rounds. We had a nice number on Box...
- Wed Jul 01, 2015 1:00 am
- Forum: General Chat
- Topic: Your favourite job and why!
- Replies: 33
- Views: 9266
Re: Your favourite job and why!
Assistant for sure. No responsibility, no one really pays attention to you in the halls. You can make spears and take all your shit off and march around like a tribal if you want, and no one questions it or accuses you of ditching your duties. If you really get tired and want another job, there are ...
- Fri Jun 26, 2015 7:30 pm
- Forum: Resolved Appeals
- Topic: [technoalchemist] loggman's ban appeal
- Replies: 11
- Views: 3744
Re: ban appeal
Were you playing, by any chance, Zack Bodast? Because I was the guy you killed. That's not the true story at all. I'm walking by the kitchen when I decide I'm going to hop over the kitchen counter. I'm an antagonist at the time, and the guy behind the counter is my target. Before I get a chance to e...
- Thu Jun 25, 2015 1:31 am
- Forum: Resolved Appeals
- Topic: [Adhammer12](?) Paul Wolfman - Banned for poor judgement
- Replies: 2
- Views: 1101
Re: [Adhammer12](?) Paul Wolfman - Banned for poor judgement
Deal, thanks Kor. Much appreciated.
- Wed Jun 24, 2015 10:48 pm
- Forum: Resolved Appeals
- Topic: [Adhammer12](?) Paul Wolfman - Banned for poor judgement
- Replies: 2
- Views: 1101
[Adhammer12](?) Paul Wolfman - Banned for poor judgement
Byond account and character name: Nicholas Rage/Paul Wolfman Banning admin: I think it was Adhammer12, but that might be wrong Ban type (What are you banned from?): Game ban Ban reason and length: Killing the sec borg Triskellion (spelling may be off). Time ban was placed (including time zone): Abou...