Search found 2349 matches

by Pandarsenic
Mon May 19, 2014 10:18 pm
Forum: Closed Policy Discussion
Topic: Ban ERP, take 245
Replies: 16
Views: 4498

Re: Ban ERP, take 245

I know I took every opportunity to screw with ERPers when I had admin. I'm fine with it staying because I'm not an easily offended ten year old. Correct this is a video game about paranoia and backstabbing and intrigue Depends on gametype and server. If I want paranoia and backstabbing and intrigue...
by Pandarsenic
Mon May 19, 2014 9:56 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

I used to see Hulks as the only sensible counter to cyborgs who are already unstunnable by default, carry a flash and can go secborg to completely fuck you over if you have some antag needs . (Hello, geneticist here.) (Especially as a geneticist). Moreover, wizards hulk themselves every time they u...
by Pandarsenic
Mon May 19, 2014 7:52 am
Forum: General Chat
Topic: Your Nuke OPs strategies
Replies: 30
Views: 8831

Re: Your Nuke OPs strategies

I saw a stealth op purposely get himself arrested, had a teleport beacon on him, 4 heavily armed ops teleport next to the captain in the middle of security, disk is gained and security is murdered in 10 seconds flat. Crew hardly even realised because it was so fast. Fucking BRILLIANT Anyway, my tac...
by Pandarsenic
Sun May 18, 2014 7:11 pm
Forum: Closed Policy Discussion
Topic: IEDs = Rule 1 Violation Now?
Replies: 43
Views: 10710

Re: IEDs = Rule 1 Violation Now?

imblyings wrote:can we on the spot execute ied throwers throwing ieds at the brig then
I wouldn't hate seeing them thrown in perma on the spot if they fuck up a cell. Double points if you tell them "Sorry, you ruined our normal cells" while emoting how saccharine your tone is.
by Pandarsenic
Sun May 18, 2014 8:49 am
Forum: Closed Policy Discussion
Topic: IEDs = Rule 1 Violation Now?
Replies: 43
Views: 10710

Re: IEDs = Rule 1 Violation Now?

Destroying parts of the brig unprompted is, in fact, Not Okay.
by Pandarsenic
Sat May 17, 2014 11:45 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

Okay first-off let's go back to nonhumans in general: 2.6.1 - Nonhuman player-controlled mobs (slimes, monkeys, slimepeople, lizardpeople, hulks, etc.) are subject to server rules but are not considered human 2.6.2 - Setting out to harass or harm a nonhuman player without cause is a Rule 1 violation...
by Pandarsenic
Sat May 17, 2014 11:34 pm
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 48109

Re: Administrative Section "Must be Involved" - How involved

Established the terms of that gray area and when the line is has, in fact, been the whole point of this thread. Saying "If that's not on the allowed side of the line, headmins shouldn't be able to post to the thread either" isn't helping anything. I personally think that's a borderline cas...
by Pandarsenic
Sat May 17, 2014 10:35 pm
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 139794

Re: General Character Discussion

Bonnie MacDougall, whom I REALLY need to play again, is Belligerently Scottish(TM)

Selene Avery does not accent.
by Pandarsenic
Sat May 17, 2014 10:32 pm
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 48109

Re: Administrative Section "Must be Involved" - How involved

This is about removing the ability to make a conscice post about why an admin should reconsider something shitposts. This is more of a tendancy for admins not involved with the ban to go "Oh yeah, hes a shitty player. Im adding 10 months to his probation" on top of whatever punishment the...
by Pandarsenic
Sat May 17, 2014 11:00 am
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 48109

Re: Administrative Section "Must be Involved" - How involved

Psyentific wrote:Also note that headmins ought to not be exempt from this - Headmins ought to be requested as a second opinion, if at all needed. If I'm forced to lurk FNR, so should everyone else. Everyone else.
pls
by Pandarsenic
Sat May 17, 2014 10:33 am
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 48109

Re: Administrative Section "Must be Involved" - How involved

So if players cant comment on bans, can the rule also stick to admins as well? Because one thing I really hate seeing are admins dogpiling, each planning to outdo one another with a harsher punishment then the last I'm not sure I understand what you mean here. Could you link whatever you're referri...
by Pandarsenic
Thu May 15, 2014 1:49 am
Forum: Former Admins
Topic: [No longer host]Scaredofshadows
Replies: 27
Views: 8554

Re: Scaredofshadows

>/tg/station13
>Having headmins
by Pandarsenic
Wed May 14, 2014 9:55 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

Keeping hulks human only protects hulk griefers, hulk antags, hulk validhunters, and hulk idiots, none of whom deserve it.
by Pandarsenic
Tue May 13, 2014 7:32 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

Guys, you're all wrong about policy. If you actually read it (which takes like five minutes, oh my god, may be you need an audio book for that, holy shit), you'd know that all it says is pretty logical and obvious. If you are not stupid or intentionally shitty, you should be perfectly fine. BUT, it...
by Pandarsenic
Tue May 13, 2014 1:13 am
Forum: Resolved Requests
Topic: [Ban Request]Lafortune / ForcedERP
Replies: 10
Views: 3126

Re: [Ban Request]Lafortune / ForcedERP

When you get here: Benji, didn't we agree that this sort of name was among the things you would never go anywhere near ever again?
by Pandarsenic
Tue May 13, 2014 1:12 am
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 139794

Re: General Character Discussion

Acheron-7* considers some crew members as family, Cale Nassau, Ridley, Kenzie, and Sarah (Even though Sarah is gone until further notice, rip.). Acheron-7 (pAI) and Hades-E consider each-other like brothers, or as close to that as data can be. >Not listing Cale Nassau's definitely-chocolate maybe-w...
by Pandarsenic
Mon May 12, 2014 2:24 am
Forum: General Chat
Topic: What sort of antags do you enjoy playing against?
Replies: 46
Views: 17553

Re: What sort of antags do you enjoy playing against?

Floor tile the wizards erry day
by Pandarsenic
Sun May 11, 2014 10:24 am
Forum: Closed Policy Discussion
Topic: Appearance/Antag bans on ERP
Replies: 58
Views: 24200

Re: Appearance/Antag bans on ERP

Bluespace wrote:this topic is literally just about fuzzeldorf and dawgas
by Pandarsenic
Sat May 10, 2014 1:57 am
Forum: Resolved Requests
Topic: Ban Request: Ellise Fuzzle - Maximum grey tide
Replies: 20
Views: 4469

Re: Ban Request: Ellise Fuzzle - Maximum grey tide

1) I noticed he was gone when I looked at the breakout and found he was missing, then checked "Prisoners" and "Unknowns" to find his body already husked in space 2) The way you HoS'd implies it may not have been for no reason at all, potentially. WAIT NO I KNOW WHY THIS HAPPENED ...
by Pandarsenic
Sat May 10, 2014 1:16 am
Forum: Resolved Requests
Topic: Ban Request: Ellise Fuzzle - Maximum grey tide
Replies: 20
Views: 4469

Re: Ban Request: Ellise Fuzzle - Maximum grey tide

AI from that round, the main thing I know of the stuff sec was doing was that every prisoner was put in a 2x3 with the isolation shutters down and without papers so that they couldn't communicate with anyone or with me and that they were re-isolated any time I raised the isolation shutters. Oh, and ...
by Pandarsenic
Thu May 08, 2014 11:04 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

I'd like to point out that most of what was posted about "How to Asimov" is "No seriously follow your laws" with a side of "Humans, don't be assholes."
by Pandarsenic
Thu May 08, 2014 3:24 pm
Forum: NTStation Ideas
Topic: Nerf Blood boil
Replies: 25
Views: 6000

Re: Nerf Blood boil

Blood Boil is also ridiculously strong for assaulting the brig.
by Pandarsenic
Wed May 07, 2014 6:34 pm
Forum: Closed Policy Discussion
Topic: Why Weak Policies are Bad
Replies: 54
Views: 15899

Re: Why Weak Policies are Bad

Every attempt to define how much powergaming and metagaming is too much has been met with "go back to Bay, hugbox" shitflinging retardation.
by Pandarsenic
Wed May 07, 2014 5:35 pm
Forum: Resolved Appeals
Topic: [Aurx] Kodeth101 - Overzealous adminning
Replies: 12
Views: 4181

Re: [Aurx] Kodeth101 - Overzealous adminning

More accurate is it's things that include, but are not limited to: Revealing anything about the current round (ooc "X is griffing me) Trying to make other people think you're revealing something about the current round (ooc ":g Absorbing Captain) Unfunny jokes about the above (ooc ":g...
by Pandarsenic
Wed May 07, 2014 3:45 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

fuck laws, fuck that tldr policy. Experience has made me realize there's really only one way to play nonantag silicons. You do your best to keep the round enjoyable for the majority. If you can't do that, you do your best to force a shuttle call in the hope that the next round is more enjoyable. ye...
by Pandarsenic
Tue May 06, 2014 2:09 pm
Forum: Roleplaying
Topic: Ask the Syndicate
Replies: 105
Views: 47381

Re: Ask the Syndicate

This one wasent answered... Why cant you just download the blueprints instead of having us steal them? http://i.imgur.com/ltv7c.jpg Why are the syndicate balloons so expensive. If TCs are so valuable that you cannot distribute more, then wasting ten on a useless, albeit manly, balloon is madness Su...
by Pandarsenic
Tue May 06, 2014 1:52 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

I would prefer discussion of whether to keep Asimov as the default be another issue to raise; this thread is about what I can only describe as "coping with" Asimov as-is.
by Pandarsenic
Tue May 06, 2014 6:20 am
Forum: Resolved Appeals
Topic: [Aurx] Kodeth101 - Overzealous adminning
Replies: 12
Views: 4181

Re: [Aurx] Kodeth101 - Overzealous adminning

Fake IC in OOC or OOCly implying something happened IC isn't allowed either.
by Pandarsenic
Mon May 05, 2014 6:01 am
Forum: Admin Feedback
Topic: TheBibleMelts
Replies: 43
Views: 17134

Re: Skorvold

That is literally what the admin feedback is about though
by Pandarsenic
Sun May 04, 2014 8:50 pm
Forum: Admin Feedback
Topic: Admin Feedback Poll
Replies: 27
Views: 8170

Re: Admin Feedback Poll

You do realize that this sort of thing is literally exactly what the community advocates are for, then?
by Pandarsenic
Thu May 01, 2014 7:05 pm
Forum: Roleplaying
Topic: Ask the Syndicate
Replies: 105
Views: 47381

Re: Ask the Syndicate

^^^ You haven't asked. Also, you still work for Nanotrasen during your vacation unless you get vacation from them on the same days. ^^ "The telecrystals use quantum entanglement to... fuck it man I don't know we didn't bring the scientists. And some of our spies aren't so clev-" "TIGE...
by Pandarsenic
Thu May 01, 2014 6:54 pm
Forum: Coding Feedback
Topic: Spellbook of Charge EMP
Replies: 8
Views: 2650

Re: Spellbook of Charge EMP

>Implying anyone has any idea whether things are bugs or features
by Pandarsenic
Thu May 01, 2014 6:52 pm
Forum: NTStation Coding
Topic: [PR] Thermite Effectiveness Scaling
Replies: 13
Views: 8081

Re: [PR] Thermite Effectiveness Scaling

Oh my god YES.

EDIT: How will the time scaling work? Subtraction, division...?
by Pandarsenic
Thu May 01, 2014 6:19 pm
Forum: NTStation Coding
Topic: [PR] Syndicate Operative Changes
Replies: 40
Views: 30036

Re: [PR] Syndicate Operative Changes

>E-gun
>Walk up
>Force-feed cyanide pill
>ded
by Pandarsenic
Thu May 01, 2014 6:14 pm
Forum: NTStation Ideas
Topic: Nerf Blood boil
Replies: 25
Views: 6000

Re: Nerf Blood boil

Blood boil has literally always been instacrit. And you could always put as many as you might need one one tile, or coast escape in them, and as long as three cultists are together... bye, sec.
by Pandarsenic
Thu May 01, 2014 6:00 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

1.2.1.1.1 - "0. Accomplish your objective at any cost" does not require you to seek greentext. As a round antagonist, you are free to do whatever you want other than abuse bugs, commit nonconsensual ERP, put IC in OOC channels, communicate with other players out-of-game about an ongoing r...
by Pandarsenic
Thu May 01, 2014 2:01 pm
Forum: Video Games
Topic: Warfarm :Bugs in spess electric boogaloo
Replies: 136
Views: 39303

Re: Warfarm :Bugs in spess electric boogaloo

I am not enjoying my Amprex. It eats through ammo and is mostly, it strikes me, good as a status cow. As far as I can tell, the only real use for it is to stack status chance and corrosive to herp the grineer. It might git gud with enough potato and form intensity, but I can't be fucked when I can j...
by Pandarsenic
Thu May 01, 2014 1:31 pm
Forum: General Chat
Topic: What sort of antags do you enjoy playing against?
Replies: 46
Views: 17553

Re: What sort of antags do you enjoy playing against?

I like antags who try to make things quietly fall apart while never letting anyone figure out it was them. The ones who do sneaky, tricky things like swapping their fingerprints in the sec database with a stolen ID, leaving package-wrapped signaller C4 in the hallways, swapping the O2 canister in th...
by Pandarsenic
Thu May 01, 2014 11:18 am
Forum: Closed Policy Discussion
Topic: You must be 18 or older to play on the game servers.
Replies: 114
Views: 37220

Re: You must be 18 or older to play on the game servers.

ERP isn't the only issue with it, I'm told. Otherwise it'd be gone to protect SoS for simple liability reasons.
by Pandarsenic
Thu May 01, 2014 4:23 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

And again. The hulk was a proposed change that was removed. It was never official policy as far as I or anyone else knew. Ask Intigracy It was a brief, poorly publicized, and soon-reverted piece of implemented policy that was reverted because of vocal people, most of whom liked to be grief-y or shi...
by Pandarsenic
Thu May 01, 2014 2:40 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

MrStonedOne brought up that some AIs will try to use nonhumanity as a reason to deny doorknobbing or simple law 2 orders (";AI, please build this at the R&D lab") just to be belligerent to nonhumans. Any recommendations for if/how to deem that a rule 1 violation? I don't want to see, l...
by Pandarsenic
Thu May 01, 2014 2:05 am
Forum: Ideas
Topic: Carp Befriending Stick
Replies: 21
Views: 6266

Re: Carp Befriending Stick

I'll have to figure out how 2 in-hands, and I'll probably want to anti-alias the carp stick a bit more, but yeah. I'll try to do that tonight.
by Pandarsenic
Thu May 01, 2014 2:04 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

Slimepeople, lizardmen, actual slimes and monkeys and all the other weird shit has no problem with being non-human, even though those statuses gives you MUCH less benefits than hulk. Make them non-human always. I see no problem with it. This is exactly my perspective. Under my proposal, the AI is n...
by Pandarsenic
Wed Apr 30, 2014 12:12 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

To the point where this entire Silicon policy can just be the defined lawset as it pretty much sums up what you have to do as a borg according to the rules far more than the actual ingame laws do. This little guide thing is: 80% "Follow your laws" 15% "No, that's NOT an exception, FO...
by Pandarsenic
Wed Apr 30, 2014 11:49 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

Adding rules coddling anyone who is trying to subvert the silicons is an idea I will not support. If a carbon is forcing its way into the upload, there's no reason both the carbons and silicons would both think that the Upload should be getting used. Denying the AI tools because people can't or won'...
by Pandarsenic
Wed Apr 30, 2014 8:06 am
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 48109

Re: Administrative Section "Must be Involved" - How involved

Could work, or they can post to wherever else - off-topic maybe, or...?
by Pandarsenic
Wed Apr 30, 2014 7:27 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 88026

Re: "It's silicon policy time!" "No CentCom no!"

1.3 - Security and Silicons -1.3.1 - Silicons may choose whether to follow or enforce Space Law from moment to moment unless on a relevant lawset and/ or given relevant orders. --1.3.1.1 - Enforcement of space law, when chosen to be done, must still answer to server rules and all laws before Space L...
by Pandarsenic
Wed Apr 30, 2014 6:55 am
Forum: Ideas
Topic: Carp Befriending Stick
Replies: 21
Views: 6266

Re: Carp Befriending Stick

SPRITE TIME:

Image

Lots of stringy bits.
by Pandarsenic
Wed Apr 30, 2014 6:27 am
Forum: General Chat
Topic: The safe in the vault
Replies: 36
Views: 19050

Re: The safe in the vault

You go +, -, +, switching when the irregular sounds of Tumbler 1, Tumbler 2, and the final unlock happen. You then get a fire axe and a bear pelt hat.
by Pandarsenic
Wed Apr 30, 2014 6:19 am
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 48109

Re: Administrative Section "Must be Involved" - How involved

Both of the posts I mentioned, citing Fuzzle's recent behavior, were moved to the FNR deletion archival thread.

http://tgstation13.org/phpBB/viewtopic.php?f=27&t=216