Search found 48 matches

by Pilgrim
Sun Aug 14, 2016 9:20 pm
Forum: Ideas
Topic: The Legacy Of Harambe
Replies: 14
Views: 4100

Re: The Legacy Of Harambe

Harambe isn't stale but it's a very minor meme that people overplay. Just make one of Pun Pun's possible names Harambe and call it a day.
by Pilgrim
Sun Aug 14, 2016 10:53 am
Forum: Ideas
Topic: [WIP] Fallout13 TGstation build
Replies: 101
Views: 32854

Re: [WIP] Fallout13 TGstation build

Played this today. It was fun as fuck: blazed down the highway in my motorcycle as an NCR Ranger, with a sawn-off shotgun in the other hand. Arrived in a town to find it occupied by NPC raiders. Blasted them and scavenged for food. After saving a woman from some raiders I wordlessly pointed to a sle...
by Pilgrim
Wed Jul 06, 2016 3:02 am
Forum: Ideas
Topic: Let's brainstorm a new antag.
Replies: 35
Views: 9090

Re: Let's brainstorm a new antag.

Have a counterintelligence mode. 1 NT agent has successfully embedded with 3 (this scales at a 1:3 ratio durr) other Syndicate traitors, and his objective is to stop all other traitors from completing their objectives (which he does not know). Everyone starts with 20 TC and a syndicate uplink, and e...
by Pilgrim
Tue Jul 05, 2016 2:38 pm
Forum: Coding Feedback
Topic: Tele-Gulag
Replies: 67
Views: 15834

Re: Tele-Gulag

What happens to the cuffs a prisoner has on when he's teleported to the station?
by Pilgrim
Tue Jul 05, 2016 2:37 pm
Forum: Ideas
Topic: Make paranoia great again
Replies: 33
Views: 9722

Re: Make paranoia great again

I don't like the idea of punishing people who try to stop murderboners.
by Pilgrim
Mon Jul 04, 2016 11:37 pm
Forum: Coding Feedback
Topic: Tele-Gulag
Replies: 67
Views: 15834

Re: Tele-Gulag

The gulag does seem pretty hard to storm if the prisoners get organized, so I have a solution: take a humanized monkey from genetics, attach a backpack with a toxins bomb, and send him to the gulag. Activate it either by timer or signaller. Alternatively do this with a live greytider you were going ...
by Pilgrim
Mon Jun 27, 2016 11:31 pm
Forum: Ideas
Topic: [POLL]Is it worth the time/effort to enforce a sci fi theme?
Replies: 67
Views: 16938

Re: Is it worth the time/effort to enforce a sci fi theme?

I was talking about it in OOC yesterday and most players agree with me that the new fantasy angle we've been going at isn't very desirable. A lot of the times what's implemented just seems to have no real justification for existence lorewise, possess OP characteristics that are excused by its fantas...
by Pilgrim
Sun Jun 26, 2016 12:28 am
Forum: Off Topic
Topic: 2k16 /pol/
Replies: 1531
Views: 308261

Re: 2k16 /pol/

The only thing wrong with RT is that they report on certain things to create a certain perception. Nothing they report on is factually inaccurate, and in this case they're not lying. Everything is coming from the Die Weit newspaper, which has a reputable reputation. https://www.rt.com/news/347530-ge...
by Pilgrim
Thu Jun 23, 2016 11:54 pm
Forum: Resolved Appeals
Topic: [Bob Dobbington] darwin wins, flawless victory
Replies: 36
Views: 7144

Re: [BGOBandit] darwin wins, flawless victory

It's a one day ban
by Pilgrim
Thu Jun 23, 2016 8:45 am
Forum: Closed Policy Discussion
Topic: Disallow murder sprees on Basil.
Replies: 92
Views: 20329

Re: Disallow murder sprees on Basil.

Look, antags don't need to be paranoid because everyone knows a murderboner when we see one. It's not crashing the brig (WITH NO SURVIVORS), it's not bombing the station to sow chaos, it's not about gunning your way to your objective -- it's about that faggot who gets an esword, crossbow, and noslip...
by Pilgrim
Mon Jun 20, 2016 5:41 am
Forum: Spriting and Mapping
Topic: Making the smallest station possible?
Replies: 20
Views: 7218

Re: Making the smallest station possible?

Having Tcomms exposed to space seems a bit hazardous.
by Pilgrim
Mon Jun 20, 2016 1:12 am
Forum: Ideas
Topic: Inter-station Deliveries
Replies: 25
Views: 5453

Re: Inter-station Deliveries

For the current inter-station communication, is the average crewman capable of viewing it? Like, does an announcement on Basil show up when Sybil sends a message?


Imo in order to prevent metagaming with braindeads transferring the comms console printouts should be the only way to see messages.
by Pilgrim
Mon Jun 20, 2016 12:32 am
Forum: Spriting and Mapping
Topic: Making the smallest station possible?
Replies: 20
Views: 7218

Re: Making the smallest station possible?

Making the Bearcat move like a shuttle would open up interesting possibilities for an SS13 crew-adventure spinoff. A dungeon crawler with more RP. Accept missions from Centcomm to go investigate the ruins of some station, fight syndies, or act as envoy to the Clown Planet on a mission that goes horr...
by Pilgrim
Mon Jun 13, 2016 9:03 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645140

Re: Stories of Awesome (Or something close to it.)

> be detective, only sec besides warden > dreamstation so of course it's a skeleton crew because fuck dream station > see some unknown in a space suit fucking around in space on the side of the station > takes off when he sees me. > fuck it whatever > some time later an explosion goes off near the ...
by Pilgrim
Sat Jun 11, 2016 11:13 pm
Forum: Ideas
Topic: Ideas to ruin security
Replies: 76
Views: 14961

Re: Ideas to ruin security

The only way sec would not emerge as its own faction with the current player culture is if you removed the brig and armory. Instead each office would have one or two cells and a supply locker. The HoS' office could have a button that unlocks emergency gear i.e. lasers, hard suits, and so on in those...
by Pilgrim
Sat Jun 11, 2016 11:11 pm
Forum: Ideas
Topic: Tele-Gulag. For faster, and safer dealing with grey tide.
Replies: 46
Views: 12556

Re: Tele-Gulag. For faster, and safer dealing with grey tide

Screemonster wrote:
Jacough wrote:Problem with that is that most shitters immediately go brain dead if they get a gulag sentence instead of a timed sentence since they can't just alt tab out of the game to read their chinese comics until their sentence is up.
this sounds like the opposite of a problem
by Pilgrim
Sat Jun 11, 2016 11:09 pm
Forum: Successful Complaints
Topic: [HBL]- Spawning Perma Prisoners tools
Replies: 20
Views: 5299

Re: [HBL]- Spawning Perma Prisoners tools

Murderboners deserve to be gassed, if you're going to behead a few people and waste their time you deserve to have your time wasted. I don't know how you can even have the gall to be a murderboner and go "muh ghost roles" when you get caught. Fuck off, people played just fine when there we...
by Pilgrim
Sat Jun 11, 2016 11:06 pm
Forum: Coding Feedback
Topic: Cherry bombs could use a small nerf
Replies: 58
Views: 15648

Re: Cherry bombs could use a small nerf

Daisy Holmes used a cherry bomb on the brig today. It put it in a pretty decent dent, destroying a door and spacing one or two tiles with lattices exposed. Rest of the damage was just busted tiles and windows. Because it's Daisy I'm assuming those were maxcaps, and the whole explosion was about the ...
by Pilgrim
Sat Jun 11, 2016 10:57 pm
Forum: Closed Policy Discussion
Topic: Station damage FNR
Replies: 83
Views: 19736

Re: Station damage FNR

As security I aim to throw this people into lavaland permanently. If I'm not I just catch them with a flamethrower.
by Pilgrim
Sun Jun 05, 2016 10:53 am
Forum: Ideas
Topic: Change to loyalty implants
Replies: 10
Views: 2862

Re: Change to loyalty implants

This is a good post.
by Pilgrim
Sun Jun 05, 2016 10:49 am
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 39089

Re: Security Population & Competence

Would it be possible to remove the number that indicates how many security officers are playing when you click join game? I feel that I'd be more willing to sign up as a security officer if I didn't know there was only one other guy there.
by Pilgrim
Sun Jun 05, 2016 10:35 am
Forum: Coding Feedback
Topic: BZ gas
Replies: 32
Views: 9524

Re: BZ gas

Yeah, I do it all the time tbh. A fully staffed atmos team will set it up if there's no situation that demands their attention or no autism projects or going on. The problem is that a lot of apathetic people sign up for atmos to take the hardsuit fire axe and be a general cunt throughout the station.
by Pilgrim
Sun Jun 05, 2016 10:32 am
Forum: Coding Feedback
Topic: R&D level remake feedback
Replies: 59
Views: 16389

Re: R&D level remake feedback

You know, maybe a good way to make R&D less pastebin-y would be to turn it into a series of achievements that you need to unlock in order to get more research levels. The scientist could equip a toggleable scanner that analyzes bodily reactions to certain events, i.e. being eaten by a slime. Thi...
by Pilgrim
Fri Jun 03, 2016 6:26 am
Forum: Ideas
Topic: Stun, slip, and weaken nerf.
Replies: 44
Views: 10165

Re: Stun, slip, and weaken nerf.

Yeah I'm hesitant about this. Stuns aren't what's fucking over security.
by Pilgrim
Fri Jun 03, 2016 6:08 am
Forum: Coding Feedback
Topic: BZ gas
Replies: 32
Views: 9524

Re: BZ gas

It should be removed from atmos entirely, absolutely no reason for it to be there.


I do think science should keep one stored in toxins, and an RD access-level canister that can be ordered from cargo. Its actual uses should be expanded as well, instead of just slime stasis.
by Pilgrim
Fri Jun 03, 2016 6:06 am
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 123487

Re: Angel wings. The new slippery slope.

Yeah the mining gear isn't too overpowered because not only do miners die like flies but they don't really have anything to counter a good stun or two. Haven't had any problems as security facing off traitor miners with intimidating loot. However, there's definitely a line being crossed in terms of ...
by Pilgrim
Thu Jun 02, 2016 9:20 am
Forum: Coding Feedback
Topic: BZ gas
Replies: 32
Views: 9524

BZ gas

DOES NOT HAVE THE OPTION TO BE FILTERED ON ATMOS AIR PANELS WHY



REEEEEE


literally impossible to remove unless you use a disruptive, slow panic siphon or a useless portable scrubber that can't be upgraded
by Pilgrim
Thu May 26, 2016 7:41 am
Forum: Closed Policy Discussion
Topic: The slow deterioration of round length
Replies: 100
Views: 22308

Re: The slow deterioration of round length

I've noticed a few things responsible for shorter rounds, as compared to the last time I played frequently (right before antag sec was removed) 1) Dummy AIs or Heads calling the shuttle with messages like "HUMAN HARM" or "station's fucked". Back in the day "AI, recall! We ca...
by Pilgrim
Wed May 25, 2016 2:35 am
Forum: Coding Feedback
Topic: Overabundance Of Conversion Gamemodes
Replies: 55
Views: 12838

Re: Overabundance Of Conversion Gamemodes

How do you guys find tator rounds boring? Extended I can at least understand (though I enjoy them personally) because people actually have the time to do their fucking job. Botany can grow crazy shit, R&D can make crazier shit, engineering and atmos can indulge in based projects, the gun:cargo r...
by Pilgrim
Mon May 23, 2016 6:50 am
Forum: Coding Feedback
Topic: Peacekeeper Borgs
Replies: 222
Views: 44982

Re: Peacekeeper Borgs

DELET THIS
by Pilgrim
Thu May 19, 2016 5:39 am
Forum: Ideas
Topic: Give security an executioners block and blade
Replies: 23
Views: 5500

Re: Give security an executioners block and blade

To expand on this idea, instead of making it specifically an execution block make it a general "chopping block." This way all our jokes about sharia security that cuts off the hands of EVA thieves will become true. By the way, now that dismemberment has been added it's about time we find s...
by Pilgrim
Tue May 17, 2016 12:43 am
Forum: Ideas
Topic: Secborg replacement: Peacekeeper Borg [PR now up]
Replies: 577
Views: 127088

Re: Secborg replacement: Peacekeeper Borg [PR now up]

>ywn again be saved from the memeslip murderboner by glorious aryan secborg who then throws antag scum in perma
by Pilgrim
Tue May 17, 2016 12:38 am
Forum: Thinking Cap
Topic: Security's representation on Github.
Replies: 229
Views: 43441

Re: Security's representation on Github.

I agree that security is, for the most part, fine as it is. I frequently play it and I think there's a good proportion of sec getting stomped, sec stomping the antags, and sec being devestated early on inthe round and making a guerilla-style comeback to Judge Dress the station wastelands. Quite fran...
by Pilgrim
Sun May 08, 2016 7:48 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 838559

Re: Stories of rage, tears and regret

Chaplains have become the new greytide ever since they gave him cool weapons. Who could have guessed?
by Pilgrim
Sat May 07, 2016 8:19 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 838559

Re: Stories of rage, tears and regret

Traitor detective is really fun because you get the license to be as loose of a cannon as you want. I enjoy dispensing extremely harsh justice on graytiders (say, beating them to an inch of their life in the interrogation room) and straight up replacing my .38 with a .357 so all my fights become let...
by Pilgrim
Sat May 07, 2016 8:11 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645140

Re: Stories of Awesome (Or something close to it.)

>Box station Chef round >Cooking up some mad imitation seafood (it's all about the koibeans son) and plotting to acquire carpotoxin >Thanks botan- HOLY FUCK YOU'RE A DOUBLE AGENT NOW >Yeah whatever >Roboticist clambers over my table while I'm microwaving some steak, beelines to the dinnerware vendin...
by Pilgrim
Fri Apr 22, 2016 5:18 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 666967

Re: Little things you learned that are game changing

The syndie cigarettes are incredibly robust as they are filled with omnizine. You can guarantee you'll walk away alive from anything that doesn't kill you instantly, and people tend not to pay attention to your cigarette box if you keep it somewhere unsuspicious such as your pockets. Also, they only...
by Pilgrim
Fri Apr 22, 2016 5:12 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645140

Re: Stories of Awesome (Or something close to it.)

You name it by writing with a pen; I usually name mine Judge Holden, Judge Dredd, or the names of Raymond Chandler books and stories like The Big Sleep or Double Indemnity. Regarding school of thought for detective loadouts, I disagree with the accessibility of forensic scanners and other equipment....
by Pilgrim
Wed Apr 20, 2016 6:47 am
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645140

Re: Stories of Awesome (Or something close to it.)

Inspiration to detectives everywhere, thank you for sharing. How was your ammo looking? My plain problem during gunfights over the course of a shift is getting the ammo I need (cargo is usually to slow when you have a lot of stuff on your plate) and general equipment management, i.e. keeping the sho...
by Pilgrim
Tue Apr 19, 2016 4:25 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 937101

Re: Minor Suggestions

If you throw an object at someone while you have the help intent, they should catch it if their hand is free.
by Pilgrim
Tue Apr 19, 2016 4:17 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 666967

Re: Little things you learned that are game changing

You can open the cigarette packet while it's in your pocket by clicking and dragging it onto yourself.
by Pilgrim
Mon Apr 18, 2016 7:46 am
Forum: Coding Feedback
Topic: Detective Antag Poll
Replies: 19
Views: 4726

Re: Detective Antag Poll

Considering how often the detective is the only security member on the server, you'd be doing more harm than good in total. Additionally, you'd be damaging security's ability to investigate crime. A detective outside of sec will just mean players will roll him in order to get the free gun and trench...
by Pilgrim
Sun Apr 17, 2016 8:22 am
Forum: Coding Feedback
Topic: Why do people observe to play Free Golem instead of readying
Replies: 52
Views: 17622

Re: Why do people observe to play Free Golem instead of read

They aren't, but there's usually a reason aside from "i was waiting to roll antag". Regardless, there's going to be a group of people who will only join the server so they can play a special role, and there's really nothing that can be done to stop them. Only through inconvenience can we s...
by Pilgrim
Sun Apr 17, 2016 7:48 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 666967

Re: Little things you learned that are game changing

Yeah, the detective should be a hard drinker and not get drunk off a couple sips of hard liquor as he currently does. I support making the detective start the round as an alcoholic with the ability to wean himself off as the round progresses or remain as such with the added bonus of never vomiting o...
by Pilgrim
Sun Apr 17, 2016 7:45 am
Forum: Coding Feedback
Topic: Why do people observe to play Free Golem instead of readying
Replies: 52
Views: 17622

Re: Why do people observe to play Free Golem instead of read

No, not an actual ban. Just make it so that when you select the "observe" option upon joining the game you're prevented from being selected to become ashlanders, golems, and so on. These roles should be reserved to people who got fucked over early on or for when the round is getting stagna...
by Pilgrim
Sun Apr 17, 2016 7:33 am
Forum: Coding Feedback
Topic: Detective Antag Poll
Replies: 19
Views: 4726

Re: Detective Antag Poll

Let's be real here, the amount of interaction the average player has with the detective and the minimal chances of him being a traitor mean that most people should be answering that they haven't been affected at all. I've been playing detective since the days when security could still be antag and I...
by Pilgrim
Sun Apr 17, 2016 7:23 am
Forum: Coding Feedback
Topic: Why do people observe to play Free Golem instead of readying
Replies: 52
Views: 17622

Re: Why do people observe to play Free Golem instead of read

Simple, just ban roundstart observers from any roles whatsoever. Either only give them to those that have died (and for the first people to die this lessens the rage that can come from being gibbed 5 minutes in) or make them antag-esque roles where you need to check "yes" to be randomly co...
by Pilgrim
Sun Apr 17, 2016 7:00 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 666967

Re: Little things you learned that are game changing

What's a good drink for a detective? I generally go with hard whiskey or a rum and coke for the sake of being hardboiled, but if any seekrit drinks heal him in particular or give security-related benefits it'd be handy to know.