Search found 9 matches
- Fri Mar 29, 2024 2:45 am
- Forum: Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2538
Re: Can we bump threat on manny a little bit?
Well bringing back midround tot for starters would be interesting, they are not as threatening anymore now that they lost access to progression and final objective. I understand things used to be insane back in the day, i was here during the progtot rework when pretty much every crewmate was a trai...
- Fri Mar 29, 2024 1:57 am
- Forum: Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2538
Re: Can we bump threat on manny a little bit?
i personally have no desire to change this. we just had a war on all fronts to get threat reduced because mrp was becoming dysfunctional with how rapidly rounds were escalating. there will be downtime in rounds. you will run out of things to do. you will run out of antags to fight. this is compound...
- Tue Mar 26, 2024 8:57 pm
- Forum: Policy Discussion
- Topic: Can we bump threat on manny a little bit?
- Replies: 28
- Views: 2538
Can we bump threat on manny a little bit?
Hey there, at some point last year Manny received a permanent reduction to its threat curve. Being from EU I'm mostly active during low-pop hours. I do enjoy MRP because people take their job more seriously, not because I want a safer environment. It's not uncommon to run into shifts that drag past ...
- Sun Aug 14, 2022 11:40 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Allow traitors to murderbone when they take a final objective.
- Replies: 24
- Views: 3755
Re: [MRP] Allow traitors to murderbone when they take a final objective.
i thought this was already the case and from my experience we have been enforcing it as such (that traitors can murderbone with their final objective) It is not, they have very loosened escalation rules but no full MRP Permission,and they should anyway, final objectives are meant to end the round, ...
- Sat Jun 25, 2022 1:33 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 69358
Re: Progression Traitor Feedback
i've now clocked around 150 hours playing traitor on manuel i made a few pointers about what i think should be looked at As it stands the progression system discourages going loud, kill objectives are messy and unrewarding Due to the nature of the progression system Traitors are heavily discouraged ...
- Wed Jun 01, 2022 6:05 pm
- Forum: Resolved Appeals
- Topic: [Pandarsenic]Unjust ban missing very crucial details.
- Replies: 17
- Views: 2208
Re: [Pandarsenic]Unjust ban missing very crucial details.
"to make the death more or less unnecessary, even if you did immediately correct it. Does that seem reasonable?" I did not kill them directly and got trapped and suffered myself from that firelock incident. "less than 5 full minutes from the first shot fired to revival." I think...
- Tue May 31, 2022 12:13 pm
- Forum: Resolved Appeals
- Topic: [Pandarsenic]Unjust ban missing very crucial details.
- Replies: 17
- Views: 2208
Re: [Pandarsenic]Unjust ban missing very crucial details.
i'm the offended party on this one, i'd like to chime in on this appeal 11:11:75 Malice69/(Edgar Crug) "transcends fix dorms'" 11:18:25 EnterTheJake/(Transcends-The-Flesh) "nah i'm good" 11:18:36 SAY EnterTheJake/(Transcends-The-Flesh) "how about you catch the real traitor&q...
- Sat Apr 04, 2020 10:23 pm
- Forum: Resolved Appeals
- Topic: <Phuzzylodgik>] <Jake> - Banned for knocking someone unconscious in self defense
- Replies: 4
- Views: 1278
Re: <Phuzzylodgik>] <Jake> - Banned for knocking someone unconscious in self defense
alright no problem at all, i'm more familiar with the game as a whole thank you for being so quick and efficient in reviewing my case.
- Sat Apr 04, 2020 4:25 pm
- Forum: Resolved Appeals
- Topic: <Phuzzylodgik>] <Jake> - Banned for knocking someone unconscious in self defense
- Replies: 4
- Views: 1278
<Phuzzylodgik>] <Jake> - Banned for knocking someone unconscious in self defense
BYOND Account: EnterTheJake Character Name: Jake i think, although not 100% sure Bantype: Permaban BanLenght: Permanent BanReason: Playing as a nonantag doctor, heavily morphined and anesthetized a patient and stuffed them in a medical locker because"Been an ass with me before, punched me and c...