Search found 1643 matches
- Wed Oct 02, 2019 11:57 pm
- Forum: Ideas
- Topic: Modular Computer Apps
- Replies: 11
- Views: 3652
Re: Modular Computer Apps
Only way they won’t be a dumb version of pda is if they can use large comp programs - Power monitor program needs a wire to test the network - AI :ai: fixer not being tablet friendly I think is a balance thing - Supermatter monitor is wonderful - Station alerts is okay as a program - ID changer pro...
- Wed Sep 25, 2019 11:07 pm
- Forum: Ideas
- Topic: Modular Computer Apps
- Replies: 11
- Views: 3652
Re: Modular Computer Apps
My recommendation is to start with the core PDA programs. First: Messaging: The chat program is not very useful in its current state. Make it into the messenger instead, including the ability to reply from the chatbox. PDA functions based on the installed cartridge: This includes stuff like: control...
- Sun Jan 06, 2019 3:28 am
- Forum: Coding
- Topic: radiation_pulse called with negative intensity.
- Replies: 3
- Views: 2863
Re: radiation_pulse called with negative intensity.
"rad_count" is for the Geiger counter noise.Swindly wrote:This seems like a problem.Code: Select all
/obj/item/clothing/head/helmet/space/hardsuit/rad_act(severity) . = ..() rad_count += severity
Re: Wizard VR
I imagine that you need either a "VR Safe" spellbook or have pre-set spell allotments to avoid shenanigans such as Summon Guns/Magic/Ghosts, (S)Laughter Demons, Teleportation, and apprentices.
- Tue Nov 13, 2018 2:35 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953140
Re: Minor Suggestions
"Klutz" quirk Normal spacemen are quite adept with their feet. They can run over exposed piping, trash scattered on the floor, and even other people without falling or slowing down! Not the klutz. Players that take the "klutz" quirk will slip on any small+ sized item on the floo...
- Thu Nov 08, 2018 6:15 am
- Forum: Ideas
- Topic: Can Someone Please Make A PR To Re Add Self Surgery
- Replies: 21
- Views: 5790
Re: Can Someone Please Make A PR To Re Add Self Surgery
Perhaps re-work limb regrower into a cryo-like tube that you chill in, maybe require excess limbs added to it as an internal storage, give organ harvesters more use. You can still send the body to the chef afterwards after trimming the limbs. For self surgery, maybe make machine boards that you can...
- Mon Oct 29, 2018 2:43 am
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 233116
Re: Minor Feedback
Mining Cyborg PKA's have a max calibration of 80. It would be nice if they could be boosted to 100, like the standard human one. Mining borgs did not get swapped over from the diamond mining drill to the jackhammer when the drill/jackhammer power swap happened either. Second mining gripe: The Ripley...
- Wed Oct 10, 2018 3:21 pm
- Forum: Ideas
- Topic: Vampire re"vamp" (sorry)
- Replies: 36
- Views: 8125
Re: Vampire re"vamp" (sorry)
why would you turn a man before throwing him out of the station Thinking more along the lines of “salty player didn’t wanna be turned into a vampire” who turns around and kills the person who converted them. Why would someone ever NOT want to be an antag? Sometimes, you just want to do your job, an...
- Tue Oct 09, 2018 11:57 am
- Forum: Coding Feedback
- Topic: why is the water vapor canister a thing
- Replies: 9
- Views: 3379
Re: why is the water vapor canister a thing
I wish we had a water vapor miner in atmos that we could use for flooding the station!
- Thu Oct 04, 2018 9:56 pm
- Forum: Thinking Cap
- Topic: i am angry about bidets again
- Replies: 492
- Views: 77423
Re: i am angry about bidets again
You can get a washlet (bidet that replaces your toilet seat) for about $300-$400 USD if you want fancy electronics, heated seat, and a dryer, or get a cheap one that just sprays water for $50 USD. If you ARE going the cheapo route, at least buy one that can take a hot water line. I cannot imagine ho...
- Sun Sep 30, 2018 5:49 am
- Forum: Ideas
- Topic: Vampire re"vamp" (sorry)
- Replies: 36
- Views: 8125
Re: Vampire re"vamp" (sorry)
I do not understand the hatred of conversion modes. Besides, conversion non-team antags seem cool to me!
- Sat Sep 22, 2018 6:41 pm
- Forum: Ideas
- Topic: Group chats in the pda
- Replies: 10
- Views: 2644
Re: Group chats in the pda
Plus we currently have a group chat in-game, which is just as unused, the NTnet chat program which is a part of modular computers. I am betting that even if we replaced PDAs with tablets, it still would go unused.Lumbermancer wrote:But we had those, and no one ever used them.
- Mon Sep 17, 2018 6:28 am
- Forum: Coding Feedback
- Topic: Saboteur Cyborg Feedback
- Replies: 6
- Views: 2470
Re: Saboteur Cyborg Feedback
I'm pretty sure the only reason it doesn't have an emag is they don't want them to be able to flash and emag the Borgs while its disguised which is still a silly reason not to include it That is unfortunate, because that is exactly why I would buy one as a Nuke Op! I cannot trust some random ghost ...
- Mon Sep 10, 2018 1:31 am
- Forum: Coding Feedback
- Topic: Saboteur Cyborg Feedback
- Replies: 6
- Views: 2470
Re: Saboteur Cyborg Feedback
I feel that it needs some sort of combat weapon (melee). Otherwise, it is just a somewhat cloaky, slightly more dangerous engiborg.
- Wed Sep 05, 2018 6:56 am
- Forum: Ideas
- Topic: Unanesthetized Surgery Should Have Lower Success Chance
- Replies: 48
- Views: 10151
Re: Unanesthetized Surgery Should Have Lower Success Chance
Allow proper surgery tables have an anesthetic (or any atmos tank really ) tank attached. To use it, simply lay your patient onto the table, and apply the mask to his/her face.
- Mon Sep 03, 2018 7:17 pm
- Forum: Ideas
- Topic: Swarmer Game Mode
- Replies: 4
- Views: 1484
- Sun Aug 12, 2018 2:25 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Electrical Burst Event The Electrical Burst event will disrupt electronics and overall cripple station operations for a while. I envision it behaving like the "Radiation Storm" event, except that instead of irradiating and mutating people, it will (strong) EMP all affected areas once. Thi...
- Tue Jul 17, 2018 3:27 am
- Forum: Ideas
- Topic: Hull breach repair droid
- Replies: 12
- Views: 3533
- Mon Jul 16, 2018 1:37 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953140
Re: Minor Suggestions
Could we add a way to acquire titanium to Oldstation? It is the one essential mineral missing from it. You could put it in one of the nearby formations, like the diamond is, or perhaps on the hivebot ship like the rest.
- Sat Jul 14, 2018 7:13 pm
- Forum: Roleplaying
- Topic: You awaken in the dorms.
- Replies: 37
- Views: 18654
Re: You awaken in the dorms.
I attempt to get up, walk to the door, and apply my crowbar to the door.
- Sat Jul 07, 2018 3:26 pm
- Forum: Events Workshop
- Topic: MARATHON ROUND 3: OFFICIAL TRAILER SATURDAY 7TH JULY
- Replies: 12
- Views: 9880
Re: MARATHON ROUND 3: OFFICIAL TRAILER SATURDAY 7TH JULY
It lasted a pretty good while, more than an hour, but it sadly crashed still pretty early.ohnopigeons wrote:How'd it go, apparently I missed it?
- Tue Jul 03, 2018 4:11 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Buff the Space Ninja! The Space Ninja used to be the ultimate holy antag that players would gladly skip school for a chance to play as one! Let us make it GREAT AGAIN! - Make the Ninja suit into a sleek, zero slowdown hardsuit (Think Cyborg Ninja from MGS) - Give the suit helmet a full data hud (Me...
- Sun Jul 01, 2018 3:37 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 914421
Re: Screenshots General
The most glorious use of the Aux Base I have ever seen!
- Sat Jun 23, 2018 12:04 am
- Forum: Coding Feedback
- Topic: The new shuttle chairs look like ass
- Replies: 46
- Views: 10893
Re: The new shuttle chairs look like ass
I would have liked to keep them for head offices.
- Wed Jun 20, 2018 1:41 pm
- Forum: Spriting and Mapping
- Topic: INDUSTRISTATION [pick a name pls]
- Replies: 96
- Views: 31124
Re: INDUSTRISTATION [pick a name pls]
That is looking really nice!!
- Sat Jun 16, 2018 3:07 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953140
Re: Minor Suggestions
Add the "belt of holding" as a belt option for engineers and scientists, as the trash bag of holding was locked away to service only. It need not be the full 60 slots, or could have the teleport disruption that the BoH has.
Look! It even has sprites, from MrSnapwalk!
Look! It even has sprites, from MrSnapwalk!
- Tue Jun 12, 2018 11:59 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953140
Re: Minor Suggestions
The nuke, along with the station self destruct, should play the "airraid.ogg" sound upon being activated. It is currently only used for Nar-Sie, when it should be used for these two events as well.
- Mon Jun 04, 2018 8:43 pm
- Forum: Coding
- Topic: Microsoft x GitHub
- Replies: 23
- Views: 11551
Re: Microsoft x GitHub
That depends entirely on how you feel about Microsoft as a company and its practices. Expect GitHub to be integrated into Microsoft's services for sure, I would wager that some time in the future, your Microsoft Account will work to get you into GitHub. Other than that, I do not expect that big a ch...
- Sun May 27, 2018 3:41 pm
- Forum: Ideas
- Topic: Replace science lathe with omnilathe
- Replies: 18
- Views: 3850
Re: Replace science lathe with omnilathe
I would also like to have the Omnilathe back. That is not a request to "remove techwebs", but the "departmental protolathes" portion that was shoved into the techwebs PR at the final stages. It is that part that steals a significant amount of interest from R&D. The Techweb up...
- Wed May 23, 2018 12:32 am
- Forum: Ideas
- Topic: Additional Station Goals
- Replies: 24
- Views: 5714
Re: Additional Station Goals
We need to figure out how to make station goals worth doing at all before we add more. It doesn't make sense to work on a long term goal if by the time you finish it the round will reset and erase your prize (or all the antags will be dead and you'll have nothing to use your prize on) What if some ...
- Mon May 14, 2018 1:49 pm
- Forum: Coding Feedback
- Topic: Techwebs situation.
- Replies: 45
- Views: 10389
Re: Techwebs situation.
I do not have a problem with Techwebs itself, but departmental protolathes, specially the restricted Science protolathe. Adding in a system that is designed to prevent scientists unlocking everything in an average round along with removing access to many of the items makes R&D much less attracti...
- Mon May 14, 2018 5:50 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953140
Re: Minor Suggestions
Map in a standard modular computer somewhere near the AI, so it can play around with one without having to bookmark the bridge one. The Supermatter monitor and station alerts programs are fantastic for keeping an eye on things.
- Wed Apr 25, 2018 11:51 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Once science is maxed out, RnD can print out a quantum calculator, a pocket sized item. Functions like a normal calculator, with one caveat. If you try to divide by zero with it, a singularity spawns 5 seconds after the attempt on the calculator. We already have an on-demand singulo generator. Make...
- Sun Apr 22, 2018 3:10 pm
- Forum: Coding Feedback
- Topic: The current state of primary antags
- Replies: 37
- Views: 7146
Re: The current state of primary antags
That might be true - but it still just seems like mining and science especially are no longer doing their jobs for 90% of rounds. One hour in and T4 upgrades still aren't done. It seemed like that was never the case a few months ago. That is likely because R&D is now both harder to do (techwebs...
- Sat Apr 21, 2018 4:30 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Seriously, stop putting good ideas in the trash thread!!!!!BokehSynapsid wrote:clowns can send emoticons from their pda
- Sat Apr 21, 2018 2:47 am
- Forum: Ideas
- Topic: Put Boris modules into bodies.
- Replies: 10
- Views: 3112
Re: Put Boris modules into bodies.
Ive actually wanted to put positronic brains in human bodies for awhile. Sadly it cant be done. being able to make android bodies to shove posibrains into would be a nice endgame robotics ability. I see this idea thrown around a lot! And of course it can be done, I already coded it once. The questi...
- Sat Apr 21, 2018 12:06 am
- Forum: Ideas
- Topic: Put Boris modules into bodies.
- Replies: 10
- Views: 3112
Re: Put Boris modules into bodies.
Ehhhhhhhhhhhhhhhhhh...the closest an AI should ever come to humanity should either be some kind of malf power to set up an implanting station (similar to the autoborger) that will give the AI the power to control that human slave as a borg, or control him directly - OR for a normal AI, an Science so...
- Mon Apr 16, 2018 7:23 pm
- Forum: Coding Feedback
- Topic: Booth Seats and Beanbag Chairs for the Bar
- Replies: 11
- Views: 2829
Re: Booth Seats and Beanbag Chairs for the Bar
An update Fancier bar stylings seems both harmless and quite atmospheric. I am all for it, and it would be simple for someone to code. Your main hurdle would of course be sprites.
- Mon Apr 16, 2018 7:18 pm
- Forum: Coding Feedback
- Topic: printed power cells aren't charged
- Replies: 50
- Views: 10624
Re: printed power cells aren't charged
The BSRPED is supposed to have a *positive effect only* change. It would be great if the machine being upgraded preserved its energy level. This is has the added benefit of making the effect of the upgrade immediately noticeable. The chemist should not be furious because a helpful scientist inadvert...
- Sat Apr 14, 2018 3:39 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: 1000 degree knife
circular spear saw The saw is too large.
energy sword spear Not strong enough when off, too large when on.
throwing hatchet javelin YES!
Supermatter shard spear You madman.
energy sword spear Not strong enough when off, too large when on.
throwing hatchet javelin YES!
Supermatter shard spear You madman.
- Sat Apr 14, 2018 3:22 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: 1000 degree knife
why cant we tie knives to rods yet? seems p obvious Why stop at knives? Allow anything small and sharp to be tied to a spear! Scalpels, kitchen knives, survival knives, certain (sharp) Chaplain weapons, Captain's fountain pen, hatchets, etc are all things that could be stuck on a stick and thrown a...
- Fri Apr 13, 2018 3:53 pm
- Forum: Spriting and Mapping
- Topic: MetaStation Thread (v41J 11/05/2015)
- Replies: 197
- Views: 88845
Re: MetaStation Thread (v41J 11/05/2015)
Please for the love of god add the ability to use the captains ID to unlock the Captains Laser Gun without setting off the alarm. I like pulling the thing out when things get tough like nuke ops, and its really shit having to use my sword to open it every time I found this in displaycase.dm: //The ...
- Sat Mar 24, 2018 4:17 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3767
- Views: 953140
Re: Minor Suggestions
Allow pAIs to be transferred to positronic brains! They both draw from the ghost pool, and are both 'silicons' in a sense.
- Mon Mar 19, 2018 7:23 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Building on the current lifebringer buff PRs on Github, I say that they do not go far enough!! Allow the Lifebringers, after significant investment, to convert areas of Lavaland into jungle ! Do you remember the Planetstation project? We can harvest assets from that project for the Lifebringers! Onc...
- Mon Mar 19, 2018 3:16 am
- Forum: Video Games
- Topic: scp: secret laboratory
- Replies: 97
- Views: 22636
Re: scp: secret laboratory
Does anyone else have problems getting this game running properly? I am getting downright unplayable (less than 10, and very jittery even at 20-30) frame rates even in the tutorials. It pegs my GPU at 100%, and I am running a 1080 Ti.
- Fri Mar 16, 2018 1:15 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Allow the AI to be a devil. A Devil AI will carry the Devil lawset, with the added ability to summon a single "infernal" AI shell (AI shells are borgs that the AI can control remotely). The AI can then greentext by creating contracts via the shell, just as a Devil cyborg does.
- Fri Mar 16, 2018 3:34 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1060114
Re: ITT: We make shitty suggestions and come up with poor ideas.
Wrong thread.Jordb3 wrote:If you deep fry a russian revolver with at least one bullet left, the last bite will shoot you.
- Fri Mar 16, 2018 3:33 am
- Forum: Ideas
- Topic: Should Link worlds and Lich be spell books?
- Replies: 13
- Views: 2882
Re: Should Link worlds and Lich be spell books?
I do not know enough about the stuff Link Worlds summons to have an opinion of it, but I am going to support both options anyway!
- Thu Mar 15, 2018 1:58 pm
- Forum: General Chat
- Topic: Mildly interesting stories that aren't really that special
- Replies: 47
- Views: 12622
Re: Mildly interesting stories that aren't really that special
I decided to play the Oldstation ghost role once again. I had a buddy that helped me set up the solars and gear up to fight the hive bots. Once we managed to clear them enough to get into Science, made the hivebot ship our next goal. I built a circuit printer and some cell chargers to power them. I ...
- Tue Mar 13, 2018 4:52 am
- Forum: Coding
- Topic: what actually is ntnet
- Replies: 3
- Views: 1834
Re: what actually is ntnet
Circuits, airlocks, and airlock control remotes use it. You can use it for things such as sending messages to other circuits, control circuits remotely, scan targets with circuits, control airlocks remotely, etc.