Search found 8011 matches

by Armhulen
Tue Aug 20, 2024 7:31 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

I am not certain it is Discord either, but if it's neither of those there are few other places. A lot of developers will have blogs where they post major updates or show what they've been working on in that timeframe. That would be a good place to start just having someone letting everyone know wha...
by Armhulen
Tue Aug 20, 2024 1:39 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

I'm gonna miss those brick shithouse shuttles if they go. God DAYUM it's like i'm driving a BUS
by Armhulen
Tue Aug 20, 2024 12:29 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Zeckle wrote: Tue Aug 20, 2024 12:27 am The only way forward is with new attitudes, ...
How do you achieve this? Close the divide, so to speak?
by Armhulen
Tue Aug 20, 2024 12:05 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Obviously there's also the idea of "what if a change is majority hated, but actually good for the game in the long run?" That's every big pr that changes gameplay for everyone universally, it's hard to tell when it's worth "plowing through the negative feedback and hoping it is respe...
by Armhulen
Mon Aug 19, 2024 11:54 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

TG has a great admin team who aren’t always accountable, but usually 99% better than other servers, even when its team has stinkers like Daxyeen. this results in a relatively comfortable playerbase who can do what they want and not get deleted for pissing off the wrong admin. The forums are great t...
by Armhulen
Mon Aug 19, 2024 11:53 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

TG has a great admin team who aren’t always accountable, but usually 99% better than other servers, even when its team has stinkers like Daxyeen. this results in a relatively comfortable playerbase who can do what they want and not get deleted for pissing off the wrong admin. The forums are great t...
by Armhulen
Mon Aug 19, 2024 11:44 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

TG has a great admin team who aren’t always accountable, but usually 99% better than other servers, even when its team has stinkers like Daxyeen. this results in a relatively comfortable playerbase who can do what they want and not get deleted for pissing off the wrong admin. The forums are great t...
by Armhulen
Mon Aug 19, 2024 11:31 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Image

THE PLOT THICKENS... AND THE PLAYER'S CLUB THREAD GETS 12 MORE PAGES
by Armhulen
Thu Aug 15, 2024 5:47 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Zeckle wrote: Thu Aug 15, 2024 5:13 am predictable outcome!!!

how deep will the hole be dug before an inch is given i do wonder
name an inch and i can look into giving it
by Armhulen
Thu Aug 15, 2024 5:00 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

*starts banning your mirrors*
by Armhulen
Thu Aug 15, 2024 12:28 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

DrAmazing343 wrote: Wed Aug 14, 2024 11:33 pm mirror a FORUM and stop talking about wallstation on sacred teegee land...
wheeze
by Armhulen
Wed Aug 14, 2024 11:10 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

If its really just about visuals, is there a promise to fix the game, or is it going to lose playability for ever? I can't promise you it'll be back to how it was but I can promise you it will be de-janked and you will be given many tools tweaks and adjustments to make sure the perspective change d...
by Armhulen
Wed Aug 14, 2024 10:18 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

The shadow cube is awesome but it will take some SERIOUS darkness plane fuckery to pull off, so no promises. I'm just crunching out fixes and identifying issues right now
by Armhulen
Wed Aug 14, 2024 10:12 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

here, more inane ramblings about lighting since it was mentioned by ducks and i was wondering what felt wrong about it. the answer? shadows are blocking everything on a "cube" now, but they are still a square. it's weird but i'm almost like, we need cube fog of war or something. Is that p...
by Armhulen
Wed Aug 14, 2024 9:21 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

here, more inane ramblings about lighting since it was mentioned by ducks and i was wondering what felt wrong about it. the answer? shadows are blocking everything on a "cube" now, but they are still a square. it's weird but i'm almost like, we need cube fog of war or something. https://tg...
by Armhulen
Wed Aug 14, 2024 9:09 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Okay, I found out the low setting on parallax helps out massively with the "this feels wrong" kind of feelings. Parallax is definitely going to have to get tweaked
by Armhulen
Wed Aug 14, 2024 8:57 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

i feel like DaBoss is just malding at this point can't imagine why gestures vaguely towards the wallening in it's current state someone found out the motion sickness is caused by spriting mistakes and I have no clue if they're gonna point this shit out or just sit there with this info doing nothing...
by Armhulen
Wed Aug 14, 2024 8:38 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Can't really add any features to most of the outer hull of the shuttles either, for obvious reasons as you can see in my screenshots. They're always going to be flat and black. Could be done if the wallmounts carry along with the ship but not the tile they're actually on, but I'd need to look into ...
by Armhulen
Wed Aug 14, 2024 8:12 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Yeah, after I posted that I found out diagonal walls *are* being readded, nice. So I won't add anything too special and the shuttle square-ness will fix itself when that's in. The consoles need to be pushed up to stay close to the spessmen, so maybe my angle is a different kind of "multi-tile c...
by Armhulen
Wed Aug 14, 2024 7:45 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

something like this https://tgstation13.download/dip/discordimageproxy.php/attachments/326831214667235328/1273368242647335092/image.png?ex=66be5c17&is=66bd0a97&hm=24605fb341523c8f873e3332870d85ca3c9dad68af66dfadd8234efbd2b9c184& I know this isn't priority number one but i'm going to add ...
by Armhulen
Wed Aug 14, 2024 7:40 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Notes on that picture, daboss: - Shuttles looking very boxy now. All of them look like they're really utilitarian which is cool as long as it isn't the only option for shuttle appearance - We lost the angled shuttle stuff, would be nice to have that back and would fix the above note about square shu...
by Armhulen
Wed Aug 14, 2024 7:05 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Despite my initial excitement and optimism surrounding the wallening I found my opinion slowly shifting towards the negative, almost entirely due to the offset and the problems it causes. It's disorienting, it makes navigating east/west clunky, and it made me want to stop playing miner. Despite pla...
by Armhulen
Tue Aug 13, 2024 9:35 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

i think 4 [pixel hunting] is the biggest pressing issue at the moment in terms of right here right now. it's an issue i feel like the wallening has failed to address in any capacity in its current state, which frustrates me since it's being pushed out the door like this. pixel hunting has more or l...
by Armhulen
Tue Aug 13, 2024 5:36 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

just thinking out loud and i'm sure someone has already said something to the effect of this, i do really want to get to the other side of the uncanny valley and i do think we can make it but i know when i say that i mean committing to a whole lot of growing pains that are gonna be paining on for aw...
by Armhulen
Tue Aug 13, 2024 5:30 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

this shit was flawed from the very start and will never work. spaceman perspective will always be the best because i find it way more immersive. im seeing the world through the eye’s of a spaceman, not some god-like entity above the spaceman. the biggest issues are all related to the uncanny valley...
by Armhulen
Tue Aug 13, 2024 4:42 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

honestly i think its just the fact that the brain is confused about if its a 2D plane or a 3D enviroment We'll start selling 3d glasses on our merch page Jokes aside, would be really important to then identify where the game is landing a 2.5d. IMO I think a big culprit could be space, think about i...
by Armhulen
Tue Aug 13, 2024 4:26 pm
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

Let alone the people getting motion sickness from it. I've been looking into this and hoping to figure it out but it's definitely not easy when I don't get motion sickness myself, and the game we're playing isn't one that is especially prone to it. If this was a first person shooter you can look in...
by Armhulen
Tue Aug 13, 2024 3:40 pm
Forum: Player's Club
Topic: HEADMIN THREAD FALL 2024 [BIG MONKEY AVAILABLE]
Replies: 213
Views: 6988

Re: HEADMIN THREAD FALL 2024 [BIG MONEY AVAILABLE]

Actually step aside Mermonkey, I want rex in that seat
by Armhulen
Tue Aug 13, 2024 3:15 pm
Forum: Player's Club
Topic: HEADMIN THREAD FALL 2024 [BIG MONKEY AVAILABLE]
Replies: 213
Views: 6988

Re: HEADMIN THREAD FALL 2024 [BIG MONEY AVAILABLE]

WineAllWine wrote: Mon Aug 12, 2024 9:45 pm does anyone have predictions for the host vote?
The Mermonkey
by Armhulen
Mon Aug 12, 2024 4:29 pm
Forum: Player's Club
Topic: Gupta is on break he has to check in with everyone near him
Replies: 1918
Views: 221391

Re: The Gupta Corner

howdy goopers
by Armhulen
Mon Aug 12, 2024 2:10 am
Forum: Player's Club
Topic: Stop crying when you get killed by a roboticist in a combat mech as an antag
Replies: 13
Views: 556

Re: Stop crying when you get killed by a roboticist in a combat mech as an antag

just deconstruct the entire station. make people show up on the arrivals shuttle, see nothing but empty space, and think "someone counterplayed a roboticist today BEFORE the combat mech"
by Armhulen
Mon Aug 12, 2024 2:07 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

YESSS I really like this as it uses the same principle of pointing at something on your hands. Exactly, and it essentially returns wall mounts to the same position they were in pre-wallening: The mount is on the wall it is mounted to. Nice, though this mockup still has to actually be created.
by Armhulen
Mon Aug 12, 2024 1:48 am
Forum: Player's Club
Topic: Wallening Codenut (it’s today) (the PR is out)
Replies: 927
Views: 37972

Re: Wallening Codenut (it’s today) (the PR is out)

I've seen a lot of talk about fire extinguishers and I agree that finding one on anything other than a south-facing wall is a real pain. Would it not make sense to just drop cabinets entirely and have them mounted directly against the wall? At least then you'd have some contrasting red to see and c...
by Armhulen
Thu Aug 08, 2024 7:48 pm
Forum: Player's Club
Topic: Total Chud Death : NUT
Replies: 74
Views: 2942

Re: Total Chud Death : NUT

I think actively participating in a community that centers around the harassment of others should be disallowed here. This would be a devastating ruling for the player's club peanut thread posting community My sides When are we getting reacts for forum posts @MSO I would love this: https://www.phpb...
by Armhulen
Thu Aug 08, 2024 5:56 pm
Forum: Player's Club
Topic: Total Chud Death : NUT
Replies: 74
Views: 2942

Re: Total Chud Death : NUT

the top man in question when some posts have been edited or removed. someone mentioned nuclear waste, that was poignant. Don’t worry guys, im gonna save the peanut. What are your opinions on gravel? developer commentary here, on a thread that's just now reaching two pages i want to avoid locking a t...
by Armhulen
Fri May 31, 2024 12:15 am
Forum: Closed Policy Discussion
Topic: change dynamic on manuel to only select restricted antagonists
Replies: 48
Views: 3513

Re: change dynamic on manuel to only select restricted antagonists

Cool gamey response: If it doesn't work on MRP, it isn't healthy on all other servers. From what melbert said, the most agreeable choices to disable are actually just antagonists that are problematic to begin with. Interesting player psychoanalysis: This obliterates a lot of round to round variety a...
by Armhulen
Thu Apr 25, 2024 4:17 am
Forum: Player's Club
Topic: Local cultist abandons their faith for the machine god, gets smited for their sins
Replies: 195
Views: 8131

Re: Local cultist abandons their faith for the machine god, gets smited for their sins

PapaMichael wrote: Tue Apr 23, 2024 6:49 pm dendy is gonna swoop in and lock any minute now...
any minute now......
sike! four wonderful pages of colorful commentary and it looks like everyone is fried and the commentary has lost its color so i'll be taking this thread out back putting it to rest now.
by Armhulen
Sun Mar 03, 2024 3:31 am
Forum: Player's Club
Topic: 🌙 Headmin Election 19 Discussion Thread 🌙
Replies: 325
Views: 24632

Re: 🌙 Headmin Election 19 Discussion Thread 🌙

congrats to dendy, tattle and lukas for the dubs, all of you!
by Armhulen
Sun Mar 03, 2024 2:23 am
Forum: Player's Club
Topic: Hearthstone Budget Cuts Moment
Replies: 49
Views: 4007

Re: Hearthstone Budget Cuts Moment

they were the first to joke about the shit wonka event before it even happened whoa 1. It had a higher budget than the hearthstone expansion 2. This is priceless: https://pbs.twimg.com/media/GHYQ1UuXEAE4AJ9?format=jpg&name=small smh i didnt think armhulen would fall for the twitter bait here ar...
by Armhulen
Sat Mar 02, 2024 9:56 pm
Forum: Player's Club
Topic: Hearthstone Budget Cuts Moment
Replies: 49
Views: 4007

Re: Hearthstone Budget Cuts Moment

DaBoss wrote: Sat Mar 02, 2024 8:24 pm they were the first to joke about the shit wonka event before it even happened whoa
1. It had a higher budget than the hearthstone expansion

2. This is priceless:

Image
by Armhulen
Sat Mar 02, 2024 9:45 pm
Forum: Resolved Appeals
Topic: [Forum Administrator] Turbonerd - Forum Ban Appeal.
Replies: 3
Views: 1409

Re: [Forum Administrator] Turbonerd - Forum Ban Appeal.

No added commentary from anyone else so I'll send this on its way.
by Armhulen
Wed Feb 28, 2024 8:03 pm
Forum: Player's Club
Topic: Gupta is on break he has to check in with everyone near him
Replies: 1918
Views: 221391

Re: The Gupta Corner

kinnebian wrote: Wed Feb 28, 2024 7:47 pm
Armhulen wrote: Wed Feb 28, 2024 7:41 pm ok unlocked, i've seen some good discussion i dont want to kill
you cant kill the gupta corner the gupta corner will rebirth like a phoenix
i was referring to locking my front door, i'm very afraid gupters is gangstalking me
by Armhulen
Wed Feb 28, 2024 7:41 pm
Forum: Player's Club
Topic: Gupta is on break he has to check in with everyone near him
Replies: 1918
Views: 221391

Re: The Gupta Corner

ok unlocked, i've seen some good discussion i dont want to kill
by Armhulen
Wed Feb 28, 2024 7:41 pm
Forum: Player's Club
Topic: Gupta is on break he has to check in with everyone near him
Replies: 1918
Views: 221391

Re: The Gupta Corner

locked because yall cant behave (especially goopers)
by Armhulen
Wed Feb 28, 2024 7:39 pm
Forum: Player's Club
Topic: Hearthstone Budget Cuts Moment
Replies: 49
Views: 4007

Re: Hearthstone Budget Cuts Moment

I don't think I have seen enough of this. This is just the work of a SMALL INDIE COMPANY AMEN! As someone who has played League of Legends I cannot respect what they have done for League of Legends that feel when you are one of the poor souls who took the "half a decade of my life and now my i...
by Armhulen
Tue Feb 27, 2024 11:53 pm
Forum: Resolved Appeals
Topic: [Forum Administrator] Turbonerd - Forum Ban Appeal.
Replies: 3
Views: 1409

Re: [Forum Administrator] Turbonerd - Forum Ban Appeal.

Speaking not as an admin, but as a forum mod. This has been open for awhile and it doesn't seem like anyone is interested so I'll act decisively with this: If you only want to appeal this ban so you can appeal more bans, I think it makes more sense for you to just use the account you are using right...
by Armhulen
Fri Feb 16, 2024 4:18 pm
Forum: Player's Club
Topic: Hearthstone Budget Cuts Moment
Replies: 49
Views: 4007

Re: Hearthstone Budget Cuts Moment

TheRex9001 wrote: Fri Feb 16, 2024 12:37 pm This is for the 10 year anniversary of Hearthstone expansion btw
hehehehehe i'm almost excited to see if it gets worse with the following 2 expansions this year
by Armhulen
Fri Feb 16, 2024 2:14 am
Forum: Player's Club
Topic: Hearthstone Budget Cuts Moment
Replies: 49
Views: 4007

Re: Hearthstone Budget Cuts Moment

It's like I just watched one of those weird youtube kid videos where elsa gets gregnant from spiderman
by Armhulen
Fri Feb 16, 2024 2:12 am
Forum: Player's Club
Topic: Hearthstone Budget Cuts Moment
Replies: 49
Views: 4007

Hearthstone Budget Cuts Moment

by Armhulen
Wed Jan 24, 2024 7:17 pm
Forum: Player's Club
Topic: Thread Revisiting [boomer bingo night]
Replies: 15
Views: 1189

Re: Thread Revisiting [boomer bingo night]

hey i was chatting with a TG player today when they mentioned that someone they knew played NoX station some years ago, and this led me to finding this thread after searching for whatever the hell Nox station was https://tgstation13.org/phpBB/viewtopic.php?t=17391 what memories do the elders here h...