Search found 27 matches

by oneechan
Tue Sep 22, 2015 12:54 am
Forum: Ideas
Topic: Side antag Vampire [paid code]
Replies: 8
Views: 1869

Re: Side antag Vampire [paid code]

If I wanted to be friends with the vamp, could I just put my blood into a beaker and let them have it? Last time I checked you don't take damage from drawing your own blood.
by oneechan
Wed Sep 16, 2015 6:32 am
Forum: Coding
Topic: New & (Nearly) Finished Jobs - Bridge Crew & Commander
Replies: 25
Views: 7465

Re: New & (Nearly) Finished Jobs - Bridge Crew & Commander

Bridge crew should have to play a rhythm game for an efficiency boost to the station (More output from singulo/solar collectors?)
by oneechan
Sat Sep 12, 2015 1:53 am
Forum: Off Topic
Topic: Chinese Cartoons
Replies: 1503
Views: 656806

Re: Chinese Cartoons

Fate / loli yuri magical girls is saving anime
by oneechan
Sat Sep 12, 2015 1:00 am
Forum: Ideas
Topic: New Job Programmer/Coder
Replies: 7
Views: 2132

Re: New Job Programmer/Coder

less wrong simulator?
by oneechan
Tue Sep 08, 2015 6:25 pm
Forum: Archived/Deleted
Topic: How about...
Replies: 8
Views: 4536

Re: How about...

I will vote for you if you will be a steadfast maverick on things in the code that I like, but still responsive to changing the things I don't like.
by oneechan
Tue Sep 08, 2015 4:02 am
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6150

Re: Space Torus

https://github.com/tgstation/-tg-station/pull/11643 Its done, per-round randomized multifold tori space travel instead of cube I am not math enough to know about multifold torii but I like how it generalizes rectangle grid -> torus to any configuration of grid squares I am guessing multifold torii ...
by oneechan
Sun Sep 06, 2015 7:37 pm
Forum: General Chat
Topic: Can we change how coderbus operates?
Replies: 111
Views: 25493

Re: Can we change how coderbus operates?

Thing about github PRs is that you're commenting on code that already exists, so the coder is going to fight tooth and nail to get it merged atleast mostly intact. As opposed to making a thread saying "Hey I'm thinking of making x changes", which gives an opportunity for people to go &quo...
by oneechan
Wed Sep 02, 2015 10:13 pm
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6150

Re: Space Torus

yeah but then you have to make a sharp 90 degree turn every transition, meaning you can't use a mass driver/disposal chute to launch into space, and you pretty much have to have a jetpack of some sort (and a way of being able to tell when you transition across a z-level) You don't have to make a 90...
by oneechan
Wed Sep 02, 2015 10:02 pm
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6150

Re: Space Torus

Someone draw a picture toruses (tori?) are hard to draw in MS-paint and the connections are insane looking, but i tried just for you the gist of it is that if you look closely, you can see that every square (a square being a section of the torus (aka SPACE DOUGHNUT)) links into another square north...
by oneechan
Wed Sep 02, 2015 9:17 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938965

Re: Minor Suggestions

oneechan wrote:
Xhuis wrote:
oneechan wrote:Chemical like the acids we currently have, in that it melts clothes layers off, but doesn't do any damage ("Your <body part> feels warm and tingly").
erp is banned silly
This would be just in case ERP is unbanned
by oneechan
Wed Sep 02, 2015 9:16 pm
Forum: Ideas
Topic: Space Torus
Replies: 19
Views: 6150

Space Torus

Stealing this from the space "cube" feedback thread (https://tgstation13.org/phpBB/viewtopic.php?f=10&t=4489&p=116375) Everyone on /tg/station knows that the hairy balls theorem says that you can't have a non-zero constant (or nonzero continuous) north vector field on a cube. But y...
by oneechan
Wed Sep 02, 2015 9:00 pm
Forum: Coding Feedback
Topic: Space"""cube"""
Replies: 44
Views: 13542

Re: Space"""cube"""

And loop then together as a space torus? yeah. its straightforward and probably not very hard to code. we'd just need some more space z-levels. I like this idea too, you could even do it with just 6 z-levels: N-S connections: 1N <=> 2 S 1S <=> 2 N 3N <=> 4 S 3S <=> 4 N 5N <=> 6 S 5S <=> 6 N E-W con...
by oneechan
Sun Aug 30, 2015 8:45 pm
Forum: Archived/Deleted
Topic: DEMOCRACY RETURNS: REVENGE OF THE DECISION
Replies: 102
Views: 41877

Re: DEMOCRACY RETURNS: REVENGE OF THE DECISION

Are we going to have headmin debates?
by oneechan
Sun Aug 30, 2015 3:19 am
Forum: Archived/Deleted
Topic: NikNakFlak Headmin Thread
Replies: 28
Views: 9613

Re: NikNakFlak Headmin Thread

Do you have any particular ideas about making toxins less antaggy?
by oneechan
Sun Aug 30, 2015 1:36 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938965

Re: Minor Suggestions

Xhuis | omfg that needs to be a gang
Xhuis | squid kids
Xhuis | paint cans are infinite uses and do damage on attack
by oneechan
Fri Aug 28, 2015 5:31 am
Forum: Archived/Deleted
Topic: DEMOCRACY RETURNS: REVENGE OF THE DECISION
Replies: 102
Views: 41877

Re: DEMOCRACY RETURNS: REVENGE OF THE DECISION

Since I can endorse as many candidates as I like, I endorse every user.
by oneechan
Wed Jul 29, 2015 10:44 pm
Forum: Town Hall
Topic: To ERP or not to ERP
Replies: 124
Views: 38548

Re: To ERP or not to ERP

this is a christian station of course no erp
by oneechan
Wed Jul 29, 2015 12:57 am
Forum: Ideas
Topic: Departmental Aassitants/student roles
Replies: 20
Views: 5066

Re: Departmental Aassitants/student roles

ThanatosRa wrote:I just want Robotics interns to abuse.
If we had economy we could be financially abusing them by witholding wages
by oneechan
Wed Jul 29, 2015 12:52 am
Forum: Ideas
Topic: Kinetic Gel - The spacelube upgrade
Replies: 18
Views: 4011

Re: Kinetic Gel - The spacelube upgrade

Midaychi wrote:causing objects to stick to hands and be unable to get loose even with disarm or strip.
A black glow surrounds you.
by oneechan
Wed Jul 29, 2015 12:47 am
Forum: Ideas
Topic: Ghost layer - the new chair spinning
Replies: 18
Views: 4311

Re: Ghost layer - the new chair spinning

Incomptinence wrote:Let hallucinations allow people to rarely see the ghost layer AND have hallucinated fake ghost layer items (disrupting any signal).
You could take an average ("Walk between those markings 10 times"), which would help correct for error.
by oneechan
Thu Jul 23, 2015 5:10 am
Forum: Ideas
Topic: Syndicate Contracting
Replies: 18
Views: 6092

Re: Syndicate Contracting

PathOfChaos1 wrote:As slimes don't contain nervous systems odds are they don't feel pain. Extracting a core means the consortium can start a slime preservation.
But the slimes make a sad face when you hurt them
by oneechan
Thu Jul 23, 2015 5:08 am
Forum: Ideas
Topic: Hotkey for toggling run/walk mode
Replies: 7
Views: 2942

Re: Hotkey for toggling run/walk mode

I like tap to run, and hold to walk. It would be just like a shmup
by oneechan
Sat Jul 11, 2015 10:25 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938965

Re: Minor Suggestions

Xhuis wrote:
oneechan wrote:Chemical like the acids we currently have, in that it melts clothes layers off, but doesn't do any damage ("Your <body part> feels warm and tingly").
erp is banned silly
This would be just in case ERP is unbanned
by oneechan
Sat Jul 11, 2015 2:32 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938965

Re: Minor Suggestions

Chemical like the acids we currently have, in that it melts clothes layers off, but doesn't do any damage ("Your <body part> feels warm and tingly").
by oneechan
Thu Jul 09, 2015 5:51 am
Forum: Ideas
Topic: Additional Races
Replies: 74
Views: 18453

Re: Additional Races

possession/mind control is a huge fetish for me so I support any races along those lines
by oneechan
Wed Jul 08, 2015 8:55 pm
Forum: Ideas
Topic: Reagant Viruses
Replies: 9
Views: 2164

Reagant Viruses

The idea is that you would have a symptom that causes a person to generate reagants inside or outside themselves, with the specific kind of chemical being (randomly) generated when a mutation creates the symptom. The amount of chemical produced could be based on what chemical it is, for balance, and...