Search found 1099 matches

by XDTM
Wed Nov 29, 2017 12:50 pm
Forum: Coding Feedback
Topic: Virology Healing Nerfs
Replies: 42
Views: 8310

Re: Virology Healing Nerfs

It's gotta be damage-level hot to heal fast
by XDTM
Fri Nov 24, 2017 3:13 pm
Forum: Coding
Topic: 'Please murder me slowly' pieces of code
Replies: 85
Views: 32544

Re: 'Please murder me slowly' pieces of code

Looks like standard saycode to me
by XDTM
Sat Nov 18, 2017 2:51 pm
Forum: Video Games
Topic: new titan quest
Replies: 2
Views: 976

Re: new titan quest

woo TQ was my first arpg
by XDTM
Sat Nov 18, 2017 2:13 pm
Forum: Ideas
Topic: J_Madison's capitalistic collective beneficiary system
Replies: 12
Views: 2692

Re: J_Madison's capitalistic collective beneficiary system

J_Madison wrote:Not like you had better ideas. The man that never had a bad idea never had a good idea.
The problem here is that you refuse to see how this is a bad idea instead of moving on onto hopefully good ideas
by XDTM
Thu Nov 16, 2017 7:19 pm
Forum: Video Games
Topic: Battlerite: Its an MOBA with most of the MOBA carved off
Replies: 15
Views: 3421

Re: Battlerite: Its an MOBA with most of the MOBA carved off

Love this game, i main the guy with the suicide bombing spiderflies
by XDTM
Tue Nov 14, 2017 1:25 pm
Forum: Coding Feedback
Topic: viro is OP now
Replies: 31
Views: 7763

Re: viro is OP now

Losing limbs cures all the damage on said limb, it wasn`t just the virus
by XDTM
Sun Nov 12, 2017 10:47 am
Forum: General Chat
Topic: reference
Replies: 67
Views: 18633

Re: reference

Advanced Mops are a reference to Viscera Cleanup Detail
by XDTM
Thu Nov 09, 2017 6:00 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 955767

Re: Minor Suggestions

Allow MMIs to be put in slimes
by XDTM
Sun Nov 05, 2017 7:38 pm
Forum: Ideas
Topic: Health, nutrition, and natural healing
Replies: 16
Views: 3684

Re: Health, nutrition, and natural healing

Just wanted to chime in, i'm removing the viro symptoms that give nutrition in my latest PR.
by XDTM
Wed Nov 01, 2017 12:59 pm
Forum: Video Games
Topic: Heat Signature: Gunpoint/Hotline Miami in space
Replies: 26
Views: 5376

Re: Heat Signature: Gunpoint/Hotline Miami in space

I have a non-Steam version of that game which I should probably update, because the items I'm supposed to retrieve don't tell me what they are. And capturing ships is fun. It also instantaneously sells all the items on that ship that you didn't pick up or mark for transport, which is kinda convenie...
by XDTM
Tue Oct 31, 2017 8:58 pm
Forum: Video Games
Topic: Heat Signature: Gunpoint/Hotline Miami in space
Replies: 26
Views: 5376

Re: Heat Signature: Gunpoint/Hotline Miami in space

It's fun to hoard weapons and use them in sequence to mass murder since weapon cooldown is weapon-specific. Fun tip: with two 2$ wrenches you can clear groups of 4 by hitting two then throwing both at the remaining ones. 5 if you teleport a wrench back. Another fun tip: putting a glitch trap near th...
by XDTM
Mon Oct 30, 2017 8:44 pm
Forum: Off Topic
Topic: IRC quotes
Replies: 360
Views: 179096

Re: IRC quotes

Image
by XDTM
Thu Oct 26, 2017 12:07 pm
Forum: Closed Policy Discussion
Topic: Of Rev, death and divine intervention
Replies: 40
Views: 8693

Re: Of Rev, death and divine intervention

Wow why are people killing people who aren't on their team during team deathmatch I'd better send in the deathsquad to punish them Yeah especially after that ultimatum to get implanted, gosh who would have thought disobeying direct orders during rev might get your killed! In that case just make eve...
by XDTM
Mon Oct 23, 2017 7:12 pm
Forum: Coding Feedback
Topic: Changeling Hivemind
Replies: 17
Views: 3539

Re: Changeling Hivemind

ShadowDimentio wrote:And any ling worth their salt gets the double chem thing immediately so chems are effectively bottomless.
Wasn't that one removed like a year ago
by XDTM
Sun Oct 15, 2017 7:45 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 915973

Re: Screenshots General

AdAstraPerAspera wrote:[youtube]RUQlst1CHnY[/youtube]
:honkman: :honkman: :honkman: :honkman: :honkman:
by XDTM
Fri Oct 13, 2017 7:05 am
Forum: General Chat
Topic: What defines a "character?"
Replies: 46
Views: 9774

Re: What defines a "character?"

I'm pro-rp, but i usually find i play my character more as an avatar rather than something with its own personality. It'd be nice to try actually rping sometime, i never noticed this distinction until i saw this.
by XDTM
Wed Oct 11, 2017 6:59 pm
Forum: Coding Feedback
Topic: viro is OP now
Replies: 31
Views: 7763

Re: viro is OP now

The pandemic machine was changed a few months back so it can always see the sample. Neat One step ahead of you 8-) With the latest PR, virus severity now matters, since medHUDs display different icons based on the most severe (dangerous) symptom. A disease with just coughing will have a mild green ...
by XDTM
Sun Oct 08, 2017 7:30 pm
Forum: Ideas
Topic: Gamemode concept - "Celestial Fellowship"/"Star Cult"
Replies: 39
Views: 10125

Re: Gamemode concept - "Celestial Fellowship"/"Star Cult"

Can we call then fellas
by XDTM
Sat Oct 07, 2017 10:07 am
Forum: Coding Feedback
Topic: viro is OP now
Replies: 31
Views: 7763

Re: viro is OP now

The disease had uranium-level stats, so it does make sense for it to be strong, and robustin made good preparations to prevent the virus being cured. That said, i'll be the first one to say that the numbers can be unbalanced; i think that more gameplay examples would help me gauge what's too strong ...
by XDTM
Fri Oct 06, 2017 8:14 pm
Forum: Coding Feedback
Topic: How often do you actually use the cargo desk?
Replies: 19
Views: 3635

Re: How often do you actually use the cargo desk?

Never, i can't stand waiting up to 4 minutes for the trip, plus i have to pick the crate up myself, provided that someone ordered it and there was enough money to do so. And after that you have to beg your way into cargo to get the bloody crate. And since what i usually want is combat shotguns for s...
by XDTM
Sun Oct 01, 2017 1:19 am
Forum: General Chat
Topic: Do you think shuttle calling is a SS13 design flaw?
Replies: 73
Views: 20791

Re: Do you think shuttle calling is a SS13 design flaw?

The ship comes into port, and the passengers mill around irritably, talking about how they'd like to get back to their cruising soon, when an order comes over the PA for everyone to leave the ship, due to health and safety regulations. There's outrage as people demand their time aboard, bewildermen...
by XDTM
Sat Sep 30, 2017 8:37 pm
Forum: Off Topic
Topic: post in this thread and i'll name your stand
Replies: 68
Views: 18199

Re: post in this thread and i'll name your stand

Gimme something

i hope it's about rnd, golems or viruses
by XDTM
Sat Sep 30, 2017 12:13 pm
Forum: Town Hall
Topic: Trialmin Review: MrAlphonzo
Replies: 39
Views: 8624

Re: Trialmin Review: MrAlphonzo

I can blackmail him with the Big Sam story promote him
by XDTM
Thu Sep 28, 2017 7:42 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 955767

Re: Minor Suggestions

Make it possible to scoop up spiderlings with a glass and get spiders as a reagent Drinking spiders does small amount of brute damage and moderate amounts of toxin damage [youtube]diOhwvRYlsU[/youtube] Fun fact: if you're hallucinating and operating a chem dispenser, you might see Spiders as a reag...
by XDTM
Wed Sep 27, 2017 6:22 pm
Forum: Ideas
Topic: Shitty antag idea: supervirus
Replies: 8
Views: 2074

Re: Shitty antag idea: supervirus

I'm working on some further modifications in virus mechanics, that's a nice idea if i can pull it off
by XDTM
Tue Sep 26, 2017 5:51 pm
Forum: Closed Policy Discussion
Topic: Admin intervention with no ahelps
Replies: 124
Views: 28794

Re: Admin intervention with no ahelps

How do you feel about the hot fresh meme still running strong known as antag murderboning the entire station with the "Steal a mole of plasma" objective or variant thereof? Not like there's a rule unless they specifically keep the shuttle from being called with basically everyone dead or ...
by XDTM
Tue Sep 26, 2017 1:53 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 677557

Re: Little things you learned that are game changing

This dispute will be settled in the slime fighting ring
by XDTM
Mon Sep 25, 2017 6:50 pm
Forum: Coding
Topic: You can now link your github account
Replies: 28
Views: 8041

Re: You can now link your github account (Coder rank GET)

but i liked pink
by XDTM
Sun Sep 24, 2017 10:05 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 955767

Re: Minor Suggestions

Yeah this'd be traitor/traitorchan only really, nuke ops need the prep time, wizard is supposed to be short, and so is rev. Not sure about cults, but i think that they have little chance of disrupting the game early.
by XDTM
Sun Sep 24, 2017 7:12 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 915973

Re: Screenshots General

You can just resist out of a wrapped locker, what's the issue
by XDTM
Sun Sep 24, 2017 7:10 pm
Forum: Ideas
Topic: Departmental Fabricators and networked Autolathes
Replies: 8
Views: 2003

Re: Departmental Fabricators and networked Autolathes

Alternate idea: the protolathe can be set to send items to special qpads that are placed in every department. They can't be used for other purposes, they just receive protolathe items/circuits boards. That way there's no need for mineral splitting, RnD can still choose to be stingy bastards, but it ...
by XDTM
Sun Sep 24, 2017 5:24 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 677557

Re: Little things you learned that are game changing

I also like to use glass panes to split pens into two half-rooms, getting 12 pens plus the containment cell. The two tiles between the two cell doors can also be used for another 6 cells. This kinda precludes monkey recycling except by console, which is why i do it with grey slimes only.
by XDTM
Sat Sep 23, 2017 2:58 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 955767

Re: Minor Suggestions

Make extended secret default pls Even better if the antag activations are spread out, so you have an incentive to stay alive so you could be picked at 26:00 to be a traitor how do i make it clear that this is the thing i want most If we managed to remove roundstart singulo we can do this as well
by XDTM
Sat Sep 23, 2017 1:38 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 955767

Re: Minor Suggestions

Make extended secret default pls

Even better if the antag activations are spread out, so you have an incentive to stay alive so you could be picked at 26:00 to be a traitor
by XDTM
Sat Sep 23, 2017 7:39 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 677557

Re: Little things you learned that are game changing

That probably does happen if you start xenobio unupgraded, but if you begin at T3 the first two-three grey splits sustain you for most of the round. Overall i think it saves time in the long run, since you don't have to manually drag monkeys out of pens with two doors each.
by XDTM
Sat Sep 23, 2017 12:27 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 677557

Re: Little things you learned that are game changing

I usually do R&D up to T3 before starting, so i can afford to never think about cubes after the first two grey splits
by XDTM
Fri Sep 22, 2017 8:08 pm
Forum: Closed Policy Discussion
Topic: "Pile on ick ock"
Replies: 73
Views: 22404

Re: "Pile on ick ock"

Looking at the ban appeal thread, it seems the bad thing here is that a new player forgot that the ooc asking for advice rule extended to antag stuff, made a mistake, and a bunch of people started making fun of him until he left. It's different between people who've been here a while and know that i...
by XDTM
Fri Sep 22, 2017 10:50 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 677557

Re: Little things you learned that are game changing

Splitting one grey slime into 4 is (3 extra slimes x 3 cores per slime x 3 cubes per core) - 2 cubes per split = 25 monkey cubes of profit

Bottom line is, monkey grinder is a huge waste of time
by XDTM
Mon Sep 18, 2017 10:42 am
Forum: Spriting and Mapping
Topic: Brass automata humanoids
Replies: 7
Views: 2613

Re: Brass automata humanoids

Not yet due to lack of sprites, it'd be nice to use those
by XDTM
Sat Sep 16, 2017 11:01 am
Forum: Coding Feedback
Topic: Fun features and powergamers
Replies: 23
Views: 5468

Re: Fun features and powergamers

ma44 wrote:But I never used telescience or complained about it ever :(
Sorry i confused you with vcordie there
by XDTM
Fri Sep 15, 2017 6:43 pm
Forum: Coding Feedback
Topic: Fun features and powergamers
Replies: 23
Views: 5468

Re: Fun features and powergamers

He always does this tbh, he powergames with something until everyone is sick of it then is the first to campaign against it (see cash lemons, telescience)
by XDTM
Wed Sep 13, 2017 3:28 pm
Forum: Ideas
Topic: Toxins and Bombs Rework
Replies: 14
Views: 3360

Re: Toxins and Bombs Rework

Add a circuit printer and a stock parts machine to engineering and they can replace machinery as well
by XDTM
Mon Sep 11, 2017 9:04 pm
Forum: Coding Feedback
Topic: Mining and Science >>> Security at Security's Job
Replies: 54
Views: 14004

Re: Mining and Science >>> Security at Security's Job

my point was that he tried to balance stunproofing with slowness and then criticizes another thing which uses the same mechanic (which is not even stun immunity)
by XDTM
Mon Sep 11, 2017 6:51 pm
Forum: Coding Feedback
Topic: Mining and Science >>> Security at Security's Job
Replies: 54
Views: 14004

Re: Mining and Science >>> Security at Security's Job

You forgot to mention that their stun chance is the same as base golems and that they're really really slow

weren't you the guy making slow but unstunnable zombies?
by XDTM
Mon Sep 11, 2017 6:50 pm
Forum: Closed Policy Discussion
Topic: Xenobio Spiders
Replies: 30
Views: 8945

Re: Xenobio Spiders

I'd rather they be blacklisted a la xenomorphs then the course suggested in the PR taken. It's raising the xenobiologists power level again and giving them a second avenue to a personal army that will get bwoinked if they disobey Glorious Leader Console Fiddler. The whole point of xenobio being set...
by XDTM
Sun Sep 10, 2017 8:28 pm
Forum: Closed Policy Discussion
Topic: Xenobio Spiders
Replies: 30
Views: 8945

Re: Xenobio Spiders

None of you lot don't even remember when you could take control of any spider just by clicking on one as a ghost. Prevention is better than a cure and if you don't want spider griff, tell it to not have babies and if it does - ahelp it for defying you. Y-y-you still can only on snowdin :( Still can...
by XDTM
Sun Sep 10, 2017 8:26 pm
Forum: Coding Feedback
Topic: Mining and Science >>> Security at Security's Job
Replies: 54
Views: 14004

Re: Mining and Science >>> Security at Security's Job

Are we all ignoring the fact that apparently security's job here is to kill valids more than detain criminals?
by XDTM
Sat Sep 09, 2017 8:55 am
Forum: Coding Feedback
Topic: Mining and Science >>> Security at Security's Job
Replies: 54
Views: 14004

Re: Mining and Science >>> Security at Security's Job

I like it but it would also completely remove any suicide/expendable golem strategy, especially plasma golems

What about a limit of golems for each "owner"? After which either it doesn't work at all, or the golem made is unenslaved