sec should just fight space monsters and get sweet loot
it works for mining
Search found 3596 matches
- Wed Jun 01, 2016 6:53 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40184
- Wed Jun 01, 2016 6:52 am
- Forum: General Chat
- Topic: Remove birdboat?
- Replies: 45
- Views: 12490
Re: Remove birdboat?
I miss tokiko
- Wed Jun 01, 2016 6:00 am
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 40184
Re: Security Population & Competence
Security has nothing to do but either act stupid when antags do antag shit or try to ''''win''' by denying greentext
both are unfun as shit
both are unfun as shit
- Tue May 31, 2016 10:50 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
>random heels despite d.va not having heels
>cheap costume material
>ugly ass 30 year old face
yeah no
>cheap costume material
>ugly ass 30 year old face
yeah no
- Tue May 31, 2016 4:36 pm
- Forum: Coding
- Topic: We need a process for resolving PR's
- Replies: 39
- Views: 10123
Re: We need a process for resolving PR's
While I understand Robustin's frustrations and see why his solutions could be good under certain circumstances, I believe a more platitudes-based system for Pull Request review would benefit the codebase cohesion better.
- Tue May 31, 2016 4:34 pm
- Forum: Ideas
- Topic: Impact Sensor
- Replies: 9
- Views: 2498
Re: Impact Sensor
I wake up in the morning, triggered
I go to school, triggered
I go to school, triggered
- Tue May 31, 2016 4:33 pm
- Forum: Ideas
- Topic: Lawset rotation (altrenative to inaction clause removal)
- Replies: 24
- Views: 5060
Re: Lawset rotation (altrenative to inaction clause removal)
PKPenguin321 wrote:Hornygranny wrote:let's not cycle between the one kinda not validhunting lawset to all the validhunting lawsets
- Tue May 31, 2016 1:03 am
- Forum: Ideas
- Topic: Round Role Requirements
- Replies: 13
- Views: 3456
Re: Round Role Requirements
This is something we've needed for a long time.
- Mon May 30, 2016 11:01 pm
- Forum: Coding Feedback
- Topic: Internal Jetpacks
- Replies: 44
- Views: 10535
Re: Internal Jetpacks
I will readd internal jetpacks tonight hopefully. Here are my """"design"""" notes about them -They will retract/deploy like a hardsuit helmet. This gives them an advantage in portability. -You refill them by hitting a canister with your suit and waiting ~5 s...
- Mon May 30, 2016 11:00 pm
- Forum: Ideas
- Topic: Lawset rotation (altrenative to inaction clause removal)
- Replies: 24
- Views: 5060
Re: Lawset rotation (altrenative to inaction clause removal)
lol, are you fucking kidding me? Paladin is 100x worse than asimov Just remove laws in general and AI players won't harm police anymore because the only thing they're using as a get out of jail free card for being fucking assholes is """MUH LAWS""" Laws have always been...
- Mon May 30, 2016 10:56 pm
- Forum: Coding Feedback
- Topic: Inaction Clause Removal Poll
- Replies: 32
- Views: 6961
Re: Inaction Clause Removal Poll
Remove asimov or go with baylaws tbh
- Mon May 30, 2016 10:55 pm
- Forum: Coding Feedback
- Topic: BLOB THE *SUICIDE ROUND
- Replies: 63
- Views: 18281
Re: BLOB THE *SUICIDE ROUND
Blob just needs to be super powerful and replace xenomorphs as a 'round ender' and force a shuttle call
I feel like blob gamemode sucks because it 'ends' after the blob gets enough control whereas if it was an event it could LITERALLY eat the entire station
I feel like blob gamemode sucks because it 'ends' after the blob gets enough control whereas if it was an event it could LITERALLY eat the entire station
- Mon May 30, 2016 10:31 pm
- Forum: Coding Feedback
- Topic: Peacekeeper Borgs
- Replies: 222
- Views: 46270
Re: Peacekeeper Borgs
ThisZilenan91 wrote:They seem like they actively make the round worse for people so yeah they basically are.
- Mon May 30, 2016 1:33 pm
- Forum: Coding Feedback
- Topic: Internal Jetpacks
- Replies: 44
- Views: 10535
Re: Internal Jetpacks
Fine it's a dangerous and hollywood tradeoff that is fun as h*ck
Just make it use the backpack slot instead of the suit slot so you can only use those big tanks and can't carry a backpack, wow, so hard
Just make it use the backpack slot instead of the suit slot so you can only use those big tanks and can't carry a backpack, wow, so hard
- Mon May 30, 2016 7:19 am
- Forum: Coding Feedback
- Topic: Pull and Grab Merged
- Replies: 38
- Views: 11613
Re: Pull and Grab Merged
Tabling is kind of a shit game mechanic I'm glad it's dead as a tactical maneuver
Maybe someone can work it into a kung fu combo or something
Maybe someone can work it into a kung fu combo or something
- Mon May 30, 2016 7:17 am
- Forum: Successful Complaints
- Topic: [HornyGranny] Locking me in the shed, abusing power
- Replies: 74
- Views: 14602
Re: [HornyGranny] Locking me in the shed, abusing power
Can someone put this in the shed so everyone can shitpost in it
- Mon May 30, 2016 5:08 am
- Forum: Coding Feedback
- Topic: Sybil walk speed
- Replies: 0
- Views: 593
Sybil walk speed
Using my admin bribes, Sybil walk speed was secretly doubled so now you walk effectively twice as fast.
Leave feedback here.
Leave feedback here.
- Mon May 30, 2016 4:38 am
- Forum: Ideas
- Topic: Sonic Earmuffs
- Replies: 8
- Views: 2373
Re: Sonic Earmuffs
And people who are walking
- Mon May 30, 2016 4:38 am
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
- Mon May 30, 2016 4:37 am
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
Re: Basil returns
2 votes
- Mon May 30, 2016 12:56 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
Lucio, widowmaker, and mccree are in the nerf ironsights right now
- Mon May 30, 2016 12:55 am
- Forum: Coding Feedback
- Topic: Inaction Clause Removal Poll
- Replies: 32
- Views: 6961
Re: Inaction Clause Removal Poll
Nope, not at all AI players could use their high functioning brains to not open all doors under the 'law 2' meme and validhunt all they want without being harm policing fucktards every time sec kicks the clown in the shins for spraying lube everywhere And if traitors could no longer subvert the AI.....
- Mon May 30, 2016 12:20 am
- Forum: Coding Feedback
- Topic: Pixel projectiles
- Replies: 26
- Views: 6927
Re: Pixel projectiles
it sux
- Sun May 29, 2016 11:27 pm
- Forum: Coding Feedback
- Topic: Inaction Clause Removal Poll
- Replies: 32
- Views: 6961
Re: Inaction Clause Removal Poll
I'd prefer there was no lawsets and AI players weren't fucking cuckolds to the extreme to be honest
- Sun May 29, 2016 11:26 pm
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
Re: Basil returns
All in favor say aye
- Sun May 29, 2016 11:25 pm
- Forum: Ideas
- Topic: Sonic Earmuffs
- Replies: 8
- Views: 2373
Re: Sonic Earmuffs
So it's thermals...?
- Sun May 29, 2016 11:24 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
He's from the south what the hell how is that not southern
What kind of accent does he have?
What kind of accent does he have?
- Sun May 29, 2016 10:33 pm
- Forum: Ideas
- Topic: Add more miner slots
- Replies: 70
- Views: 13045
Re: Add more miner slots
it's called immersion noob
- Sun May 29, 2016 10:31 pm
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
Re: Basil returns
iamgoofball wrote:ColonicAcid wrote:iamgoofball wrote:iamgoofball wrote:Armhulen wrote:Bolien wrote:Zilenan91 wrote:PKPenguin321 wrote:DrPillzRedux wrote:meme
- Sun May 29, 2016 8:16 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
[youtube]zn297sIlKQk[/youtube] Here's a good and simple breakdown of armor by a guy who's content I enjoy despite not playing call of duty games. I'm really glad he's doing more games now because I really like his soothing southern voice and format. A lot of this stuff was already outlined by the de...
- Sun May 29, 2016 6:40 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
God the german voice actor doesn't even care
- Sun May 29, 2016 6:07 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
EUGENE NO KAYO KARAAAAAAAAAAAE
- Sun May 29, 2016 6:02 pm
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
Re: Basil returns
Go away hubbie this is 4chan territory
- Sun May 29, 2016 5:58 pm
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
Hanzo is a lot better once you get the wolf skin because people at lower levels don't recognize the wolf callout as enemy because it's rarer to hear. A good tip for using hanzo's ult is to try and catch enemies on the 'tail' of the dragon where the dragon comes out of, because they won't see it unti...
- Sun May 29, 2016 5:55 pm
- Forum: Ideas
- Topic: Add more miner slots
- Replies: 70
- Views: 13045
Re: Add more miner slots
Colonial marines is a directionless mess where admins control the rounds and the roleplay is usually conducted by special snowflakes
I love the idea in concept but a) their concept of balance is a complete joke and b) their code is trash, nothing but trash
I love the idea in concept but a) their concept of balance is a complete joke and b) their code is trash, nothing but trash
- Sun May 29, 2016 5:50 pm
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
Re: Basil returns
Sybil is the new secret club while basil is the pubbie shitter server ;_;
- Sun May 29, 2016 5:46 pm
- Forum: Ideas
- Topic: Nanotrasen-Brand Killer spiders
- Replies: 10
- Views: 2898
Re: Nanotrasen-Brand Killer spiders
Someone explain to me why, of all things, people choose the borg 'laws' system as something to copy+paste onto other features
- Sun May 29, 2016 6:19 am
- Forum: Closed Policy Discussion
- Topic: Trial the removal of the Inaction clause for two weeks
- Replies: 31
- Views: 7405
Re: Trial the removal of the Inaction clause for two weeks
Just change the law to cheridan's suggestion which is worded in a way that doesn't allow validhunting and the admins can ban validhunters if they give enough of a shit about this problem (probably not)
- Sun May 29, 2016 5:30 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
Show us you fuck
- Sun May 29, 2016 5:23 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 224030
Re: Overwatch
Imagine being reaper's roommate
- Sun May 29, 2016 3:06 am
- Forum: Coding Feedback
- Topic: Internal Jetpacks
- Replies: 44
- Views: 10535
Re: Internal Jetpacks
Ok so I'm gonna offer my opinion since everyone loves my opinion on balance shit: Personally I LOVE the idea of using your internals as a jetpack. It's a dangerous (and realistic!) tradeoff to be able to propel yourself around using what you need to live and I really fucking like the idea of built-i...
- Sun May 29, 2016 2:04 am
- Forum: General Chat
- Topic: Basil returns
- Replies: 59
- Views: 16281
Re: Basil returns
Only when erp is unbanned
- Sun May 29, 2016 2:00 am
- Forum: Spriting and Mapping
- Topic: Linemap development thread (i finally finished the map)
- Replies: 192
- Views: 52032
Re: Unnamed Station development thread
So much fucking empty space
- Sat May 28, 2016 10:49 pm
- Forum: Coding Feedback
- Topic: manual crafting removal
- Replies: 108
- Views: 27765
Re: manual crafting removal
Yeah, deconstruction/construction is probably next on the list to be unified but even then, all walls and all windows have shared deconstruction procs (for the most part) which is still better code than slapcrafting lol
- Sat May 28, 2016 10:09 pm
- Forum: Resolved Appeals
- Topic: [HG] Free me from the shed
- Replies: 11
- Views: 1978
Re: [HG] Free me from the shed
Nigga like half the server goads me in ooc/ic when I play
- Sat May 28, 2016 9:17 pm
- Forum: Closed Policy Discussion
- Topic: Trial the removal of the Inaction clause for two weeks
- Replies: 31
- Views: 7405
Re: Trial the removal of the Inaction clause for two weeks
Removing peaceshitter borgs when
- Sat May 28, 2016 9:15 pm
- Forum: Closed Policy Discussion
- Topic: Trial the removal of the Inaction clause for two weeks
- Replies: 31
- Views: 7405
Re: Trial the removal of the Inaction clause for two weeks
Why didn't the person say 'release me law 2' or 'stop disabling me' etcCheridan wrote:all it did was make the potential for it even worse since a borg could disable someone, drag him to the first person he sees, and say "hey please kill this guy while i watch."
- Sat May 28, 2016 6:20 pm
- Forum: Coding Feedback
- Topic: manual crafting removal
- Replies: 108
- Views: 27765
Re: manual crafting removal
>replying to incomptinence seriously
- Sat May 28, 2016 6:05 pm
- Forum: Ideas
- Topic: Pinpointer implant
- Replies: 22
- Views: 4851
Re: Pinpointer implant
>implying I can even code
It's just an idea and wouldn't be hard to do at all
It's just an idea and wouldn't be hard to do at all
- Sat May 28, 2016 5:37 pm
- Forum: Ideas
- Topic: Gunsmithing; And how it works
- Replies: 93
- Views: 26860
Re: Gunsmithing; And how it works
no thx, nanotrasen is canon energy weapons based primarily so this would ruin that plus it's not a very imaginative or useful feature