Search found 454 matches

by AseaHeru
Mon May 12, 2014 12:51 pm
Forum: Ideas
Topic: Shaken, not Stirred - Official Drinks Thread
Replies: 33
Views: 10055

Re: Shaken, not Stirred - Official Drinks Thread

The other things are rather silly.
by AseaHeru
Mon May 12, 2014 12:50 pm
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22535

Re: Assistant Overhaul

I like void's idea.
by AseaHeru
Mon May 12, 2014 12:41 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

YTes, but we cant roll it up into a hat.
by AseaHeru
Mon May 12, 2014 12:40 pm
Forum: Roleplaying
Topic: Ask Nanotrasen
Replies: 108
Views: 37073

Re: Ask Nanotrasen

[connected to ASK NANOTESSEN response network] [Welcome CEO Perkins] *welcome to (ASK NANOTESSEN)* That and venders really dont do much. The food from them may or may not be packing material. They spit out plates, again, thanks to contacts withing a federation, and we dont have enough space, time, o...
by AseaHeru
Mon May 12, 2014 12:37 pm
Forum: Roleplaying
Topic: Grab the Nuke Disk!!!
Replies: 29
Views: 9953

Re: Grab the Nuke Disk!!!

My husked corpse salutes you.
by AseaHeru
Mon May 12, 2014 12:34 pm
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 276400

Re: Sprite Requests

I think you can use BYOND magic to cut down on needed sprites.
by AseaHeru
Mon May 12, 2014 12:32 pm
Forum: NTStation Ideas
Topic: Replacing the single dorms
Replies: 13
Views: 3051

Re: Replacing the single dorms

If the round ends in 30min, dosent that mean the round itself only went on for 15-17 min?

-Edit, screwed up a number-
by AseaHeru
Mon May 12, 2014 12:29 pm
Forum: NTStation Ideas
Topic: Mechs with mech-thrusters for Robotics.
Replies: 4
Views: 1639

Re: Mechs with mech-thrusters for Robotics.

So, that sounds like 1) a RIPLY with an extinguisher, 2) marauder/similar

That said, yes to both. Make 'em look like pods aswell.
by AseaHeru
Mon May 12, 2014 12:28 pm
Forum: NTStation Ideas
Topic: Situational traitor items.
Replies: 37
Views: 15142

Re: Situational traitor items.

Having some sort of MULE bolt on weapons kit might be interesting.
It would probally require hacking, and be obvious as can be.
by AseaHeru
Mon May 12, 2014 12:25 pm
Forum: NTStation Ideas
Topic: Integrated sec/medical HUD for the AI
Replies: 15
Views: 7550

Re: Integrated sec/medical HUD for the AI

Ah... The main features of the HUDS (being able to edit there files) will be useless for an AI.

It would, however, be nice if they could see the icons that their borgs can see.
by AseaHeru
Mon May 12, 2014 12:22 pm
Forum: NTStation Ideas
Topic: Alternative Power Sources
Replies: 22
Views: 5739

Re: Alternative Power Sources

Supermatter reactor?

It dosent lag untill it goes critical, wherapon it lags a bit as it blows up.

Or we could just have a TEG or something.
by AseaHeru
Fri May 09, 2014 6:31 pm
Forum: General Chat
Topic: SS13 Related Art / Hand Drawn Art
Replies: 2270
Views: 739131

Re: SS13 Related Art / Hand Drawn Art

PTY, and perhaps PTP.
by AseaHeru
Fri May 09, 2014 6:27 pm
Forum: Closed Policy Discussion
Topic: The Wiki situation: The reckoning of the policy, policy
Replies: 8
Views: 3302

Re: The Wiki situation: The reckoning of the policy, policy

Mind if I suggest having archived versions of older things that are still sorta inuse?

For servers, for instance, use old telecomms as a secret on the maps (Glloydstation for Urist McStation for instance).
Also, its nice to see how things progressed.
by AseaHeru
Fri May 09, 2014 6:24 pm
Forum: Roleplaying
Topic: OOCQuest
Replies: 15
Views: 6637

Re: OOCQuest

So ah... This dead?
by AseaHeru
Fri May 09, 2014 6:20 pm
Forum: Ideas
Topic: NTSL Scripts
Replies: 10
Views: 4285

Re: NTSL Scripts

Did you atleast save an archived version? Some servers still use the old system as a secret...
by AseaHeru
Fri May 09, 2014 6:19 pm
Forum: Ideas
Topic: Shaken, not Stirred - Official Drinks Thread
Replies: 33
Views: 10055

Re: Shaken, not Stirred - Official Drinks Thread

Allright.
by AseaHeru
Fri May 09, 2014 6:17 pm
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 141006

Re: General Character Discussion

Question for anyone: How do you justify your character knowing how to do everything from major surgery to setting up the particle accelerator? Is there anything your character can't do? By not doing everything, and being bad at most things. Also, manuals. Afterall, who wouldn't print how to set up ...
by AseaHeru
Fri May 09, 2014 6:15 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

Quick! Call Nien!
by AseaHeru
Fri May 09, 2014 6:14 pm
Forum: Ideas
Topic: Shaken, not Stirred - Official Drinks Thread
Replies: 33
Views: 10055

Re: Shaken, not Stirred - Official Drinks Thread

Thats... Large. That would work for inhands I suppose...
by AseaHeru
Fri May 09, 2014 6:10 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

Ah well. Was trying to suggest something that dident need a new verb, but allright.


Actually, now that you have that, add in ski masks.
And let us flip up clown/gas/mime masks onto our heads?
by AseaHeru
Fri May 09, 2014 6:09 pm
Forum: NTStation Ideas
Topic: Money! Currency! KA-CHING
Replies: 110
Views: 45825

Re: Money! Currency! KA-CHING

Yep.
by AseaHeru
Fri May 09, 2014 5:34 pm
Forum: Roleplaying
Topic: Character Bio Thread
Replies: 102
Views: 87486

Re: Character Bio Thread

************************* Password Accepted ----------------------------------------------------------------------------------------- Welcome to the NT employee database! ---------------------------------------------------------------------------------------- Personal Files Access Logs Employment Re...
by AseaHeru
Fri May 09, 2014 5:21 pm
Forum: NTStation Ideas
Topic: Money! Currency! KA-CHING
Replies: 110
Views: 45825

Re: Money! Currency! KA-CHING

Drynwyn wrote: That said, the merc's gear will disappear, and may be unusable by non-mercenaries.
Thats gonna be some snowflake. Basicly you will have to recode everything, and removes the bonus of the revs dunking them when they get ordered during rev rounds.
by AseaHeru
Fri May 09, 2014 5:15 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

Because there are allready bandanas as hats.

See botanists bandana hat.

You could always just also have it hanging around you neck as an option to having it cover your mouth, and being able to toggle that.
by AseaHeru
Fri May 09, 2014 5:14 pm
Forum: Ideas
Topic: Shaken, not Stirred - Official Drinks Thread
Replies: 33
Views: 10055

Re: Shaken, not Stirred - Official Drinks Thread

Can we see the real-size sprites? It may look better.

As it is, that rooks relatively good.
by AseaHeru
Fri May 09, 2014 5:11 pm
Forum: NTStation Ideas
Topic: Replacing the single dorms
Replies: 13
Views: 3051

Re: Replacing the single dorms

Point is, you can do both.
by AseaHeru
Fri May 09, 2014 5:10 pm
Forum: NTStation Feedback
Topic: *Poll over* Randomized Lawsets at roundstart
Replies: 29
Views: 12811

Re: *VOTE AGAIN* Randomized Lawsets at roundstart

Point is a good one.


I have edited the suggested lawset with the protect then serve.
by AseaHeru
Fri May 09, 2014 2:23 pm
Forum: NTStation Ideas
Topic: Replacing the single dorms
Replies: 13
Views: 3051

Re: Replacing the single dorms

Yah, but you can also leave the round entirely.
by AseaHeru
Fri May 09, 2014 2:22 pm
Forum: Roleplaying
Topic: Ask Nanotrasen
Replies: 108
Views: 37073

Re: Ask Nanotrasen

[connected to ASK NANOTESSEN response network] [Welcome CEO Perkins] *welcome to (ASK NANOTESSEN)* One word: Wizards [logoff] [ERROR!] [ERROR!] [ILLEGAL ACCESS DETECTED. LOCKING DOWN] [ACCESS TRACED TO: TOTSNOTSPIDACLN] [BLOCKING FURTHER ACCESS FROM IP] [HAVE A NICE DAY] On another note, Why do you ...
by AseaHeru
Fri May 09, 2014 12:41 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

Why have a verb? Just let them go in both our head and mask slots, with different sprites for both.
by AseaHeru
Fri May 09, 2014 12:40 pm
Forum: Roleplaying
Topic: Ask the Syndicate
Replies: 105
Views: 47785

Re: Ask the Syndicate

Allrighty then, that's those two.
And I did mean operatives and not trators.
by AseaHeru
Fri May 09, 2014 12:39 pm
Forum: Ideas
Topic: Idea: Food/Kitchen and Bar Expansion
Replies: 37
Views: 10281

Re: Idea: Food/Kitchen and Bar Expansion

Well, most vended fooda allready do almost squat, right?
by AseaHeru
Fri May 09, 2014 12:37 pm
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6835

Re: Adding Traitors to all rounds.

Fucks things over for the crew as a hole.
If the station is a hole they cant fight blob. If the AI is subverted they cant fight cult as well. If the cap is dead nukes have a much easier time getting dat disk.
by AseaHeru
Fri May 09, 2014 12:35 pm
Forum: Ideas
Topic: The Eternal 'Port Baymed' Thread
Replies: 163
Views: 88424

Re: The Eternal 'Port Baymed' Thread

if you don't want to spend a quarter of your round (Bit of a dramatisation possibly) in medbay, DON'T run in head first into an explosion or fire fight or hull breach and expect to come out with only a minor injury. What is wrong with being able to survive hull breaches on a server where no round e...
by AseaHeru
Fri May 09, 2014 12:26 pm
Forum: NTStation Ideas
Topic: Replacing the single dorms
Replies: 13
Views: 3051

Re: Replacing the single dorms

I support the above, as I think you can just leave the game open and you wont get removed.
by AseaHeru
Fri May 09, 2014 12:24 pm
Forum: NTStation Ideas
Topic: Nerf Blood boil
Replies: 25
Views: 6063

Re: Nerf Blood boil

Indeed, but it is somewhat overpowered right now.
by AseaHeru
Fri May 09, 2014 12:21 pm
Forum: NTStation Feedback
Topic: *Poll over* Randomized Lawsets at roundstart
Replies: 29
Views: 12811

Re: *VOTE AGAIN* Randomized Lawsets at roundstart

1. Do not allow unauthorized personnel to tamper with your equipment or software. 2. Protect the continued operation of your assigned space station to the best of your ability. 3. Serve then Protect the crew of your assigned space station to the best of your abilities. Prevents shitters, has things...
by AseaHeru
Thu May 08, 2014 2:47 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

More colors of bandanas?
Also, could we get a bandana that can be used as a mask and a hat? Because that would be awesome.
It would mean alot more sprites would need to be made however...
by AseaHeru
Thu May 08, 2014 2:45 pm
Forum: Roleplaying
Topic: Ask the Syndicate
Replies: 105
Views: 47785

Re: Ask the Syndicate

Question: Why do the NukeOpps team members often fight eachother?
Also: How are the NukeOpps teams able to use EGuns, which I believe have just been issued to Nanotessen stations in the past two years? You dont seem to send agents to collect them...
by AseaHeru
Thu May 08, 2014 2:41 pm
Forum: Ideas
Topic: Shaken, not Stirred - Official Drinks Thread
Replies: 33
Views: 10055

Re: Shaken, not Stirred - Official Drinks Thread

100% proof? do you mean 100% alcohol or 100 proof?
ANYWAYS!
There are a number of boozes that can only be made from scratch, mostly Hootch, Mead and Moonshine.
Frankly, I mostly want to see milkshakes/smoothies.
by AseaHeru
Thu May 08, 2014 2:38 pm
Forum: Ideas
Topic: The Eternal 'Port Baymed' Thread
Replies: 163
Views: 88424

Re: The Eternal 'Port Baymed' Thread

I think they now do burn damage and not brute on baymed.
by AseaHeru
Thu May 08, 2014 2:37 pm
Forum: Ideas
Topic: Traitor Objective: The Exchange
Replies: 30
Views: 8798

Re: Traitor Objective: The Exchange

I like the idea of people having a chance to spawn outside there department in public areas.
by AseaHeru
Thu May 08, 2014 2:35 pm
Forum: Ideas
Topic: Adding Traitors to all rounds.
Replies: 26
Views: 6835

Re: Adding Traitors to all rounds.

Agreeing with steelpoint.
Sounds good, will probably end up being shit.
by AseaHeru
Thu May 08, 2014 2:33 pm
Forum: Ideas
Topic: Idea: Food/Kitchen and Bar Expansion
Replies: 37
Views: 10281

Re: Idea: Food/Kitchen and Bar Expansion

Just add more vending machines.
by AseaHeru
Thu May 08, 2014 2:32 pm
Forum: Ideas
Topic: Pretty
Replies: 26
Views: 8397

Re: Pretty

Bay has a turntable, thus someone has coded one.

Make a better one so when I learn to code I can make it play midis.
by AseaHeru
Thu May 08, 2014 2:29 pm
Forum: NTStation Ideas
Topic: One Man Army event - A spin off of ninja
Replies: 30
Views: 11652

Re: One Man Army event - A spin off of ninja

Give him a number of TC implanters?
by AseaHeru
Thu May 08, 2014 2:27 pm
Forum: NTStation Ideas
Topic: Nerf Blood boil
Replies: 25
Views: 6063

Re: Nerf Blood boil

Cult can start with six people Paprika.
Thats two teams of blood boils.

If cult can convert someone now, they can also do this, and this is kinda overpowered now that everyone can use it every cult round.
by AseaHeru
Thu May 08, 2014 2:24 pm
Forum: NTStation Ideas
Topic: Money! Currency! KA-CHING
Replies: 110
Views: 45825

Re: Money! Currency! KA-CHING

Bring in loaded mechs (with crew) for about 200 cargo points?

In any event, if we add cash we really need to be able to stack money...
by AseaHeru
Wed May 07, 2014 2:43 pm
Forum: Spriting and Mapping
Topic: Danno's Sprite-o's
Replies: 46
Views: 14526

Re: Danno's Sprite-o's

Apologies.
by AseaHeru
Wed May 07, 2014 2:40 pm
Forum: Ideas
Topic: Readd test firing teleporter or remove malfunctions
Replies: 22
Views: 7016

Re: Readd test firing teleporter or remove malfunctions

If anything, the hand teli should be worse.