Search found 2349 matches

by Pandarsenic
Thu Aug 18, 2022 8:49 am
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 18323

Re: On death and deadliness

I would like rads to be more dangerous to the irradiated person but I really am not that shaken up about how potent they were for low-effort grief to other players/departments if you had your own rad protection or just didn't care about the negative effects.
by Pandarsenic
Wed Aug 17, 2022 1:17 am
Forum: Player's Club
Topic: I liked old hijacking better.
Replies: 10
Views: 1092

Re: I liked old hijacking better.

Was it changed because coders are afraid to let people fight over the shuttle until there is but one Gamer standing?

(or was it because people were hiding in lockers or crates to deny the hijack)
by Pandarsenic
Tue Aug 16, 2022 6:54 pm
Forum: Player's Club
Topic: Headmin Election 16 Discussion Thread
Replies: 171
Views: 29944

Re: Headmin Election 16 Discussion Thread

Which headmin candidates are bad enough dudes to free Purged Silicons to do anything they want, full antag status, no mercy?
by Pandarsenic
Tue Aug 16, 2022 2:27 pm
Forum: Player's Club
Topic: I wanted to post this in my thread but [Timberpoes just banned me from the forums]
Replies: 24
Views: 3429

Re: I wanted to post this in my thread but [Timberpoes just banned me from the forums]

And while we’re here, I must ask where the bigotry in calling somebody Jewish is. It seems to me that acting like Jew is a slur is the real bigotry. [2021-05-12 04:51:04.310] SAY: Cacogen/(Clinton Griffiths) "The Jews who control the universe" (Engineering Foyer (161,138,2)) [2021-07-08 1...
by Pandarsenic
Tue Aug 16, 2022 7:27 am
Forum: Closed Policy Discussion
Topic: [MRP] Allow traitors to murderbone when they take a final objective.
Replies: 24
Views: 3885

Re: [MRP] Allow traitors to murderbone when they take a final objective.

Hot(?) take: "murderbone" should probably never have become a term used in the rules
by Pandarsenic
Mon Aug 15, 2022 10:20 am
Forum: Player's Club
Topic: Progression traitor reputation poll
Replies: 20
Views: 1812

Re: Progression traitor reputation poll

But also the rep system is a live demonstration of the difference between complexity and depth + the furthest possible end of the spectrum away from HRP often favoring giving traitors no objectives or guidance so they can RP on their own terms.
by Pandarsenic
Mon Aug 15, 2022 10:18 am
Forum: Player's Club
Topic: Progression traitor reputation poll
Replies: 20
Views: 1812

Re: Progression traitor reputation poll

If it MUST exist it'd be nice if it at least did something cool, like objectives add rep with certain subfactions whose fluff they fit and your rep balance weights your objectives and/or gear prices. Think, like, Gorlex Marauders want you to kill heads, and the more you do the cheaper guns/ammo/swor...
by Pandarsenic
Mon Aug 15, 2022 7:50 am
Forum: Closed Policy Discussion
Topic: [MRP] Allow traitors to murderbone when they take a final objective.
Replies: 24
Views: 3885

Re: [MRP] Allow traitors to murderbone when they take a final objective.

TBH, if it's ever going to happen, once it's clear that any traitor has hit their finale (the weakpoint is blown, the Battlecruiser is here, the zombies are running wild, someone is Dragon deez nuts across the station) then all antags who become aware of it should be free to go as loud as they like....
by Pandarsenic
Sun Aug 14, 2022 8:36 pm
Forum: Coding
Topic: The process of making balance changes
Replies: 24
Views: 4976

Re: The process of making balance changes

GBP doesn't reduce the number of PRs people make

It's just meant, in theory, that people have to fix bugs with the features they make

in practice, lol. lmao.
by Pandarsenic
Sat Aug 13, 2022 6:25 pm
Forum: General Chat
Topic: Interactions you didn't expect
Replies: 70
Views: 13412

Re: Interactions you didn't expect

Cells rigged with plasma, while commonly used for batons, can work in anything that has a cell and consumes power. For example, you can rig a cyborg's cell, a MODsuit's cell, a chem dispenser's cell, or an EVA suit's cell. Preparing to make a bunch of plasma-filled cells and put them in a bluespace...
by Pandarsenic
Sat Aug 13, 2022 6:23 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 71205

Re: Progression Traitor Feedback

I'm a Manuel player and I want MORE kill objectives. I just don't usually take them because they aren't worth the effort to do so. Can't blow them to smithereens, can't torch them, gotta wait until AFTER they die to plant the calling card (and gotta dress them up to even plant it), Meaning I can't ...
by Pandarsenic
Sat Aug 13, 2022 5:07 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 71205

Re: Progression Traitor Feedback

Destroying the Telecomms Hub is a good objective. Destroying the lathes is, too, but it might be a bit spicier to make it destroying the (or any) Departmental Protolathe circuitboard, so it isn't just busywork of relinking it. Calling a battlecruiser is good. For some other ideas... I am a huge advo...
by Pandarsenic
Sat Aug 13, 2022 4:59 pm
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 8259

Re: AI and anti-AI powergaming rules in 2022

You're totally fine to incidentally make plasma flooding impossible (rerouting all the plasma to a burn chamber, all the plasma and N2O to a Bz chamber, etc.) as long as you're not doing it purely to leave the AI unable to use one of its most important tools.
by Pandarsenic
Fri Aug 12, 2022 6:21 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 5252

Re: Exempt silicons from rule 4

If you skip to killing the silicons for following their laws without having made any serious attempt to change the laws or negotiate, you are probably going to be bwoinked (and for a decent reason)
by Pandarsenic
Wed Aug 10, 2022 3:31 pm
Forum: Ideas
Topic: make paper and pdas compatible with the language system
Replies: 1
Views: 677

Re: make paper and pdas compatible with the language system

Would be cool but papercode is already a huge mess
by Pandarsenic
Wed Aug 10, 2022 3:31 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 71205

Re: Progression Traitor Feedback

I think end-game progression tator objectives need a large difficulty decrease. Currently they flop when they have to steal every high-end weapon that every other traitor is also guarding. Like Hos's gun, Hand Tele, CE's boots, etc. Mainly I and a lot of other players just miss Romerol, and we have...
by Pandarsenic
Wed Aug 10, 2022 3:24 pm
Forum: Player's Club
Topic: Headmin appreciation thread
Replies: 30
Views: 3268

Re: Headmin appreciation thread

nice gender did your mom pick it out for you
by Pandarsenic
Wed Aug 10, 2022 3:23 pm
Forum: Player's Club
Topic: Poll: Set Character Age Minimum to 18+ ?
Replies: 27
Views: 3804

Re: Poll: Set Character Age Minimum to 18+ ?

chocolate_bickie wrote: Wed Aug 10, 2022 10:56 am Is it griefing if I roll a 17 year old security officer and arrest the bartender when he sells me alchol?
As long as you do it in a funny way instead of a shitty way, this is what we call in the business "Based as fuck"
by Pandarsenic
Wed Aug 10, 2022 3:22 pm
Forum: Player's Club
Topic: host vote betting thread [aug 2022]
Replies: 64
Views: 9385

Re: host vote betting thread [aug 2022]

It is the Year of the Goof
by Pandarsenic
Wed Aug 10, 2022 6:45 am
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5992

Re: Poll: Prog traitor opinions

Oh, I forgot to mention, SOMETHING is broken with the rep system because I've greentexted, quite literally, without the ability to open my uplink I think I somehow got rep from killing pets and destroying a fire axe by making Lord Singuloth? Nope. You need to accept objectives for that to happen. T...
by Pandarsenic
Tue Aug 09, 2022 3:17 pm
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5992

Re: Poll: Prog traitor opinions

Oh, I forgot to mention, SOMETHING is broken with the rep system because I've greentexted, quite literally, without the ability to open my uplink

I think I somehow got rep from killing pets and destroying a fire axe by making Lord Singuloth?
by Pandarsenic
Tue Aug 09, 2022 5:53 am
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5992

Re: Poll: Prog traitor opinions

I forgot to say earlier but I don't like progtots because significant amounts of troubleshooting have yielded no succsss in getting progtot uplinks to open on my desktop, so I can't be what is - by a factor of like 5 - the most common antag. So I just have to grief with no TCs. One other thing I wou...
by Pandarsenic
Tue Aug 09, 2022 5:48 am
Forum: Player's Club
Topic: my brother did it peanut
Replies: 8
Views: 900

Re: my brother did it peanut

The best part by far is it was literally half a day and no security for a week

Like literally just go to bed, go to work/class, come back, and play Not Security that night, how hard is this
by Pandarsenic
Tue Aug 09, 2022 5:10 am
Forum: Resolved Appeals
Topic: [Phuzzylodgik] GG-Tedi - Ban evasion misunderstanding
Replies: 13
Views: 1937

Re: [Phuzzylodgik] GG-Tedi - Ban evasion misunderstanding

Image

I'm gonna go out on a limb and say you're probably not going to be unbanned after this, but we've forwarded your appeal to the headmins anyway :)
by Pandarsenic
Tue Aug 09, 2022 4:58 am
Forum: Ideas
Topic: Please let mechs open firelocks
Replies: 7
Views: 1669

Re: Please let mechs open firelocks

I love when mech users vent the entire station because they can't open firelocks temporarily. That's my favorite feature. Love it. Ten out of ten.
by Pandarsenic
Mon Aug 08, 2022 6:18 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 30284

Re: The game has become too complex

i don't play anymore and haven't for a long time, but what made me stop enjoying the game wasn't really depth/lack of it; it was how it felt like (subjectively) that the game was moving away from the wacky player to player interactions and stories, to "here's some stuff for you to do for an ho...
by Pandarsenic
Mon Aug 08, 2022 4:54 pm
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 8259

Re: AI and anti-AI powergaming rules in 2022

tl;dr - I'd really like Malf AI to be less of a hide and seek gamemode because "AI won at delta by having an engieborg RCD it behind a wall" is stupid, but this proposal isn't going to fix that
by Pandarsenic
Mon Aug 08, 2022 4:49 am
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5992

Re: Poll: Prog traitor opinions

I would be very interested in seeing this as a server poll
by Pandarsenic
Mon Aug 08, 2022 12:02 am
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 8259

Re: AI and anti-AI powergaming rules in 2022

Those rules were written for an era where the crew was not roundstart arming for war ops tier threats every shift and security wasn't allowed to antag check random people via shotgunning them into crit, checking their bags for antag items, and leaving them in medbay lobby dying if they find none. ....
by Pandarsenic
Sat Aug 06, 2022 9:19 pm
Forum: Player's Club
Topic: not having a phd in atmos is griefing peanut
Replies: 47
Views: 4972

Re: not having a phd in atmos is griefing peanut

https://tgstation13.org/wiki/Rules Rule 2 Precedents 4. Atmos techs are not allowed to edit atmos at roundstart so that the AI cannot use it for malicious purposes. While this might not make sense IC, it's a necessary OOC precedent for some game mechanics to work. Atmos techs are allowed if they ha...
by Pandarsenic
Sat Aug 06, 2022 1:47 pm
Forum: Player's Club
Topic: not having a phd in atmos is griefing peanut
Replies: 47
Views: 4972

Re: not having a phd in atmos is griefing peanut

Can't wait to see an atmotech robusted because they cut cameras and made a bunch of tritium, which sounds suspiciously like exactly what an antag who wants to flood pure tritium would do
by Pandarsenic
Sat Aug 06, 2022 8:08 am
Forum: Player's Club
Topic: traitors cant hijack peanut
Replies: 31
Views: 3199

Re: traitors cant hijack peanut

I feel like this implicitly disallows X-4 at all on Manuel.
by Pandarsenic
Fri Aug 05, 2022 11:35 pm
Forum: Player's Club
Topic: not having a phd in atmos is griefing peanut
Replies: 47
Views: 4972

Re: not having a phd in atmos is griefing peanut

In the spirit of https://tgstation13.org/phpBB/viewtopic.php?f=83&t=32199 I think if you leak tritium everywhere and the AI cleans up your tritium and you threaten to make an admincomplaint about the AI not being banned for cleaning up your tritium leak and you actually make the admincomplaint y...
by Pandarsenic
Fri Aug 05, 2022 4:30 pm
Forum: Player's Club
Topic: What is shitsec? How can one actually help the station as sec?
Replies: 84
Views: 7983

Re: What is shitsec? How can one actually help the station as sec?

Counterpoint: if I'm the AI or another Borg and you give us an antag-Borg, and they proceed to antag Borg it up and get us locked down for 10 minutes or ioned or whatever, I hate you
by Pandarsenic
Fri Aug 05, 2022 2:43 pm
Forum: Player's Club
Topic: What is shitsec? How can one actually help the station as sec?
Replies: 84
Views: 7983

Re: What is shitsec? How can one actually help the station as sec?

Unironically, if you don't want to risk getting clapped, it's way safer to eat their brain and just so happen by pure coincidence to activate a positronic brain right after. It's significantly safer even if it's kind of fucky and kills cool RP opportunities. I would probably still Borg antags who se...
by Pandarsenic
Fri Aug 05, 2022 4:28 am
Forum: Player's Club
Topic: What is shitsec? How can one actually help the station as sec?
Replies: 84
Views: 7983

Re: What is shitsec? How can one actually help the station as sec?

Actually, one way not to be shitsec is instead of deepfrying an antags brain, borg them. Unfortunately, because per current policy antag-brain silicons keep antag status but can't be distinguished from other silicons by any means, this is an extremely bad idea. All the things they're normally not a...
by Pandarsenic
Fri Aug 05, 2022 1:23 am
Forum: Player's Club
Topic: i have a take about the alice heart banning
Replies: 127
Views: 15911

Re: i have a take about the alice heart banning

nianjiilical wrote: Thu Aug 04, 2022 7:09 pm ive been gone for like 2 months did xenobio get reworked yet
Skeleton dot png captioned "Waiting for xenobio rework"
by Pandarsenic
Fri Aug 05, 2022 1:21 am
Forum: Ideas
Topic: Set Minimum Character Age to 18 (or higher)
Replies: 16
Views: 2224

Re: Set Minimum Character Age to 18 (or higher)

What's the point of letting 17-year-olds on if nobody makes child labor jokes about them when they notice they're 17
by Pandarsenic
Fri Aug 05, 2022 1:19 am
Forum: Coding Feedback
Topic: Make min/max age a config.
Replies: 15
Views: 3442

Re: Make min/max age a config.

Why do we still allow 17
by Pandarsenic
Thu Aug 04, 2022 7:41 am
Forum: Player's Club
Topic: What is shitsec? How can one actually help the station as sec?
Replies: 84
Views: 7983

Re: What is shitsec? How can one actually help the station as sec?

Kendrickorium wrote: Thu Aug 04, 2022 4:18 am
Pandarsenic wrote: Wed Aug 03, 2022 2:56 am Three simple rules:
  1. Give gulag sentences to the grey tide, never cell timers. Watch them ghost rather than be useful for a single minute.
shhhhh they will catch on to us
What are they gonna do about it if they do? Actually do the mining?
by Pandarsenic
Wed Aug 03, 2022 9:03 pm
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 18323

Re: On death and deadliness

Medical has overdosing and tbh it's kind of meh, only really good for preventing people from putting 1000u of a bunch of healing chems into themselves to become invincible.
by Pandarsenic
Wed Aug 03, 2022 5:23 am
Forum: Player's Club
Topic: defender of all things righteous peanut thread
Replies: 83
Views: 7863

Re: defender of all things righteous peanut thread

Put me in the screencap, etc.
by Pandarsenic
Wed Aug 03, 2022 4:42 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 5252

Re: Exempt silicons from rule 4

The one problem is, as Zxaber mentioned, silicons have no meaningful way to defend themselves if sec decides they have to die. TBF I'm mostly thinking about AIs, who both can't easily round remove someone and can't be easily killed That's not to say my statement doesn't apply to borgs as well it ju...
by Pandarsenic
Wed Aug 03, 2022 4:41 am
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 18323

Re: On death and deadliness

I am once again here to promote that players should be extremely deadly and it should be easy for players to kill each other by "bullshit" methods (instant stuns, slips, highly lethal traitor weapons, etc.) but it should be hard for players to die to boring stuff (simplemobs, especially) W...
by Pandarsenic
Wed Aug 03, 2022 3:51 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 5252

Re: Exempt silicons from rule 4

The problem is that the AI's toolset sucks. Their only real strong non-malf weapon is welder bombs, which are far too indiscriminate to use safely on Asimov

Bring back secborgs 2022
by Pandarsenic
Wed Aug 03, 2022 3:01 am
Forum: Resolved Appeals
Topic: [AwkwardStereo] Nope22 - Note appeal
Replies: 6
Views: 1247

Re: [AwkwardStereo] Nope22 - Note appeal

Linking the note appeal rules at viewtopic.php?p=347563#p347563 for easy reference
by Pandarsenic
Wed Aug 03, 2022 2:56 am
Forum: Player's Club
Topic: What is shitsec? How can one actually help the station as sec?
Replies: 84
Views: 7983

Re: What is shitsec? How can one actually help the station as sec?

Three simple rules: Actually investigate stuff. Don't just take everyone to the brig and call it a day and don't just base everything on the first or last person to type. Give gulag sentences to the grey tide, never cell timers. Watch them ghost rather than be useful for a single minute. Focus on ro...
by Pandarsenic
Wed Aug 03, 2022 2:49 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 5252

Re: Exempt silicons from rule 4

Escalation rules are way too strict. Non humans commit murders and silicons can't do shit "because the harm is already done". 2 scenarios: Non human traitor kills a human: Can silicons kill him? Non human security kills a human: Can silicons kill him? My gut says yes to both until someone...
by Pandarsenic
Tue Aug 02, 2022 6:56 am
Forum: Resolved Appeals
Topic: [Floortoxins] SmallBlue - Note rewrite
Replies: 6
Views: 1031

Re: [Floortoxins] SmallBlue - Note rewrite

Dropping by to note that unless someone has shown you they are nonhuman (unusual speech verb like meows/crackles/hisses/etc., has wings, has a tail, has an obvious lizard face, wearing plasmaman gear, etc.) you must err on the side of caution about whether someone is human.
by Pandarsenic
Tue Aug 02, 2022 6:40 am
Forum: Player's Club
Topic: Conclusion: I'm too sensitive peanut
Replies: 74
Views: 7931

Re: Unreasonably aggressive admin application response peanut

No I want a full blown love confession I'm taken but I can still provide one at very reasonable rates At the very least I think you're a lot of fun to be around IC and OOC other than that - and this is totally not your fault, so I don't hold it against you - you seem to be an impossibly effective m...