Search found 27 matches
- Sun Mar 05, 2017 7:44 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1055195
- Tue Sep 22, 2015 12:54 am
- Forum: Ideas
- Topic: Side antag Vampire [paid code]
- Replies: 8
- Views: 1873
Re: Side antag Vampire [paid code]
If I wanted to be friends with the vamp, could I just put my blood into a beaker and let them have it? Last time I checked you don't take damage from drawing your own blood.
- Wed Sep 16, 2015 6:32 am
- Forum: Coding
- Topic: New & (Nearly) Finished Jobs - Bridge Crew & Commander
- Replies: 25
- Views: 7480
Re: New & (Nearly) Finished Jobs - Bridge Crew & Commander
Bridge crew should have to play a rhythm game for an efficiency boost to the station (More output from singulo/solar collectors?)
- Sat Sep 12, 2015 1:53 am
- Forum: Off Topic
- Topic: Chinese Cartoons
- Replies: 1506
- Views: 664019
Re: Chinese Cartoons
Fate / loli yuri magical girls is saving anime
- Sat Sep 12, 2015 1:00 am
- Forum: Ideas
- Topic: New Job Programmer/Coder
- Replies: 7
- Views: 2156
Re: New Job Programmer/Coder
less wrong simulator?
- Tue Sep 08, 2015 6:25 pm
- Forum: Archived/Deleted
- Topic: How about...
- Replies: 8
- Views: 4607
Re: How about...
I will vote for you if you will be a steadfast maverick on things in the code that I like, but still responsive to changing the things I don't like.
- Tue Sep 08, 2015 4:02 am
- Forum: Ideas
- Topic: Space Torus
- Replies: 19
- Views: 6200
Re: Space Torus
https://github.com/tgstation/-tg-station/pull/11643 Its done, per-round randomized multifold tori space travel instead of cube I am not math enough to know about multifold torii but I like how it generalizes rectangle grid -> torus to any configuration of grid squares I am guessing multifold torii ...
- Sun Sep 06, 2015 7:37 pm
- Forum: General Chat
- Topic: Can we change how coderbus operates?
- Replies: 111
- Views: 25599
Re: Can we change how coderbus operates?
Thing about github PRs is that you're commenting on code that already exists, so the coder is going to fight tooth and nail to get it merged atleast mostly intact. As opposed to making a thread saying "Hey I'm thinking of making x changes", which gives an opportunity for people to go &quo...
- Wed Sep 02, 2015 10:13 pm
- Forum: Ideas
- Topic: Space Torus
- Replies: 19
- Views: 6200
Re: Space Torus
yeah but then you have to make a sharp 90 degree turn every transition, meaning you can't use a mass driver/disposal chute to launch into space, and you pretty much have to have a jetpack of some sort (and a way of being able to tell when you transition across a z-level) You don't have to make a 90...
- Wed Sep 02, 2015 10:02 pm
- Forum: Ideas
- Topic: Space Torus
- Replies: 19
- Views: 6200
Re: Space Torus
Someone draw a picture toruses (tori?) are hard to draw in MS-paint and the connections are insane looking, but i tried just for you the gist of it is that if you look closely, you can see that every square (a square being a section of the torus (aka SPACE DOUGHNUT)) links into another square north...
- Wed Sep 02, 2015 9:17 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949666
Re: Minor Suggestions
oneechan wrote:This would be just in case ERP is unbannedXhuis wrote:erp is banned sillyoneechan wrote:Chemical like the acids we currently have, in that it melts clothes layers off, but doesn't do any damage ("Your <body part> feels warm and tingly").
- Wed Sep 02, 2015 9:16 pm
- Forum: Ideas
- Topic: Space Torus
- Replies: 19
- Views: 6200
Space Torus
Stealing this from the space "cube" feedback thread (https://tgstation13.org/phpBB/viewtopic.php?f=10&t=4489&p=116375) Everyone on /tg/station knows that the hairy balls theorem says that you can't have a non-zero constant (or nonzero continuous) north vector field on a cube. But y...
- Wed Sep 02, 2015 9:00 pm
- Forum: Coding Feedback
- Topic: Space"""cube"""
- Replies: 44
- Views: 13586
Re: Space"""cube"""
And loop then together as a space torus? yeah. its straightforward and probably not very hard to code. we'd just need some more space z-levels. I like this idea too, you could even do it with just 6 z-levels: N-S connections: 1N <=> 2 S 1S <=> 2 N 3N <=> 4 S 3S <=> 4 N 5N <=> 6 S 5S <=> 6 N E-W con...
- Sun Aug 30, 2015 8:45 pm
- Forum: Archived/Deleted
- Topic: DEMOCRACY RETURNS: REVENGE OF THE DECISION
- Replies: 102
- Views: 42316
Re: DEMOCRACY RETURNS: REVENGE OF THE DECISION
Are we going to have headmin debates?
- Sun Aug 30, 2015 3:19 am
- Forum: Archived/Deleted
- Topic: NikNakFlak Headmin Thread
- Replies: 28
- Views: 9718
Re: NikNakFlak Headmin Thread
Do you have any particular ideas about making toxins less antaggy?
- Sun Aug 30, 2015 1:36 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949666
Re: Minor Suggestions
Xhuis | omfg that needs to be a gang
Xhuis | squid kids
Xhuis | paint cans are infinite uses and do damage on attack
Xhuis | squid kids
Xhuis | paint cans are infinite uses and do damage on attack
- Fri Aug 28, 2015 5:31 am
- Forum: Archived/Deleted
- Topic: DEMOCRACY RETURNS: REVENGE OF THE DECISION
- Replies: 102
- Views: 42316
Re: DEMOCRACY RETURNS: REVENGE OF THE DECISION
Since I can endorse as many candidates as I like, I endorse every user.
- Wed Jul 29, 2015 10:44 pm
- Forum: Town Hall
- Topic: To ERP or not to ERP
- Replies: 124
- Views: 38902
Re: To ERP or not to ERP
this is a christian station of course no erp
- Wed Jul 29, 2015 12:57 am
- Forum: Ideas
- Topic: Departmental Aassitants/student roles
- Replies: 20
- Views: 5116
Re: Departmental Aassitants/student roles
If we had economy we could be financially abusing them by witholding wagesThanatosRa wrote:I just want Robotics interns to abuse.
- Wed Jul 29, 2015 12:52 am
- Forum: Ideas
- Topic: Kinetic Gel - The spacelube upgrade
- Replies: 18
- Views: 4017
Re: Kinetic Gel - The spacelube upgrade
A black glow surrounds you.Midaychi wrote:causing objects to stick to hands and be unable to get loose even with disarm or strip.
- Wed Jul 29, 2015 12:47 am
- Forum: Ideas
- Topic: Ghost layer - the new chair spinning
- Replies: 18
- Views: 4327
Re: Ghost layer - the new chair spinning
You could take an average ("Walk between those markings 10 times"), which would help correct for error.Incomptinence wrote:Let hallucinations allow people to rarely see the ghost layer AND have hallucinated fake ghost layer items (disrupting any signal).
- Thu Jul 23, 2015 5:10 am
- Forum: Ideas
- Topic: Syndicate Contracting
- Replies: 18
- Views: 6104
Re: Syndicate Contracting
But the slimes make a sad face when you hurt themPathOfChaos1 wrote:As slimes don't contain nervous systems odds are they don't feel pain. Extracting a core means the consortium can start a slime preservation.
- Thu Jul 23, 2015 5:08 am
- Forum: Ideas
- Topic: Hotkey for toggling run/walk mode
- Replies: 7
- Views: 2968
Re: Hotkey for toggling run/walk mode
I like tap to run, and hold to walk. It would be just like a shmup
- Sat Jul 11, 2015 10:25 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949666
Re: Minor Suggestions
This would be just in case ERP is unbannedXhuis wrote:erp is banned sillyoneechan wrote:Chemical like the acids we currently have, in that it melts clothes layers off, but doesn't do any damage ("Your <body part> feels warm and tingly").
- Sat Jul 11, 2015 2:32 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 949666
Re: Minor Suggestions
Chemical like the acids we currently have, in that it melts clothes layers off, but doesn't do any damage ("Your <body part> feels warm and tingly").
- Thu Jul 09, 2015 5:51 am
- Forum: Ideas
- Topic: Additional Races
- Replies: 74
- Views: 18613
Re: Additional Races
possession/mind control is a huge fetish for me so I support any races along those lines
- Wed Jul 08, 2015 8:55 pm
- Forum: Ideas
- Topic: Reagant Viruses
- Replies: 9
- Views: 2170
Reagant Viruses
The idea is that you would have a symptom that causes a person to generate reagants inside or outside themselves, with the specific kind of chemical being (randomly) generated when a mutation creates the symptom. The amount of chemical produced could be based on what chemical it is, for balance, and...