Search found 430 matches

by Tokiko2
Tue Jun 24, 2014 4:16 pm
Forum: NTStation Ideas
Topic: bring back the refillable sleepypens/chempens!
Replies: 45
Views: 20382

Re: bring back the refillable sleepypens/chempens!

Please no refillable parapens. Sleepy pens were always more expensive than parapens either way and I'd rather not see people encouraged to buy parapens.
paprika wrote:Can you put infected blood in it?
Very likely.
by Tokiko2
Mon Jun 23, 2014 8:53 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 626906

Re: Pet Peeves Thread - Little things that REALLY annoy you

I also have that hug problem with ctrl click. It's even more annoying with lockers/crates/bodybags. Bonus points if people steal stuff when you accidently open it.
by Tokiko2
Mon Jun 23, 2014 6:11 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 87925

Re: "It's silicon policy time!" "No CentCom no!"

miggles wrote:Transformation is 100% proof of a changeling. It's the most obvious thing a changeling can do that marks them as a changeling other than screaming on chat with armblades and skin armor "I AM A CHANGELING"
What if they got transform stung?
by Tokiko2
Sun Jun 22, 2014 10:12 am
Forum: NTStation Ideas
Topic: bring back the refillable sleepypens/chempens!
Replies: 45
Views: 20382

bring back the refillable sleepypens/chempens!

Can we get them back? They're basically a disguised traitor hypospray that comes with some free sleeptoxin. The sleeptoxin is pretty useless but the main use of the pen is the ability to fill it with other reagents and inject these into people instantly without the syringe delay. Would greatly impro...
by Tokiko2
Sun Jun 22, 2014 4:27 am
Forum: NTStation Feedback
Topic: Swiping Assistants IDs
Replies: 18
Views: 8393

Re: Swiping Assistants IDs

I've used it before too. It was a good feature and I'd like it back aswell.
by Tokiko2
Sat Jun 21, 2014 8:00 pm
Forum: NTStation Feedback
Topic: generic nonspecific announcements
Replies: 6
Views: 5008

Re: generic nonspecific announcements

For some reason it works for me. I only get the "Attention!" sound for a few events, the others have their correct sounds.
by Tokiko2
Sat Jun 21, 2014 8:11 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

Image
We reenact the orion trail arcade game in a 30 minute shuttle flight. Fun event.
by Tokiko2
Fri Jun 20, 2014 8:25 pm
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

Give us the ability to pick a pill/bottle appearance when using the chemmaster. Really, what's the point of different looking bottles and pills if they are all randomly choosen?
by Tokiko2
Fri Jun 20, 2014 9:31 am
Forum: NTStation Ideas
Topic: PROBABILITIES INTENSIFY [PLEASE READ]
Replies: 19
Views: 8844

Re: PROBABILITIES INTENSIFY [PLEASE READ]

My thoughts on this: All 20+ player gamemodes should generally have a higher weighting because Artyom does not always reach that amount of readied players so that when we get enough, there should be a good chance that we actually get to play those exclusive modes. The 30+ player modes should have a ...
by Tokiko2
Thu Jun 19, 2014 8:58 pm
Forum: Closed Policy Discussion
Topic: Should antags be obligated to actually antagonize people?
Replies: 36
Views: 8850

Re: Should antags be obligated to actually antagonize people

I think the real problems are the outdated objectives. "Kill this random atmos tech and escape alive." kind of encourages people to not go loud or do something that makes the round interesting. People usually kill their target/steal objective and then become passive all round to survive. G...
by Tokiko2
Wed Jun 18, 2014 6:50 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

http://i.imgur.com/KFIe67r.png Rigel being Rigel. Took a braindead Autumn and extracted a LOT of blood from her. You can't see it, but there were atleast 10 large beakers full of blood in the fridge. http://i.imgur.com/ZDp8hq7.png Ninja helping with kudzu. http://i.imgur.com/r2tNbNU.png Part of a m...
by Tokiko2
Mon Jun 16, 2014 5:07 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

SQUAWK
Image

Not pictured: Poly-sie laying facehugger eggs and explosive kudzu.
by Tokiko2
Sun Jun 15, 2014 7:07 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

Vekter wrote:I'm more concerned about that advanced e-gun. Enjoy radiation.
Was very likely reliability 100. Three people used one for the entire round and not a single one broke.
by Tokiko2
Sun Jun 15, 2014 3:43 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

Here's a screenshot where we fought the core of the superblob:

Image
by Tokiko2
Sat Jun 14, 2014 8:24 pm
Forum: Roleplaying
Topic: Mega Anime Avatar Creator Thread!
Replies: 175
Views: 88126

Re: Mega Anime Avatar Creator Thread!

420goslingboy69 wrote:saiga is fat
a bit
by Tokiko2
Sat Jun 14, 2014 9:20 am
Forum: Off Topic
Topic: Whats your favourite Anime?
Replies: 91
Views: 32685

Re: Whats your favourite Anime?

Katanagatari by far! I really liked everything about it: the characters, the setting,
Spoiler:
even the ending. Especially the ending actually.
Kaiji was a very unique experience to watch and got me interested in the other works of Fukumoto so I guess it deserves to be one of my favorites too.
by Tokiko2
Sat Jun 14, 2014 4:31 am
Forum: Ideas
Topic: Fixing Rev
Replies: 31
Views: 6900

Re: Fixing Rev

The delay is a really good idea. So many heads of staff overwhelmed simply because they were too busy gearing up.
by Tokiko2
Fri Jun 13, 2014 9:06 am
Forum: Roleplaying
Topic: Mega Anime Avatar Creator Thread!
Replies: 175
Views: 88126

Re: Mega Anime Avatar Creator Thread!

I tried too. Bawk!

Image
by Tokiko2
Wed Jun 11, 2014 7:58 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 682440

Re: Little things you learned that are game changing

You can get kudzu by injecting atleast 5u of mutagen into an empty but weed infested plant tray. Pouring sugar into plant trays raises the weed and pest levels quickly! If you get lucky, you can get kudzu 5 minutes into the round.
by Tokiko2
Wed Jun 11, 2014 1:34 am
Forum: Roleplaying
Topic: Mega Anime Avatar Creator Thread!
Replies: 175
Views: 88126

Re: Mega Anime Avatar Creator Thread!

please make the birdlady aswell
by Tokiko2
Sun Jun 08, 2014 7:14 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

Cipher3 wrote:Last night...
Firefighter Fred.
To expand on this: He was giving a tolerance seminar thing instead of the usual firefighting stuff. Of course, this whole thing ended in the audience fighting each other and the captain dead and stripped in a maint shaft.
by Tokiko2
Sat Jun 07, 2014 8:44 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

Image
I am not quite sure how, but someone managed to fill escape with toy singulos from an arcade machine. The item pile on the arcade machine was so large, it crashed my client when I right clicked it and even alt click froze my game for several seconds.
by Tokiko2
Sat Jun 07, 2014 3:42 am
Forum: NTStation Coding
Topic: [MERGED] New AI ability: Bot Call! + Bots revamp!
Replies: 38
Views: 16879

Re: [POLL][PR] New AI ability: Bot Call!

Since you are already coding this, how about adding the functionality to call a mulebot to a (traitor)-item too? Fun traitoring potential, it's one of the things I always wanted.
by Tokiko2
Fri Jun 06, 2014 2:10 am
Forum: NTStation Feedback
Topic: [POLL] Changeling rebalance
Replies: 20
Views: 9378

Re: [POLL] Changeling rebalance

Spread infestation needs to be changed if this goes through since it makes the ability very difficult to obtain.
by Tokiko2
Thu Jun 05, 2014 5:43 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

You know those walking mushrooms? And one of the events that TBM had where we had a mushroomon fighting league where we would train mushrooms and let them fight each other in an arena and they eventually started attacking people? Why not make this a real feature for the game? Have walking mushrooms ...
by Tokiko2
Wed Jun 04, 2014 6:47 pm
Forum: Spriting and Mapping
Topic: Efficiency Station 3.0.0d COMPLETE
Replies: 34
Views: 9724

Re: Efficiency Station 3.0.0d COMPLETE

I'm curious, if you do not wish to continue the maps, could you upload them and let others finish/modify/use parts of them? I'm especially interested in efficiency 2.
by Tokiko2
Tue Jun 03, 2014 9:34 pm
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

That's like the whole point of spray bottles. The mop has more wet tiles, but has a delay, and you have to drag a bucket or cart around. I think the point of a space cleaner bottle is to clean, not to make slippery tiles. Even then, you're much better off using spacelube instead. The mop bucket has...
by Tokiko2
Tue Jun 03, 2014 8:12 pm
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

paprika wrote:Water sprayers slow you down.
Not the spray bottles though. And each of them is still 25 tiles of instantslip water tiles.
by Tokiko2
Tue Jun 03, 2014 7:58 pm
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

paprika wrote:Soap having limited charges would be far, far better.

>remove floor mopping delay
>rapid-slipping shit

no
You can still do this with water sprayers. Except for the mop you need to carry a mop which is larger AND a mop bucket.
by Tokiko2
Tue Jun 03, 2014 7:59 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

Remove the floor mopping delay and add a delay for the soap instead.

There's no reason to use mops and mop buckets or even the spray bottle/backpack right now because soap is superior to everything.
by Tokiko2
Mon Jun 02, 2014 6:33 pm
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 139544

Re: General Character Discussion

What is it about birds that she likes so much? She hatched from a tengu egg and was raised at a parrot shrine. It's natural that she's very interested in birds. seiga is based on a 2hu character right? so where does pishushuhaosupo come from? Not really. The last name has no meaning. Any questions ...
by Tokiko2
Mon Jun 02, 2014 6:01 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 626906

Re: Pet Peeves Thread - Little things that REALLY annoy you

People looting and breaking departments to extreme degrees. Nothing worse than arriving in medbay and fiding out that the entire medbay storage is gone, chemistry has multiple deconstructed walls and no beakers at all and surgery is missing all tools.
by Tokiko2
Mon Jun 02, 2014 5:47 am
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 139544

Re: General Character Discussion

Any questions about lady Pishuaipiao?
by Tokiko2
Sun Jun 01, 2014 6:51 am
Forum: Spriting and Mapping
Topic: Efficiency Station 3.0.0d COMPLETE
Replies: 34
Views: 9724

Re: Efficiency Station 3.0.0d COMPLETE

When do we get to test this?
by Tokiko2
Sun Jun 01, 2014 4:51 am
Forum: NTStation Coding
Topic: (Poll) Meson changes
Replies: 7
Views: 5142

Re: (Poll) Meson changes

Full vision! They're actually useful for engineering work and the pseudo thermal effect of the new ones is just terrible.
by Tokiko2
Sat May 31, 2014 9:31 pm
Forum: Closed Policy Discussion
Topic: Atmos Modifications
Replies: 152
Views: 38318

Re: Atmos Modifications

Why not edit the maps to make it impossible to disable AIs ability to flood plasma without breaking atmos entirely?
by Tokiko2
Sat May 31, 2014 6:22 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

Two very easy and small suggestions: First: Please move the medical hardsuit into a SSU and move it to the med storage. No CMO uses them anyway and always asks MDs to recover corpses from space. Second: Please add more medical wintercoats to the medical locker. They are incredibly useful for doctors...
by Tokiko2
Sat May 31, 2014 6:08 am
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 920359

Re: Screenshots General

http://i.imgur.com/4IeQeYa.png Bawk! http://i.imgur.com/hIRn9bY.png SQUAWK! http://i.imgur.com/GZ7vGIv.png Bwaaaaark! (Story behind this: I wanted to grow some exotic stuff for food...and only got killer tomatoes(they are completely harmless despite their name) out of mutating. So I decide to grow ...
by Tokiko2
Sat May 31, 2014 1:35 am
Forum: NTStation Feedback
Topic: CHANGE BRIEFCASES BACK
Replies: 14
Views: 7542

Re: CHANGE BRIEFCASES BACK

They were rarely used, but they had a nice unique effect. Now they're just plain melee weapons that nobody will use because there are much better weapons everywhere anyway.
by Tokiko2
Thu May 29, 2014 7:02 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

I'm pretty sure that the changeling spiders and the botany mutation ones only spawn the hunter ones. Nurses and guards only seem to spawn from the xenobio slimecores, admin events and the random spider infestation event.
by Tokiko2
Thu May 29, 2014 2:55 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 682440

Re: Little things you learned that are game changing

You know those Rusian Revolvers that spawn on some maps? You can load them with revolver ammo and shoot them just like a regular revolver! However, there is a twist to this: Each time you fire, you'll spin the chamber. So while the first shot of a full revolver will always fire, the second one may n...
by Tokiko2
Thu May 29, 2014 2:36 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

Upgradeable "Spread Infestation" ability. First you can only create the normal spiders, after 5 genomes your spiderlings can grow into one of the other spiders. With 10 genomes they can grow into those that lay eggs. Maybe even one extra spider at 15.
by Tokiko2
Tue May 27, 2014 6:26 am
Forum: NTStation Feedback
Topic: NTstation update bug megathread 5/26
Replies: 19
Views: 9077

Re: NTstation update bug megathread 5/26

There's a new kind of kudzu mutation that can instagib people randomly and silently which is terrible for reasons I shouldn't have to explain. I believe this is an unintended effect and was fixed on the /tg/ branch already. Link: https://github.com/tgstation/-tg-station/pull/3450 and https://github....
by Tokiko2
Mon May 26, 2014 9:09 pm
Forum: Closed Policy Discussion
Topic: Atmos Modifications
Replies: 152
Views: 38318

Re: Atmos Modifications

I think it's a weird policy, considering that engineers are told to keep their singulo as safe as possible and are free to modify engineering to make it more secure. Locking emitters, locking collectors, lowering shutters is not only allowed, it's even encouraged! I don't really feel strongly for or...
by Tokiko2
Mon May 26, 2014 6:30 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

Yes, but actually removeable with a wrench instead of explosions.
by Tokiko2
Mon May 26, 2014 5:52 am
Forum: NTStation Ideas
Topic: Minor Suggestions Mk. III; Artyom Edition
Replies: 221
Views: 75763

Re: Minor Suggestions Mk. III; Artyom Edition

I'd like to see a valve that the AI/silicons can interact with and which can be dispensed from the pipe dispenser.
by Tokiko2
Mon May 26, 2014 2:06 am
Forum: NTStation Feedback
Topic: Summon mechs is dumb
Replies: 77
Views: 29984

Re: Summon mechs is dumb

I dislike the spell. Mechs provide great defense, most of the summoned mechs can barely scratch other mechs with their weapons and they do not have infinite power which means that many people choose to just sit around at a location to avoid running out of charge. This means that the mech rounds are ...
by Tokiko2
Sat May 24, 2014 11:24 pm
Forum: General Chat
Topic: Expectations of Security
Replies: 52
Views: 19311

Re: Expectations of Security

You're missunderstanding what I meant. I don't mean that getting removed from the round as an antag by security is bad. I meant that security officers who stuff you into a 3x2 isolation cell and then expect you to stay around for an hour or more and then rant on in OOC when you decide to ghost or go...
by Tokiko2
Sat May 24, 2014 7:47 pm
Forum: General Chat
Topic: Expectations of Security
Replies: 52
Views: 19311

Re: Expectations of Security

I expect security not to be powertripping. It is really a sad thing if you get bolted and buckle cuffed in a 3x2 perma cell for having an emag...and then have the security players scream in OOC after the round ends about how you are a shitler for ghosting and not putting up with their "punishme...
by Tokiko2
Sat May 24, 2014 6:47 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 658328

Re: Stories of Awesome (Or something close to it.)

Lovecraft wrote:stuff
Before that whole thing happened we emagged escape open, space lubed it and had Luck beat me up in escape which resulted in atleast half the crew getting spaced, including a changeling.