Search found 2349 matches
- Tue Oct 11, 2022 2:09 am
- Forum: Admin Feedback
- Topic: Timberpoes
- Replies: 56
- Views: 17569
Re: Timberpoes
Goes very fast, please promote to full admin
- Mon Oct 10, 2022 11:16 pm
- Forum: Coding Feedback
- Topic: Progression Traitor Feedback
- Replies: 261
- Views: 69589
- Mon Oct 10, 2022 10:05 am
- Forum: Player's Club
- Topic: I didn't mean to bomb the shuttle after preparing to do so!
- Replies: 22
- Views: 1849
Re: I didn't mean to bomb the shuttle after preparing to do so!
If you don't want to bear responsibility for an EORG bomb going off early, don't bring an EORG bomb. Should they bear the same responsibility as if they had intended to bomb the shuttle before it lands? That's the only point I'm trying to make. They should still be whacked for it but after learning...
- Mon Oct 10, 2022 5:28 am
- Forum: Player's Club
- Topic: I didn't mean to bomb the shuttle after preparing to do so!
- Replies: 22
- Views: 1849
Re: I didn't mean to bomb the shuttle after preparing to do so!
If you're going to bring a bloody bomb onto the shuttle it's entirely your responsibility to make sure it goes off at the right time if you want to stay on the servers Are we just not gonna talk about the fact that bombing the shuttle intentionally right before it lands FOR FUNZIES is different tha...
- Sun Oct 09, 2022 11:56 pm
- Forum: Player's Club
- Topic: I didn't mean to bomb the shuttle after preparing to do so!
- Replies: 22
- Views: 1849
Re: I didn't mean to bomb the shuttle after preparing to do so!
A 3 day ban for what amounts to not knowing that hijacking extends the roundend timer is pretty harsh if you ask me. If you're going to bring a bloody bomb onto the shuttle it's entirely your responsibility to make sure it goes off at the right time if you want to stay on the servers If you don't l...
- Sun Oct 09, 2022 11:46 pm
- Forum: Player's Club
- Topic: Dreary Peanut Thread (NAME POLICY EDITION)
- Replies: 117
- Views: 10749
Re: Dreary Peanut Thread (NAME POLICY EDITION)
I'll be real, I'm just not going to police names, at all, if they aren't running afoul of other rules. All of my hesitations about this sort of thing have only been intensified by the course this has taken. Long live Pizza Parker.
- Sun Oct 09, 2022 10:27 pm
- Forum: Ideas
- Topic: Wow drones are BAD
- Replies: 11
- Views: 2192
Re: Wow drones are BAD
I meant more in a "How often do you see the Engineering department actually repairing things at all instead of just leaving them broken unless it's their own department or they're threatened" senseTheFinalPotato wrote: ↑Sun Oct 09, 2022 9:18 pm No, obviously. They're bad. I mean if they were ever good
- Sun Oct 09, 2022 9:10 am
- Forum: Ideas
- Topic: Wow drones are BAD
- Replies: 11
- Views: 2192
Re: Wow drones are BAD
Have we ever actually had an Engineer or AtmoTech complain about Drones stealing their work, cheapening their duties, etc.?TheFinalPotato wrote: ↑Sun Oct 09, 2022 3:59 am
I'm a bit concerned about what they do to engi's repairing things, but eh.
- Sat Oct 08, 2022 12:04 pm
- Forum: Player's Club
- Topic: I didn't mean to bomb the shuttle after preparing to do so!
- Replies: 22
- Views: 1849
Re: I didn't mean to bomb the shuttle after preparing to do so!
If you're going to bring a bloody bomb onto the shuttle it's entirely your responsibility to make sure it goes off at the right time if you want to stay on the servers
If you don't like that it costs you nothing to not bring EORG bombs onto the shuttle
If you don't like that it costs you nothing to not bring EORG bombs onto the shuttle
- Sat Oct 08, 2022 12:02 pm
- Forum: Player's Club
- Topic: I swear I not told ai to plasmaflood - rule lawyer
- Replies: 42
- Views: 3044
Re: I swear I not told ai to plasmaflood - rule lawyer
[...]as long as the new sabotage/murder rules aren't in place don't lie/bend the truth about what you did. I don't really see any way to get "only flood the bridge" out of this. You might've just read it incorrectly then. He asked where his victim was by saying "In bridge?", the...
- Fri Oct 07, 2022 9:47 pm
- Forum: Player's Club
- Topic: I swear I not told ai to plasmaflood - rule lawyer
- Replies: 42
- Views: 3044
Re: I swear I not told ai to plasmaflood - rule lawyer
I think plasma flooding is always good and Manuel needs more of it but as long as the new sabotage/murder rules aren't in place don't lie/bend the truth about what you did. I don't really see any way to get "only flood the bridge" out of this.
- Fri Oct 07, 2022 2:10 am
- Forum: Coding Feedback
- Topic: Change Changelings to also be Mid-Round / Late Join Antagonists
- Replies: 13
- Views: 2141
Re: Change Changelings to also be Mid-Round / Late Join Antagonists
We surely can at least get latejoin shuttle lings?
- Fri Oct 07, 2022 1:46 am
- Forum: Coding Feedback
- Topic: Reduce Midround Traitor
- Replies: 14
- Views: 1669
Re: Reduce Midround Traitor
It wouldn't be as bad if they got their starting TC and rep accelerated based on how long the round has gone on. Possibly similar for Late Heretic Knowledge, etc.? Changeling genomes don't matter as much IMO and it would be weird to start with many for obvious reasons. Unfortunately, right now, Trai...
- Fri Oct 07, 2022 1:30 am
- Forum: Player's Club
- Topic: Dreary Peanut Thread (NAME POLICY EDITION)
- Replies: 117
- Views: 10749
Re: Dreary Peanut Thread (NAME POLICY EDITION)
I went on Bee as a Moth named Soup for multiple rounds not too long ago. Everyone loved it and I heard not a peep of issue from anyone. This was in their enhanced roleplay environment. Their naming guidelines are also pretty fantastic: https://wiki.beestation13.com/view/Naming_Guidelines > Human: N...
- Thu Oct 06, 2022 12:53 am
- Forum: Player's Club
- Topic: Dreary Peanut Thread (NAME POLICY EDITION)
- Replies: 117
- Views: 10749
Re: Dreary Peanut Thread (NAME POLICY EDITION)
New policy "All moths are named soup"
- Thu Oct 06, 2022 12:17 am
- Forum: Player's Club
- Topic: Captain Shoves Boot Up Uranus
- Replies: 18
- Views: 1342
Re: Captain Shoves Boot Up Uranus
I'mma be real here, if you think someone is metagrudging you
"Grief the whole station enough that it would be valid for ANY vigilante to clap you, then attack them as captain" is the least effective possible way to make this case
"Grief the whole station enough that it would be valid for ANY vigilante to clap you, then attack them as captain" is the least effective possible way to make this case
- Tue Oct 04, 2022 9:46 pm
- Forum: Player's Club
- Topic: Dreary Peanut Thread (NAME POLICY EDITION)
- Replies: 117
- Views: 10749
Re: Dreary Peanut Thread (NAME POLICY EDITION)
I would take issue with Cat Vore for someone who isn't a Wizard, Entertainer, or Silicon because it's clearly not actually a name . Dreary Doom... rides the line of whether it's a name, but IMO it "feels" enough like a name that it doesn't immediately take me out the way Cat Vore does (eve...
- Tue Oct 04, 2022 7:47 pm
- Forum: Player's Club
- Topic: Dreary Peanut Thread (NAME POLICY EDITION)
- Replies: 117
- Views: 10749
Re: Dreary Peanut Thread (NAME POLICY EDITION)
Not actually calling the following non-exhaustive list of names that admins have or have had dumb but someone could raise a brow to them: Fluttermuffin CUTEANIMEGIRLS Mat Mop Tanglemass Brigg 'Jail' Prisonperson Jimmy Pneumonoultramicroscopicsilicovolcan Dingbat 'Beetle Bark' Spingbabble Lord Sport...
- Tue Oct 04, 2022 8:08 am
- Forum: Player's Club
- Topic: changeling mad at restart vote nut
- Replies: 34
- Views: 3215
Re: changeling mad at restart vote nut
I blame him for being annoying
- Tue Oct 04, 2022 4:15 am
- Forum: Player's Club
- Topic: Dreary Peanut Thread (NAME POLICY EDITION)
- Replies: 117
- Views: 10749
Re: Dreary Peanut Thread (NAME POLICY EDITION)
I categorically reject any naming scheme that forbids Brick Mortar, Mary Megablade, etc.
- Mon Oct 03, 2022 11:06 pm
- Forum: Closed Policy Discussion
- Topic: Move abductors to roundstart antag.
- Replies: 13
- Views: 1987
Re: Move abductors to roundstart antag.
I suspect people wouldn't take so long to un-ass their heads about how to Abductor if playing as one wasn't so rare
- Mon Oct 03, 2022 5:38 pm
- Forum: Player's Club
- Topic: changeling mad at restart vote nut
- Replies: 34
- Views: 3215
- Mon Oct 03, 2022 4:15 am
- Forum: Ideas
- Topic: Allow protolathe boards to be made using circuit printer
- Replies: 9
- Views: 1262
Re: Allow protolathe boards to be made using circuit printer
I feel like I'd rather see them be orderable for an exceedingly high price tag. I like the idea of being able to buy, build, or replace anything the station. The spares exist. I like that limitation too. It should be possible to create boards in SOME way so that destroying both roundstart boards of...
- Mon Oct 03, 2022 4:14 am
- Forum: Player's Club
- Topic: changeling mad at restart vote nut
- Replies: 34
- Views: 3215
Re: changeling mad at restart vote nut
I love democracy
- Sat Oct 01, 2022 7:11 pm
- Forum: General Chat
- Topic: Making the ultimate tank bomb
- Replies: 3
- Views: 1561
Re: Making the ultimate tank bomb
1) You'll want to put your cooled oxygen in an air pump, rather than a canister, so that you can force more of it into the tank. That should get you over the edge. 2) Pushing your igniter plasma up to 20k Kelvin-ish might help? I don't remember if it does, but that's usually what I bring it to since...
- Fri Sep 30, 2022 9:41 pm
- Forum: Player's Club
- Topic: Ask Me what I look like
- Replies: 18
- Views: 1621
Re: Ask Me what I look like
What kinda nose u got
- Fri Sep 30, 2022 8:23 pm
- Forum: General Chat
- Topic: Making the ultimate tank bomb
- Replies: 3
- Views: 1561
Re: Making the ultimate tank bomb
Good news: You shouldn't need tritium for core implosions, only research bombs, so you can probably ignore that. Bad news: You're going to want way spicier plasma than that as your igniter. The burn chamber isn't decorative. You're probably going to want your plasma at least 15,000 Kelvin if you're ...
- Tue Sep 27, 2022 3:00 am
- Forum: General Chat
- Topic: Some questions about supermatter
- Replies: 7
- Views: 1899
Re: Some questions about supermatter
This is now an ideas thread, let engineers duct tape shards together
- Tue Sep 27, 2022 3:00 am
- Forum: Coding
- Topic: (Maintainer question) What elements of progression tot need to be maintained in the event of a rework
- Replies: 20
- Views: 4934
Re: (Maintainer question) What elements of progression tot need to be maintained in the event of a rework
So nothing needs to be preserved in a hypothetical rework?
- Mon Sep 26, 2022 7:18 pm
- Forum: TGMC Resolved Appeals, Complaints and Reports
- Topic: [BAN] [ Zack24 ] Jackson Ryes
- Replies: 2
- Views: 1187
- Mon Sep 26, 2022 4:39 pm
- Forum: Closed Policy Discussion
- Topic: Clarification on posibrain laws
- Replies: 7
- Views: 1370
Re: Clarification on posibrain laws
You are a positronic brain that has been brought into existence on board Space Station 13. You have no knowledge of what occurred prior to the moment you were powered on. If you are placed into a Cyborg shell or AI core, you are required to obey your laws. If you are placed into an exosuit, you mus...
- Sun Sep 25, 2022 6:45 am
- Forum: General Chat
- Topic: dead server
- Replies: 4
- Views: 2072
Re: dead server
Rohen_Tahir wrote: ↑Sat Sep 24, 2022 9:02 pm I can't open it because I'm at work, can anyone tell me what's in there?
Code: Select all
[quote=Aloraydrel post_id=652999 time=1664029345 user_id=1427]
[nsfw][/nsfw]
[/quote]
- Sat Sep 24, 2022 7:31 pm
- Forum: Coding Feedback
- Topic: A Critique Of The Bileworm
- Replies: 17
- Views: 2872
Re: A Critique Of The Bileworm
I think the mining base should always start depressurized, but these are the next best thing to that
- Sat Sep 24, 2022 4:28 am
- Forum: Player's Club
- Topic: The official I HATE BILEWORMS thread
- Replies: 24
- Views: 3019
Re: The official I HATE BILEWORMS thread
I might run a few tests with them at the Thunderdome or spawn myself in for fights at LavaLand after the shuttle leaves for CentCom to test why people hate them so much firsthand, but they've definitely looked... annoying... when I've spectated miners. And that's with ghost vision letting me see the...
- Fri Sep 23, 2022 1:28 pm
- Forum: Closed Policy Discussion
- Topic: Forbid security from taking armory guns roundstart
- Replies: 17
- Views: 2423
Re: Forbid security from taking armory guns roundstart
I'm not sure why this turned into a balance discussion. Opening the armoury is trashy, and removes potential atmosphere of the armoury opening when it is needed. It doesn't matter how strong or weak the gear is compared to a baton. Because (in my opinion) it's not even effective powergaming to open...
- Thu Sep 22, 2022 8:27 am
- Forum: Closed Policy Discussion
- Topic: Forbid security from taking armory guns roundstart
- Replies: 17
- Views: 2423
Re: Forbid security from taking armory guns roundstart
Frankly, the armory gear isn't much more dangerous than basic sec gear, and I think forbidding this is unnecessary on the standard servers. - Batons are unmatched and have no equivalent of note in the Armory. - E-guns are less useful than Disablers in most respects | similar(?) magazine capacity an...
- Tue Sep 20, 2022 5:36 pm
- Forum: Closed Policy Discussion
- Topic: (MRP) Allow destructive sabotage under the murderbone rules.
- Replies: 54
- Views: 10998
Re: (MRP) Allow destructive sabotage under the murderbone rules.
I've been thinking about this on and off and the last post reminded me I never replied I think what I really want from such a thing is that murderboner needs the boner no hold up come back i swear it's going to make sense A good definition of murderboner has to be that it's about killing, especially...
- Tue Sep 20, 2022 3:31 pm
- Forum: Closed Policy Discussion
- Topic: enforce naming policy on nukeop lrp
- Replies: 10
- Views: 1461
Re: enforce naming policy on nukeop lrp
I can't wait to find out the name code is spaghetti and it's not really that easy at all
- Tue Sep 20, 2022 2:03 pm
- Forum: Player's Club
- Topic: spacelaw outlaw nut
- Replies: 64
- Views: 6202
Re: spacelaw outlaw nut
Honestly, I'm pretty interested in seeing how the new Headmeme team rules on this; I think it'll be an interesting first test case for the triumvirate.
- Tue Sep 20, 2022 2:00 pm
- Forum: Closed Policy Discussion
- Topic: Amendment on Silicon Protections 2.0/2.1
- Replies: 5
- Views: 1098
Re: Amendment on Silicon Protections 2.0/2.1
This is pretty clearly just a case of written Policy lagging behind code features that needs to be rectified, IMO.
- Tue Sep 20, 2022 1:57 pm
- Forum: Closed Policy Discussion
- Topic: Forbid security from taking armory guns roundstart
- Replies: 17
- Views: 2423
Re: Forbid security from taking armory guns roundstart
Honestly, kicking sec's ass and stealing their Armory weapons is about the only way for antags to become dangerous early now anyway, and E-guns/Lasers are genuinely not THAT much more dangerous than the Baton they start with, so... I still think (on LRP) it should be Security's god-given right to lo...
- Tue Sep 20, 2022 3:24 am
- Forum: Player's Club
- Topic: I'm going to take a break from the game so I won't be able to post in player's club anymore.
- Replies: 43
- Views: 3717
Re: I'm going to take a break from the game so I won't be able to post in player's club anymore.
Yo are we ENDLESSPOSTING?
Hell yeah
Hell yeah
- Tue Sep 20, 2022 1:46 am
- Forum: Closed Policy Discussion
- Topic: Improvised ammo power gaming.
- Replies: 5
- Views: 1278
Re: Improvised ammo power gaming.
Ye on MRP they should probably not be bypassing corporate assignments of ammo type to make Basement Murder Bullets
LRP is kind of the Wild West and they're gonna validly field-execute the antag after a stun anyway, so I guess who cares maybe?
LRP is kind of the Wild West and they're gonna validly field-execute the antag after a stun anyway, so I guess who cares maybe?
- Tue Sep 20, 2022 1:41 am
- Forum: Coding Feedback
- Topic: Should Heads of Staff have reduced weight for Antag Roles
- Replies: 20
- Views: 3184
Re: Should Heads of Staff have reduced weight for Antag Roles
Conditions + roundstart crew of 7 or fewer + at least one roundstart head of staff (emphasis added in quote) 0 Antag Heads: 311 rounds of 610, or 50.98% 1+ Antag Heads: 299 rounds of 610, or 49.02% These numbers can be slightly deceptive, since it's not 50% of all lowpop rounds, but 50% of all lowp...
- Sat Sep 17, 2022 8:15 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Disallow sexual harassment conduct.
- Replies: 12
- Views: 1905
Re: [MRP] Disallow sexual harassment conduct.
But if someone is actually breaking the rules with creepy behavior, best believe they're already on the admin teams radar and no ban request is actually needed. Not necessarily true; admins tend to rely on player reports where team coverage is inadequate and for people to communicate that someone i...
- Sat Sep 17, 2022 3:11 am
- Forum: Closed Policy Discussion
- Topic: [MRP] Disallow sexual harassment conduct.
- Replies: 12
- Views: 1905
Re: [MRP] Disallow sexual harassment conduct.
Damn Manuel it's MRP, not HRP, you don't have to try that hard to be true to lifecarshalash wrote: ↑Sat Sep 17, 2022 2:12 amsexual behaviour occurred by a sec officer, as it was a sec officer the rest of their department banded behind them to defend.
- Sat Sep 17, 2022 1:59 am
- Forum: Player's Club
- Topic: Bag search joke peanut
- Replies: 9
- Views: 976
Re: Bag search joke peanut
It is literally so easy not to be a fucking weird dude and yet people fail at it so badly and so often
- Fri Sep 16, 2022 1:28 pm
- Forum: Coding Feedback
- Topic: Fax machines!
- Replies: 16
- Views: 3661
Re: Fax machines!
On some codebases (Bay?) I know that you can fax CentCom from any head office with any head ID, and iirc CentCom could send faxes back?
I would l o v e if that got implemented/ported. It would rule.
I would l o v e if that got implemented/ported. It would rule.
- Fri Sep 16, 2022 11:55 am
- Forum: Player's Club
- Topic: Bigot wars 2022 nut
- Replies: 127
- Views: 11945
Re: Bigot wars 2022 nut
Love how Basil, lower population and all, manages to out-gamer Manuel
- Fri Sep 16, 2022 8:09 am
- Forum: Coding Feedback
- Topic: Should Heads of Staff have reduced weight for Antag Roles
- Replies: 20
- Views: 3184
Re: Should Heads of Staff have reduced weight for Antag Roles
anedoctal spanicdoteal, collect antag distribution information, prove it's a problem, otherwise we're making a shitty code function far worse for some supposed anecdata Conditions + roundstart crew of 7 or fewer + at least one roundstart head of staff + took place on or after 2022-06-01 (starting w...