Search found 883 matches
- Sat Apr 28, 2018 3:59 pm
- Forum: Coding Feedback
- Topic: REMOVE LING remove ling
- Replies: 152
- Views: 29331
Re: REMOVE LING remove ling
What, you're saying a monkey running around EMPing everything in fucking sight isn't fun? /s
- Fri Apr 27, 2018 5:54 pm
- Forum: Coding Feedback
- Topic: nuke op saw lmg is massively op
- Replies: 86
- Views: 19623
Re: nuke op saw lmg is massively op
I got to watch a lance kill a slaughter demon in 1 hit so yeah they need some looking at. The LMG could maybe use a speed debuff while carried but damage wise it's in a good spot for what its meant to do: Kill idiots standing in the open.
- Thu Apr 26, 2018 6:25 pm
- Forum: Coding Feedback
- Topic: nuke op saw lmg is massively op
- Replies: 86
- Views: 19623
Re: nuke op saw lmg is massively op
Military belt had gorgeous aesthetics with the tactical turtleneck tbh[/quote] The chest rig has an interesting aesthetic with the hardsuit even if it obscures the hardsuit's aesthetic. No-one wore the turtleneck with the belt without the hardsuit to cover it up. But if there was a role without a ha...
- Wed Apr 25, 2018 1:41 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Once science is maxed out, RnD can print out a quantum calculator, a pocket sized item. Functions like a normal calculator, with one caveat. If you try to divide by zero with it, a singularity spawns 5 seconds after the attempt on the calculator.
- Thu Apr 19, 2018 4:14 pm
- Forum: General Chat
- Topic: SS3D
- Replies: 40
- Views: 14948
Re: SS3D
30 Dollars to alpha test? Thanks no thanks.
- Tue Apr 17, 2018 1:15 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
The ability to turn a full cable coil roll (30 lengths) into a lasso.
- Mon Apr 16, 2018 10:08 am
- Forum: Coding Feedback
- Topic: REMOVE LING remove ling
- Replies: 152
- Views: 29331
Re: REMOVE LING remove ling
Dying is fine. Getting 1HKO by something you couldn't possible counter? That's not fun. That's bad design. Changelings have an answer for everything in the game from damage, stuns, borgs, cuffs, and even death. And despite all their pocket, the only counter to them is 'bring more guys'.
- Mon Apr 16, 2018 5:50 am
- Forum: Coding Feedback
- Topic: REMOVE LING remove ling
- Replies: 152
- Views: 29331
Re: REMOVE LING remove ling
Who ever made it so lings can get abilities without having to attack and risk exposure is a dumbass. Old lings were a pain but at least they could unlock everything without once risking their identity. Make lings need to absorb people to gain powers again, and every absorb giving them a random power...
- Wed Apr 11, 2018 3:00 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Spoiler:
- Wed Apr 04, 2018 7:44 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
text to speech.
- Fri Mar 23, 2018 4:09 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Remove the captain. Replace him with a 3-7 man council/board of Executives. Each of these executives is given a round start objective to complete, which can vary wildly from mine X units of Y ore, power the station with solars, build Z number of borgs, kill specific person or maintain station integr...
- Sun Mar 18, 2018 12:16 pm
- Forum: Ideas
- Topic: bring back the singularity
- Replies: 109
- Views: 20182
Re: bring back the singularity
>singularity
>interactive
Pick one.
>interactive
Pick one.
- Fri Mar 02, 2018 3:07 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Mindshield/Loyalty implants overhaul. Loyalty implants now give actual buffs as well as mechanical limits as they do more than just ensure cops can't be bought, based on active Alert Level. Code Green) Implanted personnel can only use help intent. This means they can not harm baton or fire any weapo...
- Sat Feb 17, 2018 10:21 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Paranoia actually but same diff.
- Sat Feb 17, 2018 5:30 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Remove Cloning as it exists now. Genetics now grows and prepares clone bodies in advance much like how Robotics prepares Cyborg Endoskeletons. This could be accomplished by having a few cloning pods in Genetics, with a DNA machine that gives the Geneticist the ability to make changes to the Clone's ...
- Fri Feb 09, 2018 5:10 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor ideas.
Walking over a breached (spaced) tile with atmosphere on all sides of you should teleport you to a random z level space tile to simulate explosive decompression working in 3D rather than only horizontally.
- Fri Feb 09, 2018 5:02 am
- Forum: Ideas
- Topic: If a morph eats enough shit they should turn into a blob
- Replies: 9
- Views: 2440
Re: If a morph eats enough shit they should turn into a blob
Yes but why would tg ever buff anything that isn't tator or security?
- Thu Feb 08, 2018 4:48 pm
- Forum: Ideas
- Topic: If a morph eats enough shit they should turn into a blob
- Replies: 9
- Views: 2440
Re: If a morph eats enough shit they should turn into a blob
Morph blobs would need a pretty significant buff given how weak midround blobs are. Massive cache of starter resources and/or picking the starter chem and a couple of free nodes/factories.
- Wed Jan 31, 2018 7:09 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Move the nuke to the AI core. If the AI gets EMP'd/Ion'd there is a random chance that it will trigger the nuke with a 30 second countdown to booms.
- Fri Jan 26, 2018 8:38 am
- Forum: Coding Feedback
- Topic: Can we nerf miners now?
- Replies: 87
- Views: 21349
Re: Can we nerf miners now?
Didn't firing pins get implemented because people were tired of RnD making guns after 30 minutes of little to no work?
- Tue Jan 23, 2018 9:02 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
A sentient pile of cash as a side antag called 'Debt' or 'Student Loans' that gets bonus points and powers every time it kills a doctor, scientist, lawyer or head of staff. When it turns into a large pile of moneys.
- Mon Jan 22, 2018 2:01 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
A tator clown trick security baton that stuns the users and breaks the users hand if they try to harm baton.
- Tue Jan 16, 2018 10:27 am
- Forum: Closed Policy Discussion
- Topic: Security and retaliation against arrest as non-antag
- Replies: 59
- Views: 12954
Re: Security and retaliation against arrest as non-antag
this line of thinking is how you destroy the game my personal stance is that admins and rules should not tell you to lie down and surrender because that would make the game very boring and unfun to play, but being wanted doesn't give you any sort of special right to go all out and fuck people up ba...
- Sun Jan 14, 2018 9:12 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Then map a couple extra straight jackets and padded cells into medical. Security shouldn't be involved unless you're proposing giving docs/psychs brig access to do regular evals
- Sun Jan 07, 2018 2:36 pm
- Forum: Closed Policy Discussion
- Topic: Killing borgs for following laws
- Replies: 165
- Views: 39770
Re: Killing borgs for following laws
the problem that the joke caused. what problem The sudden drop in power of the silicons as mediators between the conflict between antagonists and security, as well as the role of cyborgs as powerful specialists who are more effective than human players at the cost of both versatility and freedom. A...
- Tue Jan 02, 2018 9:34 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Smearing a patch of glue to the floor sticking a person in place as though they were buckled, resisting out of it takes off the person's shoes. If they are barefoot have a small chance per resist to rip their foot off, otherwise they walk around with floor tile as a shoe. Pouring alcohol or other so...
- Thu Dec 21, 2017 1:06 pm
- Forum: Closed Policy Discussion
- Topic: Killing borgs for following laws
- Replies: 165
- Views: 39770
Re: Killing borgs for following laws
It is your choice to play as a nonhuman character. It is your choice to confront antagonists instead of running away. It may or may not have been the choice for the silicon to play as a silicon. Silicons have no choice but to stop you if you're fighting a human. If you're using your choices as a pa...
- Wed Dec 20, 2017 5:37 pm
- Forum: Closed Policy Discussion
- Topic: Killing borgs for following laws
- Replies: 165
- Views: 39770
Re: Killing borgs for following laws
By this logic Security is valid to borgs and just about everyone else the moment they try and stun or fight.Sweets wrote:TLDR: If I'm valid for fighting a human, that borg is valid if it touches me.
- Sat Dec 16, 2017 6:58 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
No ERP. Ban heAnonmare wrote:The Nightman cometh.
- Fri Dec 15, 2017 9:26 am
- Forum: Closed Policy Discussion
- Topic: Killing borgs for following laws
- Replies: 165
- Views: 39770
Re: Killing borgs for following laws
Why are silicones help to hrp level policy when security gets to murder anyone who gets between them and their nonantag murderbone again?
- Sun Dec 03, 2017 8:57 pm
- Forum: Video Games
- Topic: Distant Worlds: Universe
- Replies: 6
- Views: 3368
Re: Distant Worlds: Universe
If you're a big 4x fan, yeah this is a great game. It's far from perfect (7 year old indie game) and a bit overpriced, but there is still hours of entertainment that can be gotten from this. The strategy layer in particular I enjoyed, being able to completely customize your fleet loadouts down to th...
- Tue Nov 28, 2017 5:55 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Bleb in a can - Syndi grenade that when thrown generates a single bleb core, AI controlled, that will slowly attempt to grow. Will make a resource node after it gets about 15~ bleb tiles and a factory at 35 blebs. Will never grow above 60 bleb or make another core node to expand. Will randomly rerol...
- Sun Nov 26, 2017 6:00 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
No gliders in game.Qbopper wrote:>i can be the green goblinDavidchan wrote:snip
>"shitty ideas"
pick one
- Sun Nov 26, 2017 2:13 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
The ability to hollow out watermelon, pumpkins and other large fruit items to store tiny sized items in them. Slap an IED inside one and throw it at the captain for a fruity bomb.
- Sat Nov 25, 2017 4:58 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
An assistant only tator gas mask that secrets a lame thrower to allow them to go around spitting fire even when cuffed.
- Fri Jul 07, 2017 8:18 am
- Forum: Ideas
- Topic: SINCEI BORG!
- Replies: 20
- Views: 3363
Re: SINCEI BORG!
Just making it a walking Protolathe arsenal, but the catch is none of its weapons have a firing pin installed. If it gets emag'ed or HoS/Ward/Capt puts a pin in the borg it can unleash righteous fury (within its laws of course)
- Sun Jun 25, 2017 2:10 am
- Forum: Roleplaying
- Topic: Evergreen tales - pleasure and pain nsfw
- Replies: 201
- Views: 98075
Re: HOS diaries - pain and punishment
Why isn't jmad secbanned again?
- Mon Jun 12, 2017 11:39 pm
- Forum: Closed Policy Discussion
- Topic: What CAN security get in trouble for these days?
- Replies: 293
- Views: 69631
Re: What CAN security get in trouble for these days?
randomly arrested No one ever gets randomly arrested. This is actually horseshit. I've had rounds where as a nonantag I've done nothing wrong and stayed in my dept or run to cargo to order shit, security must have gotten bored and decided to randomly search me, tasing me, cuffing me and dragging me...
- Sun Jun 11, 2017 9:52 am
- Forum: Ideas
- Topic: Adds MRE's
- Replies: 3
- Views: 951
- Wed Jun 07, 2017 12:03 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
I've said it before and I'll say it again, RnD should require 2 way cooperation between Science and other departments. Prototypes that need work done or sample taking of various work done on the station, a Scientist poking their nose into your job area shouldn't be that uncommon of a sight and would...
- Tue Jun 06, 2017 5:10 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Replace the EXPERIMENTOR lab with a psionics lab. Make psionics like wizard robeless magic but much weaker and resource intensive/liable to backfire. Stamina damage, obvious glowing purple aura and brain damage if you use too many strong spells/abilities in a short period. Mind control someone but ...
- Sun Jun 04, 2017 4:05 pm
- Forum: Video Games
- Topic: Rimworld
- Replies: 209
- Views: 81598
- Sun Mar 26, 2017 7:35 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
It'd be funnier if E-magged huggers would force-feed a person 10-20u of a substance loaded into them. Get a bunch of people really drunk, or lay around hellmix traps.
- Tue Mar 14, 2017 7:17 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Break stun combat by making prone combat a thing. While resting people can still take most actions. Resting/Being prone doesn't make you force drop what you are holding. Using a firearm while prone reduces recoil even! Thrown objects don't travel as far though. Being slipped, tripped (disarm pushed)...
- Wed Mar 01, 2017 5:57 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Most of the admins would get the boot too thenQbopper wrote:make it a reading comprehension testkevinz000 wrote:admin button labelled "restore playerbase health" under server
gives everyone an easy math question
if they fail it they get kicked and told to go to sleep/take a break.
- Wed Mar 01, 2017 5:56 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Ork invasion mode. Orks spawn as as gretchins and get unique crafting options for tecknologie, such as shootas, choppas barricades or even grot tanks. Surviving long enough as a gretch allows morphing into a grot and then a boyz, with split tier evolution allowing for doks, meks or nobz with each ga...
- Sun Feb 26, 2017 5:13 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
[quote="Reece"injecting spider eggs with water should yield docile giant spiders so the chef can ranch spiders.[/quote]
The last thing SS13 needs is GSC silk harvesting.
The last thing SS13 needs is GSC silk harvesting.
- Wed Feb 22, 2017 7:30 am
- Forum: Closed Policy Discussion
- Topic: Antags, Security and Admin Policy
- Replies: 121
- Views: 24643
Re: Antags, Security and Admin Policy
The point is that sec mistrust makes secs job harder, which makes antags jobs much easier. Generally a player problem though. Greytide doing what they do and somehow not getting a ban for repeated bullshit, and security players basically doing the same thing but its okay when they do it because the...
- Wed Feb 22, 2017 7:25 am
- Forum: Ideas
- Topic: Port the RUS-T from /VG/
- Replies: 52
- Views: 10504
Re: Port the RUS-T from /VG/
While I do like the R-UST engine it is basically just a complicated Super matter chamber to heat gas for the TEG. http://ss13.moe/wiki/index.php/R-UST In and of itself its a fine engine and decently fun to play with. But with set and forget engines like Singulo and Tesla in the game R-UST just doesn...
- Sat Feb 18, 2017 4:26 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3940
- Views: 1063196
Re: ITT: We make shitty suggestions and come up with poor id
Make Barehanded strikes (harm intent) to a person's lower body (groin) have a 1% chance to spontaneously reverse their gender