Search found 883 matches

by Davidchan
Sat Apr 28, 2018 3:59 pm
Forum: Coding Feedback
Topic: REMOVE LING remove ling
Replies: 152
Views: 29331

Re: REMOVE LING remove ling

What, you're saying a monkey running around EMPing everything in fucking sight isn't fun? /s
by Davidchan
Fri Apr 27, 2018 5:54 pm
Forum: Coding Feedback
Topic: nuke op saw lmg is massively op
Replies: 86
Views: 19623

Re: nuke op saw lmg is massively op

I got to watch a lance kill a slaughter demon in 1 hit so yeah they need some looking at. The LMG could maybe use a speed debuff while carried but damage wise it's in a good spot for what its meant to do: Kill idiots standing in the open.
by Davidchan
Thu Apr 26, 2018 6:25 pm
Forum: Coding Feedback
Topic: nuke op saw lmg is massively op
Replies: 86
Views: 19623

Re: nuke op saw lmg is massively op

Military belt had gorgeous aesthetics with the tactical turtleneck tbh[/quote] The chest rig has an interesting aesthetic with the hardsuit even if it obscures the hardsuit's aesthetic. No-one wore the turtleneck with the belt without the hardsuit to cover it up. But if there was a role without a ha...
by Davidchan
Wed Apr 25, 2018 1:41 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Once science is maxed out, RnD can print out a quantum calculator, a pocket sized item. Functions like a normal calculator, with one caveat. If you try to divide by zero with it, a singularity spawns 5 seconds after the attempt on the calculator.
by Davidchan
Thu Apr 19, 2018 4:14 pm
Forum: General Chat
Topic: SS3D
Replies: 40
Views: 14948

Re: SS3D

30 Dollars to alpha test? Thanks no thanks.
by Davidchan
Tue Apr 17, 2018 1:15 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

The ability to turn a full cable coil roll (30 lengths) into a lasso.
by Davidchan
Mon Apr 16, 2018 10:08 am
Forum: Coding Feedback
Topic: REMOVE LING remove ling
Replies: 152
Views: 29331

Re: REMOVE LING remove ling

Dying is fine. Getting 1HKO by something you couldn't possible counter? That's not fun. That's bad design. Changelings have an answer for everything in the game from damage, stuns, borgs, cuffs, and even death. And despite all their pocket, the only counter to them is 'bring more guys'.
by Davidchan
Mon Apr 16, 2018 5:50 am
Forum: Coding Feedback
Topic: REMOVE LING remove ling
Replies: 152
Views: 29331

Re: REMOVE LING remove ling

Who ever made it so lings can get abilities without having to attack and risk exposure is a dumbass. Old lings were a pain but at least they could unlock everything without once risking their identity. Make lings need to absorb people to gain powers again, and every absorb giving them a random power...
by Davidchan
Wed Apr 11, 2018 3:00 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Spoiler:
Image
Dic-tators. Do it.
by Davidchan
Fri Mar 23, 2018 4:09 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Remove the captain. Replace him with a 3-7 man council/board of Executives. Each of these executives is given a round start objective to complete, which can vary wildly from mine X units of Y ore, power the station with solars, build Z number of borgs, kill specific person or maintain station integr...
by Davidchan
Sun Mar 18, 2018 12:16 pm
Forum: Ideas
Topic: bring back the singularity
Replies: 109
Views: 20182

Re: bring back the singularity

>singularity

>interactive

Pick one.
by Davidchan
Fri Mar 02, 2018 3:07 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Mindshield/Loyalty implants overhaul. Loyalty implants now give actual buffs as well as mechanical limits as they do more than just ensure cops can't be bought, based on active Alert Level. Code Green) Implanted personnel can only use help intent. This means they can not harm baton or fire any weapo...
by Davidchan
Sat Feb 17, 2018 10:21 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Paranoia actually but same diff.
by Davidchan
Sat Feb 17, 2018 5:30 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Remove Cloning as it exists now. Genetics now grows and prepares clone bodies in advance much like how Robotics prepares Cyborg Endoskeletons. This could be accomplished by having a few cloning pods in Genetics, with a DNA machine that gives the Geneticist the ability to make changes to the Clone's ...
by Davidchan
Fri Feb 09, 2018 5:10 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor ideas.

Walking over a breached (spaced) tile with atmosphere on all sides of you should teleport you to a random z level space tile to simulate explosive decompression working in 3D rather than only horizontally.
by Davidchan
Fri Feb 09, 2018 5:02 am
Forum: Ideas
Topic: If a morph eats enough shit they should turn into a blob
Replies: 9
Views: 2440

Re: If a morph eats enough shit they should turn into a blob

Yes but why would tg ever buff anything that isn't tator or security?
by Davidchan
Thu Feb 08, 2018 4:48 pm
Forum: Ideas
Topic: If a morph eats enough shit they should turn into a blob
Replies: 9
Views: 2440

Re: If a morph eats enough shit they should turn into a blob

Morph blobs would need a pretty significant buff given how weak midround blobs are. Massive cache of starter resources and/or picking the starter chem and a couple of free nodes/factories.
by Davidchan
Wed Jan 31, 2018 7:09 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Move the nuke to the AI core. If the AI gets EMP'd/Ion'd there is a random chance that it will trigger the nuke with a 30 second countdown to booms.
by Davidchan
Fri Jan 26, 2018 8:38 am
Forum: Coding Feedback
Topic: Can we nerf miners now?
Replies: 87
Views: 21349

Re: Can we nerf miners now?

Didn't firing pins get implemented because people were tired of RnD making guns after 30 minutes of little to no work?
by Davidchan
Tue Jan 23, 2018 9:02 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

A sentient pile of cash as a side antag called 'Debt' or 'Student Loans' that gets bonus points and powers every time it kills a doctor, scientist, lawyer or head of staff. When it turns into a large pile of moneys.
by Davidchan
Mon Jan 22, 2018 2:01 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

A tator clown trick security baton that stuns the users and breaks the users hand if they try to harm baton. :honk:
by Davidchan
Tue Jan 16, 2018 10:27 am
Forum: Closed Policy Discussion
Topic: Security and retaliation against arrest as non-antag
Replies: 59
Views: 12954

Re: Security and retaliation against arrest as non-antag

this line of thinking is how you destroy the game my personal stance is that admins and rules should not tell you to lie down and surrender because that would make the game very boring and unfun to play, but being wanted doesn't give you any sort of special right to go all out and fuck people up ba...
by Davidchan
Sun Jan 14, 2018 9:12 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Then map a couple extra straight jackets and padded cells into medical. Security shouldn't be involved unless you're proposing giving docs/psychs brig access to do regular evals
by Davidchan
Sun Jan 07, 2018 2:36 pm
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39770

Re: Killing borgs for following laws

the problem that the joke caused. what problem The sudden drop in power of the silicons as mediators between the conflict between antagonists and security, as well as the role of cyborgs as powerful specialists who are more effective than human players at the cost of both versatility and freedom. A...
by Davidchan
Tue Jan 02, 2018 9:34 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Smearing a patch of glue to the floor sticking a person in place as though they were buckled, resisting out of it takes off the person's shoes. If they are barefoot have a small chance per resist to rip their foot off, otherwise they walk around with floor tile as a shoe. Pouring alcohol or other so...
by Davidchan
Thu Dec 21, 2017 1:06 pm
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39770

Re: Killing borgs for following laws

It is your choice to play as a nonhuman character. It is your choice to confront antagonists instead of running away. It may or may not have been the choice for the silicon to play as a silicon. Silicons have no choice but to stop you if you're fighting a human. If you're using your choices as a pa...
by Davidchan
Wed Dec 20, 2017 5:37 pm
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39770

Re: Killing borgs for following laws

Sweets wrote:TLDR: If I'm valid for fighting a human, that borg is valid if it touches me.
By this logic Security is valid to borgs and just about everyone else the moment they try and stun or fight.
by Davidchan
Sat Dec 16, 2017 6:58 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Anonmare wrote:The Nightman cometh.
No ERP. Ban he
by Davidchan
Fri Dec 15, 2017 9:26 am
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39770

Re: Killing borgs for following laws

Why are silicones help to hrp level policy when security gets to murder anyone who gets between them and their nonantag murderbone again?
by Davidchan
Sun Dec 03, 2017 8:57 pm
Forum: Video Games
Topic: Distant Worlds: Universe
Replies: 6
Views: 3368

Re: Distant Worlds: Universe

If you're a big 4x fan, yeah this is a great game. It's far from perfect (7 year old indie game) and a bit overpriced, but there is still hours of entertainment that can be gotten from this. The strategy layer in particular I enjoyed, being able to completely customize your fleet loadouts down to th...
by Davidchan
Tue Nov 28, 2017 5:55 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Bleb in a can - Syndi grenade that when thrown generates a single bleb core, AI controlled, that will slowly attempt to grow. Will make a resource node after it gets about 15~ bleb tiles and a factory at 35 blebs. Will never grow above 60 bleb or make another core node to expand. Will randomly rerol...
by Davidchan
Sun Nov 26, 2017 6:00 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Qbopper wrote:
Davidchan wrote:snip
>i can be the green goblin
>"shitty ideas"
pick one
No gliders in game.
by Davidchan
Sun Nov 26, 2017 2:13 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

The ability to hollow out watermelon, pumpkins and other large fruit items to store tiny sized items in them. Slap an IED inside one and throw it at the captain for a fruity bomb.
by Davidchan
Sat Nov 25, 2017 4:58 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

An assistant only tator gas mask that secrets a lame thrower to allow them to go around spitting fire even when cuffed.
by Davidchan
Fri Jul 07, 2017 8:18 am
Forum: Ideas
Topic: SINCEI BORG!
Replies: 20
Views: 3363

Re: SINCEI BORG!

Just making it a walking Protolathe arsenal, but the catch is none of its weapons have a firing pin installed. If it gets emag'ed or HoS/Ward/Capt puts a pin in the borg it can unleash righteous fury (within its laws of course)
by Davidchan
Sun Jun 25, 2017 2:10 am
Forum: Roleplaying
Topic: Evergreen tales - pleasure and pain nsfw
Replies: 201
Views: 98075

Re: HOS diaries - pain and punishment

Why isn't jmad secbanned again?
by Davidchan
Mon Jun 12, 2017 11:39 pm
Forum: Closed Policy Discussion
Topic: What CAN security get in trouble for these days?
Replies: 293
Views: 69631

Re: What CAN security get in trouble for these days?

randomly arrested No one ever gets randomly arrested. This is actually horseshit. I've had rounds where as a nonantag I've done nothing wrong and stayed in my dept or run to cargo to order shit, security must have gotten bored and decided to randomly search me, tasing me, cuffing me and dragging me...
by Davidchan
Sun Jun 11, 2017 9:52 am
Forum: Ideas
Topic: Adds MRE's
Replies: 3
Views: 951

Re: Adds MRE's

by Davidchan
Wed Jun 07, 2017 12:03 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

I've said it before and I'll say it again, RnD should require 2 way cooperation between Science and other departments. Prototypes that need work done or sample taking of various work done on the station, a Scientist poking their nose into your job area shouldn't be that uncommon of a sight and would...
by Davidchan
Tue Jun 06, 2017 5:10 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Replace the EXPERIMENTOR lab with a psionics lab. Make psionics like wizard robeless magic but much weaker and resource intensive/liable to backfire. Stamina damage, obvious glowing purple aura and brain damage if you use too many strong spells/abilities in a short period. Mind control someone but ...
by Davidchan
Sun Jun 04, 2017 4:05 pm
Forum: Video Games
Topic: Rimworld
Replies: 209
Views: 81598

Re: Rimworld

Armhulen wrote:Someone mod rim world to allow for carcass organ harvesting
Close Also handy.
by Davidchan
Sun Mar 26, 2017 7:35 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

It'd be funnier if E-magged huggers would force-feed a person 10-20u of a substance loaded into them. Get a bunch of people really drunk, or lay around hellmix traps.
by Davidchan
Tue Mar 14, 2017 7:17 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Break stun combat by making prone combat a thing. While resting people can still take most actions. Resting/Being prone doesn't make you force drop what you are holding. Using a firearm while prone reduces recoil even! Thrown objects don't travel as far though. Being slipped, tripped (disarm pushed)...
by Davidchan
Wed Mar 01, 2017 5:57 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Qbopper wrote:
kevinz000 wrote:admin button labelled "restore playerbase health" under server
gives everyone an easy math question
if they fail it they get kicked and told to go to sleep/take a break.
make it a reading comprehension test
Most of the admins would get the boot too then
by Davidchan
Wed Mar 01, 2017 5:56 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Ork invasion mode. Orks spawn as as gretchins and get unique crafting options for tecknologie, such as shootas, choppas barricades or even grot tanks. Surviving long enough as a gretch allows morphing into a grot and then a boyz, with split tier evolution allowing for doks, meks or nobz with each ga...
by Davidchan
Sun Feb 26, 2017 5:13 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

[quote="Reece"injecting spider eggs with water should yield docile giant spiders so the chef can ranch spiders.[/quote]

The last thing SS13 needs is GSC silk harvesting.
by Davidchan
Wed Feb 22, 2017 7:30 am
Forum: Closed Policy Discussion
Topic: Antags, Security and Admin Policy
Replies: 121
Views: 24643

Re: Antags, Security and Admin Policy

The point is that sec mistrust makes secs job harder, which makes antags jobs much easier. Generally a player problem though. Greytide doing what they do and somehow not getting a ban for repeated bullshit, and security players basically doing the same thing but its okay when they do it because the...
by Davidchan
Wed Feb 22, 2017 7:25 am
Forum: Ideas
Topic: Port the RUS-T from /VG/
Replies: 52
Views: 10504

Re: Port the RUS-T from /VG/

While I do like the R-UST engine it is basically just a complicated Super matter chamber to heat gas for the TEG. http://ss13.moe/wiki/index.php/R-UST In and of itself its a fine engine and decently fun to play with. But with set and forget engines like Singulo and Tesla in the game R-UST just doesn...
by Davidchan
Sat Feb 18, 2017 4:26 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1063196

Re: ITT: We make shitty suggestions and come up with poor id

Make Barehanded strikes (harm intent) to a person's lower body (groin) have a 1% chance to spontaneously reverse their gender