And burning paper/photos/files.
Sprites allready exist.
Search found 454 matches
- Wed May 07, 2014 2:39 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3768
- Views: 972910
- Wed May 07, 2014 2:37 pm
- Forum: Ideas
- Topic: Idea: Food/Kitchen and Bar Expansion
- Replies: 37
- Views: 10283
Re: Idea: Food/Kitchen and Bar Expansion
Vodka removes radiation? Gah, we find references everyday.
That said, wheres the vodka...
That said, wheres the vodka...
- Wed May 07, 2014 2:33 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
Almost oblivious atleast.
And again, you never know.
Although the "depths of stupidity" was probably uncalled for, as a good chunk of these things arent on the wiki or talked about very often.
And again, you never know.
Although the "depths of stupidity" was probably uncalled for, as a good chunk of these things arent on the wiki or talked about very often.
- Wed May 07, 2014 2:31 pm
- Forum: Spriting and Mapping
- Topic: Boxstation General Feedback
- Replies: 322
- Views: 89340
Re: Boxstation General Feedback
I like the idea of a holding area in escape...
I may go use that idea in my station now...
(note to self: map out security on the map...)
I may go use that idea in my station now...
(note to self: map out security on the map...)
- Wed May 07, 2014 2:26 pm
- Forum: Coding Feedback
- Topic: [POLL] Has Mining update been successful?
- Replies: 120
- Views: 36210
Re: [POLL] Has Mining update been successful?
I really dont like giblonite...
Just saying.
Just saying.
- Wed May 07, 2014 2:20 pm
- Forum: NTStation Coding
- Topic: [PR] Syndicate Operative Changes
- Replies: 40
- Views: 30127
Re: [PR] Syndicate Operative Changes
It would be interesting if there where limits on what they can buy, like only being able to buy one borg or one mech.
- Tue May 06, 2014 12:58 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
You could always call handing out near-all-access ids creating a workplace hazard.
- Tue May 06, 2014 12:57 pm
- Forum: Closed Policy Discussion
- Topic: Administrative Section "Must be Involved" - How involved?
- Replies: 136
- Views: 48396
Re: Administrative Section "Must be Involved" - How involved
What Psy said. Basing it off of a player is rather silly and will just result in piles of posts, or no posts at all, basing it on a player will actually have a change of this trash brought to light. And not all of Steno was shitposting, a small chunk of it was people discussing things, like in one c...
- Tue May 06, 2014 12:53 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 88424
Re: The Eternal 'Port Baymed' Thread
Ghetto surgery. And the fact that injuries should, indeed, be a danger. As a note, I often play on a server using baymed and having traitors, and none of the issues you brought up have occurred yet. People still hunt antags, antags still kill people (although not as much, we have a rule requiring a ...
- Tue May 06, 2014 12:47 pm
- Forum: NTStation Ideas
- Topic: Money! Currency! KA-CHING
- Replies: 110
- Views: 45825
Re: Money! Currency! KA-CHING
Indeed.
For instance, cheep lighters in my area cost about $1 each, but often come in pacts of four when they do.
Chocolate costs normally about $1, chips about $0.75, candy varies between $0.25 and $2...
For instance, cheep lighters in my area cost about $1 each, but often come in pacts of four when they do.
Chocolate costs normally about $1, chips about $0.75, candy varies between $0.25 and $2...
- Tue May 06, 2014 12:36 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
You never know, the depths of stupidity is shocking.
- Tue May 06, 2014 12:33 pm
- Forum: Spriting and Mapping
- Topic: Mechoid's Silicon Sprites 7/7 Syndrones
- Replies: 26
- Views: 12975
Re: Mechoid's Silicon Sprites 5/4 AE-Gun, Camo Borg
Allright, thats a good reason.
- Mon May 05, 2014 5:36 pm
- Forum: Closed Policy Discussion
- Topic: You must be 18 or older to play on the game servers.
- Replies: 114
- Views: 37397
Re: You must be 18 or older to play on the game servers.
Just a note, removing ERP would indeed simply lower it to 17+, as you have drugs, booze, violence, gratuitous swearing (afterall, this is the nation that rated a movie R for saying"fuck" twenty-odd times in a row, although some other movies that do the same thing are still PG-13...)
- Mon May 05, 2014 5:31 pm
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6477
Re: Brostation v1
Looks nice, although perhaps a tad too large for my tastes.
But I like it.
But I like it.
- Mon May 05, 2014 5:30 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 88424
Re: The Eternal 'Port Baymed' Thread
Yah, they have infections, also slightly more complicated surgery.
Then the pain thing makes anesthetic necessary, instead of just fluf.
Then the pain thing makes anesthetic necessary, instead of just fluf.
- Mon May 05, 2014 5:29 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
Lets put it this way, it is alot easier to abuse people if you are security, simply from the ability to arrest people without as many many people going "lynch he". Thus the reason for restricting sec access. For head access, it dosent make sense for someone with equal rank to them to be ab...
- Mon May 05, 2014 2:21 pm
- Forum: Coding Feedback
- Topic: Slot machines
- Replies: 7
- Views: 2633
Re: Slot machines
Allright, I was just wondering as I thought Miauw's where made from scratch, and I dident know about the coin thing with them.
- Mon May 05, 2014 2:20 pm
- Forum: Ideas
- Topic: Space Lich ~ The eviller Space Wizard
- Replies: 19
- Views: 7810
Re: Space Lich ~ The eviller Space Wizard
Make it invisible for a certain quanity of time?
- Mon May 05, 2014 12:39 pm
- Forum: Spriting and Mapping
- Topic: TEST YOUR MAP BEFORE YOU PR: A How To
- Replies: 5
- Views: 7080
Re: Map Testing Checklist
Posting to sticky this.
- Mon May 05, 2014 12:38 pm
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6477
Re: Brostation v1
Got any WIP screenies?
- Mon May 05, 2014 12:37 pm
- Forum: Spriting and Mapping
- Topic: Danno's Sprite-o's
- Replies: 46
- Views: 14526
Re: Danno's Sprite-o's
((I dont think everyone knows that, like the PDA having a pen, or its being able to hold an ID and a pAI.))
- Mon May 05, 2014 12:36 pm
- Forum: Spriting and Mapping
- Topic: Mechoid's Silicon Sprites 7/7 Syndrones
- Replies: 26
- Views: 12975
Re: Mechoid's Silicon Sprites 5/4 AE-Gun, Camo Borg
Camo borg looks good, and why did you make an extra advanced e-gun sprite? I like the current one...
- Mon May 05, 2014 12:35 pm
- Forum: Ideas
- Topic: The Eternal 'Port Baymed' Thread
- Replies: 163
- Views: 88424
Re: The Eternal 'Port Baymed' Thread
Could we atleast get baymed-like surgery?
I like surgery...
Although the breaking bones are a tad aggravating, as is the advanced scanner... why cant the PDA scanner act like the current health anilizer and the anilizer act like the scanner? /grouse
I like surgery...
Although the breaking bones are a tad aggravating, as is the advanced scanner... why cant the PDA scanner act like the current health anilizer and the anilizer act like the scanner? /grouse
- Mon May 05, 2014 12:24 pm
- Forum: Ideas
- Topic: Add toggle so you cant misclick Bags of Holding
- Replies: 29
- Views: 7938
Re: Add toggle so you cant misclick Bags of Holding
Keeping alive as the rest of the station.
Death is not, nor has it ever (in the past year atleast) been fun.
Death is not, nor has it ever (in the past year atleast) been fun.
- Mon May 05, 2014 12:23 pm
- Forum: Coding Feedback
- Topic: Slot machines
- Replies: 7
- Views: 2633
Re: Slot machines
They use coins too? I thought they just used money...
Gah, I gotta try to use them more.
Gah, I gotta try to use them more.
- Sat May 03, 2014 4:04 pm
- Forum: Roleplaying
- Topic: Grab the Nuke Disk!!!
- Replies: 29
- Views: 9953
Re: Grab the Nuke Disk!!!
I contact my Metafriend headmin connections* and have that disk deleted and the admin demoted.
Disk is still in space, right next to a wall.
*I do not, now probably ever will, have any Metafriend admin connections, letalone one with a headmin.
Disk is still in space, right next to a wall.
*I do not, now probably ever will, have any Metafriend admin connections, letalone one with a headmin.
- Sat May 03, 2014 3:58 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
Give everyone all access.
Granted, captain can do that, but they have other things to do too.
Granted, captain can do that, but they have other things to do too.
- Fri May 02, 2014 1:04 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
For some reason I thought clowns and mines where part of service, and lawyers where security.
Thank you for pointing them out.
Thank you for pointing them out.
- Fri May 02, 2014 12:28 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
Yah, lets go with that. Heads can demote, but not promote, captian is the only one who can hand out bridge, head and cap levels.
- Fri May 02, 2014 12:26 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 47785
Re: Ask the Syndicate
This one wasent answered...
Why cant you just download the blueprints instead of having us steal them?
Why cant you just download the blueprints instead of having us steal them?
- Fri May 02, 2014 12:24 pm
- Forum: Spriting and Mapping
- Topic: iimuburaiin no suporaito
- Replies: 28
- Views: 6891
Re: iimuburaiin no suporaito
Rockets and grenades (in my view) should start syndie only, shotguns for both (but need lots a research for the station to get them), SMG for both, same thing (SMG being a tad higher than the current one on the techtree, from a point of illicit), and rocket ammo being able to be made a with a point ...
- Fri May 02, 2014 12:19 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3941
- Views: 1081438
Re: ITT: We make shitty suggestions and come up with poor id
Can already be done.
- Fri May 02, 2014 12:18 pm
- Forum: Ideas
- Topic: Mindslave Dart
- Replies: 15
- Views: 4971
Re: Mindslave Dart
Allright, that makes sense.
- Fri May 02, 2014 12:17 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
Well, lets see who the HoP has for people directly under it...
Cargo.
Service.
Library and chapel.
Botany (I dont call them service).
Janitors.
Cargo.
Service.
Library and chapel.
Botany (I dont call them service).
Janitors.
- Fri May 02, 2014 12:12 pm
- Forum: NTStation Coding
- Topic: [MERGED] Hostile Lockdown ability for Malf AIs!
- Replies: 28
- Views: 13617
Re: [POLL] Hostile Lockdown ability for Malf AIs!
Well, it is for the entire station.
At once.
At once.
- Fri May 02, 2014 12:10 pm
- Forum: NTStation Ideas
- Topic: Money! Currency! KA-CHING
- Replies: 110
- Views: 45825
Re: Money! Currency! KA-CHING
Yah, you can do that with bay but its harder, as you cant just have a pile of cash and take some off of it.
- Fri May 02, 2014 12:09 pm
- Forum: NTStation Feedback
- Topic: Dot Wires
- Replies: 10
- Views: 6182
Re: Dot Wires
Same here, and I dont think it was announced.
At the very least, I only learned it when my wiring went screwie due to it.
At the very least, I only learned it when my wiring went screwie due to it.
- Thu May 01, 2014 2:26 pm
- Forum: Roleplaying
- Topic: Grab the Nuke Disk!!!
- Replies: 29
- Views: 9953
Re: Grab the Nuke Disk!!!
I blink next to you, blind you and grab it before blinking off again into space.
The disk is in space.
The disk is in space.
- Thu May 01, 2014 2:25 pm
- Forum: Roleplaying
- Topic: Last whispers
- Replies: 37
- Views: 15280
Re: Last whispers
"Well, thank you for explaining it to me first"
(while being consumed by a ling)
(while being consumed by a ling)
- Thu May 01, 2014 2:24 pm
- Forum: Roleplaying
- Topic: Ask the Syndicate
- Replies: 105
- Views: 47785
Re: Ask the Syndicate
How does the teleportation of ones gear work? It seems a tad... Strange. Also, why do you never send out people to recruit more, why do so many of your "spys" go loud the second they get on, thus defeating the purpose of being a spy, and why cant you just download the blueprints instead of...
- Thu May 01, 2014 2:20 pm
- Forum: Ideas
- Topic: Add toggle so you cant misclick Bags of Holding
- Replies: 29
- Views: 7938
Re: Add toggle so you cant misclick Bags of Holding
Ah, that makes more sense.
Yah, a toggle for bulky items sounds good.I do keep repeating myself, dont I?
Yah, a toggle for bulky items sounds good.I do keep repeating myself, dont I?
- Thu May 01, 2014 2:19 pm
- Forum: Ideas
- Topic: Make Head of Personnel Antagproof
- Replies: 134
- Views: 36891
Re: Make Head of Personnel Antagproof
So you are fine with the captain, the guy incharge of everything, randomly becoming a trator?
The guy with the final say in all things security?
The guy with the final say in all things security?
- Thu May 01, 2014 2:18 pm
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 276401
Re: Sprite Requests
Looks like it is missing a bit...
- Thu May 01, 2014 12:26 pm
- Forum: Ideas
- Topic: Add toggle so you cant misclick Bags of Holding
- Replies: 29
- Views: 7938
Re: Add toggle so you cant misclick Bags of Holding
I thought HoHs where bulky, not large...
But in general I support the above idea.
But in general I support the above idea.
- Thu May 01, 2014 12:23 pm
- Forum: Ideas
- Topic: Nanotrasen Xenobiology Research Foundation
- Replies: 41
- Views: 11040
Re: Nanotrasen Xenobiology Research Foundation
Point is a good one.
- Thu May 01, 2014 12:22 pm
- Forum: Ideas
- Topic: Mindslave Dart
- Replies: 15
- Views: 4971
Re: Mindslave Dart
What ass?
Or rather, which one?
Or rather, which one?
- Thu May 01, 2014 12:21 pm
- Forum: Ideas
- Topic: Carp Befriending Stick
- Replies: 21
- Views: 6291
Re: Carp Befriending Stick
I think it may be for both.
Indeed, it looks like it is for both.
Indeed, it looks like it is for both.
- Thu May 01, 2014 12:18 pm
- Forum: NTStation Ideas
- Topic: Money! Currency! KA-CHING
- Replies: 110
- Views: 45825
Re: Money! Currency! KA-CHING
If this is done then venders will need alot of things added to them, just for fluf and for a way to spend money.
Fines for certain crimes instead of jail time might be nice, especially if each department has an account that money can be put into.
Fines for certain crimes instead of jail time might be nice, especially if each department has an account that money can be put into.
- Thu May 01, 2014 12:12 pm
- Forum: Spriting and Mapping
- Topic: iimuburaiin no suporaito
- Replies: 28
- Views: 6891
Re: iimuburaiin no suporaito
Thanks.
- Wed Apr 30, 2014 1:24 pm
- Forum: Ideas
- Topic: Mindslave Dart
- Replies: 15
- Views: 4971
Re: Mindslave Dart
Dident I just read you commenting to something about this sort of thing elsewhere? I am confused. EDIT Yes, yes you did. Same thing applies, People follow policies? I had no idea. /sarcasm But really, how many shitters do you see everyday shitting on everyone else in the game by doing moronic shit t...