Search found 454 matches
- Mon May 12, 2014 12:51 pm
- Forum: Ideas
- Topic: Shaken, not Stirred - Official Drinks Thread
- Replies: 33
- Views: 10055
Re: Shaken, not Stirred - Official Drinks Thread
The other things are rather silly.
- Mon May 12, 2014 12:50 pm
- Forum: Ideas
- Topic: Assistant Overhaul
- Replies: 81
- Views: 22535
Re: Assistant Overhaul
I like void's idea.
- Mon May 12, 2014 12:41 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
YTes, but we cant roll it up into a hat.
- Mon May 12, 2014 12:40 pm
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 37073
Re: Ask Nanotrasen
[connected to ASK NANOTESSEN response network] [Welcome CEO Perkins] *welcome to (ASK NANOTESSEN)* That and venders really dont do much. The food from them may or may not be packing material. They spit out plates, again, thanks to contacts withing a federation, and we dont have enough space, time, o...
- Mon May 12, 2014 12:37 pm
- Forum: Roleplaying
- Topic: Grab the Nuke Disk!!!
- Replies: 29
- Views: 9953
Re: Grab the Nuke Disk!!!
My husked corpse salutes you.
- Mon May 12, 2014 12:34 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 276400
Re: Sprite Requests
I think you can use BYOND magic to cut down on needed sprites.
- Mon May 12, 2014 12:32 pm
- Forum: NTStation Ideas
- Topic: Replacing the single dorms
- Replies: 13
- Views: 3051
Re: Replacing the single dorms
If the round ends in 30min, dosent that mean the round itself only went on for 15-17 min?
-Edit, screwed up a number-
-Edit, screwed up a number-
- Mon May 12, 2014 12:29 pm
- Forum: NTStation Ideas
- Topic: Mechs with mech-thrusters for Robotics.
- Replies: 4
- Views: 1639
Re: Mechs with mech-thrusters for Robotics.
So, that sounds like 1) a RIPLY with an extinguisher, 2) marauder/similar
That said, yes to both. Make 'em look like pods aswell.
That said, yes to both. Make 'em look like pods aswell.
- Mon May 12, 2014 12:28 pm
- Forum: NTStation Ideas
- Topic: Situational traitor items.
- Replies: 37
- Views: 15142
Re: Situational traitor items.
Having some sort of MULE bolt on weapons kit might be interesting.
It would probally require hacking, and be obvious as can be.
It would probally require hacking, and be obvious as can be.
- Mon May 12, 2014 12:25 pm
- Forum: NTStation Ideas
- Topic: Integrated sec/medical HUD for the AI
- Replies: 15
- Views: 7550
Re: Integrated sec/medical HUD for the AI
Ah... The main features of the HUDS (being able to edit there files) will be useless for an AI.
It would, however, be nice if they could see the icons that their borgs can see.
It would, however, be nice if they could see the icons that their borgs can see.
- Mon May 12, 2014 12:22 pm
- Forum: NTStation Ideas
- Topic: Alternative Power Sources
- Replies: 22
- Views: 5739
Re: Alternative Power Sources
Supermatter reactor?
It dosent lag untill it goes critical, wherapon it lags a bit as it blows up.
Or we could just have a TEG or something.
It dosent lag untill it goes critical, wherapon it lags a bit as it blows up.
Or we could just have a TEG or something.
- Fri May 09, 2014 6:31 pm
- Forum: General Chat
- Topic: SS13 Related Art / Hand Drawn Art
- Replies: 2270
- Views: 739131
Re: SS13 Related Art / Hand Drawn Art
PTY, and perhaps PTP.
- Fri May 09, 2014 6:27 pm
- Forum: Closed Policy Discussion
- Topic: The Wiki situation: The reckoning of the policy, policy
- Replies: 8
- Views: 3302
Re: The Wiki situation: The reckoning of the policy, policy
Mind if I suggest having archived versions of older things that are still sorta inuse?
For servers, for instance, use old telecomms as a secret on the maps (Glloydstation for Urist McStation for instance).
Also, its nice to see how things progressed.
For servers, for instance, use old telecomms as a secret on the maps (Glloydstation for Urist McStation for instance).
Also, its nice to see how things progressed.
- Fri May 09, 2014 6:24 pm
- Forum: Roleplaying
- Topic: OOCQuest
- Replies: 15
- Views: 6637
Re: OOCQuest
So ah... This dead?
- Fri May 09, 2014 6:20 pm
- Forum: Ideas
- Topic: NTSL Scripts
- Replies: 10
- Views: 4285
Re: NTSL Scripts
Did you atleast save an archived version? Some servers still use the old system as a secret...
- Fri May 09, 2014 6:19 pm
- Forum: Ideas
- Topic: Shaken, not Stirred - Official Drinks Thread
- Replies: 33
- Views: 10055
- Fri May 09, 2014 6:17 pm
- Forum: Roleplaying
- Topic: General Character Discussion
- Replies: 537
- Views: 141006
Re: General Character Discussion
Question for anyone: How do you justify your character knowing how to do everything from major surgery to setting up the particle accelerator? Is there anything your character can't do? By not doing everything, and being bad at most things. Also, manuals. Afterall, who wouldn't print how to set up ...
- Fri May 09, 2014 6:15 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
Quick! Call Nien!
- Fri May 09, 2014 6:14 pm
- Forum: Ideas
- Topic: Shaken, not Stirred - Official Drinks Thread
- Replies: 33
- Views: 10055
Re: Shaken, not Stirred - Official Drinks Thread
Thats... Large. That would work for inhands I suppose...
- Fri May 09, 2014 6:10 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
Ah well. Was trying to suggest something that dident need a new verb, but allright.
Actually, now that you have that, add in ski masks.
And let us flip up clown/gas/mime masks onto our heads?
Actually, now that you have that, add in ski masks.
And let us flip up clown/gas/mime masks onto our heads?
- Fri May 09, 2014 6:09 pm
- Forum: NTStation Ideas
- Topic: Money! Currency! KA-CHING
- Replies: 110
- Views: 45825
- Fri May 09, 2014 5:34 pm
- Forum: Roleplaying
- Topic: Character Bio Thread
- Replies: 102
- Views: 87486
Re: Character Bio Thread
************************* Password Accepted ----------------------------------------------------------------------------------------- Welcome to the NT employee database! ---------------------------------------------------------------------------------------- Personal Files Access Logs Employment Re...
- Fri May 09, 2014 5:21 pm
- Forum: NTStation Ideas
- Topic: Money! Currency! KA-CHING
- Replies: 110
- Views: 45825
Re: Money! Currency! KA-CHING
Thats gonna be some snowflake. Basicly you will have to recode everything, and removes the bonus of the revs dunking them when they get ordered during rev rounds.Drynwyn wrote: That said, the merc's gear will disappear, and may be unusable by non-mercenaries.
- Fri May 09, 2014 5:15 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
Because there are allready bandanas as hats.
See botanists bandana hat.
You could always just also have it hanging around you neck as an option to having it cover your mouth, and being able to toggle that.
See botanists bandana hat.
You could always just also have it hanging around you neck as an option to having it cover your mouth, and being able to toggle that.
- Fri May 09, 2014 5:14 pm
- Forum: Ideas
- Topic: Shaken, not Stirred - Official Drinks Thread
- Replies: 33
- Views: 10055
Re: Shaken, not Stirred - Official Drinks Thread
Can we see the real-size sprites? It may look better.
As it is, that rooks relatively good.
As it is, that rooks relatively good.
- Fri May 09, 2014 5:11 pm
- Forum: NTStation Ideas
- Topic: Replacing the single dorms
- Replies: 13
- Views: 3051
Re: Replacing the single dorms
Point is, you can do both.
- Fri May 09, 2014 5:10 pm
- Forum: NTStation Feedback
- Topic: *Poll over* Randomized Lawsets at roundstart
- Replies: 29
- Views: 12811
Re: *VOTE AGAIN* Randomized Lawsets at roundstart
Point is a good one.
I have edited the suggested lawset with the protect then serve.
I have edited the suggested lawset with the protect then serve.
- Fri May 09, 2014 2:23 pm
- Forum: NTStation Ideas
- Topic: Replacing the single dorms
- Replies: 13
- Views: 3051
Re: Replacing the single dorms
Yah, but you can also leave the round entirely.
- Fri May 09, 2014 2:22 pm
- Forum: Roleplaying
- Topic: Ask Nanotrasen
- Replies: 108
- Views: 37073
Re: Ask Nanotrasen
[connected to ASK NANOTESSEN response network] [Welcome CEO Perkins] *welcome to (ASK NANOTESSEN)* One word: Wizards [logoff] [ERROR!] [ERROR!] [ILLEGAL ACCESS DETECTED. LOCKING DOWN] [ACCESS TRACED TO: TOTSNOTSPIDACLN] [BLOCKING FURTHER ACCESS FROM IP] [HAVE A NICE DAY] On another note, Why do you ...
- Fri May 09, 2014 12:41 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
Why have a verb? Just let them go in both our head and mask slots, with different sprites for both.
- Fri May 09, 2014 12:40 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 47785
Re: Ask the Syndicate
Allrighty then, that's those two.
And I did mean operatives and not trators.
And I did mean operatives and not trators.
- Fri May 09, 2014 12:39 pm
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10281
Re: Idea: Food/Kitchen and Bar Expansion
Well, most vended fooda allready do almost squat, right?
- Fri May 09, 2014 12:37 pm
- Forum: Ideas
- Topic: Adding Traitors to all rounds.
- Replies: 26
- Views: 6835
Re: Adding Traitors to all rounds.
Fucks things over for the crew as a hole.
If the station is a hole they cant fight blob. If the AI is subverted they cant fight cult as well. If the cap is dead nukes have a much easier time getting dat disk.
If the station is a hole they cant fight blob. If the AI is subverted they cant fight cult as well. If the cap is dead nukes have a much easier time getting dat disk.
- Fri May 09, 2014 12:35 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 88424
Re: The Eternal 'Port Baymed' Thread
if you don't want to spend a quarter of your round (Bit of a dramatisation possibly) in medbay, DON'T run in head first into an explosion or fire fight or hull breach and expect to come out with only a minor injury. What is wrong with being able to survive hull breaches on a server where no round e...
- Fri May 09, 2014 12:26 pm
- Forum: NTStation Ideas
- Topic: Replacing the single dorms
- Replies: 13
- Views: 3051
Re: Replacing the single dorms
I support the above, as I think you can just leave the game open and you wont get removed.
- Fri May 09, 2014 12:24 pm
- Forum: NTStation Ideas
- Topic: Nerf Blood boil
- Replies: 25
- Views: 6063
Re: Nerf Blood boil
Indeed, but it is somewhat overpowered right now.
- Fri May 09, 2014 12:21 pm
- Forum: NTStation Feedback
- Topic: *Poll over* Randomized Lawsets at roundstart
- Replies: 29
- Views: 12811
Re: *VOTE AGAIN* Randomized Lawsets at roundstart
1. Do not allow unauthorized personnel to tamper with your equipment or software. 2. Protect the continued operation of your assigned space station to the best of your ability. 3. Serve then Protect the crew of your assigned space station to the best of your abilities. Prevents shitters, has things...
- Thu May 08, 2014 2:47 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
More colors of bandanas?
Also, could we get a bandana that can be used as a mask and a hat? Because that would be awesome.
It would mean alot more sprites would need to be made however...
Also, could we get a bandana that can be used as a mask and a hat? Because that would be awesome.
It would mean alot more sprites would need to be made however...
- Thu May 08, 2014 2:45 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 47785
Re: Ask the Syndicate
Question: Why do the NukeOpps team members often fight eachother?
Also: How are the NukeOpps teams able to use EGuns, which I believe have just been issued to Nanotessen stations in the past two years? You dont seem to send agents to collect them...
Also: How are the NukeOpps teams able to use EGuns, which I believe have just been issued to Nanotessen stations in the past two years? You dont seem to send agents to collect them...
- Thu May 08, 2014 2:41 pm
- Forum: Ideas
- Topic: Shaken, not Stirred - Official Drinks Thread
- Replies: 33
- Views: 10055
Re: Shaken, not Stirred - Official Drinks Thread
100% proof? do you mean 100% alcohol or 100 proof?
ANYWAYS!
There are a number of boozes that can only be made from scratch, mostly Hootch, Mead and Moonshine.
Frankly, I mostly want to see milkshakes/smoothies.
ANYWAYS!
There are a number of boozes that can only be made from scratch, mostly Hootch, Mead and Moonshine.
Frankly, I mostly want to see milkshakes/smoothies.
- Thu May 08, 2014 2:38 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 88424
Re: The Eternal 'Port Baymed' Thread
I think they now do burn damage and not brute on baymed.
- Thu May 08, 2014 2:37 pm
- Forum: Ideas
- Topic: Traitor Objective: The Exchange
- Replies: 30
- Views: 8798
Re: Traitor Objective: The Exchange
I like the idea of people having a chance to spawn outside there department in public areas.
- Thu May 08, 2014 2:35 pm
- Forum: Ideas
- Topic: Adding Traitors to all rounds.
- Replies: 26
- Views: 6835
Re: Adding Traitors to all rounds.
Agreeing with steelpoint.
Sounds good, will probably end up being shit.
Sounds good, will probably end up being shit.
- Thu May 08, 2014 2:33 pm
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10281
Re: Idea: Food/Kitchen and Bar Expansion
Just add more vending machines.
Re: Pretty
Bay has a turntable, thus someone has coded one.
Make a better one so when I learn to code I can make it play midis.
Make a better one so when I learn to code I can make it play midis.
- Thu May 08, 2014 2:29 pm
- Forum: NTStation Ideas
- Topic: One Man Army event - A spin off of ninja
- Replies: 30
- Views: 11652
Re: One Man Army event - A spin off of ninja
Give him a number of TC implanters?
- Thu May 08, 2014 2:27 pm
- Forum: NTStation Ideas
- Topic: Nerf Blood boil
- Replies: 25
- Views: 6063
Re: Nerf Blood boil
Cult can start with six people Paprika.
Thats two teams of blood boils.
If cult can convert someone now, they can also do this, and this is kinda overpowered now that everyone can use it every cult round.
Thats two teams of blood boils.
If cult can convert someone now, they can also do this, and this is kinda overpowered now that everyone can use it every cult round.
- Thu May 08, 2014 2:24 pm
- Forum: NTStation Ideas
- Topic: Money! Currency! KA-CHING
- Replies: 110
- Views: 45825
Re: Money! Currency! KA-CHING
Bring in loaded mechs (with crew) for about 200 cargo points?
In any event, if we add cash we really need to be able to stack money...
In any event, if we add cash we really need to be able to stack money...
- Wed May 07, 2014 2:43 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
Apologies.
- Wed May 07, 2014 2:40 pm
- Forum: Ideas
- Topic: Readd test firing teleporter or remove malfunctions
- Replies: 22
- Views: 7016
Re: Readd test firing teleporter or remove malfunctions
If anything, the hand teli should be worse.