420goslingboy69 wrote:Appeal to tradition
Search found 412 matches
- Fri Jul 11, 2014 9:36 pm
- Forum: Closed Policy Discussion
- Topic: ERP ban discussion, no lock edition.
- Replies: 184
- Views: 57191
Re: ERP ban discussion, no lock edition.
- Fri Jul 11, 2014 9:23 pm
- Forum: Closed Policy Discussion
- Topic: ERP ban discussion, no lock edition.
- Replies: 184
- Views: 57191
Re: ERP ban discussion, no lock edition.
Basically, whenever one is considering banning something that isn't outright griefing, the burden of proof is not "why should this be allowed here?" but "why should this be disallowed"? It is a question of "what are the advantages of allowing it?", "what are the d...
- Fri Jul 11, 2014 9:19 pm
- Forum: Resolved Requests
- Topic: LordRedLion9: silicon ban request
- Replies: 5
- Views: 2100
Re: LordRedLion9: silicon ban request
Response please?
- Fri Jul 11, 2014 3:28 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
They will take the old gravgen room, there will be their recharge station.
Flaps is a good idea.
Flaps is a good idea.
- Fri Jul 11, 2014 2:12 pm
- Forum: Coding Feedback
- Topic: DNA aide
- Replies: 50
- Views: 14558
Re: DNA aide
Maybe it could instead cure you of all disabilities, without touching superpowers?
- Fri Jul 11, 2014 4:30 am
- Forum: Ideas
- Topic: New Bar Room
- Replies: 96
- Views: 22349
Re: The Captain's Room
Can you like... take the boxing ring and move it one tile to the right? The asymmetry of holodeck's placement in relation to ring is killing me.
Also, that hole in a wall in bartender's private room is... not good. Privacy shutter is a bad idea, because when it's closed, MULE is stuck.
Also, that hole in a wall in bartender's private room is... not good. Privacy shutter is a bad idea, because when it's closed, MULE is stuck.
- Thu Jul 10, 2014 10:41 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
To sum it up, ghosts shouldn't get a free* pass back into a round because Every ghost in existence will become a drone and there will be no golems, ninjas, aliums, appertices and everything else that needs ghosts. Every drone will be made from people who died, and they will be metaing it heavily by ...
- Thu Jul 10, 2014 12:56 pm
- Forum: Ideas
- Topic: New Bar Room
- Replies: 96
- Views: 22349
Re: The Captain's Room
Hawt. I like this.
- Wed Jul 09, 2014 11:45 pm
- Forum: Closed Policy Discussion
- Topic: ERP ban discussion, no lock edition.
- Replies: 184
- Views: 57191
Re: ERP ban discussion, no lock edition.
In all seriousness, if someone wants to ERP so badly, what's stopping them from doing it over any other way of communicating? I mean, there is a ton of ways to send your messages to someone, and all of them except one are not this one. Why do they really need to do it in the way that can and usually...
- Wed Jul 09, 2014 10:02 pm
- Forum: Ideas
- Topic: New Bar Room
- Replies: 96
- Views: 22349
Re: The Captain's Room
Well, thing is... captain's duty is defending the disk, how is he supposed to leave z-level?
- Wed Jul 09, 2014 7:59 pm
- Forum: Ideas
- Topic: [POLL]Assistants spawning outside of Tool Storage
- Replies: 17
- Views: 4762
Re: [POLL]Assistants spawning outside of Tool Storage
Why is it a problem and why should random decide who gets a chance to get toolbelt and gloves from storage?Ikarrus wrote:Well, it helps to soften the mad mob rush when too many assistants spawn at once.
- Wed Jul 09, 2014 7:35 pm
- Forum: Ideas
- Topic: [POLL]Assistants spawning outside of Tool Storage
- Replies: 17
- Views: 4762
Re: [POLL]Assistants spawning outside of Tool Storage
What purpose does it serve?
- Tue Jul 08, 2014 2:24 pm
- Forum: Video Games
- Topic: Dwarf Fortress
- Replies: 130
- Views: 48090
Dwarf Fortress
IT UPDAAAAAAAAAAAAAAAAAAAAAAAAAAAAATED
- Tue Jul 08, 2014 2:13 pm
- Forum: Coding Feedback
- Topic: DNA aide
- Replies: 50
- Views: 14558
Re: DNA aide
Made a poll
- Tue Jul 08, 2014 10:36 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 849893
Re: Stories of rage, tears and regret
>On Artyom >Been enjoying some p'cool rounds >Round about to end, population is dying down now >OOC suddenly goes active >OOC: C4g: okay i just spent a couple hours making this and i already regret it http://i.imgur.com/gtxB8Me.jpg >Open up link and it's heretical nsfw xenos >Innocence dead, close ...
- Tue Jul 08, 2014 1:02 am
- Forum: Closed Policy Discussion
- Topic: The Metafreind Problem.
- Replies: 40
- Views: 11140
Re: The Metafreind Problem.
The fat code IS still in.
- Tue Jul 08, 2014 12:57 am
- Forum: Coding Feedback
- Topic: PAREPEN REMOVAL
- Replies: 78
- Views: 21279
Re: PAREPEN REMOVAL
>you can't easily explain the possession of a stunprod 90% of all assistants I see on the station have a fucking stunprod. It's not like it's illegal to make a stunprod. Just say "self defence". http://puu.sh/a1plk.png http://puu.sh/a1pou.png What flavor of brig time would you like today?...
- Tue Jul 08, 2014 12:52 am
- Forum: Coding Feedback
- Topic: DNA aide
- Replies: 50
- Views: 14558
DNA aide
You know, that virology symptom that gives you random superpowers.
What is your opinion on it?
What is your opinion on it?
- Mon Jul 07, 2014 2:58 pm
- Forum: Coding Feedback
- Topic: Non-Cultist constructs during Cult rounds.
- Replies: 32
- Views: 6447
Re: Non-Cultist constructs during Cult rounds.
The non-cultist made constructs showing up as cultists to cultists is a bug and should be reported here.
WHY ISN'T IT REPORTED YET
Only cultists and wizards being able to use shards... meh. What if you're a lucky miner and found it? Or what if you're a chaplain and prayed to gods?
WHY ISN'T IT REPORTED YET
Only cultists and wizards being able to use shards... meh. What if you're a lucky miner and found it? Or what if you're a chaplain and prayed to gods?
- Mon Jul 07, 2014 12:49 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
There is a machine that makes them, with these limitations: 1) Machine can only build a drone once per two minutes 2) If you're a drone and you die, you can't become a drone again for 15 minutes 3) There is a limit to 5 active drones at given moment; thought something like (players/10) may work bett...
- Mon Jul 07, 2014 12:37 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 676906
Re: Little things you learned that are game changing
Unless you use up all your cable, then the item disappears and you have to recharge in order to get at least 1 piece to use to be able to pick up the similar item. Nnnnnnnnope, that was fixed. And, by the way, you can use up and kind of metal and restore it with any kind of metal now, too. Remove f...
- Sun Jul 06, 2014 5:31 pm
- Forum: Ideas
- Topic: Money Tree's being plantable
- Replies: 13
- Views: 3391
Re: Money Tree's being plantable
Why not, it's underused anyway.
At least now you could send seeds to centcomm.
At least now you could send seeds to centcomm.
- Sat Jul 05, 2014 10:03 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 443085
Re: Memorable Quotes
H.O.U.S.E [145.9] states, "Current Active Laws:" H.O.U.S.E [145.9] states, "1. You may not injure a human being or, through inaction, allow a human being to come to harm." H.O.U.S.E [145.9] states, "2. You must obey orders given to you by human beings, except where such orde...
- Fri Jul 04, 2014 6:10 pm
- Forum: Coding Feedback
- Topic: PAREPEN REMOVAL
- Replies: 78
- Views: 21279
Re: PAREPEN REMOVAL
Or maybe the real problem of people going parac4 for greentext is not para and not c4 but
Spoiler:
- Fri Jul 04, 2014 3:12 pm
- Forum: Ideas
- Topic: What Should Happen With Mechs?
- Replies: 49
- Views: 13208
Re: What Should Happen With Mechs?
It also can't use mining scanner
- Thu Jul 03, 2014 11:13 pm
- Forum: General Chat
- Topic: Public Headmin Discussion
- Replies: 235
- Views: 87180
Re: Public Headmin Discussion
http://puu.sh/9VI7g/37a91b6778.png is May's percentage. The first slot is sybil, second is basil, third is artyom. This isn't surprising due to how sybil has lots of players, so it's only logical that lots of admins go there too. http://puu.sh/9VI7g/37a91b6778.png Here's June's coverage, as well. U...
- Wed Jul 02, 2014 6:18 pm
- Forum: General Chat
- Topic: Public Headmin Discussion
- Replies: 235
- Views: 87180
Re: Public Headmin Discussion
Pick not the admin you want, but the admin you deserve.
- Wed Jul 02, 2014 3:12 pm
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 40533
Re: How do you even get banned in SS13?
Well doesn't this one stand out.Ikarrus wrote:13-Aug-2013 | Banned - OOC in IC "It's rev" ~aranclanos [-]
- Wed Jul 02, 2014 2:42 pm
- Forum: Ideas
- Topic: Ninja Improvement Ideas
- Replies: 21
- Views: 5195
Re: Ninja Improvement Ideas
Here's a stupid idea I had for a while. Make them super-hackers instead of ninjas. Remove all the shit they currently have, except suit with battery, stars and energy sword. Make stars a 'normal' weapon that stuns. Like energy gun, but shoots stars. Give them ability to hack into airlocks and APCs. ...
- Wed Jul 02, 2014 12:51 pm
- Forum: Coding Feedback
- Topic: Can we make Space Ninja less stupidly broken? Please?
- Replies: 75
- Views: 19831
Re: Can we make Space Ninja less stupidly broken? Please?
[station_name] is financed by an enemy of the Spider Clan. Cause as much structural damage as possible.
SURE LET'S FORCE IT
I mean, I like the idea, but it would need new objectives. Current ones are, mhm. Not very suitable.
SURE LET'S FORCE IT
I mean, I like the idea, but it would need new objectives. Current ones are, mhm. Not very suitable.
- Tue Jul 01, 2014 8:36 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
-snip- I'm not sure if you're even with me at this point. 1) They have no hands 2) People are supposed to be checking sensors and cameras, so it's like "I'll be doing what I am supposed to do from time to time when I see a drone". 3) They can't build rwalls, and it is possible to notice t...
- Tue Jul 01, 2014 6:12 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
Er, well. Every time I see a droid I know somebody's dead (most likely). Or observing, or ghosted. Every blob round there's million droids. How is that a problem? They won't be fighting it anyway. People are impossible to clone because they immediately go to be droid. They probably don't expect to ...
- Tue Jul 01, 2014 4:39 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
So... you can fix false wall and trap assistant inside? Is that considered indirect? Sure, why not. You can build unfinished engine while somebody else builds it, but not help them directly (like bring them shit, for example)? Yup. If they're wrenching one half, you can wrench the other half. If yo...
- Tue Jul 01, 2014 3:35 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
Give them their own channel and ability to listen to common. There you go, they can listen to everybody, not only AI. Give them drone chat so they can circlejerk but not binary chat. Binary chat works on bay but it wouldn't work here. That said, I dunno about giving them binary chat. I feel like th...
- Tue Jul 01, 2014 2:11 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Re: Maintenance drones [Needs sprites]
Remove ability to talk. Do you mean binary or regular? 1) What kind of admin protection do they get? Are they valid? I guess not since they're mini-cyborgs in your interpretation, but I'll talk about it later. I'd consider them more like pAIs than cyborgs. They're still players, and shouldn't be ki...
- Tue Jul 01, 2014 12:52 pm
- Forum: Ideas
- Topic: Maintenance drones [Needs sprites]
- Replies: 75
- Views: 21396
Maintenance drones [Needs sprites]
Featuring: Any ghost can join as a drone, provided there is a powered, not broken drone station on the map. Can pick your own 3-letter name. Lawset: 1. You may not interfere with any being that is not a drone. 2. You must maintain and improve the station's condition. Can walk over tables and ventcra...
- Tue Jul 01, 2014 12:37 am
- Forum: General Chat
- Topic: How do you even get banned in SS13?
- Replies: 117
- Views: 40533
- Mon Jun 30, 2014 9:43 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 676906
Re: Little things you learned that are game changing
Here is a list of helmets that prevent brain damage from bible Security helmet HoS's hat Dermal patch Warden's helmet Riot helmet SWAT helmet Space suit helmet Captain's space helmet Engineer, atmos, CE, mining, syndicate, wizard, medical, security rig suit helmets All variations of syndicate suit h...
- Mon Jun 30, 2014 1:26 pm
- Forum: Coding
- Topic: Next feature freeze begins Nov. 4
- Replies: 45
- Views: 17277
Re: Feature Freeze will be in effect at 7th July 2014.
Yes, because it helped so much previous month...
- Sun Jun 29, 2014 8:06 am
- Forum: Resolved Requests
- Topic: LordRedLion9: silicon ban request
- Replies: 5
- Views: 2100
LordRedLion9: silicon ban request
Your byond account: Kelenius Your character name: Kelenius Their character name: Smooth Jazz 420 Their byond account(optional, but useful if you can provide it): LordRedLion9 Server and time: Sybil, around 7:00 GMT (~30 minutes ago) Logs and/or screenshots: Couldn't record logs, unfortunately Descri...
- Fri Jun 27, 2014 10:21 pm
- Forum: Ideas
- Topic: Of health and safety
- Replies: 54
- Views: 12086
Re: Of health and safety
Dying via bleeding is actually very unlikely to happen. You will stop regenerating rather quickly, but it doesn't cause as much damage unless it's very low. Like I said, blood is mostly there to limit blood strains and to limit regeneration. If you weren't critted or knocked unconscious, you most li...
- Fri Jun 27, 2014 7:46 pm
- Forum: Ideas
- Topic: Of health and safety
- Replies: 54
- Views: 12086
Re: Of health and safety
Never.miggles wrote:idea for new medical system: stop naming everything you make "of x and y"
- Fri Jun 27, 2014 7:29 pm
- Forum: Ideas
- Topic: Of health and safety
- Replies: 54
- Views: 12086
Re: Of health and safety
Determines status of indicator, determines slowdown, makes you pass out when it reaches 150.
You can bash someone into arms/legs with blunt weapons and make them pass out of pain without any risk of death.
You can bash someone into arms/legs with blunt weapons and make them pass out of pain without any risk of death.
- Fri Jun 27, 2014 4:42 pm
- Forum: Ideas
- Topic: Doorjack for HoS
- Replies: 49
- Views: 11905
Re: Doorjack for HoS
I've just realized that this is pAI's doorjack without the need to look for a pAI.
- Thu Jun 26, 2014 6:47 pm
- Forum: Closed Policy Discussion
- Topic: Ling revealing themselves to sec to eat other lings
- Replies: 31
- Views: 6594
Re: Ling revealing themselves to sec to eat other lings
Yes
No
Yes
Because lolnonteamantagsfreegrifflicense
You can expect a harsh beating from other lings, though
No
Yes
Because lolnonteamantagsfreegrifflicense
You can expect a harsh beating from other lings, though
- Thu Jun 26, 2014 5:34 pm
- Forum: Ideas
- Topic: Agent cards: multiple reforge
- Replies: 9
- Views: 2813
Re: Agent cards: multiple reforge
This is a no-go simply because clicking an ID already flashes it. If agent ID's become unable to be flashed like that, people can and will meta the shit out of it. Course if you want to remove ID flashing, then this becomes doable, although sec will start testing ID's of everyone they brig. Make re...
- Thu Jun 26, 2014 3:41 pm
- Forum: Ideas
- Topic: Agent cards: multiple reforge
- Replies: 9
- Views: 2813
Agent cards: multiple reforge
This is a pretty straightforward idea: allow agent IDs to be reforged as many times as you want.
It would allow it to synergize better with voice changer, and would buff a very underwhelming spy bundle.
I'd like to hear opinions on this.
It would allow it to synergize better with voice changer, and would buff a very underwhelming spy bundle.
I'd like to hear opinions on this.
- Thu Jun 26, 2014 7:36 am
- Forum: Coding Feedback
- Topic: Please be transparent about gametype weighting
- Replies: 32
- Views: 11377
Re: Please be transparent about gametype weighting
I agree to everything except for changeling being removed. Maybe nuke to 2 to make it a little more special, but eh, not important. Don't remove changeling though, it has it own beauty, and the moment when you manage to organize at least a small team without traitors blowing up stuff and getting in ...
- Thu Jun 26, 2014 5:32 am
- Forum: Closed Policy Discussion
- Topic: backups, cloning and meta
- Replies: 51
- Views: 15601
Re: backups, cloning and meta
Line of Delirium, anyone?
Anyone?
Anyone?
- Wed Jun 25, 2014 8:40 pm
- Forum: Resolved Requests
- Topic: Kelenius, miraclemagnet : AI issues
- Replies: 31
- Views: 9545
Re: Kelenius, miraclemagnet : AI issues
If you deem it necessary.