Search found 3596 matches

by paprika
Tue Jun 07, 2016 2:13 am
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

I love this meme where none of my arguments have been refuted once again because memeing to look cool is way more important than addressing a serious issue with the codebase because it's easier to deal with later when everyone is 5000x more upset Seriously though you can laugh at the notion that thi...
by paprika
Tue Jun 07, 2016 12:24 am
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

yeah i love all that sweet /tg/ content like stupid megaman villain clockwork robots or jojo's bizarre /a/dventure stands, as well as the hugbox digg mentality and administration that has maybe a handful of people who know what they're doing and the rest just want authority you sure proved me wrong ...
by paprika
Mon Jun 06, 2016 11:02 pm
Forum: Ideas
Topic: Round Role Requirements
Replies: 13
Views: 3457

Re: Round Role Requirements

Remove sec

Remove sec-required gamemodes
by paprika
Mon Jun 06, 2016 11:02 pm
Forum: Off Topic
Topic: Post your Pets!
Replies: 22
Views: 5716

Re: Post your Pets!

How is there snow in June where you live crag
by paprika
Mon Jun 06, 2016 11:01 pm
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

it literally is TGstation

we don't even use 4chan boards anymore, we have a fake image board and spend most of our time shitposting on the forums and adding fucking undertale references

this server and codebase are not /tg/ so just accept it
by paprika
Mon Jun 06, 2016 11:00 pm
Forum: Coding
Topic: why i code the way I code
Replies: 56
Views: 16211

Re: why i code the way I code

you're going to divide my heart into sections if you keep using big text to condescend
by paprika
Mon Jun 06, 2016 10:59 pm
Forum: Ideas
Topic: "don't bother" Flag
Replies: 26
Views: 5055

Re: "don't bother" Flag

Reminder that oranges is a maintainer
by paprika
Mon Jun 06, 2016 9:58 pm
Forum: Video Games
Topic: TF3
Replies: 906
Views: 224135

Re: Overwatch

Image
by paprika
Mon Jun 06, 2016 9:18 pm
Forum: Ideas
Topic: Text to speech (with a mute-all button)
Replies: 12
Views: 2803

Re: Text to speech (with a mute-all button)

Wasn't that undertale
by paprika
Mon Jun 06, 2016 9:13 pm
Forum: Coding
Topic: why i code the way I code
Replies: 56
Views: 16211

Re: why i code the way I code

I agree. Goofball, stop making text LARGE AND BOLD TO TRY AND MAKE A POINT it's so fucking condescending and shitty, I'm sure a lot of people will immediately see you in a better light if you stop that, I used to do it (to be intentionally a dickhead) but you seem to think it's helping your message ...
by paprika
Mon Jun 06, 2016 9:11 pm
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

>Make shitty grief lottery gamemodes >every new gamemode added is another fucking bullshit thing that pushes the envelope for crap that sec has to look out for or die a short death because of all the horridly unbalanced bullshit added (!stands!, thanks kor) >get bootyblasted the security playerbase ...
by paprika
Mon Jun 06, 2016 6:16 pm
Forum: Video Games
Topic: TF3
Replies: 906
Views: 224135

Re: Overwatch

Started playing pharah again Wanted to get good at pharah because she is my favorite character but the widowmakers really shat in my cereal. I got used to dealing with them and flanking them with pharah and now I feel pretty fucking unstoppable. McCrees are usually too awful to shoot me out of the s...
by paprika
Mon Jun 06, 2016 6:11 pm
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

The more I keep playing the more I realise that the issues of security today are that the playerbase has finally devolved into the h-u-g-box memetards I predicted it would become years ago. No one wants to play security because the concept of playing an authority position (including captain I've no...
by paprika
Mon Jun 06, 2016 5:33 pm
Forum: Coding
Topic: why i code the way I code
Replies: 56
Views: 16211

Re: why i code the way I code

That's because most shit out of your mouth is retarded shitposting. See: Your most recent post in admin feedback Well I mean if you had reading skills beyond a elementary schooler you could probably differentiate the two I'd like to think that most people agree with me. There's a reason you were pu...
by paprika
Mon Jun 06, 2016 1:57 pm
Forum: Coding
Topic: why i code the way I code
Replies: 56
Views: 16211

Re: why i code the way I code

Guys, wow, here's an idea... Maybe find the maintainers merging goofball's shit and criticize them for not using their brains??? (hint hint razharas) They're the ones with the authority here, you can't make goof stop coding things you don't like, but you CAN get maintainers' titles removed if you th...
by paprika
Mon Jun 06, 2016 7:03 am
Forum: Coding Feedback
Topic: BZ gas
Replies: 32
Views: 9623

Re: BZ gas

Ah yes blame the playerbase for bad features, classic bandit
by paprika
Mon Jun 06, 2016 4:37 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 738777

Re: SS13 Related Art / Hand Drawn Art

Man spaceman fashion is really great
Super Aggro Crag wrote:paprika stop calling people fat you gelatinous mass
I am a sack of bone and hatred
by paprika
Mon Jun 06, 2016 4:36 am
Forum: Ideas
Topic: "don't bother" Flag
Replies: 26
Views: 5055

Re: "don't bother" Flag

Steelpoint wrote:Can I put this flag over me when I'm the HoS?
This is literally the funniest post I've seen all year
by paprika
Sun Jun 05, 2016 12:11 pm
Forum: General Chat
Topic: Silicons aren't people
Replies: 16
Views: 4123

Re: Silicons aren't people

What about positronic brains huh???
by paprika
Sun Jun 05, 2016 6:25 am
Forum: Coding
Topic: why i code the way I code
Replies: 56
Views: 16211

Re: why i code the way I code

Christ goof, chill out, you should know by now that the best way to code is to do it in silence and not give a shit about what other people think because otherwise you'll just get banned by lynchmobs
by paprika
Sun Jun 05, 2016 12:15 am
Forum: Ideas
Topic: Round Role Requirements
Replies: 13
Views: 3457

Re: Round Role Requirements

That's because gamemode code is complete fucking trash homeboy
by paprika
Sat Jun 04, 2016 6:29 am
Forum: Ideas
Topic: Stun, slip, and weaken nerf.
Replies: 44
Views: 10356

Re: Stun, slip, and weaken nerf.

So what you're saying is he should have burst in and NO FUN ALLOWED'D the dragon? Also >>>IMPLYING YOU KNOW WHAT GOOD GAME DESIGN IS It's common sense, but ok, feel free to be retarded all you want Cheap, hollow victories that come as a result of an easy, no-risk stun that can be spammed most of th...
by paprika
Sat Jun 04, 2016 5:21 am
Forum: Ideas
Topic: Stun, slip, and weaken nerf.
Replies: 44
Views: 10356

Re: Stun, slip, and weaken nerf.

But please don't assume everybody shares your outlook on this game needing to be Balanced. Maybe you don't, but Objectively Good Game Design does. This game has fucking rotted for years because of le wacky grief lottery that you don't participate in as an admin most of the time. You even said in yo...
by paprika
Sat Jun 04, 2016 5:17 am
Forum: Off Topic
Topic: Post your Pets!
Replies: 22
Views: 5716

Re: Post your Pets!

He's basically blind unfortunately, but he's still pretty spry when he sees (what he thinks are) rodents

All those years of catching mice for chinese royalty in his pug genes
by paprika
Sat Jun 04, 2016 3:52 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 738777

Re: SS13 Related Art / Hand Drawn Art

Pretty sure everyone who uses the word degenerate is at least >30% bmi
by paprika
Sat Jun 04, 2016 3:38 am
Forum: Coding
Topic: Maps over 255x255 tiles crash?
Replies: 15
Views: 4707

Re: Maps over 255x255 tiles crash?

Oh god, those horrible words, "BYOND BUG"

I'll look into this in the future if it's ever fixed, though I'm sure by then you'll have a huge lavaland map eh? Thanks for looking around kor.
by paprika
Sat Jun 04, 2016 1:28 am
Forum: Off Topic
Topic: Music
Replies: 898
Views: 383581

Re: Music

AVALANCHES DROPPED

[youtube]SjfspM5sDIA[/youtube]
by paprika
Sat Jun 04, 2016 1:15 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 738777

Re: SS13 Related Art / Hand Drawn Art

She's drawing a (sort of?) man for me
by paprika
Sat Jun 04, 2016 1:09 am
Forum: Coding
Topic: Maps over 255x255 tiles crash?
Replies: 15
Views: 4707

Re: Maps over 255x255 tiles crash?

The game shouldn't be crashing with non-TGM maps being loaded though, where is that happening? Can't you just a) increase the dimensions of TGM or b) load the maps using a legacy system?

Please don't tell me this wasn't considered.
by paprika
Sat Jun 04, 2016 12:01 am
Forum: Coding
Topic: Maps over 255x255 tiles crash?
Replies: 15
Views: 4707

Maps over 255x255 tiles crash?

Can someone point me in the right direction to find the code causing servers to crash if maps are larger than 255 tiles?

I've tried to byond detective my way into finding it in ss13 code but I can't seem to. I'm sure it's multiple things but I'm having a hard time finding it.
by paprika
Fri Jun 03, 2016 10:19 pm
Forum: Video Games
Topic: TF3
Replies: 906
Views: 224135

Re: Overwatch

Literally me
by paprika
Fri Jun 03, 2016 10:17 pm
Forum: Ideas
Topic: cloning rework
Replies: 36
Views: 8686

Re: cloning rework

This is crag's compromise for not having fat sprites anymore

Make it happen coderbus
by paprika
Fri Jun 03, 2016 10:14 pm
Forum: Off Topic
Topic: Post your Pets!
Replies: 22
Views: 5716

Re: Post your Pets!

Spoiler:
Image
Here is my terbs

He is old as fuck
by paprika
Fri Jun 03, 2016 8:41 am
Forum: Site, Forums, And Wiki
Topic: Moving Feedback Threads To Cuck Shed
Replies: 41
Views: 9117

Re: Moving Feedback Threads To Cuck Shed

Posting in a soon to be cucked thread
by paprika
Fri Jun 03, 2016 8:15 am
Forum: Coding Feedback
Topic: Angel wings. The new slippery slope.
Replies: 77
Views: 19483

Re: Angel wings. The new slippery slope.

The religious stuff feels out of place for me (devils, angel wings) because they don't seem to be tied to the chaplain in any way whereas cultists were just 40k culters and worshipping a giant demon rather than 'LITERALLY SATAN' or whatever.

Devil really feels out of place as fuck. Angel wings too.
by paprika
Fri Jun 03, 2016 8:14 am
Forum: Spriting and Mapping
Topic: Linemap development thread (i finally finished the map)
Replies: 192
Views: 52037

Re: Unnamed Station development thread

Like that cafeteria, looks very visually pleasing like an actual crew cafeteria. Very clean design.
by paprika
Fri Jun 03, 2016 8:13 am
Forum: Ideas
Topic: Stun, slip, and weaken nerf.
Replies: 44
Views: 10356

Re: Stun, slip, and weaken nerf.

lumipharon wrote:Anti stun drugs.
lumipharon wrote:unstunnable
wow alert the presses
by paprika
Fri Jun 03, 2016 8:07 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 738777

Re: SS13 Related Art / Hand Drawn Art

One thing I love in this image, one thing I hate. Eyepatch huds which I created, and peacekeepers which I loathe for their inconsistent/ripoff sprites and just dreadful gameplay implications.
by paprika
Fri Jun 03, 2016 4:21 am
Forum: Spriting and Mapping
Topic: [WIP] Space ship
Replies: 19
Views: 6767

Re: [WIP] Space ship

Atmos being exposed to the hallway is a pretty solid meme my dude
by paprika
Fri Jun 03, 2016 3:28 am
Forum: Coding Feedback
Topic: Angel wings. The new slippery slope.
Replies: 77
Views: 19483

Re: Angel wings. The new slippery slope.

ShadowDimentio wrote:Paprika you just hate all forms of faggot shit.
ftfy
by paprika
Fri Jun 03, 2016 3:27 am
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

Replace security with deathsquad that the captain can call
by paprika
Fri Jun 03, 2016 1:32 am
Forum: Coding Feedback
Topic: Angel wings. The new slippery slope.
Replies: 77
Views: 19483

Re: Angel wings. The new slippery slope.

lzimann wrote:
Tornadium wrote:We're adding too much special snowflake shit.
by paprika
Fri Jun 03, 2016 12:19 am
Forum: Spriting and Mapping
Topic: Linemap development thread (i finally finished the map)
Replies: 192
Views: 52037

Re: Unnamed Station development thread

Think of the gameplay implications of a lot of empty space in rooms/hallways and how combat works in this game
by paprika
Fri Jun 03, 2016 12:18 am
Forum: Video Games
Topic: TF3
Replies: 906
Views: 224135

Re: Overwatch

I have an elite stack of the hardest meta crafters in the community
by paprika
Fri Jun 03, 2016 12:15 am
Forum: Spriting and Mapping
Topic: [WIP] Space ship
Replies: 19
Views: 6767

Re: [WIP] Space ship

Think bigger
by paprika
Thu Jun 02, 2016 11:38 pm
Forum: Coding Feedback
Topic: The Mining Shuttle: Destroyer of Worlds
Replies: 13
Views: 3391

Re: The Mining Shuttle: Destroyer of Worlds

The instant shuttle shit is a product of carn's shuttle rewrite.

I told her several times in PMs on IRC to not have it be instant because it was gonna lead to this shit.

She told me to get fucked. But then again she's british.
by paprika
Thu Jun 02, 2016 8:08 pm
Forum: Coding Feedback
Topic: BZ gas
Replies: 32
Views: 9623

Re: BZ gas

its weed
by paprika
Thu Jun 02, 2016 6:30 am
Forum: Site, Forums, And Wiki
Topic: Dark theme for forums
Replies: 4
Views: 2551

Dark theme for forums

Please, I like comfy dark themes for web pages and especially ss13
by paprika
Thu Jun 02, 2016 6:26 am
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

Trust me any attempt to quell grey tide is met with such fucking retarded 'muh /tg/ culture' shit that isn't not even worth it
by paprika
Wed Jun 01, 2016 11:49 pm
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 40194

Re: Security Population & Competence

I think sec is a very biased role that's almost better than medbay for ERP, there is something wrong here!!!