Search found 884 matches
- Sat Jun 11, 2016 11:03 am
- Forum: General Chat
- Topic: Pet Peeves Thread - Little things that REALLY annoy you
- Replies: 2282
- Views: 658134
Re: Pet Peeves Thread - Little things that REALLY annoy you
I just had a cook call me an edgy autist cuck because I didn't run away from the singularity. Later on he welder bombed my botany tray on the escape shuttle because I pushed him down for not letting me on the same shuttle. What's wrong with mid-day players? Does anyone who have less than two hours ...
- Sat Jun 11, 2016 3:02 am
- Forum: Ideas
- Topic: Ideas to ruin security
- Replies: 76
- Views: 15701
Re: Ideas to ruin security
A special atmosia guard who gets an air rifle that needs to be pumped to fire, pumping it three or more times will knock a person prone, 6 or more is a short stun and anything above 9 pumps deals brute damage. /s
- Sat Jun 11, 2016 1:42 am
- Forum: Ideas
- Topic: Ideas to ruin security
- Replies: 76
- Views: 15701
Re: Ideas to ruin security
I kinda like the idea of a dept focused sec. The brig, Warden and HoS all remain. Each Dept gets 1-2 sec guards who have basic access in their area. A Civ/Bar guard might be worth fleshing out. Sec Officers patrol their areas, have a holding cell in their 'office' for minor offenders and take anyone...
- Thu Jun 09, 2016 4:35 am
- Forum: Roleplaying
- Topic: Ask a Syndicate Defector
- Replies: 20
- Views: 8164
Re: Ask a Syndicate Defector
Dear Syndicate Defector.
What is this damn beeping noise coming from the tunnels behind my office?
Sincerely, The CMO
What is this damn beeping noise coming from the tunnels behind my office?
Sincerely, The CMO
- Sun Jun 05, 2016 3:35 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 42118
Re: Security Population & Competence
Remove assistant, increase Security Officer role openings to 999
- Sat Jun 04, 2016 11:22 am
- Forum: General Chat
- Topic: RE:RE Learning Research
- Replies: 45
- Views: 12194
Re: RE:RE Learning Research
Ya know, i could get behind the RnD shake up if the new tech levels were relevant to their origin. Genetics for engineering? I'm sorry what fucking part of randomly bombarding monkeys with radiation makes it possible for me to make a welding mask or generator? Botany being the only viable option is ...
- Sat Jun 04, 2016 7:37 am
- Forum: Ideas
- Topic: cloning rework
- Replies: 36
- Views: 9003
Re: cloning rework
Fuck the feature freeze. We need this.
Lizard clones pop out as eggs the chef can use for cooking. Also speaking of chef cannibalism: baby back ribs.
Lizard clones pop out as eggs the chef can use for cooking. Also speaking of chef cannibalism: baby back ribs.
- Sat Jun 04, 2016 7:12 am
- Forum: Coding Feedback
- Topic: The Mining Shuttle: Destroyer of Worlds
- Replies: 13
- Views: 3535
Re: The Mining Shuttle: Destroyer of Worlds
Having the doors shut and bolt before launch would fix this, maybe a 1-2 second delay?
Emagging or tampering with the console could result in the safety-free verzion we have now..
Emagging or tampering with the console could result in the safety-free verzion we have now..
- Fri Jun 03, 2016 5:46 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3955
- Views: 1131402
Re: ITT: We make shitty suggestions and come up with poor id
Move the entire station to lavaland with ashwalkers and hostile mobs regularly trying to breach it.
- Wed Jun 01, 2016 7:00 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 42118
Re: Security Population & Competence
Are you retarded Sec is the second most high-stress high-activity job on the station, right below AI. If shit starts going down you're expected to either be there or be running there, and if you miss it EVERYONE gets mad. sec is higher-stress than AI. sec is higher-stress than AI. sec is higher-str...
- Wed Jun 01, 2016 6:47 pm
- Forum: Coding Feedback
- Topic: Remove Grey Tide From The Game
- Replies: 71
- Views: 18043
Re: Remove Grey Tide From The Game
could just make it a generic departmental airlock malfunction event itd be a real grey tide that way, imagine admins pressing the airlock malfunction button and flocks of assistants migrating to different departments as they get hit So long as the bridge gets its own. Could even have a mega rare ev...
- Wed Jun 01, 2016 6:07 pm
- Forum: Coding Feedback
- Topic: Remove Grey Tide From The Game
- Replies: 71
- Views: 18043
Re: Remove Grey Tide From The Game
iirc the greytide virus was added into the game years ago as both a joke and as a reason for sec to not completely abandon the brig, especially when they have prisoners. I don't see much of a reason to remove it since it's not the end of the round and most antags get executed soon as possible anyway...
- Wed Jun 01, 2016 6:05 pm
- Forum: Ideas
- Topic: Add gas ejection to pneumatic canon
- Replies: 10
- Views: 2936
Re: Add gas ejection to pneumatic canon
This brings me one step closer to being able to properly RP as a supervillain. I swear to god if we get green joker toxins I'm out. THE CLOWN DOES NOT NEED A PURPLE SUIT THAT MAKES GREEN LAUGHING GAS WHEN HE FARTS!!! oh who the fuck am I kidding, the coders didn't even finish reading this before th...
- Wed Jun 01, 2016 1:28 pm
- Forum: Ideas
- Topic: Add gas ejection to pneumatic canon
- Replies: 10
- Views: 2936
Re: Add gas ejection to pneumatic canon
in4 people start using N2O/Anesthetic tanks from medical so they can instagib their target and put everyone else around them asleep not wearing internals.
Or just atmosia super heating/chilling some gas to completely fuck up an entire room.
Or just atmosia super heating/chilling some gas to completely fuck up an entire room.
- Wed Jun 01, 2016 1:16 pm
- Forum: Coding Feedback
- Topic: Security Population & Competence
- Replies: 178
- Views: 42118
Re: Security Population & Competence
Well one the one entertaining Security role was removed [Hint, rhymes with SecGorg] because a few shit players we abusing every thing they could, those players were made to take on carbon roles which involve being even more shit to get the result they want: Killing antags and getting their valids. B...
- Tue May 31, 2016 12:09 pm
- Forum: Video Games
- Topic: Payday 2
- Replies: 546
- Views: 152662
Re: Payday 2
Payday 3? Fucking nope. Don't get me wrong, I loved Payday 1 and Payday 2 had it's moments but the game was far more ambition than its studio could hope to produce. Throw in the constant DLC and finally microtransactions and they poisoned that well too much, they'd need to give away all their DLC fo...
- Tue May 31, 2016 12:06 pm
- Forum: Ideas
- Topic: Clone Pod 'upgrade'
- Replies: 14
- Views: 4132
Re: Clone Pod 'upgrade'
Don't aid creator. Just make them hostile to everything, give them permanent Hallus or Drone vision so they can't distuingish people and everyone looks like Carp or something.
- Tue May 31, 2016 8:02 am
- Forum: Coding Feedback
- Topic: Armour Wars: Episode 3, Revenge of the Balance
- Replies: 116
- Views: 25293
Re: Armour Wars: Episode 3, Revenge of the Balance
70* All sec jumpsuits have melee 10
- Tue May 31, 2016 7:56 am
- Forum: Coding Feedback
- Topic: Armour Wars: Episode 3, Revenge of the Balance
- Replies: 116
- Views: 25293
Re: Armour Wars: Episode 3, Revenge of the Balance
Giving the HoS 70 melee resist with default equip.
U fukkin wot?
U fukkin wot?
- Tue May 31, 2016 7:17 am
- Forum: Coding Feedback
- Topic: Armour Wars: Episode 3, Revenge of the Balance
- Replies: 116
- Views: 25293
Re: Armour Wars: Episode 3, Revenge of the Balance
See April Fools where stuns were removed as a joke and it made various roles and antags usless.
- Sat May 28, 2016 8:47 pm
- Forum: Coding Feedback
- Topic: Inaction Clause Removal Poll
- Replies: 32
- Views: 7284
Re: Inaction Clause Removal Poll
Without the inaction clause an silicons literally has to obey orders like "Let me into the engine room so I can release the singularity and kill everyone.", "let me into the armory so I can steal all the guns", "borg go place all the plasma canisters in the hallway." A...
- Sat May 28, 2016 11:59 am
- Forum: Coding Feedback
- Topic: Armour Wars: Episode 3, Revenge of the Balance
- Replies: 116
- Views: 25293
Re: Armour Wars: Episode 3, Revenge of the Balance
I can't find anything on the git that says gangs have armor, but I haven't dug fully into the module. If I'm wrong so be it, gangs shouldn't get armor if revs/non-antag crew can't get ahold of it either.yackemflam wrote:Davidchan wrote:Yes they do, their outfits give armor.gangs don't get armor.
- Fri May 27, 2016 8:07 pm
- Forum: Coding Feedback
- Topic: Armour Wars: Episode 3, Revenge of the Balance
- Replies: 116
- Views: 25293
Re: Armour Wars: Episode 3, Revenge of the Balance
Antagonists are really well armoured, such as Nuke Ops where their defense is great for longer term attrition, in terms of taking occasional hits from spears, bullets and batons. But is not so powerful to withstand being stunned and shot at ten times by a Laser. Whereas the Deathsquad Power Armour ...
- Fri May 27, 2016 12:33 pm
- Forum: Coding Feedback
- Topic: Armour Wars: Episode 3, Revenge of the Balance
- Replies: 116
- Views: 25293
Re: Armour Wars: Episode 3, Revenge of the Balance
I'm curious where this 'We need more armor' is coming from? Nuke Ops, Cult and Changlings are the only ones who get comparable armor to begin with. The base armor vest doesn't need improving either, the armor made for actual combat and shoot outs is in the armory, the vests that are handed out round...
- Thu May 26, 2016 7:12 am
- Forum: Coding Feedback
- Topic: Jetpack Speed
- Replies: 11
- Views: 2701
Re: Jetpack Speed
Jetpack is fast but they don't last terribly long. Should still be faster than station bound movement though a minor tweak to lower it from ludicrous to ridiculous speed would be fine.
- Wed May 25, 2016 6:08 am
- Forum: Ideas
- Topic: Change job selection stuff
- Replies: 8
- Views: 2093
Re: Change job selection stuff
I kinda like goons system with collumns. Its hard to read at first but its qucik and easy to see and adjust want you want.
- Tue May 24, 2016 5:47 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3955
- Views: 1131402
Re: ITT: We make shitty suggestions and come up with poor id
[youtube][/youtube] >Closed Oh right I forgot that any buff to security is literally Hitler and will be denied without chance of contest. Silly me. It is no different for Silicons. Antags hate to lose. If we are "furries", then they are 12-year-old Halo kids. It is no different for Antags....
- Mon May 23, 2016 12:21 pm
- Forum: Coding Feedback
- Topic: The Point Of The Mining Hardsuit
- Replies: 14
- Views: 3420
Re: The Point Of The Mining Hardsuit
Kor did mention that he has some cool Lavaland Mining Hardsuit sprites from Ausops ready to go and that he wants to add them in some way. I do think adding the Mining Hardsuit as a end game Hardsuit you buy to provide you immunity to ash storms would be a good addition. Perhaps couple that with mak...
- Mon May 23, 2016 12:00 pm
- Forum: General Chat
- Topic: TERRIBLE FUCKING LAG
- Replies: 29
- Views: 9625
- Sat May 21, 2016 4:26 pm
- Forum: Coding Feedback
- Topic: Overabundance Of Conversion Gamemodes
- Replies: 55
- Views: 13421
Re: Overabundance Of Conversion Gamemodes
13 game modes, 4 conversion. Thats 30%, not 40. Conversion modes are generally brought about because it keeps players involved in the round and not a bunch of salty ghosts in ghost chat while an antag does a 90 minute rampage on the station ahelping for ERTs so they can get vengeance. As for convers...
- Sat May 21, 2016 7:31 am
- Forum: Ideas
- Topic: WE NEED TO MAKE FLIES DISGUSTING AGAIN
- Replies: 33
- Views: 7568
Re: WE NEED TO MAKE FLIES DISGUSTING AGAIN
Make burnt messes and other ineble toxic crap the chef can make extra good for them. Eating regular food makes them tired or even does some damage. Shorter life span and unstable DNA makes them uncloneable and SE injectors have a chance to effect a different block. (Hulk SE? Oops, RNG gave you toure...
- Fri May 20, 2016 8:52 am
- Forum: Closed Policy Discussion
- Topic: Medbay Access
- Replies: 30
- Views: 7232
Re: Medbay Access
Amputations are fun, when people wanna steal supplies just steal their limbs and put em in a freezer. In all seriousness killing them is probably a bit far, buckle cuff them to a stretcher and have sec pick them up. Anyone who doesn't trust medbay enough to get healed there can look in maint for som...
- Sun May 15, 2016 3:54 pm
- Forum: Ideas
- Topic: Remove Tesla Grilles
- Replies: 40
- Views: 8880
Re: Remove Tesla Grilles
Basically the only thing its good for is grief.Super Aggro Crag wrote:because the coders think it's funny
if you stand 4 tiles away it doesn't even shock the person who threw it, i use it to grief hoplines by smashing the window and firing a pneumo cannon of paper at the grille to fry everyone.
- Sun May 15, 2016 11:51 am
- Forum: General Chat
- Topic: Sec was so shit...
- Replies: 39
- Views: 11073
Re: Sec was so shit...
Sec was so shit that their grey uniforms make them indistinguishable from your average grey tider.
- Mon May 09, 2016 8:00 am
- Forum: Ideas
- Topic: Mining Vendor Improvement Drive
- Replies: 20
- Views: 5115
Re: Mining Vendor Improvement Drive
Mining bot upgrades would be awesome, paradise has a few, like an AI upgrade that functions like a bot sentience potion. Burn kits would be applicable since burns are now way more common than bruted damage, maybe even a thermal coating that could be applied like goliath plates to give resitance to b...
- Sat May 07, 2016 12:17 pm
- Forum: Video Games
- Topic: Planetside 2: Zerg Simulator
- Replies: 279
- Views: 58646
Re: Planetside 2: Zerg Simulator
2AM GMT is 9PM CST. So I'd assume anytime between 11PM and 4Am you'd find someone.
- Sat May 07, 2016 7:45 am
- Forum: Coding Feedback
- Topic: defib pls
- Replies: 27
- Views: 5866
Re: defib pls
That's just called the fucking chef.
- Sat May 07, 2016 7:39 am
- Forum: Ideas
- Topic: MedicalHUDs Reeeeeeework??
- Replies: 9
- Views: 1879
Re: MedicalHUDs Reeeeeeework??
People barely use sec records as is. 'Is he set to arrest, brig him and spend the next 20 minutes finding out what his crime was.'
- Thu May 05, 2016 5:59 pm
- Forum: Coding Feedback
- Topic: Bring back EVA capable mining suits
- Replies: 17
- Views: 3131
Re: Bring back EVA capable mining suits
Isn't the whole point of lavaland so that nothing stands out?DemonFiren wrote:They're purple and gold, and the design's made for quick recognition so your bleeding corpse will be easily visible to search parties.
Also so your sprite stands out against the blackground.
- Thu May 05, 2016 4:05 pm
- Forum: General Chat
- Topic: Unpopular opinions thread
- Replies: 35
- Views: 6958
Re: Unpopular opinions thread
That's not an opinion, that's just denying a fact. Like evolution or gravity. Have you ever seen a Lich lose?Anonmare wrote:I think Wizard is underpowered
- Thu May 05, 2016 2:55 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3955
- Views: 1131402
Re: ITT: We make shitty suggestions and come up with poor id
Activating a hulk jean causes your jumpsuit to fall off and you can't put cloths on till the power is removed.
- Wed May 04, 2016 12:30 pm
- Forum: General Chat
- Topic: Unpopular opinions thread
- Replies: 35
- Views: 6958
Re: Unpopular opinions thread
Wrong thread.Reece wrote:I despise blob rounds and wish they'd be removed entirely.
I enjoy playing silicons in a non-validhunter style.
I enjoy trying to roleplay a gangmember. [And getting curbstomped by security for it]
I don't like anything to do with changelings.
- Wed May 04, 2016 7:59 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3955
- Views: 1131402
Re: ITT: We make shitty suggestions and come up with poor id
Make the surgical drill modifiable to be used as a fire-and-forget ~3 minute hacking tool for doors/safes/cyborg panel covers - anything hacked in this manner acts as though it's been emagged. Make it jam like a bitch if it isn't babysat Broke dick drills that you can donate ten dollars to the serv...
- Tue May 03, 2016 7:17 am
- Forum: Ideas
- Topic: Remove or Rework revenant
- Replies: 61
- Views: 12188
Re: Remove or Rework revenant
Grief Ghost gets no love?
- Tue May 03, 2016 7:16 am
- Forum: Coding Feedback
- Topic: Security uniforms have been ruined once again.
- Replies: 282
- Views: 58332
Re: Security uniforms have been ruined once again.
Red was perfect for security. Red represents the greatest threats to the station, and valid hunting security have ruined far more non-antag arounds than a murderboner ever has.
- Mon May 02, 2016 6:36 am
- Forum: Ideas
- Topic: Give the eguns to the heads of staff
- Replies: 67
- Views: 13205
Re: Give the eguns to the heads of staff
HoPcurity spawns more from the all access, they used to have sec channel on their headsets but that's gone. Cecurity happens a fair bit anyways between telebaton, stunprod and cable cuffs, and we still have CMOs who will hellmix anyone who pisses them off valid or not. If getting a free gun was all ...
- Sat Apr 30, 2016 1:53 pm
- Forum: Ideas
- Topic: Give the eguns to the heads of staff
- Replies: 67
- Views: 13205
Re: Give the eguns to the heads of staff
Well the HoP gets one, and he's clearly a fucking civ. And the fit on instead of belts, shotguns can't do that so they are smaller than that.
- Sat Apr 30, 2016 12:22 pm
- Forum: Ideas
- Topic: Give the eguns to the heads of staff
- Replies: 67
- Views: 13205
Re: Give the eguns to the heads of staff
So long as the eguns in the armory are replaced with Laser rifles or something, it's supposed to be 6 officers 6 lethals for when shit goes south.
Otherwise it actually sounds like a decent idea.
Otherwise it actually sounds like a decent idea.
- Fri Apr 29, 2016 10:32 pm
- Forum: Video Games
- Topic: Planetside 2: Zerg Simulator
- Replies: 279
- Views: 58646
Re: Planetside 2: Zerg Simulator
>2) Create NC
Does your Shotgun come with a banjo or do they just duct tape them together now, corp slave?
Does your Shotgun come with a banjo or do they just duct tape them together now, corp slave?
- Thu Apr 28, 2016 8:41 am
- Forum: General Chat
- Topic: Sec was so shit...
- Replies: 39
- Views: 11073
Re: Sec was so shit...
Sec was so shit they arrested the singulo for tresspassing Sec was so shit they sent the captain to gulag. Sec was so shit coderbus gave them another gun Sec was so shit they arrested botany for tower cap mushrooms. Sec was so shit they moved the chef to perma and made him cook donuts Sec was so shi...