Search found 884 matches

by Davidchan
Thu Apr 28, 2016 7:56 am
Forum: Ideas
Topic: Literally the most autistic random events possible
Replies: 11
Views: 2567

Re: Literally the most autistic random events possible

Exports: The Reckoning. Hostile negotiations against NT have been going on. Now to avoid lawsuit and complete liquidation of assets and crew, NT has given SS13 the responsibility of fullfilling contracts and trades before they expire. Every 10 minutes CC announces a new demand (think mandates from D...
by Davidchan
Wed Apr 27, 2016 3:47 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Murderboning slowly drives your character insane, so the more people you've killed over the round, you start hallucinations and seeing ghosts, you never really know for sure if you're attacking a player or hallu.
by Davidchan
Wed Apr 27, 2016 6:57 am
Forum: Coding Feedback
Topic: Blob
Replies: 54
Views: 10881

Re: Blob

Maybe add an option for blob to pick a random start location (anywhere on the station not withing 7 tiles of crew). Gives the blob bonus starting resources?

And when I say random, I mean rng random like midround blobs get fucked over with.
by Davidchan
Sun Apr 24, 2016 2:41 pm
Forum: Ideas
Topic: Re-add Self-Surgery
Replies: 35
Views: 10151

Re: Re-add Self-Surgery

Self Surgery machine would be great. This could easily be a default machine if someone just codes the part list to actually effect it's operation and usefulness [Like the cloner] Part List: Autodoctor Circuit Board 1 Manipulator, 2 Matter Bins, 1 Scanning Module Full Set of Surgery tools [Or their G...
by Davidchan
Sat Apr 23, 2016 11:53 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Dick punts. Attacking someone in the groin would stun them for 5 seconds, but this stun can only be inflicted once a minute. Escape a would be killer by kicking them in the balls and run away.
by Davidchan
Tue Apr 19, 2016 12:22 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

NEW CHALLENGER APPROACHES!! [youtube]jJOwdrTA8Gw[/youtube] As a random Event, a player spawns as Carl. He can travel about shooting eye beams, summon harpoons (spears) to throw at people, and can turn corpses into meat creatures to attack the crew. After killing 25 people Carl can create a blood vor...
by Davidchan
Sun Apr 17, 2016 2:55 pm
Forum: Ideas
Topic: Idea: Stop making bad ideas
Replies: 5
Views: 873

Re: Idea: Stop making bad ideas

Running for more than 10 tiles in a row causes you to sweat. Sweating make slippery tiles. Lizards don't sweat.
by Davidchan
Sat Apr 16, 2016 4:24 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Non-humans can eat humans to be healed as though eating 5u of Tricord per human meat slab. A syndicate injection will double this healing to baychem Doctor's Delight for non-humans, or grant humans the ability to eat human meat for the tricord heal.
by Davidchan
Fri Apr 15, 2016 12:11 pm
Forum: Spriting and Mapping
Topic: I made slugpeople
Replies: 57
Views: 14528

Re: I made slugpeople

Lizard Based Lifeform - Check Silicon Based Lifeform - Check Giant Slug Based Lifeform - Check Now all we need is a Crystal Lifeform and a genetic off shoot of Humanity and we've got a stereotypical deep space all cast. We already have golems, who look like walking crystals even if they are suppose...
by Davidchan
Fri Apr 15, 2016 12:07 pm
Forum: Spriting and Mapping
Topic: I made slugpeople
Replies: 57
Views: 14528

Re: I made slugpeople

Do they have a salt allergy/treat salt as poison. If they don't, they should. I thought how funny it'd be if when they OD'd on a chem or had 50+u of something in their system it would seep out into their slime trail, making them somewhat more chem resistant as they'd 'metabolize' faster, shoes and b...
by Davidchan
Thu Apr 14, 2016 12:27 pm
Forum: Spriting and Mapping
Topic: I made slugpeople
Replies: 57
Views: 14528

Re: I made slugpeople

Does this mean shittrails everywhere? The janitor will hate this.
by Davidchan
Tue Apr 12, 2016 5:30 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 127060

Re: Lavaland

It's next to impossible to balance around dual wielding KAs though Some people like to use a teleshield, or carry the ore satchel for quick and easy mining work. The 'no one handed firing' is annoying, and dual KAs are just a valid strategy as dual wielding any ranged weapon. If you wanted to give ...
by Davidchan
Mon Apr 11, 2016 7:55 am
Forum: Ideas
Topic: Literally the most autistic random events possible
Replies: 11
Views: 2567

Re: Literally the most autistic random events possible

Everyone on station becomes Greyson McGreytide, a bald greysuited assistant with the captains ID and a toolbelt. All weapons (armory, batons, tasers, revolver, captain and hos gun) are removed. 10% of the players are rogue agents with syndie channel and 10tc uplinks. Shuttle calls automatically at 4...
by Davidchan
Sun Apr 10, 2016 12:42 pm
Forum: Coding Feedback
Topic: Lowpop Self-Defense Weapons
Replies: 55
Views: 12146

Re: Lowpop Self-Defense Weapons

So your saying ramp up the antag rate in low pop rounds to make it a traitor deathmatch/highlander type set up where each round only lasts 30 minutes until a full crew worth of players logs on?
by Davidchan
Sun Apr 10, 2016 11:03 am
Forum: Coding Feedback
Topic: Lowpop Self-Defense Weapons
Replies: 55
Views: 12146

Re: Lowpop Self-Defense Weapons

Skeleton crew trigger could also just reduce the number of TCs traitor shave at their disposal. Having to choose between an emag and a holo would definitely curb most low pop murders.
by Davidchan
Sat Apr 09, 2016 5:31 pm
Forum: Coding Feedback
Topic: Holoparasite Reviews **UPDATED :)***
Replies: 65
Views: 16477

Re: Holoparasite Reviews **UPDATED :)***

TheNightingale wrote:
PKPenguin321 wrote:
kazeespada wrote:The egun implies the scientist has already looted the armory.
good for him! he was able to infiltrate and defeat security without even using guns. what a robust dude.
You mean he was able to emag into the Armory whilst the sole Officer was out on patrol?
by Davidchan
Sat Apr 09, 2016 5:28 pm
Forum: Ideas
Topic: Improve cryo cells
Replies: 24
Views: 5434

Re: Improve cryo cells

Coderbus plz. I don't know if cryo being fucked over was a bug or intentional, but it's needed a fix for months now. I'd understand if it was harder for the freezer to work, but needing nearly a minute to just get someone down to 172k or what ever the magic number for it to start working is ridiculo...
by Davidchan
Sat Apr 09, 2016 12:39 pm
Forum: Closed Policy Discussion
Topic: Heads give permission to drug makes you not valid?
Replies: 20
Views: 4396

Re: Heads give permission to drug makes you not valid?

Last I checked, modifying the .38 into a .357 was illegal and made it contraband. Personally I subscribed to the school of thought that Security shouldn't be killing anyone when they have the opportunity to detain them instead. Escalation is a thing, and while syringe someone is a damn good reason t...
by Davidchan
Sat Apr 09, 2016 7:50 am
Forum: Closed Policy Discussion
Topic: Heads give permission to drug makes you not valid?
Replies: 20
Views: 4396

Re: Heads give permission to drug makes you not valid?

HoS giving permission to assault people? The fuck? If anything you should have been brigged for 5-10 minutes for unprovoked assault on someone. Killing him for syringing you is valid, though kinda borderline at that. Spacing him without finding contraband is also a very dick move since a resourceful...
by Davidchan
Thu Apr 07, 2016 6:54 pm
Forum: Coding Feedback
Topic: Holoparasite Reviews **UPDATED :)***
Replies: 65
Views: 16477

Re: Holoparasite Reviews [Assassin + Lightning Holoparasite]

Given that holos are stun immune themselves there is no balanced way to give them even microstuns. Bad enough they can still drag their host at top speed so long as he's still alive. Remove their ability to drag things? Would be pretty lackluster team play if you could only stand and watch as soon ...
by Davidchan
Thu Apr 07, 2016 6:20 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 127060

Re: Lavaland

Or just change ash storms to not be overly common radiation storms that kill outright...
by Davidchan
Wed Apr 06, 2016 7:37 am
Forum: Coding Feedback
Topic: Holoparasite Reviews **UPDATED :)***
Replies: 65
Views: 16477

Re: Holoparasite Reviews [Assassin + Lightning Holoparasite]

Given that holos are stun immune themselves there is no balanced way to give them even microstuns. Bad enough they can still drag their host at top speed so long as he's still alive.
by Davidchan
Sun Apr 03, 2016 10:19 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Replace the detective's scanner with a power all detective's start with, "Investigation Instinct". Activating this then clicking on something gives you the same readout as the scanner, with the option to recall that info with a verb. Replace the detective's ID with a badge. If the detecti...
by Davidchan
Thu Mar 31, 2016 11:48 am
Forum: Ideas
Topic: Walk Toggle - Combat Mode.
Replies: 12
Views: 2023

Re: Walk Toggle - Combat Mode.

might as well rename "run" to "walk" and "walk" to "brace" at this point What about 'Fight' and 'Flight' instead? That implies run is fast. Also its better to not be hit then tank it in this game, even if you are an armored monster, so the small bonus from wa...
by Davidchan
Thu Mar 31, 2016 4:43 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Remove Security Officer role. Everyone now spawns with zipcuffs in their inventory, and have basic brig access. If someone is causing trouble they get reported over public comms and its up to the Assistants, or anyone else available, to detain and bring them to the brig. Warden can outfit Assistants...
by Davidchan
Thu Mar 31, 2016 3:08 am
Forum: Ideas
Topic: Walk Toggle - Combat Mode.
Replies: 12
Views: 2023

Re: Walk Toggle - Combat Mode.

PKPenguin321 wrote:might as well rename "run" to "walk" and "walk" to "brace" at this point
What about 'Fight' and 'Flight' instead?
by Davidchan
Wed Mar 30, 2016 4:21 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Fonedsky wrote:if you're wearing jackboots, instead of it doing the normal kick thing when you harm someone on the ground, it instead says
"Hitler McShitcurity stomps Harmed Poorguy with his JUSTICE BOOTS OF THE LAW"
Wrong thread.
by Davidchan
Wed Mar 30, 2016 2:01 pm
Forum: Closed Policy Discussion
Topic: Doing something to the point it disrupts others repeatedly
Replies: 52
Views: 12558

Re: Doing something to the point it disrupts others repeated

Whats next, ban the competent miners Well Kor did just try to make mesons not work properly when mining lavaland. Matter of time maybe? Kor did a lot more than fuck with mesons to make mining worthless. But seriously, if someone is doing something yell at them or knock them over the head. If it's t...
by Davidchan
Wed Mar 30, 2016 1:33 pm
Forum: Coding Feedback
Topic: Saltball's Grab Nerf
Replies: 83
Views: 14513

Re: Saltball's Grab Nerf

hugbox 2016
by Davidchan
Tue Mar 29, 2016 1:54 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 131240

Re: Secborg replacement: Peacekeeper Borg

i still believe the game would be better off without these or any variation of them, at least until borgs are given more weaknesses What more could you ask for in weaknesses? Flashes, Laser pointers, EMPs, LAWS, an entire fucking console dedicated to LOCKING THEM DOWN AND BLOWING THEM UP. Believe m...
by Davidchan
Tue Mar 29, 2016 12:29 pm
Forum: Ideas
Topic: Walk Toggle - Combat Mode.
Replies: 12
Views: 2023

Walk Toggle - Combat Mode.

So, this thread probably just belongs in the shitty suggetsions and poor ideas thread , but given the love hate relationship this server has with stun combat, it seemed appropriate to make this a proper suggestion to get shot down and flamed to death. The Idea: Buffing Walk Mode. How to buff? Making...
by Davidchan
Tue Mar 29, 2016 12:17 pm
Forum: Coding Feedback
Topic: 2 shot taser
Replies: 19
Views: 4391

Re: 2 shot taser

Isn't the whole point of the Taser vs Disabler being that the Taser is meant to be used on someone who will stand and fight, as it's a limited range and slow(ish) fire rate, where as the disabler is meant to be used on people looking to flee, as it's range extends beyond the screen and slows your ta...
by Davidchan
Tue Mar 29, 2016 2:03 am
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 127060

Re: Lavaland

var/golem_name = pick("Quartz", "Crystal", "Boulder", "Mountain", "Rock", "Stalagmite", "Stalagtite", "Sediment", "Geode", "Igneous", "Quarry", "Shale", "Obsidian", &quo...
by Davidchan
Sat Mar 26, 2016 6:09 am
Forum: Coding Feedback
Topic: Remove slipping damage
Replies: 22
Views: 4302

Re: Remove slipping damage

iamgoofball wrote:So are you but we haven't removed you yet
by Davidchan
Fri Mar 25, 2016 6:15 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 131240

Re: Secborg replacement: Peacekeeper Borg

Zilenan91 wrote:How about we all just stop talking about secborgs and move on with our lives
We wish you'd just stop talking.

Sec borg wasn't the problem, people just wanting easy mode antag is.
by Davidchan
Thu Mar 24, 2016 10:40 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 131240

Re: Secborg replacement: Peacekeeper Borg

PKPenguin321 wrote:
Incomptinence wrote:"Don't wanna make it too scary looking or bed wetting babies will declare it invincible,"
whined the silicon-baby. :lol:
Seems we need to have a kleenex box for a borg module for all these antags who couldn't git gud.
by Davidchan
Thu Mar 24, 2016 12:33 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Add a TSUNDERE lawset that defines a single named person as sempai. Mostly innocuous until you find they uploaded YANDERE instead. Mmm, Yandere would be almost identical to the Hacked lawset, as they'd want to do everything they could to help their 'senpai' without outing them or directly interacti...
by Davidchan
Wed Mar 23, 2016 3:38 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 127060

Re: Lavaland

Kor wrote:Counter-evidence of lava melting a robot.

Image

Molten Steel. Not Lava. Steel melts at 1500 C. As for the complaint was that the fire never went out on the mech, you touch lava once and you never extinguish.
by Davidchan
Wed Mar 23, 2016 12:26 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 127060

Re: Lavaland

>Be AI >Get put in firefighter mech to help mine >Accidentally step i none tile of lava >It never goes out >Die from fire Wow some fire proof mech you got there >lava >thinking fire-proofing will help against literal molten rock Are you fucking serious? Magma has a melting range 700 °C to 1300 °C (...
by Davidchan
Wed Mar 23, 2016 7:46 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

New traitor item. Force Evolved Amphibious Dealinquints: Comes with 4 baby turtles and 4 bottles of mutagen. Apply mutagen to turtles takes a ghost volunteer and possesses them to a now humanoid turtle with gear. Dual katanas, dual sias, bo staff and nunchucks. Bandana grants night vision. Eating a ...
by Davidchan
Wed Mar 23, 2016 7:36 am
Forum: General Chat
Topic: Test 5: 2 DEADLY 4 U
Replies: 66
Views: 15837

Re: Test 5: 2 DEADLY 4 U

Test six: removing medical

Test seven: manual breathing
by Davidchan
Tue Mar 22, 2016 5:10 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 131240

Re: Secborg replacement: Peacekeeper Borg

Steelpoint wrote:People have been wanting to remove Security Cyborgs for a long time.

Not to mention many other prominent servers removed Security Cyborgs a long time ago.
Other servers such as? /tg/ is the first and only server I play on regularly that removed the Secborg without removing all cyborgs.
by Davidchan
Tue Mar 22, 2016 3:44 pm
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 131240

Re: Secborg replacement: Peacekeeper Borg

I still don't understand the sudden need to remove the Secborg from the game, they've been in for years and are the most unchanged borg since their inception, yet people suddenly want them gone? Do we just need to add laser pointers to the Autolathes? I know miners can buy them but miners aren't big...
by Davidchan
Tue Mar 22, 2016 3:41 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

-snip- RIPLEY is a supply mech, not just a miner mech. Ripley + Clap, RCD, Wormhole Generator, Grav Catapult, Relay and Fire extinguisher is amazing. Grav catapult legit let me ruin an entire xenomorph hive on the solars in record time by flinging them all into space. Also flung a changeling into s...
by Davidchan
Tue Mar 22, 2016 11:00 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1085585

Re: ITT: We make shitty suggestions and come up with poor id

Crate loaders are already a thing, I thought. I'm not sure how many crates a ripley can hold but what else are you gonna do with that hydraulic arm? I'm pretty sure it's just one. But could you imagine how great this would be on metastation where maint is just FULL of crates? Think of the mad point...
by Davidchan
Tue Mar 22, 2016 6:11 am
Forum: Coding Feedback
Topic: There needs to be more blood packs in Medbay surgery
Replies: 29
Views: 5631

Re: There needs to be more blood packs in Medbay surgery

Wait wait wait, someone literally designed a system where O- blood poisons people? AB+ can get poisoned at all? What fucking ass backwards creationist, flat-earthing, science-is-a-lie dumb mother fucker put that in place. https://en.wikipedia.org/wiki/Blood_type https://en.wikipedia.org/wiki/Blood_t...
by Davidchan
Mon Mar 21, 2016 5:40 pm
Forum: Ideas
Topic: Ways to limit infinite resources without making it obnoxious
Replies: 25
Views: 5350

Re: Ways to limit infinite resources without making it obnox

From what I've seen, one medibot sting can heal you to full assuming you're not in critical. That'd be a fair tradeoff but I don't think medibots need the nerf personally. Medibots do 15u injections by default, so assuming the stats weren't changed, baychem heals were at the following rates (Per 5 ...
by Davidchan
Mon Mar 21, 2016 5:36 pm
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 127060

Re: Lavaland

Ash storm warnings will definitley need to be made more visible, as well as the storms themselves. I'm torn between thinking they are too long but also having had some good experiences holing up with other miners/survivors. Maybe locking people in a room is a dumb way to do it, but it was nice to h...