Search found 25 matches
- Sun Apr 07, 2024 8:19 am
- Forum: Player's Club
- Topic: Banned for making a safe Supernutter.
- Replies: 34
- Views: 1504
Re: Banned for making a safe Supernutter.
https://tgstation13.download/dip/discordimageproxy.php/attachments/1165055549365301299/1226340346242273331/Screenshot_243.png?ex=66246972&is=6611f472&hm=e23b3a25cee6111a263c840b00597c0b4f253850dad71273a3774d8e01cd0818& "Safe" SM. Open air, anyone can walk in, infront of a deli...
- Sat Jan 06, 2024 6:47 am
- Forum: Player's Club
- Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
- Replies: 199
- Views: 253007
- Fri Jan 05, 2024 3:59 pm
- Forum: Player's Club
- Topic: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
- Replies: 199
- Views: 253007
Re: Savage Security Speedster Sabotaged by Scheming Shotgun scheme
jeff is one of manny's more competent seccies and we desperately need those to keep the antags in check, like yeah he got overboard from time to time but man got shit done and thats based.
also ic issue not ban worthy tbh.
also ic issue not ban worthy tbh.
- Sat Jun 10, 2023 8:38 pm
- Forum: Closed Policy Discussion
- Topic: The Grand Silicon Policy Rewrite Megathread
- Replies: 128
- Views: 39133
Re: The Grand Silicon Policy Rewrite Megathread
agred stall is cringe
kinda in timber vibes on this so not much to really add, too dependant on random one on one interactions to judge
kinda in timber vibes on this so not much to really add, too dependant on random one on one interactions to judge
- Thu Mar 31, 2022 12:20 pm
- Forum: Coding Feedback
- Topic: Lathe tax - digg free comment thread
- Replies: 138
- Views: 23691
Re: Lathe tax - digg free comment thread
Personally I remain vastly unaffected as I mostly work on SM /HFR stuff when I'm an engi/atmos, just not a fan of things like Exofabs not being affected, or most printers. Also worried for the general sillycon experience and how that's going to pan out with the "AI print X for me" spam tha...
- Wed Mar 23, 2022 12:19 pm
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16141
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
Similarly, the AI upload as an area to change laws is very thematic. It's lame that building alternative AI uploads is encouraged. They render the AI upload itself practically pointless except to the kinds of people who really shouldn't be changing the AI's laws in the first place (inexperienced pl...
- Tue Mar 22, 2022 7:49 am
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16141
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
I don't think it's so much rules as it is that a lot of the people who do play AI are just... nice people lately. I personally feel like people are too light on purging Ais because of Metaknowledge or Metafriending and people expecting that "oh nothing will happen if I unbind this AI". Un...
- Mon Mar 21, 2022 8:39 pm
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16141
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
dont give an ai reason to get murdered and you dont get murdered its that simplecybersaber101 wrote: ↑Mon Mar 21, 2022 8:22 pm Ai's will use any possible reason to commit mass murder, I'll take the more peaceful purged Ai's please over the free "malf like" option.
- Mon Mar 21, 2022 5:11 pm
- Forum: Closed Policy Discussion
- Topic: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
- Replies: 90
- Views: 16141
Re: Unrestrain AIs outside of laws, Allow for more antagonistic behavior
we need more silicon players please. make it so i'm not the crew cuck by default and allowed to silicon roll and i'll come back to play silicon This tbh. Current ruleset leans too hard on me being good to the crew, rather than simply being good to Humans. Playerbase expectation should be that if yo...
- Thu Feb 10, 2022 8:08 pm
- Forum: Closed Policy Discussion
- Topic: New AIs and Old AI Interactions
- Replies: 15
- Views: 2718
Re: New AIs and Old AI Interactions
I feel any sort of actual ruling here would unnecessarily limit interesting situations that can occur. I like the way it works out normally now with command and security probably kicking in the door if you make one without authorization, but it not being expressly against the rules. I've not had in...
- Wed Feb 09, 2022 2:34 pm
- Forum: Closed Policy Discussion
- Topic: New AIs and Old AI Interactions
- Replies: 15
- Views: 2718
Re: New AIs and Old AI Interactions
(i remember when nist would force extra ais when i'm playing, funny how the turn tables) funny how the tables turned indeed, but good to see you around still terra. Ultimately, the issue is that I can't really do anything without it being codified until waiting for shit to go horribly, horribly wro...
- Wed Feb 09, 2022 10:40 am
- Forum: Closed Policy Discussion
- Topic: New AIs and Old AI Interactions
- Replies: 15
- Views: 2718
Re: New AIs and Old AI Interactions
Rival AIs can be killed, and synced borgs can be advised through backroom holopads. More tools could help ease the pain, but we do have methods in place if you're creative. (I will admit that a notice for "New Connection" to binary whenever a new AI/borg is made would be nice, but I digre...
- Tue Feb 08, 2022 10:59 am
- Forum: Closed Policy Discussion
- Topic: New AIs and Old AI Interactions
- Replies: 15
- Views: 2718
New AIs and Old AI Interactions
The roundstart Ai vs the creation of new ones It is generally considered polite to ask permission from the existing Ai before going and making new ones. In fact, there are admins in the past that have actively acted in favour of such formalities, and consider them "the way to go" in this a...
- Sat Sep 18, 2021 1:41 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and dont be a dick (Rule 1)
- Replies: 31
- Views: 5592
Re: Silicon Laws and dont be a dick (Rule 1)
If its tator board (TC), ignore misspell
if its regular board. go with misspell
if its regular board. go with misspell
- Mon Aug 23, 2021 7:58 am
- Forum: Archived/Deleted
- Topic: ☞ Rave Radbury ☜ /tg/station - #1 Together
- Replies: 48
- Views: 16796
Re: ☞ Rave Radbury ☜ /tg/station - #1 Together
Good lad, has my vote.
- Wed Apr 14, 2021 10:00 am
- Forum: General Chat
- Topic: oi oi
- Replies: 2
- Views: 1343
- Wed Apr 07, 2021 1:29 pm
- Forum: Closed Policy Discussion
- Topic: Increase hours requirements for head roles.
- Replies: 81
- Views: 16695
Re: Increase hours requirements for head roles.
Punish headroles more severely instead of adding afk clock time.
- Sat Apr 03, 2021 11:09 am
- Forum: Player's Club
- Topic: reverse manuel admin experience admin complaint(s) peanut megathread
- Replies: 142
- Views: 29878
Re: reverse manuel admin experience admin complaint(s) peanut megathread
manuel has a real problem with handling blobs, people just don't engage them, so it tends to be ez win for the blob
- Mon Mar 29, 2021 10:34 am
- Forum: General Chat
- Topic: send me your best SS13 screenshots without context
- Replies: 224
- Views: 61085
- Mon Mar 29, 2021 10:18 am
- Forum: General Chat
- Topic: Traitor is the best antag
- Replies: 19
- Views: 3890
Re: Traitor is the best antag
RaveRadbury wrote:Shoutouts to the best antag. 20 TC and a license to do whatever you want with a massive catalogue.
free malf ai roll
10/10 antag
- Sun Mar 28, 2021 2:46 pm
- Forum: Closed Policy Discussion
- Topic: Increase hours requirements for head roles.
- Replies: 81
- Views: 16695
Re: Increase hours requirements for head roles.
Not a fan. Bad heads add to the round activity by creating active conflicts of interest. Having incompetent heads is fun and gives players something more to do than their job. Some departments have more relevant and important heads that should theoretically know the role's basics (HoS-CE-AI) but any...
- Wed Mar 24, 2021 11:12 am
- Forum: General Chat
- Topic: Announcement
- Replies: 8
- Views: 1662
Re: Announcement
sad!!
- Wed Mar 24, 2021 11:08 am
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 14859
Re: Hypocricy of AI Standards
clapped by a talking box
no wonder mad
no wonder mad
- Tue Mar 23, 2021 1:04 pm
- Forum: General Chat
- Topic: Hypocricy of AI Standards
- Replies: 64
- Views: 14859
Re: Hypocricy of AI Standards
Wild logs, very fun reads.
- Fri Mar 19, 2021 9:37 am
- Forum: General Chat
- Topic: How to robust?
- Replies: 31
- Views: 6632
Re: How to robust?
click until horizontal