Search found 1099 matches

by XDTM
Wed Mar 08, 2017 7:58 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 972761

Re: Minor Suggestions

They're in the orbit list
by XDTM
Wed Mar 08, 2017 11:15 am
Forum: General Chat
Topic: Traitor Ideas you wanna pull off.
Replies: 302
Views: 81571

Re: Traitor Ideas you wanna pull off.

Mute him with genetics and put him unarmed in a glass box with a portable radio
by XDTM
Wed Mar 08, 2017 9:29 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3941
Views: 1081230

Re: ITT: We make shitty suggestions and come up with poor id

laz injectors + bluespace bodybags?
by XDTM
Tue Mar 07, 2017 11:00 am
Forum: Ideas
Topic: Megafauna should drop heart containers
Replies: 21
Views: 3822

Re: Megafauna should drop heart containers

I'm not even sure if extra health would work without bugs, it could have issues with machinery that shows your health like sleepers or cryo.

If there are no issues, though, i'd make it into an implantable organ.
by XDTM
Tue Mar 07, 2017 10:44 am
Forum: Coding Feedback
Topic: The conversion problem
Replies: 72
Views: 16677

Re: The conversion problem

Gangs would be better if they were encouraged not to kill everyone not in their gang. I'd rather not get iced immediately even when I'm still neutral just because its expedient if you don't have a convert pen on you. Gang victory should have not just been based on killing all opposition so you can ...
by XDTM
Mon Mar 06, 2017 2:43 pm
Forum: Ideas
Topic: The syndicate binary interface implant.
Replies: 29
Views: 6308

Re: The syndicate binary interface implant.

I like Hyena's one better; limited items don't feel really good to use, and engineering could use their own traitor item, with this being a pretty nice fit.
by XDTM
Mon Mar 06, 2017 2:41 pm
Forum: Coding
Topic: Misleading PR Titles
Replies: 36
Views: 8228

Re: Misleading PR Titles

Mentioning that it's a sprite tweak could be better, i usually think of tweaks in mechanics if not stated otherwise.
by XDTM
Mon Mar 06, 2017 2:40 pm
Forum: General Chat
Topic: spooky russian codebase
Replies: 261
Views: 70887

Re: spooky russian codebase

Could we make our own view() and range() procs so they include upper and lower floors at reduced range? It might solve many aoe-based inconsistencies.
by XDTM
Sun Mar 05, 2017 8:50 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 972761

Re: Minor Suggestions

Sligneris wrote:
darkpaladin109 wrote:Simple mobs should get a action button to Stop Pulling. It gets annoying having to go and use the IC tab each time.
Just press Delete
by XDTM
Sun Mar 05, 2017 8:49 pm
Forum: General Chat
Topic: I never do that
Replies: 44
Views: 9686

Re: I never do that

Kill a miner, if they brought me minerals in the current round. Miners that deliver minerals are rare and precious creatures and me being an antag won't change this.
by XDTM
Sun Mar 05, 2017 7:12 pm
Forum: Coding Feedback
Topic: The conversion problem
Replies: 72
Views: 16677

Re: The conversion problem

One thing i dislike about cults and rev is that they're very anti-gimmick: they don't have a leader to give the team a direction, so everyone either does their own thing or follows the meta, making the rounds take the same direction most of the time, resulting in the loss of the team if there are mo...
by XDTM
Sun Mar 05, 2017 6:43 pm
Forum: General Chat
Topic: Things that bring you joy
Replies: 224
Views: 59477

Re: Things that bring you joy

Getting hold of a dead head of staff as a rev, disguising as them with genetics, and slipping past all the lines of defense to get to the other heads, then shooting them in the back.
by XDTM
Sun Mar 05, 2017 6:39 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 633404

Re: Pet Peeves Thread - Little things that REALLY annoy you

People who don't walk with help intent in general.
by XDTM
Sun Mar 05, 2017 9:57 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 863596

Re: Stories of rage, tears and regret

It does if the screen breaks and you don't sync. Always sync your research, especially if it's the kind you can't get back.
by XDTM
Sat Mar 04, 2017 2:43 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 633404

Re: Pet Peeves Thread - Little things that REALLY annoy you

Setting up an admin event or an assistant gimmick and then having it bombed immediately. In general people or antags who feel the need of bombing or ruining a gimmick just because. A plasmaman made a 100% plasma room in the space tiles between the gravgen and the teleporter, connected to the outsid...
by XDTM
Fri Mar 03, 2017 11:29 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 972761

Re: Minor Suggestions

Even if you're under the spray effect, it only checks when it enters the tile, so it might pass over you without hitting you if you're moving fast enough. Plus, any form of glasses gives immunity.
by XDTM
Fri Mar 03, 2017 11:25 pm
Forum: Ideas
Topic: Moving Away from Stun and Done combat
Replies: 188
Views: 33582

Re: Moving Away from Stun and Done combat

The idea of reducing stun time when hit was nice; it would not be detrimental to sec (except harmbatoners, which probably deserve it) while it prevents, or at least mitigates, stun-then-damage combos. It won't prevent cuffing your target then killing it, but that takes more time which can lead to so...
by XDTM
Fri Mar 03, 2017 6:25 pm
Forum: Ideas
Topic: Security Armour
Replies: 71
Views: 10086

Re: Security Armour

But on the other hand it only provides 50 melee defence at the expense of all other defence. When discussing numbers, don't forget that armor does not scale linearly; the effective HP of a human at different armor levels, is: - 10% armor: 111 hp - 20% armor: 125 hp - 30% armor: 142 hp - 40% armor: ...
by XDTM
Fri Mar 03, 2017 4:50 pm
Forum: Ideas
Topic: Security Armour
Replies: 71
Views: 10086

Re: Security Armour

Looks fine to me. Captain, as the highest rank member (and a pretty sought-after target) has good reason to have better armor, while it's not exactly a surprise that antags have better gear. They are also ~5 against a whole station. That said, the HoS should probably have better armor than standard ...
by XDTM
Fri Mar 03, 2017 4:42 pm
Forum: Coding Feedback
Topic: make shadowpeople good
Replies: 20
Views: 3966

Re: Mutation toxin prices: out of wack, man.

to be fair, liquid dark matter can be made at any chem dispenser, which rnd usually builds, and strange reagent's only real bottleneck is holy water since you can usually get omnizine from donk pockets anyway.
But sure, i'd like shadowpeople to be somewhat better.
by XDTM
Fri Mar 03, 2017 2:01 pm
Forum: General Chat
Topic: I never do that
Replies: 44
Views: 9686

Re: I never do that

~ Basically this, though I also tend to play Medical Doctor/CMO often, so my job involves actually keeping people alive, and I'll tend to go out of my way to try bringing people back into the round/keep people in the round (ghostrole xeno/robo/mining, braining my enemies for cyborgs etc.). Come aft...
by XDTM
Fri Mar 03, 2017 9:31 am
Forum: Coding Feedback
Topic: make shadowpeople good
Replies: 20
Views: 3966

Re: Mutation toxin prices: out of wack, man.

It's something you shoot into other people, not something you use yourself.
by XDTM
Fri Mar 03, 2017 7:18 am
Forum: Site, Forums, And Wiki
Topic: ss13.eu tools on github
Replies: 38
Views: 12020

Re: ss13.eu tools on github

Small issue on the export section; since mineral exports are based on the materials inside rather than on the bars exported, every different amount is shown as a different export, instead of adding up.
by XDTM
Thu Mar 02, 2017 9:45 pm
Forum: Coding Feedback
Topic: make shadowpeople good
Replies: 20
Views: 3966

Re: Mutation toxin prices: out of wack, man.

It might not kill you outright but it pretty much takes you out of the round.
by XDTM
Thu Mar 02, 2017 9:14 pm
Forum: Coding Feedback
Topic: make shadowpeople good
Replies: 20
Views: 3966

Re: Mutation toxin prices: out of wack, man.

Some notes about this. - All the non-black-slime races were already available through the random toxin. All it takes is some time and tries, which you can get several of from a single green. - You can get silver from any chem dispenser, golems aren't hard to get. - I never actually thought of using ...
by XDTM
Thu Mar 02, 2017 11:55 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3768
Views: 972761

Re: Minor Suggestions

> not lich
> invade xenobio
> get a magicarp with life bolt
> gg
by XDTM
Thu Mar 02, 2017 7:38 am
Forum: Spriting and Mapping
Topic: Cerestation (It's dead, Jim)
Replies: 315
Views: 85546

Re: Station Concept: Progress

Don't forget AI Holopads and teleport beacons!
by XDTM
Thu Mar 02, 2017 7:15 am
Forum: General Chat
Topic: Things that bring you joy
Replies: 224
Views: 59477

Re: Things that bring you joy

Finding someone to do telescience with.
When a miner brings so many minerals the requests console won't stop beeping.
Getting to rainbow slimes in xenobiology without the shuttle being called.
by XDTM
Thu Mar 02, 2017 7:12 am
Forum: Site, Forums, And Wiki
Topic: /tg/station oauth like login api.
Replies: 17
Views: 9804

Re: /tg/station oauth like login api.

Confirmed, it works for me now as well.
by XDTM
Wed Mar 01, 2017 9:24 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 739038

Re: SS13 Related Art / Hand Drawn Art

It's ten seconds of shuttle away, landing included, i think it's pretty close
by XDTM
Wed Mar 01, 2017 7:48 am
Forum: Ideas
Topic: space mermaids
Replies: 15
Views: 1925

Re: space mermaids

Will we be able to harvest Space Mermaid bones, though?
by XDTM
Wed Mar 01, 2017 7:40 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 739038

Re: SS13 Related Art / Hand Drawn Art

Well that does explain why they don't need lighting to be bright
by XDTM
Wed Mar 01, 2017 7:38 am
Forum: Site, Forums, And Wiki
Topic: /tg/station oauth like login api.
Replies: 17
Views: 9804

Re: /tg/station oauth like login api.

I tested it, it doesn't seem to catch my username after i authenticate and it still only shows the Authenticate link.
by XDTM
Tue Feb 28, 2017 9:13 pm
Forum: Coding Feedback
Topic: Umbrage: Shadowling Redux (delayed?)
Replies: 381
Views: 85034

Re: Umbrage: Shadowling Redux (Now on GitHub!)

I think someone has played Dishonored 2 recently
by XDTM
Tue Feb 28, 2017 9:10 pm
Forum: Site, Forums, And Wiki
Topic: Request: Xenobio Color-blind Friendly Diagram
Replies: 3
Views: 1634

Re: Request: Xenobio Color-blind Friendly Diagram

The primary functions are pretty much correct, it would be very hard to convey all the secondary or tertiary functions in small icons so i think that's great.
by XDTM
Tue Feb 28, 2017 1:43 pm
Forum: Site, Forums, And Wiki
Topic: Supermatter engine has no guide
Replies: 18
Views: 5501

Re: Supermatter engine has no guide

I added the basic mechanics to the wiki based on some code diving. It'd be great if someone could check for errors, i may have interpreted some math in the wrong way.
by XDTM
Tue Feb 28, 2017 9:15 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689500

Re: Little things you learned that are game changing

Goddammit cyberboss
by XDTM
Mon Feb 27, 2017 7:26 pm
Forum: Coding Feedback
Topic: War ops is entirely pointless when shotguns exist
Replies: 58
Views: 11605

Re: War ops is entirely pointless when shotguns exist

Add a special item that allows ops to board the cargo ship and invade from cargo
by XDTM
Mon Feb 27, 2017 5:15 pm
Forum: Coding Feedback
Topic: War ops is entirely pointless when shotguns exist
Replies: 58
Views: 11605

Re: War ops is entirely pointless when shotguns exist

And also the most used excuse for keeping double eswords
by XDTM
Mon Feb 27, 2017 2:42 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689500

Re: Little things you learned that are game changing

Nope! To be precise on the scaling, it's 10% x (boozepower / 65). So anything below 65 is less than 10%, anything more gives more. Bacchus has 420 boozepwr which means 64% extra success chance!
by XDTM
Mon Feb 27, 2017 1:26 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 689500

Re: Little things you learned that are game changing

Sterilizine gives a 20% bonus, alcohol gives 10% of its alcoholic power, and miner's salve gives 10%. Of these only the highest is picked, they do not add up.
by XDTM
Mon Feb 27, 2017 10:05 am
Forum: Spriting and Mapping
Topic: The Female Body
Replies: 203
Views: 58175

Re: The Female Body

If you don't speak, wear a hat and hide your face you can usually pass as someone else.
by XDTM
Mon Feb 27, 2017 8:05 am
Forum: Coding Feedback
Topic: Remove the singularity in favour of the supermatter
Replies: 235
Views: 52144

Re: Remove the singularity in favour of the supermatter

One of the main arguments for SM is standardizing it as an engine, so we can balance power and stuff around it. Making singulo/tesla easy to set up as an alternative would negate that, so it's better to leave it as a possible but hard to build option.
by XDTM
Mon Feb 27, 2017 8:03 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 863596

Re: Stories of rage, tears and regret

what the fuck
by XDTM
Mon Feb 27, 2017 6:03 am
Forum: Coding Feedback
Topic: War ops is entirely pointless when shotguns exist
Replies: 58
Views: 11605

Re: War ops is entirely pointless when shotguns exist

Turns out you can't buy immunity from everything! Hit from long range or try bombs or hit-and-run tactics.
by XDTM
Mon Feb 27, 2017 5:31 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 550093

Re: Simple Questions Thread

And megafauna is 100% immune, i once tried to kill a dragon with a BoH bomb as a golem and was unsuccessful.
by XDTM
Mon Feb 27, 2017 5:26 am
Forum: Site, Forums, And Wiki
Topic: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
Replies: 79
Views: 20135

Re: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD

bandit, just visit the page adding ?action=purge to the url, so it flushes the cache.

Doctor Pork, is Darkest Dungeon ok?
by XDTM
Sun Feb 26, 2017 9:09 pm
Forum: Site, Forums, And Wiki
Topic: THE SECOND "ANNUAL" WIKI DRIVE: OVER: FULL LEADERBOARD
Replies: 79
Views: 20135

Re: THE SECOND "ANNUAL" WIKI DRIVE: PRIZES INSIDE!

The colors come off a bit too strong, and the purple at the top contrasts too much. You should be fine if you make the colors more muted and pick a more neutral color for the top bars, which should be shared between the tables.
by XDTM
Sun Feb 26, 2017 8:52 pm
Forum: Site, Forums, And Wiki
Topic: purge ntr hut of spam
Replies: 27
Views: 6304

Re: purge ntr hut of spam

I'm fine with NTR hut spam but KEEP IT THERE REE