Search found 3596 matches
- Tue Jun 07, 2016 2:13 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
I love this meme where none of my arguments have been refuted once again because memeing to look cool is way more important than addressing a serious issue with the codebase because it's easier to deal with later when everyone is 5000x more upset Seriously though you can laugh at the notion that thi...
- Tue Jun 07, 2016 12:24 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
yeah i love all that sweet /tg/ content like stupid megaman villain clockwork robots or jojo's bizarre /a/dventure stands, as well as the hugbox digg mentality and administration that has maybe a handful of people who know what they're doing and the rest just want authority you sure proved me wrong ...
- Mon Jun 06, 2016 11:02 pm
- Forum: Ideas
- Topic: Round Role Requirements
- Replies: 13
- Views: 3457
Re: Round Role Requirements
Remove sec
Remove sec-required gamemodes
Remove sec-required gamemodes
- Mon Jun 06, 2016 11:02 pm
- Forum: Off Topic
- Topic: Post your Pets!
- Replies: 22
- Views: 5716
Re: Post your Pets!
How is there snow in June where you live crag
- Mon Jun 06, 2016 11:01 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
it literally is TGstation
we don't even use 4chan boards anymore, we have a fake image board and spend most of our time shitposting on the forums and adding fucking undertale references
this server and codebase are not /tg/ so just accept it
we don't even use 4chan boards anymore, we have a fake image board and spend most of our time shitposting on the forums and adding fucking undertale references
this server and codebase are not /tg/ so just accept it
- Mon Jun 06, 2016 11:00 pm
- Forum: Coding
- Topic: why i code the way I code
- Replies: 56
- Views: 16211
Re: why i code the way I code
you're going to divide my heart into sections if you keep using big text to condescend
- Mon Jun 06, 2016 10:59 pm
- Forum: Ideas
- Topic: "don't bother" Flag
- Replies: 26
- Views: 5055
Re: "don't bother" Flag
Reminder that oranges is a maintainer
- Mon Jun 06, 2016 9:58 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224135
- Mon Jun 06, 2016 9:18 pm
- Forum: Ideas
- Topic: Text to speech (with a mute-all button)
- Replies: 12
- Views: 2803
Re: Text to speech (with a mute-all button)
Wasn't that undertale
- Mon Jun 06, 2016 9:13 pm
- Forum: Coding
- Topic: why i code the way I code
- Replies: 56
- Views: 16211
Re: why i code the way I code
I agree. Goofball, stop making text LARGE AND BOLD TO TRY AND MAKE A POINT it's so fucking condescending and shitty, I'm sure a lot of people will immediately see you in a better light if you stop that, I used to do it (to be intentionally a dickhead) but you seem to think it's helping your message ...
- Mon Jun 06, 2016 9:11 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
>Make shitty grief lottery gamemodes >every new gamemode added is another fucking bullshit thing that pushes the envelope for crap that sec has to look out for or die a short death because of all the horridly unbalanced bullshit added (!stands!, thanks kor) >get bootyblasted the security playerbase ...
- Mon Jun 06, 2016 6:16 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224135
Re: Overwatch
Started playing pharah again Wanted to get good at pharah because she is my favorite character but the widowmakers really shat in my cereal. I got used to dealing with them and flanking them with pharah and now I feel pretty fucking unstoppable. McCrees are usually too awful to shoot me out of the s...
- Mon Jun 06, 2016 6:11 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
The more I keep playing the more I realise that the issues of security today are that the playerbase has finally devolved into the h-u-g-box memetards I predicted it would become years ago. No one wants to play security because the concept of playing an authority position (including captain I've no...
- Mon Jun 06, 2016 5:33 pm
- Forum: Coding
- Topic: why i code the way I code
- Replies: 56
- Views: 16211
Re: why i code the way I code
That's because most shit out of your mouth is retarded shitposting. See: Your most recent post in admin feedback Well I mean if you had reading skills beyond a elementary schooler you could probably differentiate the two I'd like to think that most people agree with me. There's a reason you were pu...
- Mon Jun 06, 2016 1:57 pm
- Forum: Coding
- Topic: why i code the way I code
- Replies: 56
- Views: 16211
Re: why i code the way I code
Guys, wow, here's an idea... Maybe find the maintainers merging goofball's shit and criticize them for not using their brains??? (hint hint razharas) They're the ones with the authority here, you can't make goof stop coding things you don't like, but you CAN get maintainers' titles removed if you th...
- Mon Jun 06, 2016 7:03 am
- Forum: Coding Feedback
- Topic: BZ gas
- Replies: 32
- Views: 9623
Re: BZ gas
Ah yes blame the playerbase for bad features, classic bandit
- Mon Jun 06, 2016 4:37 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 738777
Re: SS13 Related Art / Hand Drawn Art
Man spaceman fashion is really great
I am a sack of bone and hatredSuper Aggro Crag wrote:paprika stop calling people fat you gelatinous mass
- Mon Jun 06, 2016 4:36 am
- Forum: Ideas
- Topic: "don't bother" Flag
- Replies: 26
- Views: 5055
Re: "don't bother" Flag
This is literally the funniest post I've seen all yearSteelpoint wrote:Can I put this flag over me when I'm the HoS?
- Sun Jun 05, 2016 12:11 pm
- Forum: General Chat
- Topic: Silicons aren't people
- Replies: 16
- Views: 4123
Re: Silicons aren't people
What about positronic brains huh???
- Sun Jun 05, 2016 6:25 am
- Forum: Coding
- Topic: why i code the way I code
- Replies: 56
- Views: 16211
Re: why i code the way I code
Christ goof, chill out, you should know by now that the best way to code is to do it in silence and not give a shit about what other people think because otherwise you'll just get banned by lynchmobs
- Sun Jun 05, 2016 12:15 am
- Forum: Ideas
- Topic: Round Role Requirements
- Replies: 13
- Views: 3457
Re: Round Role Requirements
That's because gamemode code is complete fucking trash homeboy
- Sat Jun 04, 2016 6:29 am
- Forum: Ideas
- Topic: Stun, slip, and weaken nerf.
- Replies: 44
- Views: 10356
Re: Stun, slip, and weaken nerf.
So what you're saying is he should have burst in and NO FUN ALLOWED'D the dragon? Also >>>IMPLYING YOU KNOW WHAT GOOD GAME DESIGN IS It's common sense, but ok, feel free to be retarded all you want Cheap, hollow victories that come as a result of an easy, no-risk stun that can be spammed most of th...
- Sat Jun 04, 2016 5:21 am
- Forum: Ideas
- Topic: Stun, slip, and weaken nerf.
- Replies: 44
- Views: 10356
Re: Stun, slip, and weaken nerf.
But please don't assume everybody shares your outlook on this game needing to be Balanced. Maybe you don't, but Objectively Good Game Design does. This game has fucking rotted for years because of le wacky grief lottery that you don't participate in as an admin most of the time. You even said in yo...
- Sat Jun 04, 2016 5:17 am
- Forum: Off Topic
- Topic: Post your Pets!
- Replies: 22
- Views: 5716
Re: Post your Pets!
He's basically blind unfortunately, but he's still pretty spry when he sees (what he thinks are) rodents
All those years of catching mice for chinese royalty in his pug genes
All those years of catching mice for chinese royalty in his pug genes
- Sat Jun 04, 2016 3:52 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 738777
Re: SS13 Related Art / Hand Drawn Art
Pretty sure everyone who uses the word degenerate is at least >30% bmi
- Sat Jun 04, 2016 3:38 am
- Forum: Coding
- Topic: Maps over 255x255 tiles crash?
- Replies: 15
- Views: 4707
Re: Maps over 255x255 tiles crash?
Oh god, those horrible words, "BYOND BUG"
I'll look into this in the future if it's ever fixed, though I'm sure by then you'll have a huge lavaland map eh? Thanks for looking around kor.
I'll look into this in the future if it's ever fixed, though I'm sure by then you'll have a huge lavaland map eh? Thanks for looking around kor.
Re: Music
AVALANCHES DROPPED
[youtube]SjfspM5sDIA[/youtube]
[youtube]SjfspM5sDIA[/youtube]
- Sat Jun 04, 2016 1:15 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 738777
Re: SS13 Related Art / Hand Drawn Art
She's drawing a (sort of?) man for me
- Sat Jun 04, 2016 1:09 am
- Forum: Coding
- Topic: Maps over 255x255 tiles crash?
- Replies: 15
- Views: 4707
Re: Maps over 255x255 tiles crash?
The game shouldn't be crashing with non-TGM maps being loaded though, where is that happening? Can't you just a) increase the dimensions of TGM or b) load the maps using a legacy system?
Please don't tell me this wasn't considered.
Please don't tell me this wasn't considered.
- Sat Jun 04, 2016 12:01 am
- Forum: Coding
- Topic: Maps over 255x255 tiles crash?
- Replies: 15
- Views: 4707
Maps over 255x255 tiles crash?
Can someone point me in the right direction to find the code causing servers to crash if maps are larger than 255 tiles?
I've tried to byond detective my way into finding it in ss13 code but I can't seem to. I'm sure it's multiple things but I'm having a hard time finding it.
I've tried to byond detective my way into finding it in ss13 code but I can't seem to. I'm sure it's multiple things but I'm having a hard time finding it.
- Fri Jun 03, 2016 10:19 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224135
Re: Overwatch
Literally me
- Fri Jun 03, 2016 10:17 pm
- Forum: Ideas
- Topic: cloning rework
- Replies: 36
- Views: 8686
Re: cloning rework
This is crag's compromise for not having fat sprites anymore
Make it happen coderbus
Make it happen coderbus
- Fri Jun 03, 2016 10:14 pm
- Forum: Off Topic
- Topic: Post your Pets!
- Replies: 22
- Views: 5716
Re: Post your Pets!
Spoiler:
He is old as fuck
- Fri Jun 03, 2016 8:41 am
- Forum: Site, Forums, And Wiki
- Topic: Moving Feedback Threads To Cuck Shed
- Replies: 41
- Views: 9117
Re: Moving Feedback Threads To Cuck Shed
Posting in a soon to be cucked thread
- Fri Jun 03, 2016 8:15 am
- Forum: Coding Feedback
- Topic: Angel wings. The new slippery slope.
- Replies: 77
- Views: 19483
Re: Angel wings. The new slippery slope.
The religious stuff feels out of place for me (devils, angel wings) because they don't seem to be tied to the chaplain in any way whereas cultists were just 40k culters and worshipping a giant demon rather than 'LITERALLY SATAN' or whatever.
Devil really feels out of place as fuck. Angel wings too.
Devil really feels out of place as fuck. Angel wings too.
- Fri Jun 03, 2016 8:14 am
- Forum: Spriting and Mapping
- Topic: Linemap development thread (i finally finished the map)
- Replies: 192
- Views: 52037
Re: Unnamed Station development thread
Like that cafeteria, looks very visually pleasing like an actual crew cafeteria. Very clean design.
- Fri Jun 03, 2016 8:13 am
- Forum: Ideas
- Topic: Stun, slip, and weaken nerf.
- Replies: 44
- Views: 10356
Re: Stun, slip, and weaken nerf.
lumipharon wrote:Anti stun drugs.
wow alert the presseslumipharon wrote:unstunnable
- Fri Jun 03, 2016 8:07 am
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 738777
Re: SS13 Related Art / Hand Drawn Art
One thing I love in this image, one thing I hate. Eyepatch huds which I created, and peacekeepers which I loathe for their inconsistent/ripoff sprites and just dreadful gameplay implications.
- Fri Jun 03, 2016 4:21 am
- Forum: Spriting and Mapping
- Topic: [WIP] Space ship
- Replies: 19
- Views: 6767
Re: [WIP] Space ship
Atmos being exposed to the hallway is a pretty solid meme my dude
- Fri Jun 03, 2016 3:28 am
- Forum: Coding Feedback
- Topic: Angel wings. The new slippery slope.
- Replies: 77
- Views: 19483
Re: Angel wings. The new slippery slope.
ftfyShadowDimentio wrote:Paprika you just hate all forms of faggot shit.
- Fri Jun 03, 2016 3:27 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
Replace security with deathsquad that the captain can call
- Fri Jun 03, 2016 1:32 am
- Forum: Coding Feedback
- Topic: Angel wings. The new slippery slope.
- Replies: 77
- Views: 19483
Re: Angel wings. The new slippery slope.
lzimann wrote:Tornadium wrote:We're adding too much special snowflake shit.
- Fri Jun 03, 2016 12:19 am
- Forum: Spriting and Mapping
- Topic: Linemap development thread (i finally finished the map)
- Replies: 192
- Views: 52037
Re: Unnamed Station development thread
Think of the gameplay implications of a lot of empty space in rooms/hallways and how combat works in this game
- Fri Jun 03, 2016 12:18 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224135
Re: Overwatch
I have an elite stack of the hardest meta crafters in the community
- Fri Jun 03, 2016 12:15 am
- Forum: Spriting and Mapping
- Topic: [WIP] Space ship
- Replies: 19
- Views: 6767
Re: [WIP] Space ship
Think bigger
- Thu Jun 02, 2016 11:38 pm
- Forum: Coding Feedback
- Topic: The Mining Shuttle: Destroyer of Worlds
- Replies: 13
- Views: 3391
Re: The Mining Shuttle: Destroyer of Worlds
The instant shuttle shit is a product of carn's shuttle rewrite.
I told her several times in PMs on IRC to not have it be instant because it was gonna lead to this shit.
She told me to get fucked. But then again she's british.
I told her several times in PMs on IRC to not have it be instant because it was gonna lead to this shit.
She told me to get fucked. But then again she's british.
- Thu Jun 02, 2016 8:08 pm
- Forum: Coding Feedback
- Topic: BZ gas
- Replies: 32
- Views: 9623
Re: BZ gas
its weed
- Thu Jun 02, 2016 6:30 am
- Forum: Site, Forums, And Wiki
- Topic: Dark theme for forums
- Replies: 4
- Views: 2551
Dark theme for forums
Please, I like comfy dark themes for web pages and especially ss13
- Thu Jun 02, 2016 6:26 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
Trust me any attempt to quell grey tide is met with such fucking retarded 'muh /tg/ culture' shit that isn't not even worth it
- Wed Jun 01, 2016 11:49 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40194
Re: Security Population & Competence
I think sec is a very biased role that's almost better than medbay for ERP, there is something wrong here!!!