Search found 29 matches

by Shadowizard
Wed Apr 25, 2018 12:18 am
Forum: Ideas
Topic: Multi-media library / Library improvements
Replies: 19
Views: 4143

Re: Multi-media library / Library improvements

With regards to the quality of community-generated content, my two cents is a mere rating system on the books (and if any of the above makes it into the game the other media as well). A one to five star system would fit the book theme and (speaking out of my ass as someone who knows nothing about SQ...
by Shadowizard
Sun Apr 22, 2018 6:36 pm
Forum: Ideas
Topic: Multi-media library / Library improvements
Replies: 19
Views: 4143

Multi-media library / Library improvements

Here's a bunch of library ideas We should be able to archive holodisks and tapes like library books. Then both tapes and holodisks will be used more. It also gives the librarian more things to do. Perhaps a researchable improvement on the holopads to allow for movies with multiple people? (Digressi...
by Shadowizard
Thu Aug 03, 2017 4:37 am
Forum: Former Admins
Topic: [No Longer Admin] Darkgenerallord
Replies: 67
Views: 25224

Re: Darkgenerallord

Very courteous and polite. I would however like to complain about his bwoinking me for building a plasma statue with no malicious intent. I don't like the precedent it sets.
by Shadowizard
Wed Jul 12, 2017 10:53 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938671

Re: Minor Suggestions

Freezers should prevent deaths from the nuke, but only if you are the curator.
by Shadowizard
Wed Jun 21, 2017 10:57 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938671

Re: Minor Suggestions

Leather overcoats should have 5% (Or lower) melee armour because they're thick. For reference, sec jumpsuits have 10% melee.
by Shadowizard
Wed Jun 21, 2017 10:36 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938671

Re: Minor Suggestions

Chefs should speak Swedish. Assistants should speak gutterspeak, which sounds like shitty Queen's English with a super-heavy accent.
by Shadowizard
Sun Jun 18, 2017 11:05 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938671

Re: Minor Suggestions

Re-sprite the curator's soapstone and whip. The whip looks like a piece of hair, and the soapstone looks like somebody puked on a cheeto.
by Shadowizard
Thu May 25, 2017 11:56 pm
Forum: Ideas
Topic: Visiting Ships
Replies: 12
Views: 2896

Visiting Ships

We should have various shuttles that come to the station as a normal event. It would be in the vein of the cargo shuttle, except the shuttles would contain actual players drawn from the ghost pool. After a certain amount of time, the shuttle leaves with it's crew and thus despawns and the crew becom...
by Shadowizard
Sat Apr 08, 2017 5:48 pm
Forum: Ideas
Topic: Give the HoP a space suit.
Replies: 20
Views: 4410

Give the HoP a space suit.

Seriously. Every other head has one in their office except the HoP. I think the HoP needs one, Also, please don't get pissy if I didn't put this in the right spot. I don't spend much time on the forums.
by Shadowizard
Sun Feb 05, 2017 12:49 am
Forum: Spriting and Mapping
Topic: Omega Station
Replies: 75
Views: 31925

Re: Omega Station

Specifically, the APC's for the central hall and primary hall areas need power nodes. There is no connecting wire to the security office APC. The HoP APC isn't connected to the rest of the grid.The power lines to the Escape APC aren't connected to the rest of the grid. If I see anything else I'll le...
by Shadowizard
Sat Feb 04, 2017 1:50 am
Forum: Spriting and Mapping
Topic: Omega Station
Replies: 75
Views: 31925

Re: Omega Station

Some thoughts just looking at some of the engineering sections: Engine is set up wrong. All of the pumps are facing the wrong way. There should be canisters instead of air scrubbers Powernet is WEIRD. Either a mouse chewed a wire in a nigh-inaccessible spot or it's not setup right. Central hallway a...
by Shadowizard
Wed Feb 01, 2017 2:21 am
Forum: Ideas
Topic: Augmented Implants
Replies: 14
Views: 3638

Re: Augmented Implants

perhaps there can be some balances, like taser rounds for the taser arm, and the syringe can just be for medicine. Or if you hack it, for toxins, what I'm trying to say is: there can be balances. What if the "weapon arms" have to be surgically removed to recharge or reload? It balances th...
by Shadowizard
Wed Feb 01, 2017 2:15 am
Forum: Ideas
Topic: Two-reagent spray bottle
Replies: 10
Views: 2342

Two-reagent spray bottle

What if we had a version of the spray bottle which had space for two different reagents? It could spray from either tank individually or both. Would it be feasible to have the two react before spraying forwards? Would there be any benefit such as putting a reactions epicenter at a distance for explo...
by Shadowizard
Thu Aug 18, 2016 1:58 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 938671

Re: Minor Suggestions

Make weedkiller work on potted plants.
by Shadowizard
Tue Aug 16, 2016 12:02 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531906

Re: Simple Questions Thread

How do you destroy sandbags?
by Shadowizard
Thu Jun 09, 2016 12:28 am
Forum: Ideas
Topic: Station Beautification
Replies: 11
Views: 2760

Station Beautification

Alright so. I've always loved the aesthetics of the new goonstation map. The thing is gorgeous. I realized that one of the biggest things wrong with the aesthetics of /tg/station is the lighting. Everything is just too goddamned bright. It's like a hospital or office building or something. We need y...
by Shadowizard
Mon May 30, 2016 8:02 pm
Forum: Ideas
Topic: Nanotrasen-Brand Killer spiders
Replies: 10
Views: 2824

Re: Nanotrasen-Brand Killer spiders

Alright. Point taken. Not one of my better ideas.
by Shadowizard
Sat May 28, 2016 8:09 pm
Forum: General Chat
Topic: Quick Question
Replies: 1
Views: 964

Quick Question

Does the atmos pipe dispenser give our vents, scrubbers and the like? If not, how can they be crafted?
by Shadowizard
Sat May 28, 2016 5:09 pm
Forum: Ideas
Topic: PDA cameras
Replies: 10
Views: 2777

Re: PDA cameras

I wasn't clear. It does not print. Semi-digital technology.
by Shadowizard
Sat May 28, 2016 5:07 pm
Forum: Ideas
Topic: Nanotrasen-Brand Killer spiders
Replies: 10
Views: 2824

Re: Nanotrasen-Brand Killer spiders

Forgot to include above, spiders can only understand those radio channels It sounds like it is a bit silly and almost too easy to make. Silly? The SOAP is part-joke but still deadly, and the syndicate does have joke items available. It is probably too easy to make. Maybe the egg is uncraftable, but ...
by Shadowizard
Sat May 28, 2016 4:44 pm
Forum: Ideas
Topic: PDA cameras
Replies: 10
Views: 2777

Re: PDA cameras

i always thought that SS13 took place in The Far Off Future of The Year 1986, Ah. That explains a bit. But still... the Cameras should be given to every PDA in order to make it easier to record crimes. You're less likely to commit a crime in open if you know the Assistant over there could take a pi...
by Shadowizard
Sat May 28, 2016 4:39 pm
Forum: Ideas
Topic: Nanotrasen-Brand Killer spiders
Replies: 10
Views: 2824

Nanotrasen-Brand Killer spiders

Came to me in a dream. I think we should add a new craftable item, the Nanotrasen Attack Spider Egg. Crafted with a spider egg, a loyalty implant, and a cyborg head, it creates a scary, ventcrawling monster at the beck and call of the command staff. They follow a more aggressive version of the silic...
by Shadowizard
Sat May 28, 2016 4:17 pm
Forum: Ideas
Topic: PDA cameras
Replies: 10
Views: 2777

PDA cameras

Alright. So, my biggest issue with the PDA's is that this is the future. Cellphones have had cameras for quite a while irl, which is hundreds if not thousands of years in the past for our game. The PDA's should have cameras built in. In order to ensure the camera item should still be a thing, Normal...
by Shadowizard
Fri May 27, 2016 1:16 am
Forum: Ideas
Topic: New Middle-Management Jobs
Replies: 4
Views: 1488

New Middle-Management Jobs

Alright. First off, I'm a regular HoP player who micromanages. This should explain the post. Middle management jobs are jobs which head a department, but report to the HoP. Right now we only have one, the Quartermaster. I think we need at least one more, but have also thought of two others which cou...
by Shadowizard
Sun May 08, 2016 11:09 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Shadowizard23- Permaban
Replies: 3
Views: 1125

Re: [Saegrimr] Shadowizard23- Permaban

Thank you very much. I will try my best to follow the rules.
by Shadowizard
Sun May 08, 2016 5:43 pm
Forum: Resolved Appeals
Topic: [Saegrimr] Shadowizard23- Permaban
Replies: 3
Views: 1125

[Saegrimr] Shadowizard23- Permaban

Account name: Shadowizard23 Character name: It's been about a month, but I think it was Vinny Goldfinch Banning Admin: Saegrimr Ban Type: Permaban Reason: Metacomms between myself and cheetahclaw23 My side of the story: This was a month ago, so the details are fuzzy. Basically, my roommate and I wer...
by Shadowizard
Sun Apr 17, 2016 4:58 pm
Forum: Resolved Appeals
Topic: Saegrimr, Shadowizard23, Metacomms
Replies: 3
Views: 1117

Re: Saegrimr, Shadowizard23, Metacomms

So, as it turns out, he was in there for a good reason. I wasn't aware of this, but he had assaulted a sec officer as they tried to arrest him. So you can disregard the unfair sentence bit above
by Shadowizard
Sun Apr 17, 2016 4:35 pm
Forum: Resolved Appeals
Topic: Saegrimr, Shadowizard23, Metacomms
Replies: 3
Views: 1117

Re: Saegrimr, Shadowizard23, Metacomms

He probably won't post anything on the forums. I introduced him to the game, I'm a relative noob myself (4 months), and I just recently realized there is a forums, and he's pretty irresponsible.
by Shadowizard
Sat Apr 16, 2016 10:31 pm
Forum: Resolved Appeals
Topic: Saegrimr, Shadowizard23, Metacomms
Replies: 3
Views: 1117

Saegrimr, Shadowizard23, Metacomms

Post Content: "You have been banned by saegrimr. Reason: Metacomms pair between Cheetahclaw23 and Shadowizard23 This is a permanent ban." Byond account and character name: Shadowizard23 Banning admin: Saegrimr Ban type (What are you banned from?): Game Ban reason and length: Permanant, Met...