Search found 9 matches

by Ffakka
Thu Mar 11, 2021 2:24 am
Forum: Off Topic
Topic: imsxz appreciation thread
Replies: 19
Views: 5311

Re: imsxz appreciation thread

Image

rare image of the infamous aforementioned c*t-player imsxz
by Ffakka
Thu Mar 11, 2021 2:11 am
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 24699

Re: What the hell is tg stations design philosophy even?

I'm seriously confused on what's even the mindset that maintainers have. my coding philosophy is to get rekt in maint and nerf whatever rekt me and if you dont like it k1d u can get the fuck out i got killed by a singloose once and wheres the singloose now, buddy? im stronger than you, im smarter t...
by Ffakka
Mon Mar 01, 2021 11:59 am
Forum: Coding Feedback
Topic: nerf spiders for the love of god
Replies: 45
Views: 10222

Re: nerf spiders for the love of god

u mean nerfing that meele antag taht cant ventcrawl and barely withstands 3 lasers, cant dmg mechs at all very much, sucks against borgos and is apparently vulnerable to any fart atmos and chemists can set loose. the kind of antag where i can casually RCD a floor in maint and have their entire team ...
by Ffakka
Sun Feb 28, 2021 1:06 am
Forum: Coding Feedback
Topic: Hitscan laser feedback thread
Replies: 62
Views: 18318

Re: Hitscan laser feedback thread

played some rounds with them now, my worst fears weren't realized i still think projectiles are infinitely better than hitscan but these lasers dont seem op and if the implementation saves lag IDK, you can "dodge" them too to a degree and its not like laser dmg was amazing before the chang...
by Ffakka
Tue Feb 23, 2021 12:28 am
Forum: Coding Feedback
Topic: hitscan laser feedback for those who didn't play
Replies: 16
Views: 3997

Re: hitscan laser feedback for those who didn't play

oranges wrote:how would any of you know you haven't played
im a coder at heart, i dont need to play to know better
by Ffakka
Mon Feb 22, 2021 6:20 pm
Forum: Coding Feedback
Topic: hitscan laser feedback for those who didn't play
Replies: 16
Views: 3997

Re: hitscan laser feedback for those who didn't play

I really subscribe to the "dodging is fun and a valuable addition of skill to combat" argument, I also think lasers are pathetic and would rather fight nukies with bolas and stunbatons at their current powerlevel. Countering lasers is easy, but I don't see why we should just make it instan...
by Ffakka
Mon Aug 31, 2020 8:08 pm
Forum: Resolved Appeals
Topic: [Vekter] Darius Moberly - An Unfortunate Encounter
Replies: 5
Views: 1597

Re: [Vekter] Darius Moberly - An Unfortunate Encounter

You're strongly misunderstanding the purpose of notes - as a means of tracking behaviors between rounds. I haven't challenged this at all, the entire appeal is challenging whether the note itself is valid/reasonable under the circumstances that it came to exist, not whether notes are a punishment. ...
by Ffakka
Sun Aug 30, 2020 10:50 pm
Forum: Resolved Appeals
Topic: [Vekter] Darius Moberly - An Unfortunate Encounter
Replies: 5
Views: 1597

Re: [Vekter] Darius Moberly - An Unfortunate Encounter

Ive seen your response, and would like to reply in detail at a later time, most likely tomorrow. Im not familiar with how long these threads are open.
by Ffakka
Sun Aug 30, 2020 2:59 pm
Forum: Resolved Appeals
Topic: [Vekter] Darius Moberly - An Unfortunate Encounter
Replies: 5
Views: 1597

[Vekter] Darius Moberly - An Unfortunate Encounter

BYOND account: Ffakka Character name: Darius Moberly Ban type: Note Ban length: Note, permanent I assume. Ban reason: Warned - Fireaxed pretty much every inward facing window on the station. Asked to knock it off in future rounds. Time ban was placed: 2020-08-27 23:10:53 Server you were playing on ...