Search found 43 matches

by Hatfish
Thu May 31, 2018 8:10 pm
Forum: Ideas
Topic: New megafauna: clockwork titan
Replies: 15
Views: 3233

Re: New megafauna: clockwork titan

what would you get for killing it with a crusher?
by Hatfish
Wed May 30, 2018 10:19 am
Forum: Coding Feedback
Topic: >xrays now only hit one mob
Replies: 83
Views: 19281

Re: >xrays now only hit one mob

the new meta now is to beamgun blobs from 3 screens away, there's no counter and the explosions are massive
by Hatfish
Thu May 17, 2018 8:06 pm
Forum: Coding
Topic: Code bounty, distributed materials 100 usd
Replies: 26
Views: 8000

Re: Code bounty, distributed materials 100 usd

if the miners no longer need to deliver materials to the station, can we move the orm and department lathe down there?
Spoiler:
while we're at it, can we also add automated turrets that blast miners who attempt to escape the zone?
by Hatfish
Thu Mar 01, 2018 11:54 pm
Forum: General Chat
Topic: Do you take pride in your job?
Replies: 52
Views: 12608

Re: Do you take pride in your job?

Delivering materials early before any scientist can even upgrade the ORM with tier 2 parts gives me a feeling of pleasure on par with an orgasm.
by Hatfish
Thu Feb 15, 2018 1:26 pm
Forum: Coding Feedback
Topic: Rnd techwebs
Replies: 215
Views: 48363

Re: Rnd techwebs

it was more engaging and less hugbox (whatever that's even meant to mean anymore) than "wait a minute, press button, wait a minute, press next button" ad nauseum.
by Hatfish
Tue Feb 13, 2018 1:01 am
Forum: Ideas
Topic: factorio/big pharma/literally roblox tycoon BUT its in CARGO [now with a SICK poll]
Replies: 20
Views: 6346

Re: factorio/big pharma/literally roblox tycoon BUT its in CARGO

If you make it consume plastic to create the toys/crates/whatever we can finally have a use for that as well beyond filling central primary hallway with plastic flaps.
by Hatfish
Sat Jan 06, 2018 3:04 am
Forum: Ideas
Topic: Necropolis Mode: Ashwalker rework + Game mode
Replies: 14
Views: 4115

Re: Necropolis Mode: Ashwalker rework + Game mode

Why not make this Will be Legion? They're more or less the same concept, an ancient creature slumbering in the Necropolis that is immensely powerful but physically confined to the city. I can even see an alternate end goal where the ashwalkers need to gather enough sacrifices to open the necropolis ...
by Hatfish
Wed Jan 03, 2018 2:39 pm
Forum: Spriting and Mapping
Topic: Omega Station
Replies: 75
Views: 31925

Re: Omega Station

The station nuke is still missing, instead there's the malf AI's doomsday device where it should be.
by Hatfish
Sat Dec 16, 2017 2:24 am
Forum: Coding Feedback
Topic: Rnd techwebs
Replies: 215
Views: 48363

Re: Rnd techwebs

Mining feels really unsatisfying now that techwebs are in and it's hard to explain why, but I think it might be in part due to mining having no reason to interact with anyone now that they get a protolathe and the ORM safely tucked away in cargo.
by Hatfish
Sat Dec 02, 2017 12:02 am
Forum: Ideas
Topic: Make unarmed attacks do stamina damage instead of brute
Replies: 76
Views: 16179

Re: Make unarmed attacks do stamina damage instead of brute

Crib Morrowind's system and have unarmed attacks do stamina damage until the victim is on the floor, then unarmed attacks will start doing brute damage.
by Hatfish
Mon Nov 27, 2017 10:20 am
Forum: Coding Feedback
Topic: Rnd techwebs
Replies: 215
Views: 48363

Re: Rnd techwebs

what's the point of delivering mats as a miner if you've got everything you need to print advanced gear within arm's reach anyways? scientists withholding points is a nonissue, you can just yell at the AI to do research or steal a board from tech storage if they give you lip.
by Hatfish
Wed Nov 22, 2017 2:02 am
Forum: Ideas
Topic: Convert stock market computers from nanoui to tgui
Replies: 5
Views: 1701

Re: Convert stock market computers from nanoui to tgui

I mean if there's a better way to make it autoupdate then by all means fuck tgui, but right now refreshing the stocks page is like playing a clicker game but somehow feels less rewarding.
by Hatfish
Mon Nov 20, 2017 9:48 pm
Forum: Ideas
Topic: Convert stock market computers from nanoui to tgui
Replies: 5
Views: 1701

Convert stock market computers from nanoui to tgui

Because having to click the computer every few seconds to make sure your stocks are still rising and not falling is hell.
by Hatfish
Wed Nov 01, 2017 7:38 pm
Forum: Ideas
Topic: Role Good Point System
Replies: 28
Views: 5438

Re: Role Good Point System

Do this anyways, nonantag goals would be killer.
by Hatfish
Tue Oct 24, 2017 4:39 am
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 717456

Re: SS13 Related Art / Hand Drawn Art

Lizards irl are by and large plantigrade you filthy plebes
by Hatfish
Sat Oct 21, 2017 2:41 pm
Forum: Coding Feedback
Topic: Radiation
Replies: 54
Views: 13694

Re: Radiation

Since charcoal doesn't seem to actually cure rads it should probably be reworked or renamed to avoid confusion. Or maybe we should get radiation medikits.
by Hatfish
Wed Oct 18, 2017 7:49 pm
Forum: Closed Policy Discussion
Topic: Removing ears & tails
Replies: 211
Views: 52719

Re: Removing ears & tails

why did we remove gender reassignment surgery if it's only a sprite change?
by Hatfish
Wed Oct 18, 2017 3:12 pm
Forum: General Chat
Topic: Anything you miss?
Replies: 175
Views: 50831

Re: Anything you miss?

I miss asteroid mining, hearing ambispace every round and the feeling you get when you come back to the station and everything's gone to shit so you're forced to Isaac Clarke your way to a pod through space to avoid the xeno nest in arrivals.
by Hatfish
Tue Oct 17, 2017 5:21 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531902

Re: Simple Questions Thread

Use a screwdriver on the gun to enlarge the barrel. Pretty sure it will eventually blow up in your hand after modification though, so be careful.
by Hatfish
Mon Oct 09, 2017 2:43 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531902

Re: Simple Questions Thread

What is the proper configuration of a Remote Signal Device / Proximity Sensor alarm? Do the ProxSensors only ever trigger once? Is there a way to Reset them so they can trigger each time something is detected nearby? What do each of the lines on a ProxSensor mean? Line 1 looks to be some sort of ar...
by Hatfish
Mon Oct 09, 2017 1:36 pm
Forum: Ideas
Topic: just give miners rnd access already
Replies: 34
Views: 6848

Re: just give miners rnd access already

Why do scientists get to cut out the middleman by building an aux base but it's a big no no for miners to get something similar?
by Hatfish
Mon Oct 02, 2017 9:20 pm
Forum: General Chat
Topic: What would you do in this situation?
Replies: 26
Views: 5996

Re: What would you do in this situation?

50 seconds is plenty of time to get to a pod from EVA.
by Hatfish
Mon Sep 18, 2017 6:51 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1041785

Re: ITT: We make shitty suggestions and come up with poor id

Lizards should turn into dinosaurs instead of monkeys when devolved.
by Hatfish
Thu Aug 10, 2017 2:35 pm
Forum: General Chat
Topic: HoP all access guidelines that could be in HoP's inventory
Replies: 31
Views: 9580

Re: HoP all access guidelines that could be in HoP's invento

Here, some more concise guidelines: Is there a threat to the station that could possibly result in its destruction or the death of its crew(IE: a blob, ops, a strong cult, etc.)? Yes: Hand out extended access to trustworthy (heads, security, implanted) crewmen. No: Don't hand out all access you idio...
by Hatfish
Sat Jul 08, 2017 9:00 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 839337

Re: Stories of rage, tears and regret

>start playing on Basil again since it has a lower pop during my active hours >You are the Scientist! >get R&D finished as normal, round has been quiet so far >people keep walking into R&D to print things off themselves, even though my job is to do that for them >Donatello Versus is the fir...
by Hatfish
Fri Jun 09, 2017 4:12 am
Forum: Video Games
Topic: A smaller not so Endless Space Boner 2
Replies: 8
Views: 2707

Re: A smaller not so Endless Space Boner 2

The Vaulters were specifically the Mezari who lived on Auriga before it went to shit, even though they canonically escaped the planet the Virtual Endless still managed to blow their ship up, creating the tear in space-time that birthed the Riftborn. Also, here's a handy guide on how to set up your t...
by Hatfish
Thu Jun 01, 2017 2:33 am
Forum: Coding Feedback
Topic: cave dwarves (lavaland ghost-role)
Replies: 301
Views: 64069

Re: cave dwarves (lavaland ghost-role)

The dwarf portal doesn't bring up a confirmation prompt when you click on it right now, it should probably have one.
by Hatfish
Wed May 31, 2017 9:55 pm
Forum: Ideas
Topic: Modular drones
Replies: 23
Views: 4358

Re: Modular drones

Why not just make a borg if you want a silicon made to fulfill a certain purpose? This would just cause drones to be produced even less often than they already are.
by Hatfish
Tue May 30, 2017 9:40 pm
Forum: Coding Feedback
Topic: Iron hawk marine, a bridge too far
Replies: 43
Views: 8975

Re: Iron hawk marine, a bridge too far

I've probably said it five or six times by now but I don't think the marine ruin is any better than the prisoner ruin, because the goals of the marine (which is to migrate to the station) will inevitably cause conflict with the miners when they have to shoot the windows out of the outpost to get to ...
by Hatfish
Tue May 30, 2017 6:47 pm
Forum: Coding Feedback
Topic: robustin gang overhaul frankenstein's PR edition
Replies: 121
Views: 23685

Re: robustin gang overhaul big one edition

I just watched a gang of 3-5 people successfully dominate a station with about 30 crew 16 minutes from round start. They tagged everything without much resistance from the other gangs (who were mostly killing each other in the halls), dropped their dominator in the testing lab and set up 2 machine g...
by Hatfish
Sun May 21, 2017 10:19 pm
Forum: Coding Feedback
Topic: Meson Changes Discussion
Replies: 49
Views: 13101

Re: Meson Changes Discussion

It's actually not that bad at all right now, I can see it improving greatly once chasms are more visible though.
by Hatfish
Fri May 05, 2017 10:34 pm
Forum: Coding Feedback
Topic: New drake swoop
Replies: 12
Views: 2990

Re: New drake swoop

Is there really no other way of making the drake fight challenging than to make it impossible to fight without having zero slowdown?
by Hatfish
Sun Apr 16, 2017 7:39 pm
Forum: Spriting and Mapping
Topic: Cerestation (It's dead, Jim)
Replies: 315
Views: 83195

Re: Cerestation (WIP) (Size Poll)

Currently it's very easy to get trapped in the asteroid when re-entering the station z-level from space, which fucks you over unless you have a mining tool/an admin is on. I'd assume this is due to the size of the map, crunching the asteroids together a bit might fix this issue. EDIT: Turns out it's...
by Hatfish
Sat Feb 11, 2017 4:59 pm
Forum: Spriting and Mapping
Topic: Omega Station
Replies: 75
Views: 31925

Re: Omega Station

Ministation was complete, something that cannot be said of this map currently.
by Hatfish
Fri Feb 10, 2017 4:53 pm
Forum: Spriting and Mapping
Topic: Omega Station
Replies: 75
Views: 31925

Re: Omega Station

Engineering has only one pair of insulated gloves.
There's no engivend or youtool in engineering either.
The chaplain's doors are all reinforced for god knows what reason.
The APCs STILL don't work.

I'd like to remind everyone that ministation died for this unfinished piece of shit.
by Hatfish
Thu Jan 05, 2017 5:20 pm
Forum: Spriting and Mapping
Topic: Omega Station
Replies: 75
Views: 31925

Re: Omega Station

ORM is not oriented properly, ores feed into the top instead of into the side. Central hallway loses power every round. Robotics doesn't have an R&D console. R&D doesn't receive messages when the ORM receives ore. There isn't a disposals system. I don't think this map was rotation-ready, a l...
by Hatfish
Mon Dec 26, 2016 1:51 pm
Forum: General Chat
Topic: How much minerals/materials can a miner get per shift?
Replies: 13
Views: 2682

Re: How much minerals/materials can a miner get per shift?

Best case scenario, after an hour of mining you'd generally see 100+ of every rare material in the ORM, and anywhere from 200 to 500+ of base materials like metal and glass.
That's assuming the miners all don't die early in the round, of course.
by Hatfish
Thu Dec 22, 2016 2:40 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938664

Re: Minor Suggestions

This kills the miner. Lavaland airpressure is set where it is because KAs can not operate fully in anything remote breathable, same with plasma cutters. So you could go and get two of those handy KA mods that eliminates that penalty (which also gives those mods a legitimate use outside of murder, a...
by Hatfish
Tue Dec 20, 2016 11:39 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938664

Re: Minor Suggestions

Add a machine that will raise the atmospheric pressure of lavaland to breathable conditions as a colossus drop (since it doesn't drop anything useful right now anyways).
Unsure if there would be an easy way to do this without causing horrific amounts of lag.
by Hatfish
Thu Dec 08, 2016 12:27 am
Forum: Coding Feedback
Topic: Swarmer Horde Lavaland
Replies: 49
Views: 10084

Re: Swarmer Horde Lavaland

No, they're somewhere around 2-3 hits unless you maxed out your damage mods.
by Hatfish
Wed Nov 16, 2016 12:02 pm
Forum: Closed Policy Discussion
Topic: "Self-Antagging" via mining drops - clarify
Replies: 160
Views: 46031

Re: "Self-Antagging" via mining drops - clarify

What's the point of having all these fun items if you can't use them?
by Hatfish
Sat Nov 12, 2016 12:13 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1041785

Re: ITT: We make shitty suggestions and come up with poor id

Add a one-use item that can change your appearance like a magic mirror and give it to the space bartender/hotel staff/any similar ghost roles.
by Hatfish
Wed Oct 19, 2016 1:43 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1041785

Re: ITT: We make shitty suggestions and come up with poor id

Add a type of dental implant that expels large amounts of a chosen gas when activated so I can do this with traitors as a doctor.
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