Search found 19 matches
- Sat Dec 09, 2023 5:42 pm
- Forum: Town Hall
- Topic: Trialmin Review: Dusty_Exaliber
- Replies: 9
- Views: 4582
Re: Trialmin Review: Dusty_Exaliber
Absolutely +1
- Thu Jul 20, 2023 5:00 pm
- Forum: Town Hall
- Topic: Trialmin Review: Kinnebian
- Replies: 15
- Views: 3896
Re: Trialmin Review: Kinnebian
► Show Spoiler
- Mon Jun 12, 2023 2:34 pm
- Forum: Resolved Appeals
- Topic: [ Wabash ] Plusk - rule 8 ban
- Replies: 1
- Views: 1043
Re: [ Wabash ] Plusk - rule 8 ban
Hello! I am fine with lifting this ban given your understanding that this sort of speak is not acceptable and the language used was enough to prompt ahelps from other users. I apologize for the false hope in the initial record and will work to be better about that.
- Thu May 04, 2023 6:42 pm
- Forum: Closed Policy Discussion
- Topic: Revise the "Lowpop Murderbone" ruling
- Replies: 27
- Views: 3743
Re: Revise the "Lowpop Murderbone" ruling
Please clarify to players as such: "We welcome admins to note players for indiscriminate murder during low population (<20 players) rounds at their discretion. Indiscriminate murder can be classified as "any killing that is done for no reason other than expanding body count over a certain ...
- Wed Oct 21, 2020 3:55 pm
- Forum: Coding Feedback
- Topic: crystal invasion event (cheese skellies)
- Replies: 43
- Views: 11677
Re: crystal invasion event (cheese skellies)
The simplemobs are terrible to fight, don't scale with the station pop, and hit clown cars from the inside so even if you try to pull a heroic meme of running them over with the clown car they just destroy your shit from the inside. I think a chance to have threat jump up would be much more entertai...
- Fri Jul 24, 2020 3:23 pm
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4338
Re: Non-wizard Laser eye blob interaction
lol keeping gateway activated on bagil was a mistake. Too bad we apparently can't make space ruin/away mission PRs. That certainly can't help. this is a 1 in 100 year event and not worth balancing If laser eyes were new they'd be locked behind holding an anomaly core to fire. Yeah, they probably wo...
- Fri Jul 24, 2020 12:07 pm
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4338
Re: Non-wizard Laser eye blob interaction
If laser eyes were new they'd be locked behind holding an anomaly core to fire.oranges wrote:this is a 1 in 100 year event and not worth balancing
- Fri Jul 24, 2020 3:31 am
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4338
Re: Non-wizard Laser eye blob interaction
I've seen it in a few blob rounds but I'm not robust enough to search up the ones I haven't been in. 142570 was mine
- Thu Jul 23, 2020 7:20 pm
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4338
Re: Non-wizard Laser eye blob interaction
Besides, if laser eyes are OP against blobs then that could mean a few things - They're not using their reflection blob structures. If they work then this will probably still get nerfed because a lot of blob players think they're constantly more underpowered than a clown with no limbs. If they don'...
- Thu Jul 23, 2020 1:57 pm
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4338
Non-wizard Laser eye blob interaction
Laser eyes for non wizards should get a nerf against blobs, as it stands currently if someone has laser eyes blob is easily cheesed. I can kinda see wizard having the current laser eyes to prevent blob from ruining the wizard's round.
I ded pls pr
I ded pls pr
- Tue May 05, 2020 4:11 pm
- Forum: Closed Policy Discussion
- Topic: Hub request
- Replies: 19
- Views: 5148
Re: Hub request
Disregard this post, Thank you.
- Mon Apr 27, 2020 7:00 pm
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11786
Re: Swap Bagil off 24/7 Dynamic.
> self inserts about a comment I said in response to a comment that I dont think they even remotely said, proceeds to claim im flaunting for telling people to propose more tangible values than just "just tweak it" > another post directing them to the way to properly config it (again, assu...
- Mon Apr 27, 2020 4:47 pm
- Forum: Closed Policy Discussion
- Topic: Hub request
- Replies: 19
- Views: 5148
Re: Hub request
being on the hub helps existing pop, it doesn't revive pop as seen with sybil (although tbf it was named lowpop so it prob dissuaded people from joining). The issue is the people who played bagil play nigh-exclusively for the pop and not because it's bagil so just go to sybil since it will be the e...
- Mon Apr 27, 2020 3:21 pm
- Forum: Closed Policy Discussion
- Topic: Hub request
- Replies: 19
- Views: 5148
Re: Hub request
Majority of players are appearing on sybil because sybil is where the players are at. That is because it is on the hub and bagil is not. When sybil was not on the hub it was basically equal / slightly less pop than bagil. As soon as it was put on the hub the pop shot up. Either remove sybil from th...
- Mon Apr 27, 2020 3:20 pm
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11786
Re: Swap Bagil off 24/7 Dynamic.
Dynamic is the only reason I even play Bagil and due to the amount of people in it the game mode is only BB or Traitor, it's fun if it gets players, the only reason it doesn't have players is people flock to the high pop server which any server you put on the hub is gonna be high pop.
- Wed Apr 22, 2020 2:04 pm
- Forum: Closed Policy Discussion
- Topic: remove all non-event hall servers from the hub
- Replies: 16
- Views: 3727
Re: remove all non-event hall servers from the hub
Old player retention is great and all but we need more new players or eventually the servers will die. The hub is the easiest way to get new players as the only work really needed on our part is to have admins on so the bad ones get banned. Switching around which server is the hub server or making ...
- Tue Apr 21, 2020 3:25 pm
- Forum: Closed Policy Discussion
- Topic: remove all non-event hall servers from the hub
- Replies: 16
- Views: 3727
Re: remove all non-event hall servers from the hub
This and capping servers to about 60 as previously suggested would fix most issues.RaveRadbury wrote:Add all the LRP servers to the hub, re-evaluate when the pandemic is over.
- Mon Apr 20, 2020 8:52 pm
- Forum: Closed Policy Discussion
- Topic: Hub request
- Replies: 19
- Views: 5148
Re: Hub request
Manuel is populated enough and its niche is RP, I wouldn't recommend it be placed on the hub.trollbreeder wrote:Why not just put every server on the hub at this point?
- Mon Apr 20, 2020 7:50 pm
- Forum: Closed Policy Discussion
- Topic: Hub request
- Replies: 19
- Views: 5148
Hub request
Hello, AarontheIdiot told me to make a thread over here,
Please put Bagil (Dynamic) on the hub to match Sybil (Secret), currently only Sybil is on the hub so everyone just flocks to it leaving Bagil to be deadpop and I much prefer dynamic over secret. Thank you for your consideration.
Please put Bagil (Dynamic) on the hub to match Sybil (Secret), currently only Sybil is on the hub so everyone just flocks to it leaving Bagil to be deadpop and I much prefer dynamic over secret. Thank you for your consideration.